zed/gpui/src
Antonio Scandurra 2d5abee655 Fix calculation of visible glyph bounds
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-09-02 16:24:52 +02:00
..
elements Make Line::paint interface consistent with Line::paint_wrapped 2021-09-02 14:33:52 +02:00
platform Introduce Scene::push_foreground_layer 2021-08-30 15:41:16 +02:00
sum_tree WIP 2021-09-01 16:19:01 +02:00
views Implement channel switching 2021-09-02 10:16:20 +02:00
app.rs Add refreshing field to LayoutContext 2021-09-01 16:02:12 -07:00
assets.rs Add a theme picker 2021-08-02 14:55:27 -07:00
clipboard.rs
color.rs Get new theme structure working 2021-08-04 14:07:19 -07:00
elements.rs Introduce a visible_bounds parameter to Element::paint 2021-09-02 11:42:23 +02:00
executor.rs Make database interactions deterministic in test 2021-08-20 16:24:33 +02:00
font_cache.rs Fix potential deadlock when using FontCache::em_width 2021-08-27 14:54:21 +02:00
fonts.rs Overhaul handling of font families 2021-08-26 15:06:00 -07:00
geometry.rs Use custom color wrapper type everywhere in gpui & zed 2021-08-03 12:48:58 -07:00
json.rs
keymap.rs Fix boxed cloning of AnyAction 2021-08-23 14:45:13 +02:00
lib.rs WIP: start on Select 2021-08-30 20:18:17 +02:00
platform.rs Avoid double borrow panic when resizing windows 2021-08-27 15:03:37 -07:00
presenter.rs Introduce a visible_bounds parameter to Element::paint 2021-09-02 11:42:23 +02:00
scene.rs Always inherit parent layer's clip bounds 2021-09-02 16:24:08 +02:00
sum_tree.rs Start work on partial rendering for List element 2021-08-31 21:57:56 -07:00
test.rs WIP 2021-09-01 13:50:39 +02:00
text_layout.rs Fix calculation of visible glyph bounds 2021-09-02 16:24:52 +02:00
util.rs
views.rs Get the channel select looking good 2021-08-30 17:59:13 -07:00