zed/crates/gpui/src/elements/event_handler.rs
Antonio Scandurra b396909035 Calculate hitbox based on visible bounds in {Mouse}EventHandler
This is in contrast to not dispatching the event altogether in `Flex` when
the event is not contained in the flex element bounds. That approach was
problematic because it didn't give an opportunity to `MouseEventHandler`s
to handle mouse move events when they didn't intersect with the element bounds,
causing elements to never clear their hover state, cursor style, etc.
2022-04-07 15:12:09 +02:00

148 lines
4.2 KiB
Rust

use pathfinder_geometry::rect::RectF;
use serde_json::json;
use crate::{
geometry::vector::Vector2F, DebugContext, Element, ElementBox, Event, EventContext,
LayoutContext, NavigationDirection, PaintContext, SizeConstraint,
};
pub struct EventHandler {
child: ElementBox,
capture: Option<Box<dyn FnMut(&Event, RectF, &mut EventContext) -> bool>>,
mouse_down: Option<Box<dyn FnMut(&mut EventContext) -> bool>>,
right_mouse_down: Option<Box<dyn FnMut(&mut EventContext) -> bool>>,
navigate_mouse_down: Option<Box<dyn FnMut(NavigationDirection, &mut EventContext) -> bool>>,
}
impl EventHandler {
pub fn new(child: ElementBox) -> Self {
Self {
child,
capture: None,
mouse_down: None,
right_mouse_down: None,
navigate_mouse_down: None,
}
}
pub fn on_mouse_down<F>(mut self, callback: F) -> Self
where
F: 'static + FnMut(&mut EventContext) -> bool,
{
self.mouse_down = Some(Box::new(callback));
self
}
pub fn on_right_mouse_down<F>(mut self, callback: F) -> Self
where
F: 'static + FnMut(&mut EventContext) -> bool,
{
self.right_mouse_down = Some(Box::new(callback));
self
}
pub fn on_navigate_mouse_down<F>(mut self, callback: F) -> Self
where
F: 'static + FnMut(NavigationDirection, &mut EventContext) -> bool,
{
self.navigate_mouse_down = Some(Box::new(callback));
self
}
pub fn capture<F>(mut self, callback: F) -> Self
where
F: 'static + FnMut(&Event, RectF, &mut EventContext) -> bool,
{
self.capture = Some(Box::new(callback));
self
}
}
impl Element for EventHandler {
type LayoutState = ();
type PaintState = ();
fn layout(
&mut self,
constraint: SizeConstraint,
cx: &mut LayoutContext,
) -> (Vector2F, Self::LayoutState) {
let size = self.child.layout(constraint, cx);
(size, ())
}
fn paint(
&mut self,
bounds: RectF,
visible_bounds: RectF,
_: &mut Self::LayoutState,
cx: &mut PaintContext,
) -> Self::PaintState {
self.child.paint(bounds.origin(), visible_bounds, cx);
}
fn dispatch_event(
&mut self,
event: &Event,
_: RectF,
visible_bounds: RectF,
_: &mut Self::LayoutState,
_: &mut Self::PaintState,
cx: &mut EventContext,
) -> bool {
if let Some(capture) = self.capture.as_mut() {
if capture(event, visible_bounds, cx) {
return true;
}
}
if self.child.dispatch_event(event, cx) {
true
} else {
match event {
Event::LeftMouseDown { position, .. } => {
if let Some(callback) = self.mouse_down.as_mut() {
if visible_bounds.contains_point(*position) {
return callback(cx);
}
}
false
}
Event::RightMouseDown { position, .. } => {
if let Some(callback) = self.right_mouse_down.as_mut() {
if visible_bounds.contains_point(*position) {
return callback(cx);
}
}
false
}
Event::NavigateMouseDown {
position,
direction,
..
} => {
if let Some(callback) = self.navigate_mouse_down.as_mut() {
if visible_bounds.contains_point(*position) {
return callback(*direction, cx);
}
}
false
}
_ => false,
}
}
}
fn debug(
&self,
_: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
cx: &DebugContext,
) -> serde_json::Value {
json!({
"type": "EventHandler",
"child": self.child.debug(cx),
})
}
}