zed/crates/drag_and_drop/src/drag_and_drop.rs
Mikayla f2f507e619
Fix bug in channel rendering
Fix drag and drop stale state bug revealed by the channel panel

co-authored-by: Max <max@zed.dev>
2023-09-20 16:40:29 -07:00

378 lines
13 KiB
Rust

use std::{any::Any, rc::Rc};
use collections::HashSet;
use gpui::{
elements::{Empty, MouseEventHandler, Overlay},
geometry::{rect::RectF, vector::Vector2F},
platform::{CursorStyle, Modifiers, MouseButton},
scene::{MouseDown, MouseDrag},
AnyElement, AnyWindowHandle, Element, View, ViewContext, WeakViewHandle, WindowContext,
};
const DEAD_ZONE: f32 = 4.;
enum State<V> {
Down {
region_offset: Vector2F,
region: RectF,
},
DeadZone {
region_offset: Vector2F,
region: RectF,
},
Dragging {
modifiers: Modifiers,
window: AnyWindowHandle,
position: Vector2F,
region_offset: Vector2F,
region: RectF,
payload: Rc<dyn Any + 'static>,
render: Rc<dyn Fn(&Modifiers, Rc<dyn Any>, &mut ViewContext<V>) -> AnyElement<V>>,
},
Canceled,
}
impl<V> Clone for State<V> {
fn clone(&self) -> Self {
match self {
&State::Down {
region_offset,
region,
} => State::Down {
region_offset,
region,
},
&State::DeadZone {
region_offset,
region,
} => State::DeadZone {
region_offset,
region,
},
State::Dragging {
modifiers,
window,
position,
region_offset,
region,
payload,
render,
} => Self::Dragging {
window: window.clone(),
position: position.clone(),
region_offset: region_offset.clone(),
region: region.clone(),
payload: payload.clone(),
render: render.clone(),
modifiers: modifiers.clone(),
},
State::Canceled => State::Canceled,
}
}
}
pub struct DragAndDrop<V> {
containers: HashSet<WeakViewHandle<V>>,
currently_dragged: Option<State<V>>,
}
impl<V> Default for DragAndDrop<V> {
fn default() -> Self {
Self {
containers: Default::default(),
currently_dragged: Default::default(),
}
}
}
impl<V: 'static> DragAndDrop<V> {
pub fn register_container(&mut self, handle: WeakViewHandle<V>) {
self.containers.insert(handle);
}
pub fn currently_dragged<T: Any>(&self, window: AnyWindowHandle) -> Option<(Vector2F, Rc<T>)> {
self.currently_dragged.as_ref().and_then(|state| {
if let State::Dragging {
position,
payload,
window: window_dragged_from,
..
} = state
{
if &window != window_dragged_from {
return None;
}
payload
.is::<T>()
.then(|| payload.clone().downcast::<T>().ok())
.flatten()
.map(|payload| (position.clone(), payload))
} else {
None
}
})
}
pub fn any_currently_dragged(&self, window: AnyWindowHandle) -> bool {
self.currently_dragged
.as_ref()
.map(|state| {
if let State::Dragging {
window: window_dragged_from,
..
} = state
{
if &window != window_dragged_from {
return false;
}
true
} else {
false
}
})
.unwrap_or(false)
}
pub fn drag_started(event: MouseDown, cx: &mut WindowContext) {
cx.update_global(|this: &mut Self, _| {
this.currently_dragged = Some(State::Down {
region_offset: event.position - event.region.origin(),
region: event.region,
});
})
}
pub fn dragging<T: Any>(
event: MouseDrag,
payload: Rc<T>,
cx: &mut WindowContext,
render: Rc<impl 'static + Fn(&Modifiers, &T, &mut ViewContext<V>) -> AnyElement<V>>,
) {
let window = cx.window();
cx.update_global(|this: &mut Self, cx| {
this.notify_containers_for_window(window, cx);
match this.currently_dragged.as_ref() {
Some(&State::Down {
region_offset,
region,
})
| Some(&State::DeadZone {
region_offset,
region,
}) => {
if (event.position - (region.origin() + region_offset)).length() > DEAD_ZONE {
this.currently_dragged = Some(State::Dragging {
modifiers: event.modifiers,
window,
region_offset,
region,
position: event.position,
payload,
render: Rc::new(move |modifiers, payload, cx| {
render(modifiers, payload.downcast_ref::<T>().unwrap(), cx)
}),
});
} else {
this.currently_dragged = Some(State::DeadZone {
region_offset,
region,
})
}
}
Some(&State::Dragging {
region_offset,
region,
modifiers,
..
}) => {
this.currently_dragged = Some(State::Dragging {
modifiers,
window,
region_offset,
region,
position: event.position,
payload,
render: Rc::new(move |modifiers, payload, cx| {
render(modifiers, payload.downcast_ref::<T>().unwrap(), cx)
}),
});
}
_ => {}
}
});
}
pub fn update_modifiers(new_modifiers: Modifiers, cx: &mut ViewContext<V>) -> bool {
let result = cx.update_global(|this: &mut Self, _| match &mut this.currently_dragged {
Some(state) => match state {
State::Dragging { modifiers, .. } => {
*modifiers = new_modifiers;
true
}
_ => false,
},
None => false,
});
if result {
cx.notify();
}
result
}
pub fn render(cx: &mut ViewContext<V>) -> Option<AnyElement<V>> {
enum DraggedElementHandler {}
cx.global::<Self>()
.currently_dragged
.clone()
.and_then(|state| {
match state {
State::Down { .. } => None,
State::DeadZone { .. } => None,
State::Dragging {
modifiers,
window,
region_offset,
position,
region,
payload,
render,
} => {
if cx.window() != window {
return None;
}
let position = (position - region_offset).round();
Some(
Overlay::new(
MouseEventHandler::new::<DraggedElementHandler, _>(
0,
cx,
|_, cx| render(&modifiers, payload, cx),
)
.with_cursor_style(CursorStyle::Arrow)
.on_up(MouseButton::Left, |_, _, cx| {
cx.window_context().defer(|cx| {
cx.update_global::<Self, _, _>(|this, cx| {
this.finish_dragging(cx)
});
});
cx.propagate_event();
})
.on_up_out(MouseButton::Left, |_, _, cx| {
cx.window_context().defer(|cx| {
cx.update_global::<Self, _, _>(|this, cx| {
this.finish_dragging(cx)
});
});
})
// Don't block hover events or invalidations
.with_hoverable(false)
.constrained()
.with_width(region.width())
.with_height(region.height()),
)
.with_anchor_position(position)
.into_any(),
)
}
State::Canceled => Some(
MouseEventHandler::new::<DraggedElementHandler, _>(0, cx, |_, _| {
Empty::new().constrained().with_width(0.).with_height(0.)
})
.on_up(MouseButton::Left, |_, _, cx| {
cx.window_context().defer(|cx| {
cx.update_global::<Self, _, _>(|this, _| {
this.currently_dragged = None;
});
});
})
.on_up_out(MouseButton::Left, |_, _, cx| {
cx.window_context().defer(|cx| {
cx.update_global::<Self, _, _>(|this, _| {
this.currently_dragged = None;
});
});
})
.into_any(),
),
}
})
}
pub fn cancel_dragging<P: Any>(&mut self, cx: &mut WindowContext) {
if let Some(State::Dragging {
payload, window, ..
}) = &self.currently_dragged
{
if payload.is::<P>() {
let window = *window;
self.currently_dragged = Some(State::Canceled);
self.notify_containers_for_window(window, cx);
}
}
}
fn finish_dragging(&mut self, cx: &mut WindowContext) {
if let Some(State::Dragging { window, .. }) = self.currently_dragged.take() {
self.notify_containers_for_window(window, cx);
}
}
fn notify_containers_for_window(&mut self, window: AnyWindowHandle, cx: &mut WindowContext) {
self.containers.retain(|container| {
if let Some(container) = container.upgrade(cx) {
if container.window() == window {
container.update(cx, |_, cx| cx.notify());
}
true
} else {
false
}
});
}
}
pub trait Draggable<V> {
fn as_draggable<D: View, P: Any>(
self,
payload: P,
render: impl 'static + Fn(&Modifiers, &P, &mut ViewContext<D>) -> AnyElement<D>,
) -> Self
where
Self: Sized;
}
impl<V: 'static> Draggable<V> for MouseEventHandler<V> {
fn as_draggable<D: View, P: Any>(
self,
payload: P,
render: impl 'static + Fn(&Modifiers, &P, &mut ViewContext<D>) -> AnyElement<D>,
) -> Self
where
Self: Sized,
{
let payload = Rc::new(payload);
let render = Rc::new(render);
self.on_down(MouseButton::Left, move |e, _, cx| {
cx.propagate_event();
DragAndDrop::<D>::drag_started(e, cx);
})
.on_drag(MouseButton::Left, move |e, _, cx| {
if e.end {
cx.update_global::<DragAndDrop<D>, _, _>(|drag_and_drop, cx| {
drag_and_drop.finish_dragging(cx)
})
} else {
let payload = payload.clone();
let render = render.clone();
DragAndDrop::<D>::dragging(e, payload, cx, render)
}
})
}
}