/// A trait for elements that can be selected. /// /// Generally used to enable "toggle" or "active" behavior and styles on an element through the [`Selection`] status. pub trait Selectable { /// Sets whether the element is selected. fn selected(self, selected: bool) -> Self; } /// Represents the selection status of an element. #[derive(Debug, Default, PartialEq, Eq, Hash, Clone, Copy)] pub enum Selection { /// The element is not selected. #[default] Unselected, /// The selection state of the element is indeterminate. Indeterminate, /// The element is selected. Selected, } impl Selection { /// Returns the inverse of the current selection status. /// /// Indeterminate states become selected if inverted. pub fn inverse(&self) -> Self { match self { Self::Unselected | Self::Indeterminate => Self::Selected, Self::Selected => Self::Unselected, } } }