zed/crates/gpui2/src/input.rs

114 lines
3.8 KiB
Rust

use crate::{AsyncWindowContext, Bounds, Pixels, PlatformInputHandler, View, ViewContext};
use std::ops::Range;
/// Implement this trait to allow views to handle textual input when implementing an editor, field, etc.
///
/// Once your view `V` implements this trait, you can use it to construct an [ElementInputHandler<V>].
/// This input handler can then be assigned during paint by calling [WindowContext::handle_input].
pub trait InputHandler: 'static + Sized {
fn text_for_range(&mut self, range: Range<usize>, cx: &mut ViewContext<Self>)
-> Option<String>;
fn selected_text_range(&mut self, cx: &mut ViewContext<Self>) -> Option<Range<usize>>;
fn marked_text_range(&self, cx: &mut ViewContext<Self>) -> Option<Range<usize>>;
fn unmark_text(&mut self, cx: &mut ViewContext<Self>);
fn replace_text_in_range(
&mut self,
range: Option<Range<usize>>,
text: &str,
cx: &mut ViewContext<Self>,
);
fn replace_and_mark_text_in_range(
&mut self,
range: Option<Range<usize>>,
new_text: &str,
new_selected_range: Option<Range<usize>>,
cx: &mut ViewContext<Self>,
);
fn bounds_for_range(
&mut self,
range_utf16: Range<usize>,
element_bounds: Bounds<Pixels>,
cx: &mut ViewContext<Self>,
) -> Option<Bounds<Pixels>>;
}
/// The canonical implementation of `PlatformInputHandler`. Call `WindowContext::handle_input`
/// with an instance during your element's paint.
pub struct ElementInputHandler<V> {
view: View<V>,
element_bounds: Bounds<Pixels>,
cx: AsyncWindowContext,
}
impl<V: 'static> ElementInputHandler<V> {
/// Used in [Element::paint] with the element's bounds and a view context for its
/// containing view.
pub fn new(element_bounds: Bounds<Pixels>, cx: &mut ViewContext<V>) -> Self {
ElementInputHandler {
view: cx.view().clone(),
element_bounds,
cx: cx.to_async(),
}
}
}
impl<V: InputHandler> PlatformInputHandler for ElementInputHandler<V> {
fn selected_text_range(&mut self) -> Option<Range<usize>> {
self.view
.update(&mut self.cx, |view, cx| view.selected_text_range(cx))
.ok()
.flatten()
}
fn marked_text_range(&mut self) -> Option<Range<usize>> {
self.view
.update(&mut self.cx, |view, cx| view.marked_text_range(cx))
.ok()
.flatten()
}
fn text_for_range(&mut self, range_utf16: Range<usize>) -> Option<String> {
self.view
.update(&mut self.cx, |view, cx| {
view.text_for_range(range_utf16, cx)
})
.ok()
.flatten()
}
fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str) {
self.view
.update(&mut self.cx, |view, cx| {
view.replace_text_in_range(replacement_range, text, cx)
})
.ok();
}
fn replace_and_mark_text_in_range(
&mut self,
range_utf16: Option<Range<usize>>,
new_text: &str,
new_selected_range: Option<Range<usize>>,
) {
self.view
.update(&mut self.cx, |view, cx| {
view.replace_and_mark_text_in_range(range_utf16, new_text, new_selected_range, cx)
})
.ok();
}
fn unmark_text(&mut self) {
self.view
.update(&mut self.cx, |view, cx| view.unmark_text(cx))
.ok();
}
fn bounds_for_range(&mut self, range_utf16: Range<usize>) -> Option<Bounds<Pixels>> {
self.view
.update(&mut self.cx, |view, cx| {
view.bounds_for_range(range_utf16, self.element_bounds, cx)
})
.ok()
.flatten()
}
}