zed/crates/gpui/src
Antonio Scandurra bed94455b9 Avoid calling focus_in when creating window
This is redundant because when creating a window we will receive
an activation event if the window was effectively focused. And if
it wasn't, we shouldn't call `focus_in`.
2023-04-17 11:57:51 +02:00
..
app WIP: force using (at least) a window context to update views 2023-04-14 17:08:13 +02:00
elements WIP: force using (at least) a window context to update views 2023-04-14 17:08:13 +02:00
keymap_matcher Bound the search range for the keybindings by the highest handler path 2023-03-10 12:12:32 -08:00
platform WIP 2023-04-08 08:01:05 -06:00
presenter WIP - adds platform APIs for checking the top most window 2023-01-25 09:10:35 -08:00
scene WIP 2023-04-12 10:07:17 -06:00
views WIP 2023-04-12 12:13:35 -06:00
app.rs Avoid calling focus_in when creating window 2023-04-17 11:57:51 +02:00
assets.rs Add png image loading to gpui 2023-03-06 14:26:32 -08:00
clipboard.rs
color.rs
elements.rs Fix most of the warnings 2023-04-14 10:51:53 +02:00
executor.rs Merge branch 'main' into randomized-tests-operation-script 2023-04-10 08:45:22 +02:00
font_cache.rs Don't make fonts::Features Copy 2023-03-17 13:54:56 +01:00
fonts.rs Avoid storing fonts::Features in TextStyle 2023-03-17 15:12:02 +01:00
geometry.rs
gpui.rs WIP 2023-04-12 12:13:35 -06:00
image_data.rs
json.rs
keymap_matcher.rs Remove comment 2023-02-23 14:24:53 -08:00
platform.rs Open a new window when activating Zed from the dock w/ no windows open 2023-03-29 17:24:44 -07:00
scene.rs WIP 2023-04-11 18:21:56 -06:00
test.rs Fix formatting for the entire workspace 2023-04-14 12:08:33 +02:00
text_layout.rs WIP 2023-04-11 18:21:56 -06:00
util.rs
views.rs Merge MutableAppContext into AppContext 2023-04-06 15:49:03 -06:00