zed/crates/terminal/src/terminal_view.rs
2022-08-02 11:44:59 -07:00

496 lines
16 KiB
Rust

use crate::connected_view::ConnectedView;
use crate::{Event, Terminal, TerminalBuilder, TerminalError};
use dirs::home_dir;
use gpui::{
actions, elements::*, AnyViewHandle, AppContext, Entity, ModelHandle, View, ViewContext,
ViewHandle,
};
use crate::TerminalSize;
use project::{LocalWorktree, Project, ProjectPath};
use settings::{Settings, WorkingDirectory};
use smallvec::SmallVec;
use std::path::{Path, PathBuf};
use workspace::{Item, Workspace};
use crate::connected_el::TerminalEl;
actions!(terminal, [Deploy, DeployModal]);
//Make terminal view an enum, that can give you views for the error and non-error states
//Take away all the result unwrapping in the current TerminalView by making it 'infallible'
//Bubble up to deploy(_modal)() calls
pub enum TerminalContent {
Connected(ViewHandle<ConnectedView>),
Error(ViewHandle<ErrorView>),
}
impl TerminalContent {
fn handle(&self) -> AnyViewHandle {
match self {
Self::Connected(handle) => handle.into(),
Self::Error(handle) => handle.into(),
}
}
}
pub struct TerminalView {
modal: bool,
pub content: TerminalContent,
associated_directory: Option<PathBuf>,
}
pub struct ErrorView {
error: TerminalError,
}
impl Entity for TerminalView {
type Event = Event;
}
impl Entity for ConnectedView {
type Event = Event;
}
impl Entity for ErrorView {
type Event = Event;
}
impl TerminalView {
///Create a new Terminal in the current working directory or the user's home directory
pub fn deploy(workspace: &mut Workspace, _: &Deploy, cx: &mut ViewContext<Workspace>) {
let strategy = cx
.global::<Settings>()
.terminal_overrides
.working_directory
.clone()
.unwrap_or(WorkingDirectory::CurrentProjectDirectory);
let working_directory = get_working_directory(workspace, cx, strategy);
let view = cx.add_view(|cx| TerminalView::new(working_directory, false, cx));
workspace.add_item(Box::new(view), cx);
}
///Create a new Terminal view. This spawns a task, a thread, and opens the TTY devices
pub fn new(
working_directory: Option<PathBuf>,
modal: bool,
cx: &mut ViewContext<Self>,
) -> Self {
//The exact size here doesn't matter, the terminal will be resized on the first layout
let size_info = TerminalSize::default();
let settings = cx.global::<Settings>();
let shell = settings.terminal_overrides.shell.clone();
let envs = settings.terminal_overrides.env.clone(); //Should be short and cheap.
let content = match TerminalBuilder::new(working_directory.clone(), shell, envs, size_info)
{
Ok(terminal) => {
let terminal = cx.add_model(|cx| terminal.subscribe(cx));
let view = cx.add_view(|cx| ConnectedView::from_terminal(terminal, modal, cx));
cx.subscribe(&view, |_this, _content, event, cx| cx.emit(event.clone()))
.detach();
TerminalContent::Connected(view)
}
Err(error) => {
let view = cx.add_view(|_| ErrorView {
error: error.downcast::<TerminalError>().unwrap(),
});
TerminalContent::Error(view)
}
};
cx.focus(content.handle());
TerminalView {
modal,
content,
associated_directory: working_directory,
}
}
pub fn from_terminal(
terminal: ModelHandle<Terminal>,
modal: bool,
cx: &mut ViewContext<Self>,
) -> Self {
let connected_view = cx.add_view(|cx| ConnectedView::from_terminal(terminal, modal, cx));
TerminalView {
modal,
content: TerminalContent::Connected(connected_view),
associated_directory: None,
}
}
}
impl View for TerminalView {
fn ui_name() -> &'static str {
"Terminal"
}
fn render(&mut self, cx: &mut gpui::RenderContext<'_, Self>) -> ElementBox {
let child_view = match &self.content {
TerminalContent::Connected(connected) => ChildView::new(connected),
TerminalContent::Error(error) => ChildView::new(error),
};
if self.modal {
let settings = cx.global::<Settings>();
let container_style = settings.theme.terminal.modal_container;
child_view.contained().with_style(container_style).boxed()
} else {
child_view.boxed()
}
}
fn on_focus(&mut self, cx: &mut ViewContext<Self>) {
cx.emit(Event::Activate);
cx.defer(|view, cx| {
cx.focus(view.content.handle());
});
}
fn keymap_context(&self, _: &gpui::AppContext) -> gpui::keymap::Context {
let mut context = Self::default_keymap_context();
if self.modal {
context.set.insert("ModalTerminal".into());
}
context
}
}
impl View for ErrorView {
fn ui_name() -> &'static str {
"Terminal Error"
}
fn render(&mut self, cx: &mut gpui::RenderContext<'_, Self>) -> ElementBox {
let settings = cx.global::<Settings>();
let style = TerminalEl::make_text_style(cx.font_cache(), settings);
//TODO:
//We want markdown style highlighting so we can format the program and working directory with ``
//We want a max-width of 75% with word-wrap
//We want to be able to select the text
//Want to be able to scroll if the error message is massive somehow (resiliency)
let program_text = {
match self.error.shell_to_string() {
Some(shell_txt) => format!("Shell Program: `{}`", shell_txt),
None => "No program specified".to_string(),
}
};
let directory_text = {
match self.error.directory.as_ref() {
Some(path) => format!("Working directory: `{}`", path.to_string_lossy()),
None => "No working directory specified".to_string(),
}
};
let error_text = self.error.source.to_string();
Flex::column()
.with_child(
Text::new("Failed to open the terminal.".to_string(), style.clone())
.contained()
.boxed(),
)
.with_child(Text::new(program_text, style.clone()).contained().boxed())
.with_child(Text::new(directory_text, style.clone()).contained().boxed())
.with_child(Text::new(error_text, style.clone()).contained().boxed())
.aligned()
.boxed()
}
}
impl Item for TerminalView {
fn tab_content(
&self,
_detail: Option<usize>,
tab_theme: &theme::Tab,
cx: &gpui::AppContext,
) -> ElementBox {
let title = match &self.content {
TerminalContent::Connected(connected) => {
connected.read(cx).handle().read(cx).title.to_string()
}
TerminalContent::Error(_) => "Terminal".to_string(),
};
Flex::row()
.with_child(
Label::new(title, tab_theme.label.clone())
.aligned()
.contained()
.boxed(),
)
.boxed()
}
fn clone_on_split(&self, cx: &mut ViewContext<Self>) -> Option<Self> {
//From what I can tell, there's no way to tell the current working
//Directory of the terminal from outside the shell. There might be
//solutions to this, but they are non-trivial and require more IPC
Some(TerminalView::new(
self.associated_directory.clone(),
false,
cx,
))
}
fn project_path(&self, _cx: &gpui::AppContext) -> Option<ProjectPath> {
None
}
fn project_entry_ids(&self, _cx: &gpui::AppContext) -> SmallVec<[project::ProjectEntryId; 3]> {
SmallVec::new()
}
fn is_singleton(&self, _cx: &gpui::AppContext) -> bool {
false
}
fn set_nav_history(&mut self, _: workspace::ItemNavHistory, _: &mut ViewContext<Self>) {}
fn can_save(&self, _cx: &gpui::AppContext) -> bool {
false
}
fn save(
&mut self,
_project: gpui::ModelHandle<Project>,
_cx: &mut ViewContext<Self>,
) -> gpui::Task<gpui::anyhow::Result<()>> {
unreachable!("save should not have been called");
}
fn save_as(
&mut self,
_project: gpui::ModelHandle<Project>,
_abs_path: std::path::PathBuf,
_cx: &mut ViewContext<Self>,
) -> gpui::Task<gpui::anyhow::Result<()>> {
unreachable!("save_as should not have been called");
}
fn reload(
&mut self,
_project: gpui::ModelHandle<Project>,
_cx: &mut ViewContext<Self>,
) -> gpui::Task<gpui::anyhow::Result<()>> {
gpui::Task::ready(Ok(()))
}
fn is_dirty(&self, cx: &gpui::AppContext) -> bool {
if let TerminalContent::Connected(connected) = &self.content {
connected.read(cx).has_new_content()
} else {
false
}
}
fn has_conflict(&self, cx: &AppContext) -> bool {
if let TerminalContent::Connected(connected) = &self.content {
connected.read(cx).has_bell()
} else {
false
}
}
fn should_update_tab_on_event(event: &Self::Event) -> bool {
matches!(event, &Event::TitleChanged | &Event::Wakeup)
}
fn should_close_item_on_event(event: &Self::Event) -> bool {
matches!(event, &Event::CloseTerminal)
}
fn should_activate_item_on_event(event: &Self::Event) -> bool {
matches!(event, &Event::Activate)
}
}
///Get's the working directory for the given workspace, respecting the user's settings.
pub fn get_working_directory(
workspace: &Workspace,
cx: &AppContext,
strategy: WorkingDirectory,
) -> Option<PathBuf> {
let res = match strategy {
WorkingDirectory::CurrentProjectDirectory => current_project_directory(workspace, cx)
.or_else(|| first_project_directory(workspace, cx)),
WorkingDirectory::FirstProjectDirectory => first_project_directory(workspace, cx),
WorkingDirectory::AlwaysHome => None,
WorkingDirectory::Always { directory } => {
shellexpand::full(&directory) //TODO handle this better
.ok()
.map(|dir| Path::new(&dir.to_string()).to_path_buf())
.filter(|dir| dir.is_dir())
}
};
res.or_else(|| home_dir())
}
///Get's the first project's home directory, or the home directory
fn first_project_directory(workspace: &Workspace, cx: &AppContext) -> Option<PathBuf> {
workspace
.worktrees(cx)
.next()
.and_then(|worktree_handle| worktree_handle.read(cx).as_local())
.and_then(get_path_from_wt)
}
///Gets the intuitively correct working directory from the given workspace
///If there is an active entry for this project, returns that entry's worktree root.
///If there's no active entry but there is a worktree, returns that worktrees root.
///If either of these roots are files, or if there are any other query failures,
/// returns the user's home directory
fn current_project_directory(workspace: &Workspace, cx: &AppContext) -> Option<PathBuf> {
let project = workspace.project().read(cx);
project
.active_entry()
.and_then(|entry_id| project.worktree_for_entry(entry_id, cx))
.or_else(|| workspace.worktrees(cx).next())
.and_then(|worktree_handle| worktree_handle.read(cx).as_local())
.and_then(get_path_from_wt)
}
fn get_path_from_wt(wt: &LocalWorktree) -> Option<PathBuf> {
wt.root_entry()
.filter(|re| re.is_dir())
.map(|_| wt.abs_path().to_path_buf())
}
#[cfg(test)]
mod tests {
use super::*;
use gpui::TestAppContext;
use std::path::Path;
use crate::tests::terminal_test_context::TerminalTestContext;
///Working directory calculation tests
///No Worktrees in project -> home_dir()
#[gpui::test]
async fn no_worktree(cx: &mut TestAppContext) {
//Setup variables
let mut cx = TerminalTestContext::new(cx);
let (project, workspace) = cx.blank_workspace().await;
//Test
cx.cx.read(|cx| {
let workspace = workspace.read(cx);
let active_entry = project.read(cx).active_entry();
//Make sure enviroment is as expeted
assert!(active_entry.is_none());
assert!(workspace.worktrees(cx).next().is_none());
let res = current_project_directory(workspace, cx);
assert_eq!(res, None);
let res = first_project_directory(workspace, cx);
assert_eq!(res, None);
});
}
///No active entry, but a worktree, worktree is a file -> home_dir()
#[gpui::test]
async fn no_active_entry_worktree_is_file(cx: &mut TestAppContext) {
//Setup variables
let mut cx = TerminalTestContext::new(cx);
let (project, workspace) = cx.blank_workspace().await;
cx.create_file_wt(project.clone(), "/root.txt").await;
cx.cx.read(|cx| {
let workspace = workspace.read(cx);
let active_entry = project.read(cx).active_entry();
//Make sure enviroment is as expeted
assert!(active_entry.is_none());
assert!(workspace.worktrees(cx).next().is_some());
let res = current_project_directory(workspace, cx);
assert_eq!(res, None);
let res = first_project_directory(workspace, cx);
assert_eq!(res, None);
});
}
//No active entry, but a worktree, worktree is a folder -> worktree_folder
#[gpui::test]
async fn no_active_entry_worktree_is_dir(cx: &mut TestAppContext) {
//Setup variables
let mut cx = TerminalTestContext::new(cx);
let (project, workspace) = cx.blank_workspace().await;
let (_wt, _entry) = cx.create_folder_wt(project.clone(), "/root/").await;
//Test
cx.cx.update(|cx| {
let workspace = workspace.read(cx);
let active_entry = project.read(cx).active_entry();
assert!(active_entry.is_none());
assert!(workspace.worktrees(cx).next().is_some());
let res = current_project_directory(workspace, cx);
assert_eq!(res, Some((Path::new("/root/")).to_path_buf()));
let res = first_project_directory(workspace, cx);
assert_eq!(res, Some((Path::new("/root/")).to_path_buf()));
});
}
//Active entry with a work tree, worktree is a file -> home_dir()
#[gpui::test]
async fn active_entry_worktree_is_file(cx: &mut TestAppContext) {
//Setup variables
let mut cx = TerminalTestContext::new(cx);
let (project, workspace) = cx.blank_workspace().await;
let (_wt, _entry) = cx.create_folder_wt(project.clone(), "/root1/").await;
let (wt2, entry2) = cx.create_file_wt(project.clone(), "/root2.txt").await;
cx.insert_active_entry_for(wt2, entry2, project.clone());
//Test
cx.cx.update(|cx| {
let workspace = workspace.read(cx);
let active_entry = project.read(cx).active_entry();
assert!(active_entry.is_some());
let res = current_project_directory(workspace, cx);
assert_eq!(res, None);
let res = first_project_directory(workspace, cx);
assert_eq!(res, Some((Path::new("/root1/")).to_path_buf()));
});
}
//Active entry, with a worktree, worktree is a folder -> worktree_folder
#[gpui::test]
async fn active_entry_worktree_is_dir(cx: &mut TestAppContext) {
//Setup variables
let mut cx = TerminalTestContext::new(cx);
let (project, workspace) = cx.blank_workspace().await;
let (_wt, _entry) = cx.create_folder_wt(project.clone(), "/root1/").await;
let (wt2, entry2) = cx.create_folder_wt(project.clone(), "/root2/").await;
cx.insert_active_entry_for(wt2, entry2, project.clone());
//Test
cx.cx.update(|cx| {
let workspace = workspace.read(cx);
let active_entry = project.read(cx).active_entry();
assert!(active_entry.is_some());
let res = current_project_directory(workspace, cx);
assert_eq!(res, Some((Path::new("/root2/")).to_path_buf()));
let res = first_project_directory(workspace, cx);
assert_eq!(res, Some((Path::new("/root1/")).to_path_buf()));
});
}
}