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Philipp Schaffrath 2f892e3523
Improve drop targets (#10643)
This introduces multiple improvements to the drop targets.

## Hitbox shape
Currently, hitboxes are rectangles, where the vertical ones reach all
the way to the ends, which reduces the space for the horizontal ones,
making the hitboxes a bit awkward in the corners. This new approach just
determines the closest side.

Visual representation:
![Frame
3](https://github.com/zed-industries/zed/assets/1282767/1cd2ca31-d9d4-41dd-87fb-1a8fbb8b7fcc)

## Hitbox size
The width of the hitbox was currently always 8 rem all around. In setups
with many columns or rows, or when the font size was very large, this
could potentially overlap the center hitbox, not allowing to drop a tab
without another split. Now the width of the hitboxes are a fraction of
the smaller size of its parents width and height. This makes sure the
hitboxes have the same width all around, but never fully block the
center hitbox.

I've also made this value configurable through the new
`drop_target_size` config which takes a `f32` fraction and is set to 0.2
by default.

Not sure if this is worth mentioning, but this technically allows to
remove the split hitboxes all together by setting it to `0.0`, or
removing the center hitbox by setting it to any value `>=0.5`. Not that
this is necessary, but it would be possible now.

## Larger visualization
The visual overlay when using one of the side hitboxes were also `8em`
wide. Since their logical size now changed, and it can't currently be
represented with GPUI (without abusing the `canvas` element), I made the
visual feedback take half of the width or height of the available space,
just like how other editors do this.

Also, the opacity/alpha value set by a theme is currently ignored. This
change now respects the themes opacity for it!

## Respect alpha value
Currently, the alpha value of `drop_target.background` is ignored. Even
the default themes set a value that is overwritten by a hard coded
value. I have removed this hard coded value and it now respects the
alpha value.

This change affects existing themes, see
https://github.com/zed-industries/zed/pull/10643#issuecomment-2059641528


## ~~No more lag while dragging over gutter~~ Extracted into #10737
~~It looks like the editor had a small optimization to drop events when
hovering the gutter. This also happens while dragging a tab over the
gutter, and causes some stuttering. Please correct me if this wasn't
just a small optimization, but I could not derive a different reason for
this code to exist.~~

Here is a video that tries to show all those changes with a before on
the left, and the after on the right:


https://github.com/zed-industries/zed/assets/1282767/f97f3420-513f-410f-a1c8-7966429ad348


Release Notes:

- Added `drop_target_size` setting. This should be a fractional percent
(e.g., `0.5`).
- Improved the hitboxes for drop targets.
- Updated drop targets to respect the alpha channel of the
`drop_target.background` color.
2024-04-18 15:28:25 -04:00
.cargo Enable tokio-console (#8897) 2024-03-05 10:56:14 -07:00
.config tests: Test 'db' package sequentially (#2654) 2023-06-28 15:00:43 +02:00
.github Have the CI server draft the release notes (#10700) 2024-04-17 15:51:45 -06:00
.zed Rework task modal (#10341) 2024-04-11 02:02:04 +03:00
assets Improve drop targets (#10643) 2024-04-18 15:28:25 -04:00
crates Improve drop targets (#10643) 2024-04-18 15:28:25 -04:00
docs Add a setting to show/hide the project panel button in the status bar (#10707) 2024-04-18 10:14:06 +03:00
extensions glsl: Bump to v0.1.0 (#10734) 2024-04-18 11:57:21 -04:00
script Have the CI server draft the release notes (#10700) 2024-04-17 15:51:45 -06:00
tooling/xtask Windows: Enable clippy deny warnings (#9920) 2024-03-28 11:55:35 -04:00
.dockerignore Add serialized versions of themes (#6885) 2024-01-27 13:35:43 -05:00
.gitattributes Prevent GitHub from displaying comments within JSON files as errors (#7043) 2024-01-29 23:11:25 -05:00
.gitignore windows: Add file dialog using IFileOpenDialog (#8919) 2024-03-08 20:07:48 -08:00
.gitmodules WIP: start on live_kit_server 2022-10-17 09:59:16 +02:00
.mailmap Update .mailmap (#7871) 2024-02-15 18:35:43 -05:00
Cargo.lock glsl: Bump to v0.1.0 (#10734) 2024-04-18 11:57:21 -04:00
Cargo.toml windows: Introduce Direct Write (#10119) 2024-04-18 11:58:46 -07:00
CODE_OF_CONDUCT.md Add CODE_OF_CONDUCT.md (#4239) 2024-01-23 22:31:39 -05:00
CONTRIBUTING.md Remove stray word in CONTRIBUTING.md 2024-04-15 16:30:18 -04:00
debug.plist WIP 2023-12-14 09:25:14 -07:00
docker-compose.sql Add config files for running Postgres inside Docker Compose (#3637) 2023-12-13 17:25:07 -05:00
docker-compose.yml Add LiveKit server to Docker Compose (#7907) 2024-02-16 10:49:48 -05:00
Dockerfile Revert "Revert "chore: Bump Rust version to 1.77 (#9631)"" (#9672) 2024-03-22 11:17:16 +01:00
LICENSE-AGPL chore: Add crate licenses. (#4158) 2024-01-23 16:56:22 +01:00
LICENSE-APACHE chore: Add crate licenses. (#4158) 2024-01-23 16:56:22 +01:00
LICENSE-GPL Licenses: change license fields in Cargo.toml to AGPL-3.0-or-later. (#5535) 2024-01-27 13:51:16 +01:00
livekit.yaml Add LiveKit server to Docker Compose (#7907) 2024-02-16 10:49:48 -05:00
Procfile Revert change to tracing (#10578) 2024-04-15 14:00:56 -06:00
README.md Add links to jobs page in README and in app, under help menu (#10658) 2024-04-16 15:47:23 -07:00
rust-toolchain.toml Revert "Revert "chore: Bump Rust version to 1.77 (#9631)"" (#9672) 2024-03-22 11:17:16 +01:00
typos.toml Extract GLSL language support into an extension (#10433) 2024-04-11 13:52:10 -04:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Installation

You can download Zed today for macOS (v10.15+).

Support for additional platforms is on our roadmap:

For macOS users, you can also install Zed using Homebrew:

brew install --cask zed

Alternatively, to install the Preview release:

brew tap homebrew/cask-versions
brew install zed-preview

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

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