Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
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2023-06-20 20:11:37 -06:00
.github Disable scheduled randomized test workflow for now 2023-06-07 09:20:25 -07:00
.vscode Hit the local server when debugging 2021-08-24 17:11:40 -06:00
assets WIP: Trying to display the toolbar but tired. May be worth discarding this. 2023-06-20 20:11:37 -06:00
crates WIP: Trying to display the toolbar but tired. May be worth discarding this. 2023-06-20 20:11:37 -06:00
docs Fix design tools link 2023-06-15 10:38:15 -04:00
plugins Use the same serde version across the entire workspace 2023-03-28 09:42:00 -07:00
script Update bundle 2023-06-14 17:37:47 -07:00
styles WIP: Trying to display the toolbar but tired. May be worth discarding this. 2023-06-20 20:11:37 -06:00
.dockerignore Removed old experiments settings and staff mode flag, added new StaffMode global that is set based on the webserver's staff bit 2023-01-27 15:43:12 -08:00
.gitignore Wire in audio APIs from swift 2023-06-14 18:40:45 -07:00
.gitmodules WIP: start on live_kit_server 2022-10-17 09:59:16 +02:00
Cargo.lock Remove the nested Pane from the assistant 2023-06-20 18:52:48 -06:00
Cargo.toml Upgrade Tree-sitter 2023-06-12 15:31:59 -07:00
Dockerfile chore: bump MSRV to 1.70, add rust-toolchain (#2580) 2023-06-06 23:49:34 +02:00
Procfile Add livekit to the Procfile, update the README 2022-10-27 13:24:35 -07:00
README.md Clarify GH Token scope requirements 2023-05-02 12:12:57 +03:00
rust-toolchain.toml chore: add targets to rust-toolchain.toml (#2581) 2023-06-07 00:12:47 +02:00

Zed

CI

Welcome to Zed, a lightning-fast, collaborative code editor that makes your dreams come true.

Development tips

Dependencies

  • Install Postgres.app and start it.

  • Install the LiveKit server and the foreman process supervisor:

    brew install livekit
    brew install foreman
    
  • Ensure the Zed.dev website is checked out in a sibling directory:

    cd ..
    git clone https://github.com/zed-industries/zed.dev
    
  • Initialize submodules

    git submodule update --init --recursive
    
  • Set up a local zed database and seed it with some initial users:

    Create a personal GitHub token to run script/bootstrap once successfully: the token needs to have an access to private repositories for the script to work (repo OAuth scope). Then delete that token.

    GITHUB_TOKEN=<$token> script/bootstrap
    

Testing against locally-running servers

Start the web and collab servers:

foreman start

If you want to run Zed pointed at the local servers, you can run:

script/zed-with-local-servers
# or...
script/zed-with-local-servers --release

Dump element JSON

If you trigger cmd-alt-i, Zed will copy a JSON representation of the current window contents to the clipboard. You can paste this in a tool like DJSON to navigate the state of on-screen elements in a structured way.

Licensing

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.

Wasm Plugins

Zed has a Wasm-based plugin runtime which it currently uses to embed plugins. To compile Zed, you'll need to have the wasm32-wasi toolchain installed on your system. To install this toolchain, run:

rustup target add wasm32-wasi

Plugins can be found in the plugins folder in the root. For more information about how plugins work, check the Plugin Guide in crates/plugin_runtime/README.md.