Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
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Nathan Sobo 1bc4f22373
Rework element system, phase 1 (#2881)
This is a deep cut. There's still more work to do until we start
building UI with this. I've approached this as additively as possible,
but I've made a few changes to the rest of the code that I think would
be good to upstream before proceeding too much further.

Most of the interesting pieces are in gpui/playground, which is a
standalone binary that opens a single window and renders a new kind of
element. The layout of these new elements is provided by the taffy
layout engine crate, which conforms to web conventions. The idea is that
playground is relatively cheap to build and work on. As concepts
coalesce in playground, we can drop them into gpui and start
transitioning.
2023-08-23 08:26:38 -06:00
.cargo Use xtask for theme generation 2023-06-21 18:48:09 +02:00
.config tests: Test 'db' package sequentially (#2654) 2023-06-28 15:00:43 +02:00
.github Update release action to choose between preview and stable URL in Discord announcements 2023-07-28 15:12:37 -04:00
.vscode Hit the local server when debugging 2021-08-24 17:11:40 -06:00
.zed Ensure json uses a tab size of 4 2023-07-31 13:08:40 -04:00
assets Update textmate.json 2023-08-23 01:31:01 -04:00
crates Rework element system, phase 1 (#2881) 2023-08-23 08:26:38 -06:00
docs chore: add theme types docs 2023-07-17 17:54:37 +01:00
plugins Use the same serde version across the entire workspace 2023-03-28 09:42:00 -07:00
script Update bump-version.sh 2023-08-18 15:52:21 -07:00
styles Move the collab panel to the left by default 2023-08-18 15:04:22 -07:00
.dockerignore Removed old experiments settings and staff mode flag, added new StaffMode global that is set based on the webserver's staff bit 2023-01-27 15:43:12 -08:00
.gitignore Merge branch 'main' into sergey/z-2308-create-a-proof-of-concept-of-exporting-a-type-from-rust-and 2023-06-22 17:58:56 +02:00
.gitmodules WIP: start on live_kit_server 2022-10-17 09:59:16 +02:00
Cargo.lock Merge branch 'main' into divs 2023-08-22 16:35:56 -06:00
Cargo.toml Merge branch 'main' into divs 2023-08-22 16:35:56 -06:00
Dockerfile Upgrade to rust 1.71 2023-08-02 09:08:08 -07:00
Procfile Add livekit to the Procfile, update the README 2022-10-27 13:24:35 -07:00
README.md Update README.md 2023-07-12 11:35:38 -06:00
rust-toolchain.toml Upgrade to rust 1.71 2023-08-02 09:08:08 -07:00
test.rs Introduce Refinement trait and derive macro 2023-08-18 01:03:46 -06:00

Zed

CI

Welcome to Zed, a lightning-fast, collaborative code editor that makes your dreams come true.

Development tips

Dependencies

  • Install Postgres.app and start it.

  • Install the LiveKit server and the foreman process supervisor:

    brew install livekit
    brew install foreman
    
  • Ensure the Zed.dev website is checked out in a sibling directory and install it's dependencies:

    cd ..
    git clone https://github.com/zed-industries/zed.dev
    cd zed.dev && npm install
    npm install -g vercel
    
  • Return to Zed project directory and Initialize submodules

    cd zed
    git submodule update --init --recursive
    
  • Set up a local zed database and seed it with some initial users:

    Create a personal GitHub token to run script/bootstrap once successfully: the token needs to have an access to private repositories for the script to work (repo OAuth scope). Then delete that token.

    GITHUB_TOKEN=<$token> script/bootstrap
    

Testing against locally-running servers

Start the web and collab servers:

foreman start

If you want to run Zed pointed at the local servers, you can run:

script/zed-with-local-servers
# or...
script/zed-with-local-servers --release

Dump element JSON

If you trigger cmd-alt-i, Zed will copy a JSON representation of the current window contents to the clipboard. You can paste this in a tool like DJSON to navigate the state of on-screen elements in a structured way.

Licensing

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Wasm Plugins

Zed has a Wasm-based plugin runtime which it currently uses to embed plugins. To compile Zed, you'll need to have the wasm32-wasi toolchain installed on your system. To install this toolchain, run:

rustup target add wasm32-wasi

Plugins can be found in the plugins folder in the root. For more information about how plugins work, check the Plugin Guide in crates/plugin_runtime/README.md.