mod theme_printer; mod util; mod vscode; use std::fs::{self, File}; use std::io::Write; use std::path::PathBuf; use std::str::FromStr; use anyhow::{anyhow, Context, Result}; use convert_case::{Case, Casing}; use gpui::serde_json; use log::LevelFilter; use serde::Deserialize; use simplelog::SimpleLogger; use theme::{default_color_scales, Appearance, ThemeFamily}; use vscode::VsCodeThemeConverter; use crate::theme_printer::ThemeFamilyPrinter; use crate::vscode::VsCodeTheme; #[derive(Debug, Deserialize)] struct FamilyMetadata { pub name: String, pub author: String, pub themes: Vec, } #[derive(Debug, Deserialize)] #[serde(rename_all = "snake_case")] pub enum ThemeAppearanceJson { Light, Dark, } impl From for Appearance { fn from(value: ThemeAppearanceJson) -> Self { match value { ThemeAppearanceJson::Light => Self::Light, ThemeAppearanceJson::Dark => Self::Dark, } } } #[derive(Debug, Deserialize)] pub struct ThemeMetadata { pub name: String, pub file_name: String, pub appearance: ThemeAppearanceJson, } // Load a vscode theme from json // Load it's LICENSE from the same folder // Create a ThemeFamily for the theme // Create a ThemeVariant or Variants for the theme // Output a rust file with the ThemeFamily and ThemeVariant(s) in it fn main() -> Result<()> { SimpleLogger::init(LevelFilter::Info, Default::default()).expect("could not initialize logger"); let vscode_themes_path = PathBuf::from_str("assets/themes/src/vscode/")?; let mut theme_families = Vec::new(); for theme_family_dir in fs::read_dir(&vscode_themes_path)? { let theme_family_dir = theme_family_dir?; let theme_family_slug = theme_family_dir .path() .file_stem() .ok_or(anyhow!("no file stem")) .map(|stem| stem.to_string_lossy().to_string())?; let family_metadata_file = File::open(theme_family_dir.path().join("family.json")) .context(format!("no `family.json` found for '{theme_family_slug}'"))?; let family_metadata: FamilyMetadata = serde_json::from_reader(family_metadata_file) .context(format!( "failed to parse `family.json` for '{theme_family_slug}'" ))?; let mut themes = Vec::new(); for theme_metadata in family_metadata.themes { let theme_file_path = theme_family_dir.path().join(&theme_metadata.file_name); let theme_file = File::open(&theme_file_path)?; let vscode_theme: VsCodeTheme = serde_json::from_reader(theme_file) .context(format!("failed to parse theme {theme_file_path:?}"))?; let converter = VsCodeThemeConverter::new(vscode_theme, theme_metadata); let theme = converter.convert()?; themes.push(theme); } let theme_family = ThemeFamily { id: uuid::Uuid::new_v4().to_string(), name: family_metadata.name.into(), author: family_metadata.author.into(), themes, scales: default_color_scales(), }; theme_families.push(theme_family); } let themes_output_path = PathBuf::from_str("crates/theme2/src/themes")?; let mut theme_modules = Vec::new(); for theme_family in theme_families { let theme_family_slug = theme_family.name.to_string().to_case(Case::Snake); let mut output_file = File::create(themes_output_path.join(format!("{theme_family_slug}.rs")))?; let theme_module = format!( r#" use gpui2::rgba; use crate::{{ default_color_scales, Appearance, GitStatusColors, PlayerColor, PlayerColors, StatusColors, SyntaxTheme, SystemColors, ThemeColors, ThemeFamily, ThemeStyles, ThemeVariant, }}; pub fn {theme_family_slug}() -> ThemeFamily {{ {theme_family_definition} }} "#, theme_family_definition = format!("{:#?}", ThemeFamilyPrinter::new(theme_family)) ); output_file.write_all(theme_module.as_bytes())?; theme_modules.push(theme_family_slug); } let mut mod_rs_file = File::create(themes_output_path.join(format!("mod.rs")))?; let mod_rs_contents = format!( r#" {mod_statements} {use_statements} "#, mod_statements = theme_modules .iter() .map(|module| format!("mod {module};")) .collect::>() .join("\n"), use_statements = theme_modules .iter() .map(|module| format!("pub use {module}::*;")) .collect::>() .join("\n") ); mod_rs_file.write_all(mod_rs_contents.as_bytes())?; Ok(()) }