zed/crates/assets/src/assets.rs
Max Brunsfeld c065f283aa Move assets to their own crate, load keymaps in vim tests
Also, move assets folder to the top-level.

Co-authored-by: Keith Simmons <keith@zed.dev>
2022-04-11 15:54:52 -07:00

21 lines
556 B
Rust

use anyhow::{anyhow, Result};
use gpui::AssetSource;
use rust_embed::RustEmbed;
#[derive(RustEmbed)]
#[folder = "../../assets"]
#[exclude = "*.DS_Store"]
pub struct Assets;
impl AssetSource for Assets {
fn load(&self, path: &str) -> Result<std::borrow::Cow<[u8]>> {
Self::get(path)
.map(|f| f.data)
.ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
}
fn list(&self, path: &str) -> Vec<std::borrow::Cow<'static, str>> {
Self::iter().filter(|p| p.starts_with(path)).collect()
}
}