zed/crates/ui2/src/components/stories/icon.rs
2023-11-21 00:44:51 -05:00

27 lines
647 B
Rust

#[cfg(feature = "stories")]
pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use gpui::{Div, Render};
use strum::IntoEnumIterator;
use crate::Story;
use super::*;
pub struct IconStory;
impl Render for IconStory {
type Element = Div;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
let icons = Icon::iter();
Story::container(cx)
.child(Story::title_for::<IconElement>(cx))
.child(Story::label(cx, "All Icons"))
.child(div().flex().gap_3().children(icons.map(IconElement::new)))
}
}
}