use gpui::{ elements::Label, Element, ElementBox, Entity, RenderContext, View, ViewContext, ViewHandle, }; use settings::Settings; use workspace::{item::ItemHandle, ToolbarItemLocation, ToolbarItemView}; use crate::feedback_editor::FeedbackEditor; pub struct FeedbackInfoText { active_item: Option>, } impl FeedbackInfoText { pub fn new() -> Self { Self { active_item: Default::default(), } } } impl Entity for FeedbackInfoText { type Event = (); } impl View for FeedbackInfoText { fn ui_name() -> &'static str { "FeedbackInfoText" } fn render(&mut self, cx: &mut RenderContext) -> ElementBox { let theme = cx.global::().theme.clone(); let text = "We read whatever you submit here. For issues and discussions, visit the community repo on GitHub."; Label::new(text.to_string(), theme.feedback.info_text.text.clone()) .contained() .aligned() .left() .clipped() .boxed() } } impl ToolbarItemView for FeedbackInfoText { fn set_active_pane_item( &mut self, active_pane_item: Option<&dyn ItemHandle>, cx: &mut ViewContext, ) -> workspace::ToolbarItemLocation { cx.notify(); if let Some(feedback_editor) = active_pane_item.and_then(|i| i.downcast::()) { self.active_item = Some(feedback_editor); ToolbarItemLocation::PrimaryLeft { flex: Some((1., false)), } } else { self.active_item = None; ToolbarItemLocation::Hidden } } }