zed/crates/welcome/src/base_keymap_picker.rs
Alex Viscreanu c7669317ec
feat(workspace): allow alternative actions to open files and symbols in split
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2023-07-14 21:49:15 +02:00

152 lines
4.5 KiB
Rust

use super::base_keymap_setting::BaseKeymap;
use fuzzy::{match_strings, StringMatch, StringMatchCandidate};
use gpui::{
actions,
elements::{Element as _, Label},
AppContext, Task, ViewContext,
};
use picker::{Picker, PickerDelegate, PickerEvent};
use project::Fs;
use settings::update_settings_file;
use std::sync::Arc;
use util::ResultExt;
use workspace::Workspace;
actions!(welcome, [ToggleBaseKeymapSelector]);
pub fn init(cx: &mut AppContext) {
cx.add_action(toggle);
BaseKeymapSelector::init(cx);
}
pub fn toggle(
workspace: &mut Workspace,
_: &ToggleBaseKeymapSelector,
cx: &mut ViewContext<Workspace>,
) {
workspace.toggle_modal(cx, |workspace, cx| {
let fs = workspace.app_state().fs.clone();
cx.add_view(|cx| BaseKeymapSelector::new(BaseKeymapSelectorDelegate::new(fs, cx), cx))
});
}
pub type BaseKeymapSelector = Picker<BaseKeymapSelectorDelegate>;
pub struct BaseKeymapSelectorDelegate {
matches: Vec<StringMatch>,
selected_index: usize,
fs: Arc<dyn Fs>,
}
impl BaseKeymapSelectorDelegate {
fn new(fs: Arc<dyn Fs>, cx: &mut ViewContext<BaseKeymapSelector>) -> Self {
let base = settings::get::<BaseKeymap>(cx);
let selected_index = BaseKeymap::OPTIONS
.iter()
.position(|(_, value)| value == base)
.unwrap_or(0);
Self {
matches: Vec::new(),
selected_index,
fs,
}
}
}
impl PickerDelegate for BaseKeymapSelectorDelegate {
fn placeholder_text(&self) -> Arc<str> {
"Select a base keymap...".into()
}
fn match_count(&self) -> usize {
self.matches.len()
}
fn selected_index(&self) -> usize {
self.selected_index
}
fn set_selected_index(&mut self, ix: usize, _: &mut ViewContext<BaseKeymapSelector>) {
self.selected_index = ix;
}
fn update_matches(
&mut self,
query: String,
cx: &mut ViewContext<BaseKeymapSelector>,
) -> Task<()> {
let background = cx.background().clone();
let candidates = BaseKeymap::names()
.enumerate()
.map(|(id, name)| StringMatchCandidate {
id,
char_bag: name.into(),
string: name.into(),
})
.collect::<Vec<_>>();
cx.spawn(|this, mut cx| async move {
let matches = if query.is_empty() {
candidates
.into_iter()
.enumerate()
.map(|(index, candidate)| StringMatch {
candidate_id: index,
string: candidate.string,
positions: Vec::new(),
score: 0.0,
})
.collect()
} else {
match_strings(
&candidates,
&query,
false,
100,
&Default::default(),
background,
)
.await
};
this.update(&mut cx, |this, _| {
let delegate = this.delegate_mut();
delegate.matches = matches;
delegate.selected_index = delegate
.selected_index
.min(delegate.matches.len().saturating_sub(1));
})
.log_err();
})
}
fn confirm(&mut self, _: bool, cx: &mut ViewContext<BaseKeymapSelector>) {
if let Some(selection) = self.matches.get(self.selected_index) {
let base_keymap = BaseKeymap::from_names(&selection.string);
update_settings_file::<BaseKeymap>(self.fs.clone(), cx, move |setting| {
*setting = Some(base_keymap)
});
}
cx.emit(PickerEvent::Dismiss);
}
fn dismissed(&mut self, _cx: &mut ViewContext<BaseKeymapSelector>) {}
fn render_match(
&self,
ix: usize,
mouse_state: &mut gpui::MouseState,
selected: bool,
cx: &gpui::AppContext,
) -> gpui::AnyElement<Picker<Self>> {
let theme = &theme::current(cx);
let keymap_match = &self.matches[ix];
let style = theme.picker.item.in_state(selected).style_for(mouse_state);
Label::new(keymap_match.string.clone(), style.label.clone())
.with_highlights(keymap_match.positions.clone())
.contained()
.with_style(style.container)
.into_any()
}
}