zed/gpui/src
Nathan Sobo 45a01d1526 Don't store views on windows
Instead, store all views in a single top-level map that's keyed by window id and view id. This ensures we'll keep a view alive even if its window is gone, so long as we're holding a handle. This can happen with things like spawned tasks. We don't want to panic during a spawned task after we close the window.
2021-05-05 22:48:16 -06:00
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elements Close tabs when X is clicked 2021-04-28 10:00:45 -06:00
platform Fix crash when closing windows 2021-05-05 11:34:49 -06:00
app.rs Don't store views on windows 2021-05-05 22:48:16 -06:00
assets.rs
clipboard.rs Allow metadata to be associated with text written to clipboard 2021-04-13 19:03:56 +02:00
color.rs Add ability to debug element trees as JSON 2021-04-07 21:54:14 -06:00
executor.rs
font_cache.rs Add ability to debug element trees as JSON 2021-04-07 21:54:14 -06:00
fonts.rs Add ability to debug element trees as JSON 2021-04-07 21:54:14 -06:00
geometry.rs Add ability to debug element trees as JSON 2021-04-07 21:54:14 -06:00
json.rs Add ability to debug element trees as JSON 2021-04-07 21:54:14 -06:00
keymap.rs
lib.rs Replace easy-parallel with scoped-pool for path searches 2021-04-14 09:08:52 -06:00
presenter.rs Don't store views on windows 2021-05-05 22:48:16 -06:00
scene.rs Render a close tab button on tab hover 2021-04-27 11:58:59 -06:00
test.rs Use env_logger instead of simplelog in tests 2021-04-20 17:34:14 +02:00
text_layout.rs
util.rs Time out condition after 200ms and add basic unit tests for it 2021-04-20 17:21:29 +02:00