Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
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Julia 9d221a139d
Z index with flicker fix (#4170)
Part of `was_top_layer` was checking if a opaque level starts with the
current stacking order, but now that each entry in the order has an id,
those comparison checks were failing as every entry generated is now
unique

I'll admit I'm still a little fuzzy on the specific reasons for this
function to be defined as it is so I'd appreciate another set of eyes

Release Notes:

- N/A
2024-01-22 13:11:12 -05:00
.cargo Remove 2 suffix from gpui_macros, fix compile errors in tests 2024-01-03 13:12:21 -08:00
.config
.github Adjust config 2024-01-17 17:07:04 -08:00
.zed Use auto formatter settings for Zed repo. 2024-01-12 12:00:18 +02:00
assets Merge remote-tracking branch 'origin/main' into chat-font-size 2024-01-20 14:51:53 -07:00
crates Rewrote and documented was_top_layer logic 2024-01-22 11:50:47 -05:00
docs Store the impersonator id on access tokens created via ZED_IMPERSONATE (#4108) 2024-01-18 10:26:34 -08:00
plugins
script Introduce a ZED_MEASUREMENTS env var and use it to measure frame time 2024-01-22 11:39:20 +01:00
.dockerignore
.gitignore Rework db-seeding, so that it doesn't depend on a github auth token 2024-01-17 13:28:58 -08:00
.gitmodules
.mailmap Add Git .mailmap file (#4138) 2024-01-18 17:38:28 -05:00
Cargo.lock Merge remote-tracking branch 'origin/main' into chat-font-size 2024-01-20 14:51:53 -07:00
Cargo.toml chore: Revert asset compression 2024-01-11 13:42:57 +01:00
CONTRIBUTING.md Fix a few more typos 2024-01-17 14:58:58 -08:00
debug.plist
docker-compose.sql
docker-compose.yml
Dockerfile Bump Rust to 1.75 (#3815) 2023-12-28 19:22:43 +01:00
Procfile Upload panics via zed.dev instead 2024-01-17 22:55:15 -07:00
README.md Update README.md 2024-01-17 13:24:05 -05:00
rust-toolchain.toml Remove redundant install Rust steps 2024-01-11 14:11:13 +02:00
typos.toml Remove VS Code themes (#4139) 2024-01-18 17:52:22 -05:00

🚧 TODO 🚧

  • Add intro
  • Add link to contributing guide
  • Add barebones running zed from source instructions
  • Link out to further dev docs

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Developing Zed

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.