zed/crates/gpui/src/platform.rs
Antonio Scandurra 15edc46827
Maintain smooth frame rates when ProMotion and direct mode are enabled (#7305)
This is achieved by starting a `CADisplayLink` that will invoke the
`on_request_frame` callback at the refresh interval of the display.

We only actually draw frames when the window was dirty, or for 2 extra
seconds after the last input event to ensure ProMotion doesn't downclock
the refresh rate when the user is actively interacting with the window.

Release Notes:

- Improved performance when using a ProMotion display with fast key
repeat rates.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-02 16:42:46 -07:00

741 lines
23 KiB
Rust

mod app_menu;
mod keystroke;
#[cfg(target_os = "macos")]
mod mac;
#[cfg(any(test, feature = "test-support"))]
mod test;
use crate::{
Action, AnyWindowHandle, AsyncWindowContext, BackgroundExecutor, Bounds, DevicePixels, Font,
FontId, FontMetrics, FontRun, ForegroundExecutor, GlobalPixels, GlyphId, Keymap, LineLayout,
Pixels, PlatformInput, Point, RenderGlyphParams, RenderImageParams, RenderSvgParams, Scene,
SharedString, Size, Task, TaskLabel, WindowContext,
};
use anyhow::Result;
use async_task::Runnable;
use futures::channel::oneshot;
use parking::Unparker;
use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
use seahash::SeaHasher;
use serde::{Deserialize, Serialize};
use std::borrow::Cow;
use std::hash::{Hash, Hasher};
use std::time::Duration;
use std::{
any::Any,
fmt::{self, Debug},
ops::Range,
path::{Path, PathBuf},
rc::Rc,
sync::Arc,
};
use uuid::Uuid;
pub use app_menu::*;
pub use keystroke::*;
#[cfg(target_os = "macos")]
pub(crate) use mac::*;
#[cfg(any(test, feature = "test-support"))]
pub(crate) use test::*;
use time::UtcOffset;
pub use util::SemanticVersion;
#[cfg(target_os = "macos")]
pub(crate) fn current_platform() -> Rc<dyn Platform> {
Rc::new(MacPlatform::new())
}
pub(crate) trait Platform: 'static {
fn background_executor(&self) -> BackgroundExecutor;
fn foreground_executor(&self) -> ForegroundExecutor;
fn text_system(&self) -> Arc<dyn PlatformTextSystem>;
fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>);
fn quit(&self);
fn restart(&self);
fn activate(&self, ignoring_other_apps: bool);
fn hide(&self);
fn hide_other_apps(&self);
fn unhide_other_apps(&self);
fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>>;
fn display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>>;
fn active_window(&self) -> Option<AnyWindowHandle>;
fn open_window(
&self,
handle: AnyWindowHandle,
options: WindowOptions,
) -> Box<dyn PlatformWindow>;
fn set_display_link_output_callback(
&self,
display_id: DisplayId,
callback: Box<dyn FnMut() + Send>,
);
fn start_display_link(&self, display_id: DisplayId);
fn stop_display_link(&self, display_id: DisplayId);
fn open_url(&self, url: &str);
fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>);
fn prompt_for_paths(
&self,
options: PathPromptOptions,
) -> oneshot::Receiver<Option<Vec<PathBuf>>>;
fn prompt_for_new_path(&self, directory: &Path) -> oneshot::Receiver<Option<PathBuf>>;
fn reveal_path(&self, path: &Path);
fn on_become_active(&self, callback: Box<dyn FnMut()>);
fn on_resign_active(&self, callback: Box<dyn FnMut()>);
fn on_quit(&self, callback: Box<dyn FnMut()>);
fn on_reopen(&self, callback: Box<dyn FnMut()>);
fn on_event(&self, callback: Box<dyn FnMut(PlatformInput) -> bool>);
fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap);
fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>);
fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>);
fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>);
fn os_name(&self) -> &'static str;
fn os_version(&self) -> Result<SemanticVersion>;
fn app_version(&self) -> Result<SemanticVersion>;
fn app_path(&self) -> Result<PathBuf>;
fn local_timezone(&self) -> UtcOffset;
fn double_click_interval(&self) -> Duration;
fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf>;
fn set_cursor_style(&self, style: CursorStyle);
fn should_auto_hide_scrollbars(&self) -> bool;
fn write_to_clipboard(&self, item: ClipboardItem);
fn read_from_clipboard(&self) -> Option<ClipboardItem>;
fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>>;
fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>>;
fn delete_credentials(&self, url: &str) -> Task<Result<()>>;
}
/// A handle to a platform's display, e.g. a monitor or laptop screen.
pub trait PlatformDisplay: Send + Sync + Debug {
/// Get the ID for this display
fn id(&self) -> DisplayId;
/// Returns a stable identifier for this display that can be persisted and used
/// across system restarts.
fn uuid(&self) -> Result<Uuid>;
/// Get the bounds for this display
fn bounds(&self) -> Bounds<GlobalPixels>;
}
/// An opaque identifier for a hardware display
#[derive(PartialEq, Eq, Hash, Copy, Clone)]
pub struct DisplayId(pub(crate) u32);
impl Debug for DisplayId {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "DisplayId({})", self.0)
}
}
unsafe impl Send for DisplayId {}
pub(crate) trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
fn bounds(&self) -> WindowBounds;
fn content_size(&self) -> Size<Pixels>;
fn scale_factor(&self) -> f32;
fn titlebar_height(&self) -> Pixels;
fn appearance(&self) -> WindowAppearance;
fn display(&self) -> Rc<dyn PlatformDisplay>;
fn mouse_position(&self) -> Point<Pixels>;
fn modifiers(&self) -> Modifiers;
fn as_any_mut(&mut self) -> &mut dyn Any;
fn set_input_handler(&mut self, input_handler: PlatformInputHandler);
fn take_input_handler(&mut self) -> Option<PlatformInputHandler>;
fn prompt(
&self,
level: PromptLevel,
msg: &str,
detail: Option<&str>,
answers: &[&str],
) -> oneshot::Receiver<usize>;
fn activate(&self);
fn set_title(&mut self, title: &str);
fn set_edited(&mut self, edited: bool);
fn show_character_palette(&self);
fn minimize(&self);
fn zoom(&self);
fn toggle_full_screen(&self);
fn on_request_frame(&self, callback: Box<dyn FnMut()>);
fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> bool>);
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>);
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>);
fn on_fullscreen(&self, callback: Box<dyn FnMut(bool)>);
fn on_moved(&self, callback: Box<dyn FnMut()>);
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>);
fn on_close(&self, callback: Box<dyn FnOnce()>);
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
fn is_topmost_for_position(&self, position: Point<Pixels>) -> bool;
fn draw(&self, scene: &Scene);
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
#[cfg(any(test, feature = "test-support"))]
fn as_test(&mut self) -> Option<&mut TestWindow> {
None
}
}
/// This type is public so that our test macro can generate and use it, but it should not
/// be considered part of our public API.
#[doc(hidden)]
pub trait PlatformDispatcher: Send + Sync {
fn is_main_thread(&self) -> bool;
fn dispatch(&self, runnable: Runnable, label: Option<TaskLabel>);
fn dispatch_on_main_thread(&self, runnable: Runnable);
fn dispatch_after(&self, duration: Duration, runnable: Runnable);
fn tick(&self, background_only: bool) -> bool;
fn park(&self);
fn unparker(&self) -> Unparker;
#[cfg(any(test, feature = "test-support"))]
fn as_test(&self) -> Option<&TestDispatcher> {
None
}
}
pub(crate) trait PlatformTextSystem: Send + Sync {
fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()>;
fn all_font_names(&self) -> Vec<String>;
fn all_font_families(&self) -> Vec<String>;
fn font_id(&self, descriptor: &Font) -> Result<FontId>;
fn font_metrics(&self, font_id: FontId) -> FontMetrics;
fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>>;
fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>>;
fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>;
fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>>;
fn rasterize_glyph(
&self,
params: &RenderGlyphParams,
raster_bounds: Bounds<DevicePixels>,
) -> Result<(Size<DevicePixels>, Vec<u8>)>;
fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout;
fn wrap_line(
&self,
text: &str,
font_id: FontId,
font_size: Pixels,
width: Pixels,
) -> Vec<usize>;
}
/// Basic metadata about the current application and operating system.
#[derive(Clone, Debug)]
pub struct AppMetadata {
/// The name of the current operating system
pub os_name: &'static str,
/// The operating system's version
pub os_version: Option<SemanticVersion>,
/// The current version of the application
pub app_version: Option<SemanticVersion>,
}
#[derive(PartialEq, Eq, Hash, Clone)]
pub(crate) enum AtlasKey {
Glyph(RenderGlyphParams),
Svg(RenderSvgParams),
Image(RenderImageParams),
}
impl AtlasKey {
pub(crate) fn texture_kind(&self) -> AtlasTextureKind {
match self {
AtlasKey::Glyph(params) => {
if params.is_emoji {
AtlasTextureKind::Polychrome
} else {
AtlasTextureKind::Monochrome
}
}
AtlasKey::Svg(_) => AtlasTextureKind::Monochrome,
AtlasKey::Image(_) => AtlasTextureKind::Polychrome,
}
}
}
impl From<RenderGlyphParams> for AtlasKey {
fn from(params: RenderGlyphParams) -> Self {
Self::Glyph(params)
}
}
impl From<RenderSvgParams> for AtlasKey {
fn from(params: RenderSvgParams) -> Self {
Self::Svg(params)
}
}
impl From<RenderImageParams> for AtlasKey {
fn from(params: RenderImageParams) -> Self {
Self::Image(params)
}
}
pub(crate) trait PlatformAtlas: Send + Sync {
fn get_or_insert_with<'a>(
&self,
key: &AtlasKey,
build: &mut dyn FnMut() -> Result<(Size<DevicePixels>, Cow<'a, [u8]>)>,
) -> Result<AtlasTile>;
}
#[derive(Clone, Debug, PartialEq, Eq)]
#[repr(C)]
pub(crate) struct AtlasTile {
pub(crate) texture_id: AtlasTextureId,
pub(crate) tile_id: TileId,
pub(crate) bounds: Bounds<DevicePixels>,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
#[repr(C)]
pub(crate) struct AtlasTextureId {
// We use u32 instead of usize for Metal Shader Language compatibility
pub(crate) index: u32,
pub(crate) kind: AtlasTextureKind,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
#[repr(C)]
pub(crate) enum AtlasTextureKind {
Monochrome = 0,
Polychrome = 1,
Path = 2,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
#[repr(C)]
pub(crate) struct TileId(pub(crate) u32);
impl From<etagere::AllocId> for TileId {
fn from(id: etagere::AllocId) -> Self {
Self(id.serialize())
}
}
impl From<TileId> for etagere::AllocId {
fn from(id: TileId) -> Self {
Self::deserialize(id.0)
}
}
pub(crate) struct PlatformInputHandler {
cx: AsyncWindowContext,
handler: Box<dyn InputHandler>,
}
impl PlatformInputHandler {
pub fn new(cx: AsyncWindowContext, handler: Box<dyn InputHandler>) -> Self {
Self { cx, handler }
}
fn selected_text_range(&mut self) -> Option<Range<usize>> {
self.cx
.update(|cx| self.handler.selected_text_range(cx))
.ok()
.flatten()
}
fn marked_text_range(&mut self) -> Option<Range<usize>> {
self.cx
.update(|cx| self.handler.marked_text_range(cx))
.ok()
.flatten()
}
fn text_for_range(&mut self, range_utf16: Range<usize>) -> Option<String> {
self.cx
.update(|cx| self.handler.text_for_range(range_utf16, cx))
.ok()
.flatten()
}
fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str) {
self.cx
.update(|cx| {
self.handler
.replace_text_in_range(replacement_range, text, cx);
})
.ok();
}
fn replace_and_mark_text_in_range(
&mut self,
range_utf16: Option<Range<usize>>,
new_text: &str,
new_selected_range: Option<Range<usize>>,
) {
self.cx
.update(|cx| {
self.handler.replace_and_mark_text_in_range(
range_utf16,
new_text,
new_selected_range,
cx,
)
})
.ok();
}
fn unmark_text(&mut self) {
self.cx.update(|cx| self.handler.unmark_text(cx)).ok();
}
fn bounds_for_range(&mut self, range_utf16: Range<usize>) -> Option<Bounds<Pixels>> {
self.cx
.update(|cx| self.handler.bounds_for_range(range_utf16, cx))
.ok()
.flatten()
}
pub(crate) fn flush_pending_input(&mut self, input: &str, cx: &mut WindowContext) {
let Some(range) = self.handler.selected_text_range(cx) else {
return;
};
self.handler.replace_text_in_range(Some(range), input, cx);
}
}
/// Zed's interface for handling text input from the platform's IME system
/// This is currently a 1:1 exposure of the NSTextInputClient API:
///
/// <https://developer.apple.com/documentation/appkit/nstextinputclient>
pub trait InputHandler: 'static {
/// Get the range of the user's currently selected text, if any
/// Corresponds to [selectedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438242-selectedrange)
///
/// Return value is in terms of UTF-16 characters, from 0 to the length of the document
fn selected_text_range(&mut self, cx: &mut WindowContext) -> Option<Range<usize>>;
/// Get the range of the currently marked text, if any
/// Corresponds to [markedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438250-markedrange)
///
/// Return value is in terms of UTF-16 characters, from 0 to the length of the document
fn marked_text_range(&mut self, cx: &mut WindowContext) -> Option<Range<usize>>;
/// Get the text for the given document range in UTF-16 characters
/// Corresponds to [attributedSubstring(forProposedRange: actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438238-attributedsubstring)
///
/// range_utf16 is in terms of UTF-16 characters
fn text_for_range(
&mut self,
range_utf16: Range<usize>,
cx: &mut WindowContext,
) -> Option<String>;
/// Replace the text in the given document range with the given text
/// Corresponds to [insertText(_:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438258-inserttext)
///
/// replacement_range is in terms of UTF-16 characters
fn replace_text_in_range(
&mut self,
replacement_range: Option<Range<usize>>,
text: &str,
cx: &mut WindowContext,
);
/// Replace the text in the given document range with the given text,
/// and mark the given text as part of of an IME 'composing' state
/// Corresponds to [setMarkedText(_:selectedRange:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438246-setmarkedtext)
///
/// range_utf16 is in terms of UTF-16 characters
/// new_selected_range is in terms of UTF-16 characters
fn replace_and_mark_text_in_range(
&mut self,
range_utf16: Option<Range<usize>>,
new_text: &str,
new_selected_range: Option<Range<usize>>,
cx: &mut WindowContext,
);
/// Remove the IME 'composing' state from the document
/// Corresponds to [unmarkText()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438239-unmarktext)
fn unmark_text(&mut self, cx: &mut WindowContext);
/// Get the bounds of the given document range in screen coordinates
/// Corresponds to [firstRect(forCharacterRange:actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438240-firstrect)
///
/// This is used for positioning the IME candidate window
fn bounds_for_range(
&mut self,
range_utf16: Range<usize>,
cx: &mut WindowContext,
) -> Option<Bounds<Pixels>>;
}
/// The variables that can be configured when creating a new window
#[derive(Debug)]
pub struct WindowOptions {
/// The initial bounds of the window
pub bounds: WindowBounds,
/// The titlebar configuration of the window
pub titlebar: Option<TitlebarOptions>,
/// Whether the window should be centered on the screen
pub center: bool,
/// Whether the window should be focused when created
pub focus: bool,
/// Whether the window should be shown when created
pub show: bool,
/// The kind of window to create
pub kind: WindowKind,
/// Whether the window should be movable by the user
pub is_movable: bool,
/// The display to create the window on
pub display_id: Option<DisplayId>,
}
impl Default for WindowOptions {
fn default() -> Self {
Self {
bounds: WindowBounds::default(),
titlebar: Some(TitlebarOptions {
title: Default::default(),
appears_transparent: Default::default(),
traffic_light_position: Default::default(),
}),
center: false,
focus: true,
show: true,
kind: WindowKind::Normal,
is_movable: true,
display_id: None,
}
}
}
/// The options that can be configured for a window's titlebar
#[derive(Debug, Default)]
pub struct TitlebarOptions {
/// The initial title of the window
pub title: Option<SharedString>,
/// Whether the titlebar should appear transparent
pub appears_transparent: bool,
/// The position of the macOS traffic light buttons
pub traffic_light_position: Option<Point<Pixels>>,
}
/// The kind of window to create
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum WindowKind {
/// A normal application window
Normal,
/// A window that appears above all other windows, usually used for alerts or popups
/// use sparingly!
PopUp,
}
/// Which bounds algorithm to use for the initial size a window
#[derive(Copy, Clone, Debug, PartialEq, Default)]
pub enum WindowBounds {
/// The window should be full screen, on macOS this corresponds to the full screen feature
Fullscreen,
/// Make the window as large as the current display's size.
#[default]
Maximized,
/// Set the window to the given size in pixels
Fixed(Bounds<GlobalPixels>),
}
/// The appearance of the window, as defined by the operating system
/// On macOS, this corresponds to named [NSAppearance](https://developer.apple.com/documentation/appkit/nsappearance)
/// values
#[derive(Copy, Clone, Debug)]
pub enum WindowAppearance {
/// A light appearance
///
/// on macOS, this corresponds to the `aqua` appearance
Light,
/// A light appearance with vibrant colors
///
/// on macOS, this corresponds to the `NSAppearanceNameVibrantLight` appearance
VibrantLight,
/// A dark appearance
///
/// on macOS, this corresponds to the `darkAqua` appearance
Dark,
/// A dark appearance with vibrant colors
///
/// on macOS, this corresponds to the `NSAppearanceNameVibrantDark` appearance
VibrantDark,
}
impl Default for WindowAppearance {
fn default() -> Self {
Self::Light
}
}
/// The options that can be configured for a file dialog prompt
#[derive(Copy, Clone, Debug)]
pub struct PathPromptOptions {
/// Should the prompt allow files to be selected?
pub files: bool,
/// Should the prompt allow directories to be selected?
pub directories: bool,
/// Should the prompt allow multiple files to be selected?
pub multiple: bool,
}
/// What kind of prompt styling to show
#[derive(Copy, Clone, Debug)]
pub enum PromptLevel {
/// A prompt that is shown when the user should be notified of something
Info,
/// A prompt that is shown when the user needs to be warned of a potential problem
Warning,
/// A prompt that is shown when a critical problem has occurred
Critical,
}
/// The style of the cursor (pointer)
#[derive(Copy, Clone, Debug)]
pub enum CursorStyle {
/// The default cursor
Arrow,
/// A text input cursor
/// corresponds to the CSS cursor value `text`
IBeam,
/// A crosshair cursor
/// corresponds to the CSS cursor value `crosshair`
Crosshair,
/// A closed hand cursor
/// corresponds to the CSS cursor value `grabbing`
ClosedHand,
/// An open hand cursor
/// corresponds to the CSS cursor value `grab`
OpenHand,
/// A pointing hand cursor
/// corresponds to the CSS cursor value `pointer`
PointingHand,
/// A resize left cursor
/// corresponds to the CSS cursor value `w-resize`
ResizeLeft,
/// A resize right cursor
/// corresponds to the CSS cursor value `e-resize`
ResizeRight,
/// A resize cursor to the left and right
/// corresponds to the CSS cursor value `col-resize`
ResizeLeftRight,
/// A resize up cursor
/// corresponds to the CSS cursor value `n-resize`
ResizeUp,
/// A resize down cursor
/// corresponds to the CSS cursor value `s-resize`
ResizeDown,
/// A resize cursor directing up and down
/// corresponds to the CSS cursor value `row-resize`
ResizeUpDown,
/// A cursor indicating that something will disappear if moved here
/// Does not correspond to a CSS cursor value
DisappearingItem,
/// A text input cursor for vertical layout
/// corresponds to the CSS cursor value `vertical-text`
IBeamCursorForVerticalLayout,
/// A cursor indicating that the operation is not allowed
/// corresponds to the CSS cursor value `not-allowed`
OperationNotAllowed,
/// A cursor indicating that the operation will result in a link
/// corresponds to the CSS cursor value `alias`
DragLink,
/// A cursor indicating that the operation will result in a copy
/// corresponds to the CSS cursor value `copy`
DragCopy,
/// A cursor indicating that the operation will result in a context menu
/// corresponds to the CSS cursor value `context-menu`
ContextualMenu,
}
impl Default for CursorStyle {
fn default() -> Self {
Self::Arrow
}
}
/// A clipboard item that should be copied to the clipboard
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ClipboardItem {
pub(crate) text: String,
pub(crate) metadata: Option<String>,
}
impl ClipboardItem {
/// Create a new clipboard item with the given text
pub fn new(text: String) -> Self {
Self {
text,
metadata: None,
}
}
/// Create a new clipboard item with the given text and metadata
pub fn with_metadata<T: Serialize>(mut self, metadata: T) -> Self {
self.metadata = Some(serde_json::to_string(&metadata).unwrap());
self
}
/// Get the text of the clipboard item
pub fn text(&self) -> &String {
&self.text
}
/// Get the metadata of the clipboard item
pub fn metadata<T>(&self) -> Option<T>
where
T: for<'a> Deserialize<'a>,
{
self.metadata
.as_ref()
.and_then(|m| serde_json::from_str(m).ok())
}
pub(crate) fn text_hash(text: &str) -> u64 {
let mut hasher = SeaHasher::new();
text.hash(&mut hasher);
hasher.finish()
}
}