#!/bin/bash set -e build_flag="--release" target_dir="release" open_result=false local_only=false overwrite_local_app=false bundle_name="" # Function for displaying help info help_info() { echo " Usage: ${0##*/} [options] [bundle_name] Build the application bundle. Options: -d Compile in debug mode (doesn't currently work without -l) -l Compile for local architecture only and copy bundle to /Applications. -o Open the resulting DMG or the app itself in local mode. -f Overwrite the local app bundle if it exists. -h Display this help and exit. " } # If -o option is specified, the folder of the resulting dmg will be opened in finder # If -d is specified, Zed will be compiled in debug mode and the application's path printed # If -od or -do is specified Zed will be bundled in debug and the application will be run. while getopts 'dlfoh' flag do case "${flag}" in o) open_result=true;; d) build_flag=""; target_dir="debug" ;; l) local_only=true;; f) overwrite_local_app=true;; h) help_info exit 0 ;; esac done shift $((OPTIND-1)) if [ "$1" ]; then bundle_name=$1 fi export ZED_BUNDLE=true export MACOSX_DEPLOYMENT_TARGET=10.15.7 cargo_bundle_version=$(cargo -q bundle --help 2>&1 | head -n 1 || echo "") if [ "$cargo_bundle_version" != "cargo-bundle v0.6.0-zed" ]; then cargo install cargo-bundle --git https://github.com/zed-industries/cargo-bundle.git --branch zed-deploy fi rustup target add wasm32-wasi # Deal with versions of macOS that don't include libstdc++ headers export CXXFLAGS="-stdlib=libc++" version_info=$(rustc --version --verbose) host_line=$(echo "$version_info" | grep host) local_target_triple=${host_line#*: } if [ "$local_only" = true ]; then echo "Building for local target only." cargo build ${build_flag} --package zed cargo build ${build_flag} --package cli else echo "Compiling zed binary for aarch64-apple-darwin" cargo build ${build_flag} --package zed --target aarch64-apple-darwin echo "Compiling zed binary for x86_64-apple-darwin" cargo build ${build_flag} --package zed --target x86_64-apple-darwin echo "Compiling cli binary for aarch64-apple-darwin" cargo build ${build_flag} --package cli --target aarch64-apple-darwin echo "Compiling cli binary for x86_64-apple-darwin" cargo build ${build_flag} --package cli --target x86_64-apple-darwin fi echo "Creating application bundle" pushd crates/zed channel=$( /tmp/zed-certificate.p12 security import /tmp/zed-certificate.p12 -k zed.keychain -P "$MACOS_CERTIFICATE_PASSWORD" -T /usr/bin/codesign rm /tmp/zed-certificate.p12 security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k "$MACOS_CERTIFICATE_PASSWORD" zed.keychain /usr/bin/codesign --force --deep --timestamp --options runtime --entitlements crates/zed/resources/zed.entitlements --sign "Zed Industries, Inc." "${app_path}" -v security default-keychain -s login.keychain else echo "One or more of the following variables are missing: MACOS_CERTIFICATE, MACOS_CERTIFICATE_PASSWORD, APPLE_NOTARIZATION_USERNAME, APPLE_NOTARIZATION_PASSWORD" echo "Performing an ad-hoc signature, but this bundle should not be distributed" codesign --force --deep --entitlements crates/zed/resources/zed.entitlements --sign - "${app_path}" -v fi if [ "$target_dir" = "debug" ]; then if [ "$open_result" = true ]; then open "$app_path" else echo "Created application bundle:" echo "$app_path" fi exit 0 fi if [ "$local_only" = true ]; then # If bundle_name is not set or empty, use the basename of $app_path if [ -z "$bundle_name" ]; then bundle_name=$(basename "$app_path") else # If bundle_name doesn't end in .app, append it if [[ "$bundle_name" != *.app ]]; then bundle_name="$bundle_name.app" fi fi if [ "$overwrite_local_app" = true ]; then rm -rf "/Applications/$bundle_name" fi mv "$app_path" "/Applications/$bundle_name" if [ "$open_result" = true ]; then open "/Applications/$bundle_name" else echo "Installed application bundle:" echo "/Applications/$bundle_name" fi else echo "Creating DMG" dmg_target_directory="target/${target_dir}" dmg_source_directory="${dmg_target_directory}/dmg" dmg_file_path="${dmg_target_directory}/Zed.dmg" rm -rf ${dmg_source_directory} mkdir -p ${dmg_source_directory} mv "${app_path}" "${dmg_source_directory}" ln -s /Applications ${dmg_source_directory} hdiutil create -volname Zed -srcfolder "${dmg_source_directory}" -ov -format UDZO "${dmg_file_path}" # If someone runs this bundle script locally, a symlink will be placed in `dmg_source_directory`. # This symlink causes CPU issues with Zed if the Zed codebase is the project being worked on, so we simply remove it for now. rm ${dmg_source_directory}/Applications echo "Adding license agreement to DMG" npm install --global dmg-license minimist dmg-license script/eula/eula.json "${dmg_file_path}" if [[ -n $MACOS_CERTIFICATE && -n $MACOS_CERTIFICATE_PASSWORD && -n $APPLE_NOTARIZATION_USERNAME && -n $APPLE_NOTARIZATION_PASSWORD ]]; then echo "Notarizing DMG with Apple" npm install -g notarize-cli npx notarize-cli --file "${dmg_file_path}" --bundle-id dev.zed.Zed --username "$APPLE_NOTARIZATION_USERNAME" --password "$APPLE_NOTARIZATION_PASSWORD" fi if [ "$open_result" = true ]; then open $dmg_target_directory fi fi