mirror of
https://github.com/zed-industries/zed.git
synced 2025-01-22 01:46:29 +00:00
b31df39ab0
Implements copying from and pasting to the primary selection. Release Notes: - N/A
1443 lines
50 KiB
Rust
1443 lines
50 KiB
Rust
use std::{
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any::{type_name, TypeId},
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cell::{Ref, RefCell, RefMut},
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marker::PhantomData,
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ops::{Deref, DerefMut},
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path::{Path, PathBuf},
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rc::{Rc, Weak},
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sync::{atomic::Ordering::SeqCst, Arc},
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time::Duration,
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};
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use anyhow::{anyhow, Result};
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use derive_more::{Deref, DerefMut};
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use futures::{channel::oneshot, future::LocalBoxFuture, Future};
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use slotmap::SlotMap;
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use smol::future::FutureExt;
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use time::UtcOffset;
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pub use async_context::*;
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use collections::{FxHashMap, FxHashSet, VecDeque};
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pub use entity_map::*;
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pub use model_context::*;
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#[cfg(any(test, feature = "test-support"))]
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pub use test_context::*;
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use util::{
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http::{self, HttpClient},
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ResultExt,
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};
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use crate::{
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current_platform, init_app_menus, Action, ActionRegistry, Any, AnyView, AnyWindowHandle,
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AppMetadata, AssetCache, AssetSource, BackgroundExecutor, ClipboardItem, Context,
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DispatchPhase, DisplayId, Entity, EventEmitter, ForegroundExecutor, Global, KeyBinding, Keymap,
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Keystroke, LayoutId, Menu, PathPromptOptions, Pixels, Platform, PlatformDisplay, Point,
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PromptBuilder, PromptHandle, PromptLevel, Render, RenderablePromptHandle, Reservation,
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SharedString, SubscriberSet, Subscription, SvgRenderer, Task, TextSystem, View, ViewContext,
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Window, WindowAppearance, WindowContext, WindowHandle, WindowId,
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};
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mod async_context;
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mod entity_map;
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mod model_context;
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#[cfg(any(test, feature = "test-support"))]
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mod test_context;
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/// The duration for which futures returned from [AppContext::on_app_context] or [ModelContext::on_app_quit] can run before the application fully quits.
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pub const SHUTDOWN_TIMEOUT: Duration = Duration::from_millis(100);
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/// Temporary(?) wrapper around [`RefCell<AppContext>`] to help us debug any double borrows.
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/// Strongly consider removing after stabilization.
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#[doc(hidden)]
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pub struct AppCell {
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app: RefCell<AppContext>,
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}
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impl AppCell {
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#[doc(hidden)]
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#[track_caller]
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pub fn borrow(&self) -> AppRef {
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if option_env!("TRACK_THREAD_BORROWS").is_some() {
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let thread_id = std::thread::current().id();
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eprintln!("borrowed {thread_id:?}");
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}
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AppRef(self.app.borrow())
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}
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#[doc(hidden)]
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#[track_caller]
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pub fn borrow_mut(&self) -> AppRefMut {
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if option_env!("TRACK_THREAD_BORROWS").is_some() {
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let thread_id = std::thread::current().id();
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eprintln!("borrowed {thread_id:?}");
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}
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AppRefMut(self.app.borrow_mut())
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}
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}
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#[doc(hidden)]
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#[derive(Deref, DerefMut)]
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pub struct AppRef<'a>(Ref<'a, AppContext>);
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impl<'a> Drop for AppRef<'a> {
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fn drop(&mut self) {
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if option_env!("TRACK_THREAD_BORROWS").is_some() {
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let thread_id = std::thread::current().id();
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eprintln!("dropped borrow from {thread_id:?}");
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}
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}
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}
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#[doc(hidden)]
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#[derive(Deref, DerefMut)]
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pub struct AppRefMut<'a>(RefMut<'a, AppContext>);
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impl<'a> Drop for AppRefMut<'a> {
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fn drop(&mut self) {
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if option_env!("TRACK_THREAD_BORROWS").is_some() {
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let thread_id = std::thread::current().id();
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eprintln!("dropped {thread_id:?}");
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}
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}
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}
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/// A reference to a GPUI application, typically constructed in the `main` function of your app.
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/// You won't interact with this type much outside of initial configuration and startup.
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pub struct App(Rc<AppCell>);
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/// Represents an application before it is fully launched. Once your app is
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/// configured, you'll start the app with `App::run`.
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impl App {
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/// Builds an app with the given asset source.
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#[allow(clippy::new_without_default)]
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pub fn new() -> Self {
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#[cfg(any(test, feature = "test-support"))]
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log::info!("GPUI was compiled in test mode");
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Self(AppContext::new(
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current_platform(),
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Arc::new(()),
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http::client(),
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))
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}
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/// Assign
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pub fn with_assets(self, asset_source: impl AssetSource) -> Self {
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let mut context_lock = self.0.borrow_mut();
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let asset_source = Arc::new(asset_source);
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context_lock.asset_source = asset_source.clone();
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context_lock.svg_renderer = SvgRenderer::new(asset_source);
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drop(context_lock);
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self
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}
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/// Start the application. The provided callback will be called once the
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/// app is fully launched.
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pub fn run<F>(self, on_finish_launching: F)
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where
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F: 'static + FnOnce(&mut AppContext),
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{
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let this = self.0.clone();
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let platform = self.0.borrow().platform.clone();
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platform.run(Box::new(move || {
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let cx = &mut *this.borrow_mut();
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on_finish_launching(cx);
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}));
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}
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/// Register a handler to be invoked when the platform instructs the application
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/// to open one or more URLs.
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pub fn on_open_urls<F>(&self, mut callback: F) -> &Self
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where
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F: 'static + FnMut(Vec<String>),
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{
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self.0.borrow().platform.on_open_urls(Box::new(callback));
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self
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}
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/// Invokes a handler when an already-running application is launched.
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/// On macOS, this can occur when the application icon is double-clicked or the app is launched via the dock.
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pub fn on_reopen<F>(&self, mut callback: F) -> &Self
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where
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F: 'static + FnMut(&mut AppContext),
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{
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let this = Rc::downgrade(&self.0);
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self.0.borrow_mut().platform.on_reopen(Box::new(move || {
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if let Some(app) = this.upgrade() {
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callback(&mut app.borrow_mut());
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}
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}));
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self
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}
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/// Returns metadata associated with the application
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pub fn metadata(&self) -> AppMetadata {
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self.0.borrow().app_metadata.clone()
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}
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/// Returns a handle to the [`BackgroundExecutor`] associated with this app, which can be used to spawn futures in the background.
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pub fn background_executor(&self) -> BackgroundExecutor {
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self.0.borrow().background_executor.clone()
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}
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/// Returns a handle to the [`ForegroundExecutor`] associated with this app, which can be used to spawn futures in the foreground.
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pub fn foreground_executor(&self) -> ForegroundExecutor {
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self.0.borrow().foreground_executor.clone()
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}
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/// Returns a reference to the [`TextSystem`] associated with this app.
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pub fn text_system(&self) -> Arc<TextSystem> {
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self.0.borrow().text_system.clone()
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}
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/// Returns the file URL of the executable with the specified name in the application bundle
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pub fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
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self.0.borrow().path_for_auxiliary_executable(name)
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}
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}
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type Handler = Box<dyn FnMut(&mut AppContext) -> bool + 'static>;
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type Listener = Box<dyn FnMut(&dyn Any, &mut AppContext) -> bool + 'static>;
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type KeystrokeObserver = Box<dyn FnMut(&KeystrokeEvent, &mut WindowContext) + 'static>;
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type QuitHandler = Box<dyn FnOnce(&mut AppContext) -> LocalBoxFuture<'static, ()> + 'static>;
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type ReleaseListener = Box<dyn FnOnce(&mut dyn Any, &mut AppContext) + 'static>;
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type NewViewListener = Box<dyn FnMut(AnyView, &mut WindowContext) + 'static>;
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/// Contains the state of the full application, and passed as a reference to a variety of callbacks.
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/// Other contexts such as [ModelContext], [WindowContext], and [ViewContext] deref to this type, making it the most general context type.
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/// You need a reference to an `AppContext` to access the state of a [Model].
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pub struct AppContext {
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pub(crate) this: Weak<AppCell>,
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pub(crate) platform: Rc<dyn Platform>,
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app_metadata: AppMetadata,
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text_system: Arc<TextSystem>,
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flushing_effects: bool,
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pending_updates: usize,
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pub(crate) actions: Rc<ActionRegistry>,
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pub(crate) active_drag: Option<AnyDrag>,
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pub(crate) background_executor: BackgroundExecutor,
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pub(crate) foreground_executor: ForegroundExecutor,
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pub(crate) loading_assets: FxHashMap<(TypeId, u64), Box<dyn Any>>,
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pub(crate) asset_cache: AssetCache,
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asset_source: Arc<dyn AssetSource>,
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pub(crate) svg_renderer: SvgRenderer,
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http_client: Arc<dyn HttpClient>,
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pub(crate) globals_by_type: FxHashMap<TypeId, Box<dyn Any>>,
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pub(crate) entities: EntityMap,
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pub(crate) new_view_observers: SubscriberSet<TypeId, NewViewListener>,
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pub(crate) windows: SlotMap<WindowId, Option<Window>>,
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pub(crate) window_handles: FxHashMap<WindowId, AnyWindowHandle>,
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pub(crate) keymap: Rc<RefCell<Keymap>>,
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pub(crate) global_action_listeners:
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FxHashMap<TypeId, Vec<Rc<dyn Fn(&dyn Any, DispatchPhase, &mut Self)>>>,
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pending_effects: VecDeque<Effect>,
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pub(crate) pending_notifications: FxHashSet<EntityId>,
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pub(crate) pending_global_notifications: FxHashSet<TypeId>,
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pub(crate) observers: SubscriberSet<EntityId, Handler>,
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// TypeId is the type of the event that the listener callback expects
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pub(crate) event_listeners: SubscriberSet<EntityId, (TypeId, Listener)>,
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pub(crate) keystroke_observers: SubscriberSet<(), KeystrokeObserver>,
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pub(crate) release_listeners: SubscriberSet<EntityId, ReleaseListener>,
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pub(crate) global_observers: SubscriberSet<TypeId, Handler>,
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pub(crate) quit_observers: SubscriberSet<(), QuitHandler>,
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pub(crate) layout_id_buffer: Vec<LayoutId>, // We recycle this memory across layout requests.
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pub(crate) propagate_event: bool,
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pub(crate) prompt_builder: Option<PromptBuilder>,
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}
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impl AppContext {
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#[allow(clippy::new_ret_no_self)]
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pub(crate) fn new(
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platform: Rc<dyn Platform>,
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asset_source: Arc<dyn AssetSource>,
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http_client: Arc<dyn HttpClient>,
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) -> Rc<AppCell> {
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let executor = platform.background_executor();
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let foreground_executor = platform.foreground_executor();
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assert!(
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executor.is_main_thread(),
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"must construct App on main thread"
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);
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let text_system = Arc::new(TextSystem::new(platform.text_system()));
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let entities = EntityMap::new();
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let app_metadata = AppMetadata {
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os_name: platform.os_name(),
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os_version: platform.os_version().ok(),
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app_version: platform.app_version().ok(),
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};
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let app = Rc::new_cyclic(|this| AppCell {
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app: RefCell::new(AppContext {
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this: this.clone(),
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platform: platform.clone(),
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app_metadata,
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text_system,
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actions: Rc::new(ActionRegistry::default()),
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flushing_effects: false,
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pending_updates: 0,
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active_drag: None,
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background_executor: executor,
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foreground_executor,
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svg_renderer: SvgRenderer::new(asset_source.clone()),
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asset_cache: AssetCache::new(),
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loading_assets: Default::default(),
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asset_source,
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http_client,
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globals_by_type: FxHashMap::default(),
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entities,
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new_view_observers: SubscriberSet::new(),
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window_handles: FxHashMap::default(),
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windows: SlotMap::with_key(),
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keymap: Rc::new(RefCell::new(Keymap::default())),
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global_action_listeners: FxHashMap::default(),
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pending_effects: VecDeque::new(),
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pending_notifications: FxHashSet::default(),
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pending_global_notifications: FxHashSet::default(),
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observers: SubscriberSet::new(),
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event_listeners: SubscriberSet::new(),
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release_listeners: SubscriberSet::new(),
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keystroke_observers: SubscriberSet::new(),
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global_observers: SubscriberSet::new(),
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quit_observers: SubscriberSet::new(),
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layout_id_buffer: Default::default(),
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propagate_event: true,
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prompt_builder: Some(PromptBuilder::Default),
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}),
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});
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init_app_menus(platform.as_ref(), &mut app.borrow_mut());
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platform.on_quit(Box::new({
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let cx = app.clone();
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move || {
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cx.borrow_mut().shutdown();
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}
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}));
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app
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}
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/// Quit the application gracefully. Handlers registered with [`ModelContext::on_app_quit`]
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/// will be given 100ms to complete before exiting.
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pub fn shutdown(&mut self) {
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let mut futures = Vec::new();
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for observer in self.quit_observers.remove(&()) {
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futures.push(observer(self));
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}
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self.windows.clear();
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self.window_handles.clear();
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self.flush_effects();
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let futures = futures::future::join_all(futures);
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if self
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.background_executor
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.block_with_timeout(SHUTDOWN_TIMEOUT, futures)
|
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.is_err()
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{
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log::error!("timed out waiting on app_will_quit");
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}
|
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}
|
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|
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/// Gracefully quit the application via the platform's standard routine.
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pub fn quit(&mut self) {
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self.platform.quit();
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}
|
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|
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/// Get metadata about the app and platform.
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pub fn app_metadata(&self) -> AppMetadata {
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self.app_metadata.clone()
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}
|
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|
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/// Schedules all windows in the application to be redrawn. This can be called
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/// multiple times in an update cycle and still result in a single redraw.
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pub fn refresh(&mut self) {
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self.pending_effects.push_back(Effect::Refresh);
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}
|
|
|
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pub(crate) fn update<R>(&mut self, update: impl FnOnce(&mut Self) -> R) -> R {
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self.pending_updates += 1;
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let result = update(self);
|
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if !self.flushing_effects && self.pending_updates == 1 {
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self.flushing_effects = true;
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self.flush_effects();
|
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self.flushing_effects = false;
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}
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self.pending_updates -= 1;
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result
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}
|
|
|
|
/// Arrange a callback to be invoked when the given model or view calls `notify` on its respective context.
|
|
pub fn observe<W, E>(
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&mut self,
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entity: &E,
|
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mut on_notify: impl FnMut(E, &mut AppContext) + 'static,
|
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) -> Subscription
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|
where
|
|
W: 'static,
|
|
E: Entity<W>,
|
|
{
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self.observe_internal(entity, move |e, cx| {
|
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on_notify(e, cx);
|
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true
|
|
})
|
|
}
|
|
|
|
pub(crate) fn new_observer(&mut self, key: EntityId, value: Handler) -> Subscription {
|
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let (subscription, activate) = self.observers.insert(key, value);
|
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self.defer(move |_| activate());
|
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subscription
|
|
}
|
|
pub(crate) fn observe_internal<W, E>(
|
|
&mut self,
|
|
entity: &E,
|
|
mut on_notify: impl FnMut(E, &mut AppContext) -> bool + 'static,
|
|
) -> Subscription
|
|
where
|
|
W: 'static,
|
|
E: Entity<W>,
|
|
{
|
|
let entity_id = entity.entity_id();
|
|
let handle = entity.downgrade();
|
|
self.new_observer(
|
|
entity_id,
|
|
Box::new(move |cx| {
|
|
if let Some(handle) = E::upgrade_from(&handle) {
|
|
on_notify(handle, cx)
|
|
} else {
|
|
false
|
|
}
|
|
}),
|
|
)
|
|
}
|
|
|
|
/// Arrange for the given callback to be invoked whenever the given model or view emits an event of a given type.
|
|
/// The callback is provided a handle to the emitting entity and a reference to the emitted event.
|
|
pub fn subscribe<T, E, Event>(
|
|
&mut self,
|
|
entity: &E,
|
|
mut on_event: impl FnMut(E, &Event, &mut AppContext) + 'static,
|
|
) -> Subscription
|
|
where
|
|
T: 'static + EventEmitter<Event>,
|
|
E: Entity<T>,
|
|
Event: 'static,
|
|
{
|
|
self.subscribe_internal(entity, move |entity, event, cx| {
|
|
on_event(entity, event, cx);
|
|
true
|
|
})
|
|
}
|
|
|
|
pub(crate) fn new_subscription(
|
|
&mut self,
|
|
key: EntityId,
|
|
value: (TypeId, Listener),
|
|
) -> Subscription {
|
|
let (subscription, activate) = self.event_listeners.insert(key, value);
|
|
self.defer(move |_| activate());
|
|
subscription
|
|
}
|
|
pub(crate) fn subscribe_internal<T, E, Evt>(
|
|
&mut self,
|
|
entity: &E,
|
|
mut on_event: impl FnMut(E, &Evt, &mut AppContext) -> bool + 'static,
|
|
) -> Subscription
|
|
where
|
|
T: 'static + EventEmitter<Evt>,
|
|
E: Entity<T>,
|
|
Evt: 'static,
|
|
{
|
|
let entity_id = entity.entity_id();
|
|
let entity = entity.downgrade();
|
|
self.new_subscription(
|
|
entity_id,
|
|
(
|
|
TypeId::of::<Evt>(),
|
|
Box::new(move |event, cx| {
|
|
let event: &Evt = event.downcast_ref().expect("invalid event type");
|
|
if let Some(handle) = E::upgrade_from(&entity) {
|
|
on_event(handle, event, cx)
|
|
} else {
|
|
false
|
|
}
|
|
}),
|
|
),
|
|
)
|
|
}
|
|
|
|
/// Returns handles to all open windows in the application.
|
|
/// Each handle could be downcast to a handle typed for the root view of that window.
|
|
/// To find all windows of a given type, you could filter on
|
|
pub fn windows(&self) -> Vec<AnyWindowHandle> {
|
|
self.windows
|
|
.keys()
|
|
.flat_map(|window_id| self.window_handles.get(&window_id).copied())
|
|
.collect()
|
|
}
|
|
|
|
/// Returns a handle to the window that is currently focused at the platform level, if one exists.
|
|
pub fn active_window(&self) -> Option<AnyWindowHandle> {
|
|
self.platform.active_window()
|
|
}
|
|
|
|
/// Opens a new window with the given option and the root view returned by the given function.
|
|
/// The function is invoked with a `WindowContext`, which can be used to interact with window-specific
|
|
/// functionality.
|
|
pub fn open_window<V: 'static + Render>(
|
|
&mut self,
|
|
options: crate::WindowOptions,
|
|
build_root_view: impl FnOnce(&mut WindowContext) -> View<V>,
|
|
) -> WindowHandle<V> {
|
|
self.update(|cx| {
|
|
let id = cx.windows.insert(None);
|
|
let handle = WindowHandle::new(id);
|
|
let mut window = Window::new(handle.into(), options, cx);
|
|
let root_view = build_root_view(&mut WindowContext::new(cx, &mut window));
|
|
window.root_view.replace(root_view.into());
|
|
cx.window_handles.insert(id, window.handle);
|
|
cx.windows.get_mut(id).unwrap().replace(window);
|
|
handle
|
|
})
|
|
}
|
|
|
|
/// Instructs the platform to activate the application by bringing it to the foreground.
|
|
pub fn activate(&self, ignoring_other_apps: bool) {
|
|
self.platform.activate(ignoring_other_apps);
|
|
}
|
|
|
|
/// Hide the application at the platform level.
|
|
pub fn hide(&self) {
|
|
self.platform.hide();
|
|
}
|
|
|
|
/// Hide other applications at the platform level.
|
|
pub fn hide_other_apps(&self) {
|
|
self.platform.hide_other_apps();
|
|
}
|
|
|
|
/// Unhide other applications at the platform level.
|
|
pub fn unhide_other_apps(&self) {
|
|
self.platform.unhide_other_apps();
|
|
}
|
|
|
|
/// Returns the list of currently active displays.
|
|
pub fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
|
|
self.platform.displays()
|
|
}
|
|
|
|
/// Returns the primary display that will be used for new windows.
|
|
pub fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>> {
|
|
self.platform.primary_display()
|
|
}
|
|
|
|
/// Returns the display with the given ID, if one exists.
|
|
pub fn find_display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>> {
|
|
self.displays()
|
|
.iter()
|
|
.find(|display| display.id() == id)
|
|
.cloned()
|
|
}
|
|
|
|
/// Returns the appearance of the application's windows.
|
|
pub fn window_appearance(&self) -> WindowAppearance {
|
|
self.platform.window_appearance()
|
|
}
|
|
|
|
/// Writes data to the primary selection buffer.
|
|
/// Only available on Linux.
|
|
pub fn write_to_primary(&self, item: ClipboardItem) {
|
|
self.platform.write_to_primary(item)
|
|
}
|
|
|
|
/// Writes data to the platform clipboard.
|
|
pub fn write_to_clipboard(&self, item: ClipboardItem) {
|
|
self.platform.write_to_clipboard(item)
|
|
}
|
|
|
|
/// Reads data from the primary selection buffer.
|
|
/// Only available on Linux.
|
|
pub fn read_from_primary(&self) -> Option<ClipboardItem> {
|
|
self.platform.read_from_primary()
|
|
}
|
|
|
|
/// Reads data from the platform clipboard.
|
|
pub fn read_from_clipboard(&self) -> Option<ClipboardItem> {
|
|
self.platform.read_from_clipboard()
|
|
}
|
|
|
|
/// Writes credentials to the platform keychain.
|
|
pub fn write_credentials(
|
|
&self,
|
|
url: &str,
|
|
username: &str,
|
|
password: &[u8],
|
|
) -> Task<Result<()>> {
|
|
self.platform.write_credentials(url, username, password)
|
|
}
|
|
|
|
/// Reads credentials from the platform keychain.
|
|
pub fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
|
|
self.platform.read_credentials(url)
|
|
}
|
|
|
|
/// Deletes credentials from the platform keychain.
|
|
pub fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
|
|
self.platform.delete_credentials(url)
|
|
}
|
|
|
|
/// Directs the platform's default browser to open the given URL.
|
|
pub fn open_url(&self, url: &str) {
|
|
self.platform.open_url(url);
|
|
}
|
|
|
|
/// register_url_scheme requests that the given scheme (e.g. `zed` for `zed://` urls)
|
|
/// is opened by the current app.
|
|
/// On some platforms (e.g. macOS) you may be able to register URL schemes as part of app
|
|
/// distribution, but this method exists to let you register schemes at runtime.
|
|
pub fn register_url_scheme(&self, scheme: &str) -> Task<Result<()>> {
|
|
self.platform.register_url_scheme(scheme)
|
|
}
|
|
|
|
/// Returns the full pathname of the current app bundle.
|
|
/// If the app is not being run from a bundle, returns an error.
|
|
pub fn app_path(&self) -> Result<PathBuf> {
|
|
self.platform.app_path()
|
|
}
|
|
|
|
/// Returns the file URL of the executable with the specified name in the application bundle
|
|
pub fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
|
|
self.platform.path_for_auxiliary_executable(name)
|
|
}
|
|
|
|
/// Displays a platform modal for selecting paths.
|
|
/// When one or more paths are selected, they'll be relayed asynchronously via the returned oneshot channel.
|
|
/// If cancelled, a `None` will be relayed instead.
|
|
pub fn prompt_for_paths(
|
|
&self,
|
|
options: PathPromptOptions,
|
|
) -> oneshot::Receiver<Option<Vec<PathBuf>>> {
|
|
self.platform.prompt_for_paths(options)
|
|
}
|
|
|
|
/// Displays a platform modal for selecting a new path where a file can be saved.
|
|
/// The provided directory will be used to set the initial location.
|
|
/// When a path is selected, it is relayed asynchronously via the returned oneshot channel.
|
|
/// If cancelled, a `None` will be relayed instead.
|
|
pub fn prompt_for_new_path(&self, directory: &Path) -> oneshot::Receiver<Option<PathBuf>> {
|
|
self.platform.prompt_for_new_path(directory)
|
|
}
|
|
|
|
/// Reveals the specified path at the platform level, such as in Finder on macOS.
|
|
pub fn reveal_path(&self, path: &Path) {
|
|
self.platform.reveal_path(path)
|
|
}
|
|
|
|
/// Returns whether the user has configured scrollbars to auto-hide at the platform level.
|
|
pub fn should_auto_hide_scrollbars(&self) -> bool {
|
|
self.platform.should_auto_hide_scrollbars()
|
|
}
|
|
|
|
/// Restart the application.
|
|
pub fn restart(&self) {
|
|
self.platform.restart()
|
|
}
|
|
|
|
/// Returns the local timezone at the platform level.
|
|
pub fn local_timezone(&self) -> UtcOffset {
|
|
self.platform.local_timezone()
|
|
}
|
|
|
|
/// Returns the http client assigned to GPUI
|
|
pub fn http_client(&self) -> Arc<dyn HttpClient> {
|
|
self.http_client.clone()
|
|
}
|
|
|
|
/// Returns the SVG renderer GPUI uses
|
|
pub(crate) fn svg_renderer(&self) -> SvgRenderer {
|
|
self.svg_renderer.clone()
|
|
}
|
|
|
|
pub(crate) fn push_effect(&mut self, effect: Effect) {
|
|
match &effect {
|
|
Effect::Notify { emitter } => {
|
|
if !self.pending_notifications.insert(*emitter) {
|
|
return;
|
|
}
|
|
}
|
|
Effect::NotifyGlobalObservers { global_type } => {
|
|
if !self.pending_global_notifications.insert(*global_type) {
|
|
return;
|
|
}
|
|
}
|
|
_ => {}
|
|
};
|
|
|
|
self.pending_effects.push_back(effect);
|
|
}
|
|
|
|
/// Called at the end of [`AppContext::update`] to complete any side effects
|
|
/// such as notifying observers, emitting events, etc. Effects can themselves
|
|
/// cause effects, so we continue looping until all effects are processed.
|
|
fn flush_effects(&mut self) {
|
|
loop {
|
|
self.release_dropped_entities();
|
|
self.release_dropped_focus_handles();
|
|
|
|
if let Some(effect) = self.pending_effects.pop_front() {
|
|
match effect {
|
|
Effect::Notify { emitter } => {
|
|
self.apply_notify_effect(emitter);
|
|
}
|
|
|
|
Effect::Emit {
|
|
emitter,
|
|
event_type,
|
|
event,
|
|
} => self.apply_emit_effect(emitter, event_type, event),
|
|
|
|
Effect::Refresh => {
|
|
self.apply_refresh_effect();
|
|
}
|
|
|
|
Effect::NotifyGlobalObservers { global_type } => {
|
|
self.apply_notify_global_observers_effect(global_type);
|
|
}
|
|
|
|
Effect::Defer { callback } => {
|
|
self.apply_defer_effect(callback);
|
|
}
|
|
}
|
|
} else {
|
|
#[cfg(any(test, feature = "test-support"))]
|
|
for window in self
|
|
.windows
|
|
.values()
|
|
.filter_map(|window| {
|
|
let window = window.as_ref()?;
|
|
window.dirty.get().then_some(window.handle)
|
|
})
|
|
.collect::<Vec<_>>()
|
|
{
|
|
self.update_window(window, |_, cx| cx.draw()).unwrap();
|
|
}
|
|
|
|
if self.pending_effects.is_empty() {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Repeatedly called during `flush_effects` to release any entities whose
|
|
/// reference count has become zero. We invoke any release observers before dropping
|
|
/// each entity.
|
|
fn release_dropped_entities(&mut self) {
|
|
loop {
|
|
let dropped = self.entities.take_dropped();
|
|
if dropped.is_empty() {
|
|
break;
|
|
}
|
|
|
|
for (entity_id, mut entity) in dropped {
|
|
self.observers.remove(&entity_id);
|
|
self.event_listeners.remove(&entity_id);
|
|
for release_callback in self.release_listeners.remove(&entity_id) {
|
|
release_callback(entity.as_mut(), self);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Repeatedly called during `flush_effects` to handle a focused handle being dropped.
|
|
fn release_dropped_focus_handles(&mut self) {
|
|
for window_handle in self.windows() {
|
|
window_handle
|
|
.update(self, |_, cx| {
|
|
let mut blur_window = false;
|
|
let focus = cx.window.focus;
|
|
cx.window.focus_handles.write().retain(|handle_id, count| {
|
|
if count.load(SeqCst) == 0 {
|
|
if focus == Some(handle_id) {
|
|
blur_window = true;
|
|
}
|
|
false
|
|
} else {
|
|
true
|
|
}
|
|
});
|
|
|
|
if blur_window {
|
|
cx.blur();
|
|
}
|
|
})
|
|
.unwrap();
|
|
}
|
|
}
|
|
|
|
fn apply_notify_effect(&mut self, emitter: EntityId) {
|
|
self.pending_notifications.remove(&emitter);
|
|
|
|
self.observers
|
|
.clone()
|
|
.retain(&emitter, |handler| handler(self));
|
|
}
|
|
|
|
fn apply_emit_effect(&mut self, emitter: EntityId, event_type: TypeId, event: Box<dyn Any>) {
|
|
self.event_listeners
|
|
.clone()
|
|
.retain(&emitter, |(stored_type, handler)| {
|
|
if *stored_type == event_type {
|
|
handler(event.as_ref(), self)
|
|
} else {
|
|
true
|
|
}
|
|
});
|
|
}
|
|
|
|
fn apply_refresh_effect(&mut self) {
|
|
for window in self.windows.values_mut() {
|
|
if let Some(window) = window.as_mut() {
|
|
window.dirty.set(true);
|
|
}
|
|
}
|
|
}
|
|
|
|
fn apply_notify_global_observers_effect(&mut self, type_id: TypeId) {
|
|
self.pending_global_notifications.remove(&type_id);
|
|
self.global_observers
|
|
.clone()
|
|
.retain(&type_id, |observer| observer(self));
|
|
}
|
|
|
|
fn apply_defer_effect(&mut self, callback: Box<dyn FnOnce(&mut Self) + 'static>) {
|
|
callback(self);
|
|
}
|
|
|
|
/// Creates an `AsyncAppContext`, which can be cloned and has a static lifetime
|
|
/// so it can be held across `await` points.
|
|
pub fn to_async(&self) -> AsyncAppContext {
|
|
AsyncAppContext {
|
|
app: self.this.clone(),
|
|
background_executor: self.background_executor.clone(),
|
|
foreground_executor: self.foreground_executor.clone(),
|
|
}
|
|
}
|
|
|
|
/// Obtains a reference to the executor, which can be used to spawn futures.
|
|
pub fn background_executor(&self) -> &BackgroundExecutor {
|
|
&self.background_executor
|
|
}
|
|
|
|
/// Obtains a reference to the executor, which can be used to spawn futures.
|
|
pub fn foreground_executor(&self) -> &ForegroundExecutor {
|
|
&self.foreground_executor
|
|
}
|
|
|
|
/// Spawns the future returned by the given function on the thread pool. The closure will be invoked
|
|
/// with [AsyncAppContext], which allows the application state to be accessed across await points.
|
|
pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncAppContext) -> Fut) -> Task<R>
|
|
where
|
|
Fut: Future<Output = R> + 'static,
|
|
R: 'static,
|
|
{
|
|
self.foreground_executor.spawn(f(self.to_async()))
|
|
}
|
|
|
|
/// Schedules the given function to be run at the end of the current effect cycle, allowing entities
|
|
/// that are currently on the stack to be returned to the app.
|
|
pub fn defer(&mut self, f: impl FnOnce(&mut AppContext) + 'static) {
|
|
self.push_effect(Effect::Defer {
|
|
callback: Box::new(f),
|
|
});
|
|
}
|
|
|
|
/// Accessor for the application's asset source, which is provided when constructing the `App`.
|
|
pub fn asset_source(&self) -> &Arc<dyn AssetSource> {
|
|
&self.asset_source
|
|
}
|
|
|
|
/// Accessor for the text system.
|
|
pub fn text_system(&self) -> &Arc<TextSystem> {
|
|
&self.text_system
|
|
}
|
|
|
|
/// Check whether a global of the given type has been assigned.
|
|
pub fn has_global<G: Global>(&self) -> bool {
|
|
self.globals_by_type.contains_key(&TypeId::of::<G>())
|
|
}
|
|
|
|
/// Access the global of the given type. Panics if a global for that type has not been assigned.
|
|
#[track_caller]
|
|
pub fn global<G: Global>(&self) -> &G {
|
|
self.globals_by_type
|
|
.get(&TypeId::of::<G>())
|
|
.map(|any_state| any_state.downcast_ref::<G>().unwrap())
|
|
.ok_or_else(|| anyhow!("no state of type {} exists", type_name::<G>()))
|
|
.unwrap()
|
|
}
|
|
|
|
/// Access the global of the given type if a value has been assigned.
|
|
pub fn try_global<G: Global>(&self) -> Option<&G> {
|
|
self.globals_by_type
|
|
.get(&TypeId::of::<G>())
|
|
.map(|any_state| any_state.downcast_ref::<G>().unwrap())
|
|
}
|
|
|
|
/// Access the global of the given type mutably. Panics if a global for that type has not been assigned.
|
|
#[track_caller]
|
|
pub fn global_mut<G: Global>(&mut self) -> &mut G {
|
|
let global_type = TypeId::of::<G>();
|
|
self.push_effect(Effect::NotifyGlobalObservers { global_type });
|
|
self.globals_by_type
|
|
.get_mut(&global_type)
|
|
.and_then(|any_state| any_state.downcast_mut::<G>())
|
|
.ok_or_else(|| anyhow!("no state of type {} exists", type_name::<G>()))
|
|
.unwrap()
|
|
}
|
|
|
|
/// Access the global of the given type mutably. A default value is assigned if a global of this type has not
|
|
/// yet been assigned.
|
|
pub fn default_global<G: Global + Default>(&mut self) -> &mut G {
|
|
let global_type = TypeId::of::<G>();
|
|
self.push_effect(Effect::NotifyGlobalObservers { global_type });
|
|
self.globals_by_type
|
|
.entry(global_type)
|
|
.or_insert_with(|| Box::<G>::default())
|
|
.downcast_mut::<G>()
|
|
.unwrap()
|
|
}
|
|
|
|
/// Sets the value of the global of the given type.
|
|
pub fn set_global<G: Global>(&mut self, global: G) {
|
|
let global_type = TypeId::of::<G>();
|
|
self.push_effect(Effect::NotifyGlobalObservers { global_type });
|
|
self.globals_by_type.insert(global_type, Box::new(global));
|
|
}
|
|
|
|
/// Clear all stored globals. Does not notify global observers.
|
|
#[cfg(any(test, feature = "test-support"))]
|
|
pub fn clear_globals(&mut self) {
|
|
self.globals_by_type.drain();
|
|
}
|
|
|
|
/// Remove the global of the given type from the app context. Does not notify global observers.
|
|
pub fn remove_global<G: Global>(&mut self) -> G {
|
|
let global_type = TypeId::of::<G>();
|
|
self.push_effect(Effect::NotifyGlobalObservers { global_type });
|
|
*self
|
|
.globals_by_type
|
|
.remove(&global_type)
|
|
.unwrap_or_else(|| panic!("no global added for {}", std::any::type_name::<G>()))
|
|
.downcast()
|
|
.unwrap()
|
|
}
|
|
|
|
/// Register a callback to be invoked when a global of the given type is updated.
|
|
pub fn observe_global<G: Global>(
|
|
&mut self,
|
|
mut f: impl FnMut(&mut Self) + 'static,
|
|
) -> Subscription {
|
|
let (subscription, activate) = self.global_observers.insert(
|
|
TypeId::of::<G>(),
|
|
Box::new(move |cx| {
|
|
f(cx);
|
|
true
|
|
}),
|
|
);
|
|
self.defer(move |_| activate());
|
|
subscription
|
|
}
|
|
|
|
/// Move the global of the given type to the stack.
|
|
pub(crate) fn lease_global<G: Global>(&mut self) -> GlobalLease<G> {
|
|
GlobalLease::new(
|
|
self.globals_by_type
|
|
.remove(&TypeId::of::<G>())
|
|
.ok_or_else(|| anyhow!("no global registered of type {}", type_name::<G>()))
|
|
.unwrap(),
|
|
)
|
|
}
|
|
|
|
/// Restore the global of the given type after it is moved to the stack.
|
|
pub(crate) fn end_global_lease<G: Global>(&mut self, lease: GlobalLease<G>) {
|
|
let global_type = TypeId::of::<G>();
|
|
self.push_effect(Effect::NotifyGlobalObservers { global_type });
|
|
self.globals_by_type.insert(global_type, lease.global);
|
|
}
|
|
|
|
pub(crate) fn new_view_observer(
|
|
&mut self,
|
|
key: TypeId,
|
|
value: NewViewListener,
|
|
) -> Subscription {
|
|
let (subscription, activate) = self.new_view_observers.insert(key, value);
|
|
activate();
|
|
subscription
|
|
}
|
|
/// Arrange for the given function to be invoked whenever a view of the specified type is created.
|
|
/// The function will be passed a mutable reference to the view along with an appropriate context.
|
|
pub fn observe_new_views<V: 'static>(
|
|
&mut self,
|
|
on_new: impl 'static + Fn(&mut V, &mut ViewContext<V>),
|
|
) -> Subscription {
|
|
self.new_view_observer(
|
|
TypeId::of::<V>(),
|
|
Box::new(move |any_view: AnyView, cx: &mut WindowContext| {
|
|
any_view
|
|
.downcast::<V>()
|
|
.unwrap()
|
|
.update(cx, |view_state, cx| {
|
|
on_new(view_state, cx);
|
|
})
|
|
}),
|
|
)
|
|
}
|
|
|
|
/// Observe the release of a model or view. The callback is invoked after the model or view
|
|
/// has no more strong references but before it has been dropped.
|
|
pub fn observe_release<E, T>(
|
|
&mut self,
|
|
handle: &E,
|
|
on_release: impl FnOnce(&mut T, &mut AppContext) + 'static,
|
|
) -> Subscription
|
|
where
|
|
E: Entity<T>,
|
|
T: 'static,
|
|
{
|
|
let (subscription, activate) = self.release_listeners.insert(
|
|
handle.entity_id(),
|
|
Box::new(move |entity, cx| {
|
|
let entity = entity.downcast_mut().expect("invalid entity type");
|
|
on_release(entity, cx)
|
|
}),
|
|
);
|
|
activate();
|
|
subscription
|
|
}
|
|
|
|
/// Register a callback to be invoked when a keystroke is received by the application
|
|
/// in any window. Note that this fires after all other action and event mechanisms have resolved
|
|
/// and that this API will not be invoked if the event's propagation is stopped.
|
|
pub fn observe_keystrokes(
|
|
&mut self,
|
|
f: impl FnMut(&KeystrokeEvent, &mut WindowContext) + 'static,
|
|
) -> Subscription {
|
|
fn inner(
|
|
keystroke_observers: &mut SubscriberSet<(), KeystrokeObserver>,
|
|
handler: KeystrokeObserver,
|
|
) -> Subscription {
|
|
let (subscription, activate) = keystroke_observers.insert((), handler);
|
|
activate();
|
|
subscription
|
|
}
|
|
inner(&mut self.keystroke_observers, Box::new(f))
|
|
}
|
|
|
|
/// Register key bindings.
|
|
pub fn bind_keys(&mut self, bindings: impl IntoIterator<Item = KeyBinding>) {
|
|
self.keymap.borrow_mut().add_bindings(bindings);
|
|
self.pending_effects.push_back(Effect::Refresh);
|
|
}
|
|
|
|
/// Clear all key bindings in the app.
|
|
pub fn clear_key_bindings(&mut self) {
|
|
self.keymap.borrow_mut().clear();
|
|
self.pending_effects.push_back(Effect::Refresh);
|
|
}
|
|
|
|
/// Register a global listener for actions invoked via the keyboard.
|
|
pub fn on_action<A: Action>(&mut self, listener: impl Fn(&A, &mut Self) + 'static) {
|
|
self.global_action_listeners
|
|
.entry(TypeId::of::<A>())
|
|
.or_default()
|
|
.push(Rc::new(move |action, phase, cx| {
|
|
if phase == DispatchPhase::Bubble {
|
|
let action = action.downcast_ref().unwrap();
|
|
listener(action, cx)
|
|
}
|
|
}));
|
|
}
|
|
|
|
/// Event handlers propagate events by default. Call this method to stop dispatching to
|
|
/// event handlers with a lower z-index (mouse) or higher in the tree (keyboard). This is
|
|
/// the opposite of [`Self::propagate`]. It's also possible to cancel a call to [`Self::propagate`] by
|
|
/// calling this method before effects are flushed.
|
|
pub fn stop_propagation(&mut self) {
|
|
self.propagate_event = false;
|
|
}
|
|
|
|
/// Action handlers stop propagation by default during the bubble phase of action dispatch
|
|
/// dispatching to action handlers higher in the element tree. This is the opposite of
|
|
/// [`Self::stop_propagation`]. It's also possible to cancel a call to [`Self::stop_propagation`] by calling
|
|
/// this method before effects are flushed.
|
|
pub fn propagate(&mut self) {
|
|
self.propagate_event = true;
|
|
}
|
|
|
|
/// Build an action from some arbitrary data, typically a keymap entry.
|
|
pub fn build_action(
|
|
&self,
|
|
name: &str,
|
|
data: Option<serde_json::Value>,
|
|
) -> Result<Box<dyn Action>> {
|
|
self.actions.build_action(name, data)
|
|
}
|
|
|
|
/// Get a list of all action names that have been registered.
|
|
/// in the application. Note that registration only allows for
|
|
/// actions to be built dynamically, and is unrelated to binding
|
|
/// actions in the element tree.
|
|
pub fn all_action_names(&self) -> &[SharedString] {
|
|
self.actions.all_action_names()
|
|
}
|
|
|
|
/// Register a callback to be invoked when the application is about to quit.
|
|
/// It is not possible to cancel the quit event at this point.
|
|
pub fn on_app_quit<Fut>(
|
|
&mut self,
|
|
mut on_quit: impl FnMut(&mut AppContext) -> Fut + 'static,
|
|
) -> Subscription
|
|
where
|
|
Fut: 'static + Future<Output = ()>,
|
|
{
|
|
let (subscription, activate) = self.quit_observers.insert(
|
|
(),
|
|
Box::new(move |cx| {
|
|
let future = on_quit(cx);
|
|
future.boxed_local()
|
|
}),
|
|
);
|
|
activate();
|
|
subscription
|
|
}
|
|
|
|
pub(crate) fn clear_pending_keystrokes(&mut self) {
|
|
for window in self.windows() {
|
|
window
|
|
.update(self, |_, cx| {
|
|
cx.window
|
|
.rendered_frame
|
|
.dispatch_tree
|
|
.clear_pending_keystrokes();
|
|
cx.window
|
|
.next_frame
|
|
.dispatch_tree
|
|
.clear_pending_keystrokes();
|
|
})
|
|
.ok();
|
|
}
|
|
}
|
|
|
|
/// Checks if the given action is bound in the current context, as defined by the app's current focus,
|
|
/// the bindings in the element tree, and any global action listeners.
|
|
pub fn is_action_available(&mut self, action: &dyn Action) -> bool {
|
|
let mut action_available = false;
|
|
if let Some(window) = self.active_window() {
|
|
if let Ok(window_action_available) =
|
|
window.update(self, |_, cx| cx.is_action_available(action))
|
|
{
|
|
action_available = window_action_available;
|
|
}
|
|
}
|
|
|
|
action_available
|
|
|| self
|
|
.global_action_listeners
|
|
.contains_key(&action.as_any().type_id())
|
|
}
|
|
|
|
/// Sets the menu bar for this application. This will replace any existing menu bar.
|
|
pub fn set_menus(&mut self, menus: Vec<Menu>) {
|
|
self.platform.set_menus(menus, &self.keymap.borrow());
|
|
}
|
|
|
|
/// Adds given path to the bottom of the list of recent paths for the application.
|
|
/// The list is usually shown on the application icon's context menu in the dock,
|
|
/// and allows to open the recent files via that context menu.
|
|
/// If the path is already in the list, it will be moved to the bottom of the list.
|
|
pub fn add_recent_document(&mut self, path: &Path) {
|
|
self.platform.add_recent_document(path);
|
|
}
|
|
|
|
/// Dispatch an action to the currently active window or global action handler
|
|
/// See [action::Action] for more information on how actions work
|
|
pub fn dispatch_action(&mut self, action: &dyn Action) {
|
|
if let Some(active_window) = self.active_window() {
|
|
active_window
|
|
.update(self, |_, cx| cx.dispatch_action(action.boxed_clone()))
|
|
.log_err();
|
|
} else {
|
|
self.dispatch_global_action(action);
|
|
}
|
|
}
|
|
|
|
fn dispatch_global_action(&mut self, action: &dyn Action) {
|
|
self.propagate_event = true;
|
|
|
|
if let Some(mut global_listeners) = self
|
|
.global_action_listeners
|
|
.remove(&action.as_any().type_id())
|
|
{
|
|
for listener in &global_listeners {
|
|
listener(action.as_any(), DispatchPhase::Capture, self);
|
|
if !self.propagate_event {
|
|
break;
|
|
}
|
|
}
|
|
|
|
global_listeners.extend(
|
|
self.global_action_listeners
|
|
.remove(&action.as_any().type_id())
|
|
.unwrap_or_default(),
|
|
);
|
|
|
|
self.global_action_listeners
|
|
.insert(action.as_any().type_id(), global_listeners);
|
|
}
|
|
|
|
if self.propagate_event {
|
|
if let Some(mut global_listeners) = self
|
|
.global_action_listeners
|
|
.remove(&action.as_any().type_id())
|
|
{
|
|
for listener in global_listeners.iter().rev() {
|
|
listener(action.as_any(), DispatchPhase::Bubble, self);
|
|
if !self.propagate_event {
|
|
break;
|
|
}
|
|
}
|
|
|
|
global_listeners.extend(
|
|
self.global_action_listeners
|
|
.remove(&action.as_any().type_id())
|
|
.unwrap_or_default(),
|
|
);
|
|
|
|
self.global_action_listeners
|
|
.insert(action.as_any().type_id(), global_listeners);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Is there currently something being dragged?
|
|
pub fn has_active_drag(&self) -> bool {
|
|
self.active_drag.is_some()
|
|
}
|
|
|
|
/// Set the prompt renderer for GPUI. This will replace the default or platform specific
|
|
/// prompts with this custom implementation.
|
|
pub fn set_prompt_builder(
|
|
&mut self,
|
|
renderer: impl Fn(
|
|
PromptLevel,
|
|
&str,
|
|
Option<&str>,
|
|
&[&str],
|
|
PromptHandle,
|
|
&mut WindowContext,
|
|
) -> RenderablePromptHandle
|
|
+ 'static,
|
|
) {
|
|
self.prompt_builder = Some(PromptBuilder::Custom(Box::new(renderer)))
|
|
}
|
|
}
|
|
|
|
impl Context for AppContext {
|
|
type Result<T> = T;
|
|
|
|
/// Build an entity that is owned by the application. The given function will be invoked with
|
|
/// a `ModelContext` and must return an object representing the entity. A `Model` handle will be returned,
|
|
/// which can be used to access the entity in a context.
|
|
fn new_model<T: 'static>(
|
|
&mut self,
|
|
build_model: impl FnOnce(&mut ModelContext<'_, T>) -> T,
|
|
) -> Model<T> {
|
|
self.update(|cx| {
|
|
let slot = cx.entities.reserve();
|
|
let entity = build_model(&mut ModelContext::new(cx, slot.downgrade()));
|
|
cx.entities.insert(slot, entity)
|
|
})
|
|
}
|
|
|
|
fn reserve_model<T: 'static>(&mut self) -> Self::Result<Reservation<T>> {
|
|
Reservation(self.entities.reserve())
|
|
}
|
|
|
|
fn insert_model<T: 'static>(
|
|
&mut self,
|
|
reservation: Reservation<T>,
|
|
build_model: impl FnOnce(&mut ModelContext<'_, T>) -> T,
|
|
) -> Self::Result<Model<T>> {
|
|
self.update(|cx| {
|
|
let slot = reservation.0;
|
|
let entity = build_model(&mut ModelContext::new(cx, slot.downgrade()));
|
|
cx.entities.insert(slot, entity)
|
|
})
|
|
}
|
|
|
|
/// Updates the entity referenced by the given model. The function is passed a mutable reference to the
|
|
/// entity along with a `ModelContext` for the entity.
|
|
fn update_model<T: 'static, R>(
|
|
&mut self,
|
|
model: &Model<T>,
|
|
update: impl FnOnce(&mut T, &mut ModelContext<'_, T>) -> R,
|
|
) -> R {
|
|
self.update(|cx| {
|
|
let mut entity = cx.entities.lease(model);
|
|
let result = update(&mut entity, &mut ModelContext::new(cx, model.downgrade()));
|
|
cx.entities.end_lease(entity);
|
|
result
|
|
})
|
|
}
|
|
|
|
fn read_model<T, R>(
|
|
&self,
|
|
handle: &Model<T>,
|
|
read: impl FnOnce(&T, &AppContext) -> R,
|
|
) -> Self::Result<R>
|
|
where
|
|
T: 'static,
|
|
{
|
|
let entity = self.entities.read(handle);
|
|
read(entity, self)
|
|
}
|
|
|
|
fn update_window<T, F>(&mut self, handle: AnyWindowHandle, update: F) -> Result<T>
|
|
where
|
|
F: FnOnce(AnyView, &mut WindowContext<'_>) -> T,
|
|
{
|
|
self.update(|cx| {
|
|
let mut window = cx
|
|
.windows
|
|
.get_mut(handle.id)
|
|
.ok_or_else(|| anyhow!("window not found"))?
|
|
.take()
|
|
.ok_or_else(|| anyhow!("window not found"))?;
|
|
|
|
let root_view = window.root_view.clone().unwrap();
|
|
let result = update(root_view, &mut WindowContext::new(cx, &mut window));
|
|
|
|
if window.removed {
|
|
cx.window_handles.remove(&handle.id);
|
|
cx.windows.remove(handle.id);
|
|
} else {
|
|
cx.windows
|
|
.get_mut(handle.id)
|
|
.ok_or_else(|| anyhow!("window not found"))?
|
|
.replace(window);
|
|
}
|
|
|
|
Ok(result)
|
|
})
|
|
}
|
|
|
|
fn read_window<T, R>(
|
|
&self,
|
|
window: &WindowHandle<T>,
|
|
read: impl FnOnce(View<T>, &AppContext) -> R,
|
|
) -> Result<R>
|
|
where
|
|
T: 'static,
|
|
{
|
|
let window = self
|
|
.windows
|
|
.get(window.id)
|
|
.ok_or_else(|| anyhow!("window not found"))?
|
|
.as_ref()
|
|
.unwrap();
|
|
|
|
let root_view = window.root_view.clone().unwrap();
|
|
let view = root_view
|
|
.downcast::<T>()
|
|
.map_err(|_| anyhow!("root view's type has changed"))?;
|
|
|
|
Ok(read(view, self))
|
|
}
|
|
}
|
|
|
|
/// These effects are processed at the end of each application update cycle.
|
|
pub(crate) enum Effect {
|
|
Notify {
|
|
emitter: EntityId,
|
|
},
|
|
Emit {
|
|
emitter: EntityId,
|
|
event_type: TypeId,
|
|
event: Box<dyn Any>,
|
|
},
|
|
Refresh,
|
|
NotifyGlobalObservers {
|
|
global_type: TypeId,
|
|
},
|
|
Defer {
|
|
callback: Box<dyn FnOnce(&mut AppContext) + 'static>,
|
|
},
|
|
}
|
|
|
|
/// Wraps a global variable value during `update_global` while the value has been moved to the stack.
|
|
pub(crate) struct GlobalLease<G: Global> {
|
|
global: Box<dyn Any>,
|
|
global_type: PhantomData<G>,
|
|
}
|
|
|
|
impl<G: Global> GlobalLease<G> {
|
|
fn new(global: Box<dyn Any>) -> Self {
|
|
GlobalLease {
|
|
global,
|
|
global_type: PhantomData,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<G: Global> Deref for GlobalLease<G> {
|
|
type Target = G;
|
|
|
|
fn deref(&self) -> &Self::Target {
|
|
self.global.downcast_ref().unwrap()
|
|
}
|
|
}
|
|
|
|
impl<G: Global> DerefMut for GlobalLease<G> {
|
|
fn deref_mut(&mut self) -> &mut Self::Target {
|
|
self.global.downcast_mut().unwrap()
|
|
}
|
|
}
|
|
|
|
/// Contains state associated with an active drag operation, started by dragging an element
|
|
/// within the window or by dragging into the app from the underlying platform.
|
|
pub struct AnyDrag {
|
|
/// The view used to render this drag
|
|
pub view: AnyView,
|
|
|
|
/// The value of the dragged item, to be dropped
|
|
pub value: Box<dyn Any>,
|
|
|
|
/// This is used to render the dragged item in the same place
|
|
/// on the original element that the drag was initiated
|
|
pub cursor_offset: Point<Pixels>,
|
|
}
|
|
|
|
/// Contains state associated with a tooltip. You'll only need this struct if you're implementing
|
|
/// tooltip behavior on a custom element. Otherwise, use [Div::tooltip].
|
|
#[derive(Clone)]
|
|
pub struct AnyTooltip {
|
|
/// The view used to display the tooltip
|
|
pub view: AnyView,
|
|
|
|
/// The absolute position of the mouse when the tooltip was deployed.
|
|
pub mouse_position: Point<Pixels>,
|
|
}
|
|
|
|
/// A keystroke event, and potentially the associated action
|
|
#[derive(Debug)]
|
|
pub struct KeystrokeEvent {
|
|
/// The keystroke that occurred
|
|
pub keystroke: Keystroke,
|
|
|
|
/// The action that was resolved for the keystroke, if any
|
|
pub action: Option<Box<dyn Action>>,
|
|
}
|