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95 lines
3 KiB
Rust
95 lines
3 KiB
Rust
use proc_macro::TokenStream;
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use quote::quote;
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use syn::{parse_macro_input, DeriveInput, GenericParam};
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pub fn derive_element(input: TokenStream) -> TokenStream {
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let ast = parse_macro_input!(input as DeriveInput);
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let type_name = ast.ident;
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let mut state_type = quote! { () };
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for param in &ast.generics.params {
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if let GenericParam::Type(type_param) = param {
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let type_ident = &type_param.ident;
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state_type = quote! {#type_ident};
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break;
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}
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}
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let attrs = &ast.attrs;
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for attr in attrs {
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if attr.path.is_ident("element") {
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match attr.parse_meta() {
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Ok(syn::Meta::List(i)) => {
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for nested_meta in i.nested {
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if let syn::NestedMeta::Meta(syn::Meta::NameValue(nv)) = nested_meta {
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if nv.path.is_ident("view_state") {
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if let syn::Lit::Str(lit_str) = nv.lit {
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state_type = lit_str.value().parse().unwrap();
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}
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}
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}
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}
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}
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_ => (),
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}
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}
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}
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let (impl_generics, ty_generics, where_clause) = ast.generics.split_for_impl();
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let gen = quote! {
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impl #impl_generics gpui2::IntoAnyElement<#state_type> for #type_name #ty_generics
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#where_clause
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{
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fn into_any(self) -> gpui2::AnyElement<#state_type> {
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gpui2::AnyElement::new(self)
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}
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}
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impl #impl_generics gpui2::Element for #type_name #ty_generics
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#where_clause
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{
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type ViewState = #state_type;
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type ElementState = gpui2::AnyElement<#state_type>;
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fn id(&self) -> Option<gpui2::ElementId> {
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None
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}
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fn initialize(
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&mut self,
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view_state: &mut Self::ViewState,
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_: Option<Self::ElementState>,
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cx: &mut gpui2::ViewContext<Self::ViewState>
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) -> Self::ElementState {
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use gpui2::IntoAnyElement;
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let mut element = self.render(view_state, cx).into_any();
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element.initialize(view_state, cx);
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element
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}
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fn layout(
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&mut self,
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view_state: &mut Self::ViewState,
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rendered_element: &mut Self::ElementState,
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cx: &mut gpui2::ViewContext<Self::ViewState>,
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) -> gpui2::LayoutId {
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rendered_element.layout(view_state, cx)
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}
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fn paint(
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&mut self,
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bounds: gpui2::Bounds<gpui2::Pixels>,
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view_state: &mut Self::ViewState,
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rendered_element: &mut Self::ElementState,
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cx: &mut gpui2::ViewContext<Self::ViewState>,
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) {
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rendered_element.paint(view_state, cx)
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}
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}
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};
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gen.into()
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}
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