zed/crates/gpui/src/svg_renderer.rs
2024-01-21 14:26:45 -08:00

46 lines
1.4 KiB
Rust

use crate::{AssetSource, DevicePixels, IsZero, Result, SharedString, Size};
use anyhow::anyhow;
use std::{hash::Hash, sync::Arc};
#[derive(Clone, PartialEq, Hash, Eq)]
pub(crate) struct RenderSvgParams {
pub(crate) path: SharedString,
pub(crate) size: Size<DevicePixels>,
}
pub(crate) struct SvgRenderer {
asset_source: Arc<dyn AssetSource>,
}
impl SvgRenderer {
pub fn new(asset_source: Arc<dyn AssetSource>) -> Self {
Self { asset_source }
}
pub fn render(&self, params: &RenderSvgParams) -> Result<Vec<u8>> {
if params.size.is_zero() {
return Err(anyhow!("can't render at a zero size"));
}
// Load the tree.
let bytes = self.asset_source.load(&params.path)?;
let tree = usvg::Tree::from_data(&bytes, &usvg::Options::default())?;
// Render the SVG to a pixmap with the specified width and height.
let mut pixmap =
tiny_skia::Pixmap::new(params.size.width.into(), params.size.height.into()).unwrap();
resvg::render(
&tree,
usvg::FitTo::Width(params.size.width.into()),
pixmap.as_mut(),
);
// Convert the pixmap's pixels into an alpha mask.
let alpha_mask = pixmap
.pixels()
.iter()
.map(|p| p.alpha())
.collect::<Vec<_>>();
Ok(alpha_mask)
}
}