zed/crates/storybook2/src/assets.rs
2023-11-06 11:50:33 -07:00

30 lines
765 B
Rust

use std::borrow::Cow;
use anyhow::{anyhow, Result};
use gpui::{AssetSource, SharedString};
use rust_embed::RustEmbed;
#[derive(RustEmbed)]
#[folder = "../../assets"]
#[include = "fonts/**/*"]
#[include = "icons/**/*"]
#[include = "themes/**/*"]
#[include = "sounds/**/*"]
#[include = "*.md"]
#[exclude = "*.DS_Store"]
pub struct Assets;
impl AssetSource for Assets {
fn load(&self, path: &str) -> Result<Cow<[u8]>> {
Self::get(path)
.map(|f| f.data)
.ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
}
fn list(&self, path: &str) -> Result<Vec<SharedString>> {
Ok(Self::iter()
.filter(|p| p.starts_with(path))
.map(SharedString::from)
.collect())
}
}