//! # UI – Zed UI Primitives & Components //! //! This crate provides a set of UI primitives and components that are used to build all of the elements in Zed's UI. //! //! ## Work in Progress //! //! This crate is still a work in progress. The initial primitives and components are built for getting all the UI on the screen, //! much of the state and functionality is mocked or hard codeded, and performance has not been a focus. //! #![doc = include_str!("../docs/hello-world.md")] #![doc = include_str!("../docs/building-ui.md")] #![doc = include_str!("../docs/todo.md")] // TODO: Fix warnings instead of supressing. #![allow(dead_code, unused_variables)] mod components; mod elevation; pub mod prelude; mod styled_ext; pub mod utils; pub use components::*; pub use prelude::*; // pub use static_data::*; pub use styled_ext::*; #[cfg(feature = "stories")] mod story; #[cfg(feature = "stories")] pub use story::*;