zed/crates/gpui3/src/scene.rs
Antonio Scandurra 3fbe93f029 Checkpoint
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-09-23 11:06:10 -06:00

165 lines
4.1 KiB
Rust

use std::cmp;
use super::{Bounds, Hsla, Pixels, Point};
use crate::{Corners, Edges, FontId, GlyphId};
use bytemuck::{Pod, Zeroable};
use plane_split::BspSplitter;
// Exported to metal
pub type PointF = Point<f32>;
pub struct Scene {
opaque_primitives: PrimitiveBatch,
transparent_primitives: slotmap::SlotMap<slotmap::DefaultKey, Primitive>,
splitter: BspSplitter<slotmap::DefaultKey>,
max_order: u32,
}
impl Scene {
pub fn new() -> Scene {
Scene {
opaque_primitives: PrimitiveBatch::default(),
transparent_primitives: slotmap::SlotMap::new(),
splitter: BspSplitter::new(),
max_order: 0,
}
}
pub fn insert(&mut self, primitive: impl Into<Primitive>, is_transparent: bool) {
let primitive = primitive.into();
self.max_order = cmp::max(self.max_order, primitive.order());
if is_transparent {
self.transparent_primitives.insert(primitive);
} else {
match primitive {
Primitive::Quad(quad) => self.opaque_primitives.quads.push(quad),
Primitive::Glyph(glyph) => self.opaque_primitives.glyphs.push(glyph),
Primitive::Underline(underline) => {
self.opaque_primitives.underlines.push(underline)
}
}
}
}
pub fn opaque_primitives(&self) -> &PrimitiveBatch {
&self.opaque_primitives
}
pub fn max_order(&self) -> u32 {
self.max_order
}
}
#[derive(Clone, Debug)]
pub enum Primitive {
Quad(Quad),
Glyph(RenderedGlyph),
Underline(Underline),
}
impl Primitive {
pub fn order(&self) -> u32 {
match self {
Primitive::Quad(quad) => quad.order,
Primitive::Glyph(glyph) => glyph.order,
Primitive::Underline(underline) => underline.order,
}
}
pub fn is_transparent(&self) -> bool {
match self {
Primitive::Quad(quad) => {
quad.background.is_transparent() && quad.border_color.is_transparent()
}
Primitive::Glyph(glyph) => glyph.color.is_transparent(),
Primitive::Underline(underline) => underline.color.is_transparent(),
}
}
}
#[derive(Default)]
pub struct PrimitiveBatch {
pub quads: Vec<Quad>,
pub glyphs: Vec<RenderedGlyph>,
pub underlines: Vec<Underline>,
}
#[derive(Debug, Clone, Copy, Zeroable, Pod)]
#[repr(C)]
pub struct Quad {
pub order: u32,
pub bounds: Bounds<Pixels>,
pub clip_bounds: Bounds<Pixels>,
pub clip_corner_radii: Corners<Pixels>,
pub background: Hsla,
pub border_color: Hsla,
pub corner_radii: Corners<Pixels>,
pub border_widths: Edges<Pixels>,
}
impl Quad {
pub fn vertices(&self) -> impl Iterator<Item = Point<Pixels>> {
let x1 = self.bounds.origin.x;
let y1 = self.bounds.origin.y;
let x2 = x1 + self.bounds.size.width;
let y2 = y1 + self.bounds.size.height;
[
Point::new(x1, y1),
Point::new(x2, y1),
Point::new(x2, y2),
Point::new(x1, y2),
]
.into_iter()
}
}
impl From<Quad> for Primitive {
fn from(quad: Quad) -> Self {
Primitive::Quad(quad)
}
}
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct RenderedGlyph {
pub order: u32,
pub font_id: FontId,
pub font_size: f32,
pub id: GlyphId,
pub origin: Point<Pixels>,
pub color: Hsla,
}
impl From<RenderedGlyph> for Primitive {
fn from(glyph: RenderedGlyph) -> Self {
Primitive::Glyph(glyph)
}
}
#[derive(Copy, Clone, Default, Debug, Zeroable, Pod)]
#[repr(C)]
pub struct Underline {
pub order: u32,
pub origin: Point<Pixels>,
pub width: Pixels,
pub thickness: Pixels,
pub color: Hsla,
pub style: LineStyle,
}
#[derive(Copy, Clone, Default, Debug, PartialEq, Eq)]
#[repr(C)]
pub enum LineStyle {
#[default]
Solid = 0,
Squiggly = 1,
}
unsafe impl Zeroable for LineStyle {}
unsafe impl Pod for LineStyle {}
impl From<Underline> for Primitive {
fn from(underline: Underline) -> Self {
Primitive::Underline(underline)
}
}