zed/crates/gpui/src/elements.rs
2023-09-11 09:00:59 -06:00

740 lines
19 KiB
Rust

mod align;
mod canvas;
mod clipped;
mod component;
mod constrained_box;
mod container;
mod empty;
mod expanded;
mod flex;
mod hook;
mod image;
mod keystroke_label;
mod label;
mod list;
mod mouse_event_handler;
mod overlay;
mod resizable;
mod stack;
mod svg;
mod text;
mod tooltip;
mod uniform_list;
pub use self::{
align::*, canvas::*, component::*, constrained_box::*, container::*, empty::*, flex::*,
hook::*, image::*, keystroke_label::*, label::*, list::*, mouse_event_handler::*, overlay::*,
resizable::*, stack::*, svg::*, text::*, tooltip::*, uniform_list::*,
};
pub use crate::window::ChildView;
use self::{clipped::Clipped, expanded::Expanded};
use crate::{
geometry::{
rect::RectF,
vector::{vec2f, Vector2F},
},
json, Action, Entity, SizeConstraint, TypeTag, View, ViewContext, WeakViewHandle,
WindowContext,
};
use anyhow::{anyhow, Result};
use core::panic;
use json::ToJson;
use std::{
any::{type_name, Any},
borrow::Cow,
mem,
ops::Range,
};
pub trait Element<V: 'static>: 'static {
type LayoutState;
type PaintState;
fn view_name(&self) -> &'static str {
type_name::<V>()
}
fn layout(
&mut self,
constraint: SizeConstraint,
view: &mut V,
cx: &mut ViewContext<V>,
) -> (Vector2F, Self::LayoutState);
fn paint(
&mut self,
bounds: RectF,
visible_bounds: RectF,
layout: &mut Self::LayoutState,
view: &mut V,
cx: &mut ViewContext<V>,
) -> Self::PaintState;
fn rect_for_text_range(
&self,
range_utf16: Range<usize>,
bounds: RectF,
visible_bounds: RectF,
layout: &Self::LayoutState,
paint: &Self::PaintState,
view: &V,
cx: &ViewContext<V>,
) -> Option<RectF>;
fn metadata(&self) -> Option<&dyn Any> {
None
}
fn debug(
&self,
bounds: RectF,
layout: &Self::LayoutState,
paint: &Self::PaintState,
view: &V,
cx: &ViewContext<V>,
) -> serde_json::Value;
fn into_any(self) -> AnyElement<V>
where
Self: 'static + Sized,
{
AnyElement {
state: Box::new(ElementState::Init { element: self }),
name: None,
}
}
fn into_any_named(self, name: impl Into<Cow<'static, str>>) -> AnyElement<V>
where
Self: 'static + Sized,
{
AnyElement {
state: Box::new(ElementState::Init { element: self }),
name: Some(name.into()),
}
}
fn into_root_element(self, cx: &ViewContext<V>) -> RootElement<V>
where
Self: 'static + Sized,
{
RootElement {
element: self.into_any(),
view: cx.handle().downgrade(),
}
}
fn constrained(self) -> ConstrainedBox<V>
where
Self: 'static + Sized,
{
ConstrainedBox::new(self.into_any())
}
fn aligned(self) -> Align<V>
where
Self: 'static + Sized,
{
Align::new(self.into_any())
}
fn clipped(self) -> Clipped<V>
where
Self: 'static + Sized,
{
Clipped::new(self.into_any())
}
fn contained(self) -> Container<V>
where
Self: 'static + Sized,
{
Container::new(self.into_any())
}
fn expanded(self) -> Expanded<V>
where
Self: 'static + Sized,
{
Expanded::new(self.into_any())
}
fn flex(self, flex: f32, expanded: bool) -> FlexItem<V>
where
Self: 'static + Sized,
{
FlexItem::new(self.into_any()).flex(flex, expanded)
}
fn flex_float(self) -> FlexItem<V>
where
Self: 'static + Sized,
{
FlexItem::new(self.into_any()).float()
}
fn with_dynamic_tooltip(
self,
tag: TypeTag,
id: usize,
text: impl Into<Cow<'static, str>>,
action: Option<Box<dyn Action>>,
style: TooltipStyle,
cx: &mut ViewContext<V>,
) -> Tooltip<V>
where
Self: 'static + Sized,
{
Tooltip::new_dynamic(tag, id, text, action, style, self.into_any(), cx)
}
fn with_tooltip<Tag: 'static>(
self,
id: usize,
text: impl Into<Cow<'static, str>>,
action: Option<Box<dyn Action>>,
style: TooltipStyle,
cx: &mut ViewContext<V>,
) -> Tooltip<V>
where
Self: 'static + Sized,
{
Tooltip::new::<Tag>(id, text, action, style, self.into_any(), cx)
}
/// Uses the the given element to calculate resizes for the given tag
fn provide_resize_bounds<Tag: 'static>(self) -> BoundsProvider<V, Tag>
where
Self: 'static + Sized,
{
BoundsProvider::<_, Tag>::new(self.into_any())
}
/// Calls the given closure with the new size of the element whenever the
/// handle is dragged. This will be calculated in relation to the bounds
/// provided by the given tag
fn resizable<Tag: 'static>(
self,
side: HandleSide,
size: f32,
on_resize: impl 'static + FnMut(&mut V, Option<f32>, &mut ViewContext<V>),
) -> Resizable<V>
where
Self: 'static + Sized,
{
Resizable::new::<Tag>(self.into_any(), side, size, on_resize)
}
fn mouse<Tag: 'static>(self, region_id: usize) -> MouseEventHandler<V>
where
Self: Sized,
{
MouseEventHandler::for_child::<Tag>(self.into_any(), region_id)
}
fn component(self) -> StatelessElementAdapter
where
Self: Sized,
{
StatelessElementAdapter::new(self.into_any())
}
fn stateful_component(self) -> StatefulElementAdapter<V>
where
Self: Sized,
{
StatefulElementAdapter::new(self.into_any())
}
fn styleable_component(self) -> StylableAdapter<StatelessElementAdapter>
where
Self: Sized,
{
StatelessElementAdapter::new(self.into_any()).stylable()
}
}
trait AnyElementState<V> {
fn layout(
&mut self,
constraint: SizeConstraint,
view: &mut V,
cx: &mut ViewContext<V>,
) -> Vector2F;
fn paint(
&mut self,
origin: Vector2F,
visible_bounds: RectF,
view: &mut V,
cx: &mut ViewContext<V>,
);
fn rect_for_text_range(
&self,
range_utf16: Range<usize>,
view: &V,
cx: &ViewContext<V>,
) -> Option<RectF>;
fn debug(&self, view: &V, cx: &ViewContext<V>) -> serde_json::Value;
fn size(&self) -> Vector2F;
fn metadata(&self) -> Option<&dyn Any>;
}
enum ElementState<V: 'static, E: Element<V>> {
Empty,
Init {
element: E,
},
PostLayout {
element: E,
constraint: SizeConstraint,
size: Vector2F,
layout: E::LayoutState,
},
PostPaint {
element: E,
constraint: SizeConstraint,
bounds: RectF,
visible_bounds: RectF,
layout: E::LayoutState,
paint: E::PaintState,
},
}
impl<V, E: Element<V>> AnyElementState<V> for ElementState<V, E> {
fn layout(
&mut self,
constraint: SizeConstraint,
view: &mut V,
cx: &mut ViewContext<V>,
) -> Vector2F {
let result;
*self = match mem::take(self) {
ElementState::Empty => unreachable!(),
ElementState::Init { mut element }
| ElementState::PostLayout { mut element, .. }
| ElementState::PostPaint { mut element, .. } => {
let (size, layout) = element.layout(constraint, view, cx);
debug_assert!(
size.x().is_finite(),
"Element for {:?} had infinite x size after layout",
element.view_name()
);
debug_assert!(
size.y().is_finite(),
"Element for {:?} had infinite y size after layout",
element.view_name()
);
result = size;
ElementState::PostLayout {
element,
constraint,
size,
layout,
}
}
};
result
}
fn paint(
&mut self,
origin: Vector2F,
visible_bounds: RectF,
view: &mut V,
cx: &mut ViewContext<V>,
) {
*self = match mem::take(self) {
ElementState::PostLayout {
mut element,
constraint,
size,
mut layout,
} => {
let bounds = RectF::new(origin, size);
let paint = element.paint(bounds, visible_bounds, &mut layout, view, cx);
ElementState::PostPaint {
element,
constraint,
bounds,
visible_bounds,
layout,
paint,
}
}
ElementState::PostPaint {
mut element,
constraint,
bounds,
mut layout,
..
} => {
let bounds = RectF::new(origin, bounds.size());
let paint = element.paint(bounds, visible_bounds, &mut layout, view, cx);
ElementState::PostPaint {
element,
constraint,
bounds,
visible_bounds,
layout,
paint,
}
}
ElementState::Empty => panic!("invalid element lifecycle state"),
ElementState::Init { .. } => {
panic!("invalid element lifecycle state, paint called before layout")
}
}
}
fn rect_for_text_range(
&self,
range_utf16: Range<usize>,
view: &V,
cx: &ViewContext<V>,
) -> Option<RectF> {
if let ElementState::PostPaint {
element,
bounds,
visible_bounds,
layout,
paint,
..
} = self
{
element.rect_for_text_range(
range_utf16,
*bounds,
*visible_bounds,
layout,
paint,
view,
cx,
)
} else {
None
}
}
fn size(&self) -> Vector2F {
match self {
ElementState::Empty | ElementState::Init { .. } => {
panic!("invalid element lifecycle state")
}
ElementState::PostLayout { size, .. } => *size,
ElementState::PostPaint { bounds, .. } => bounds.size(),
}
}
fn metadata(&self) -> Option<&dyn Any> {
match self {
ElementState::Empty => unreachable!(),
ElementState::Init { element }
| ElementState::PostLayout { element, .. }
| ElementState::PostPaint { element, .. } => element.metadata(),
}
}
fn debug(&self, view: &V, cx: &ViewContext<V>) -> serde_json::Value {
match self {
ElementState::PostPaint {
element,
constraint,
bounds,
visible_bounds,
layout,
paint,
} => {
let mut value = element.debug(*bounds, layout, paint, view, cx);
if let json::Value::Object(map) = &mut value {
let mut new_map: crate::json::Map<String, serde_json::Value> =
Default::default();
if let Some(typ) = map.remove("type") {
new_map.insert("type".into(), typ);
}
new_map.insert("constraint".into(), constraint.to_json());
new_map.insert("bounds".into(), bounds.to_json());
new_map.insert("visible_bounds".into(), visible_bounds.to_json());
new_map.append(map);
json::Value::Object(new_map)
} else {
value
}
}
_ => panic!("invalid element lifecycle state"),
}
}
}
impl<V, E: Element<V>> Default for ElementState<V, E> {
fn default() -> Self {
Self::Empty
}
}
pub struct AnyElement<V> {
state: Box<dyn AnyElementState<V>>,
name: Option<Cow<'static, str>>,
}
impl<V> AnyElement<V> {
pub fn name(&self) -> Option<&str> {
self.name.as_deref()
}
pub fn metadata<T: 'static>(&self) -> Option<&T> {
self.state
.metadata()
.and_then(|data| data.downcast_ref::<T>())
}
pub fn layout(
&mut self,
constraint: SizeConstraint,
view: &mut V,
cx: &mut ViewContext<V>,
) -> Vector2F {
self.state.layout(constraint, view, cx)
}
pub fn paint(
&mut self,
origin: Vector2F,
visible_bounds: RectF,
view: &mut V,
cx: &mut ViewContext<V>,
) {
self.state.paint(origin, visible_bounds, view, cx);
}
pub fn rect_for_text_range(
&self,
range_utf16: Range<usize>,
view: &V,
cx: &ViewContext<V>,
) -> Option<RectF> {
self.state.rect_for_text_range(range_utf16, view, cx)
}
pub fn size(&self) -> Vector2F {
self.state.size()
}
pub fn debug(&self, view: &V, cx: &ViewContext<V>) -> json::Value {
let mut value = self.state.debug(view, cx);
if let Some(name) = &self.name {
if let json::Value::Object(map) = &mut value {
let mut new_map: crate::json::Map<String, serde_json::Value> = Default::default();
new_map.insert("name".into(), json::Value::String(name.to_string()));
new_map.append(map);
return json::Value::Object(new_map);
}
}
value
}
pub fn with_metadata<T, F, R>(&self, f: F) -> R
where
T: 'static,
F: FnOnce(Option<&T>) -> R,
{
f(self.state.metadata().and_then(|m| m.downcast_ref()))
}
}
impl<V: 'static> Element<V> for AnyElement<V> {
type LayoutState = ();
type PaintState = ();
fn layout(
&mut self,
constraint: SizeConstraint,
view: &mut V,
cx: &mut ViewContext<V>,
) -> (Vector2F, Self::LayoutState) {
let size = self.layout(constraint, view, cx);
(size, ())
}
fn paint(
&mut self,
bounds: RectF,
visible_bounds: RectF,
_: &mut Self::LayoutState,
view: &mut V,
cx: &mut ViewContext<V>,
) -> Self::PaintState {
self.paint(bounds.origin(), visible_bounds, view, cx);
}
fn rect_for_text_range(
&self,
range_utf16: Range<usize>,
_: RectF,
_: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
view: &V,
cx: &ViewContext<V>,
) -> Option<RectF> {
self.rect_for_text_range(range_utf16, view, cx)
}
fn debug(
&self,
_: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
view: &V,
cx: &ViewContext<V>,
) -> serde_json::Value {
self.debug(view, cx)
}
fn into_any(self) -> AnyElement<V>
where
Self: Sized,
{
self
}
}
impl Entity for AnyElement<()> {
type Event = ();
}
// impl View for AnyElement<()> {}
pub struct RootElement<V> {
element: AnyElement<V>,
view: WeakViewHandle<V>,
}
impl<V> RootElement<V> {
pub fn new(element: AnyElement<V>, view: WeakViewHandle<V>) -> Self {
Self { element, view }
}
}
pub trait AnyRootElement {
fn layout(&mut self, constraint: SizeConstraint, cx: &mut WindowContext) -> Result<Vector2F>;
fn paint(
&mut self,
origin: Vector2F,
visible_bounds: RectF,
cx: &mut WindowContext,
) -> Result<()>;
fn rect_for_text_range(
&self,
range_utf16: Range<usize>,
cx: &WindowContext,
) -> Result<Option<RectF>>;
fn debug(&self, cx: &WindowContext) -> Result<serde_json::Value>;
fn name(&self) -> Option<&str>;
}
impl<V: View> AnyRootElement for RootElement<V> {
fn layout(&mut self, constraint: SizeConstraint, cx: &mut WindowContext) -> Result<Vector2F> {
let view = self
.view
.upgrade(cx)
.ok_or_else(|| anyhow!("layout called on a root element for a dropped view"))?;
view.update(cx, |view, cx| Ok(self.element.layout(constraint, view, cx)))
}
fn paint(
&mut self,
origin: Vector2F,
visible_bounds: RectF,
cx: &mut WindowContext,
) -> Result<()> {
let view = self
.view
.upgrade(cx)
.ok_or_else(|| anyhow!("paint called on a root element for a dropped view"))?;
view.update(cx, |view, cx| {
self.element.paint(origin, visible_bounds, view, cx);
Ok(())
})
}
fn rect_for_text_range(
&self,
range_utf16: Range<usize>,
cx: &WindowContext,
) -> Result<Option<RectF>> {
let view = self.view.upgrade(cx).ok_or_else(|| {
anyhow!("rect_for_text_range called on a root element for a dropped view")
})?;
let view = view.read(cx);
let view_context = ViewContext::immutable(cx, self.view.id());
Ok(self
.element
.rect_for_text_range(range_utf16, view, &view_context))
}
fn debug(&self, cx: &WindowContext) -> Result<serde_json::Value> {
let view = self
.view
.upgrade(cx)
.ok_or_else(|| anyhow!("debug called on a root element for a dropped view"))?;
let view = view.read(cx);
let view_context = ViewContext::immutable(cx, self.view.id());
Ok(serde_json::json!({
"view_id": self.view.id(),
"view_name": V::ui_name(),
"view": view.debug_json(cx),
"element": self.element.debug(view, &view_context)
}))
}
fn name(&self) -> Option<&str> {
self.element.name()
}
}
pub trait ParentElement<'a, V: 'static>: Extend<AnyElement<V>> + Sized {
fn add_children<E: Element<V>>(&mut self, children: impl IntoIterator<Item = E>) {
self.extend(children.into_iter().map(|child| child.into_any()));
}
fn add_child<D: Element<V>>(&mut self, child: D) {
self.extend(Some(child.into_any()));
}
fn with_children<D: Element<V>>(mut self, children: impl IntoIterator<Item = D>) -> Self {
self.extend(children.into_iter().map(|child| child.into_any()));
self
}
fn with_child<D: Element<V>>(mut self, child: D) -> Self {
self.extend(Some(child.into_any()));
self
}
}
impl<'a, V, T> ParentElement<'a, V> for T
where
V: 'static,
T: Extend<AnyElement<V>>,
{
}
pub fn constrain_size_preserving_aspect_ratio(max_size: Vector2F, size: Vector2F) -> Vector2F {
if max_size.x().is_infinite() && max_size.y().is_infinite() {
size
} else if max_size.x().is_infinite() || max_size.x() / max_size.y() > size.x() / size.y() {
vec2f(size.x() * max_size.y() / size.y(), max_size.y())
} else {
vec2f(max_size.x(), size.y() * max_size.x() / size.x())
}
}