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6a4cd53fd8
Similar to #20826 but keeps the Swift implementation. There were quite a few changes in the `call` crate, and so that code now has two variants. Closes #13714 Release Notes: - Added preliminary Linux support for voice chat and viewing screenshares. --------- Co-authored-by: Kirill Bulatov <mail4score@gmail.com> Co-authored-by: Kirill Bulatov <kirill@zed.dev> Co-authored-by: Mikayla <mikayla@zed.dev>
138 lines
3.1 KiB
Protocol Buffer
138 lines
3.1 KiB
Protocol Buffer
syntax = "proto3";
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package livekit;
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option go_package = "github.com/livekit/protocol/livekit";
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option csharp_namespace = "LiveKit.Proto";
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option ruby_package = "LiveKit::Proto";
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// internal protos, not exposed to clients
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import "livekit_models.proto";
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import "livekit_rtc.proto";
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import "livekit_room.proto";
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enum NodeType {
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SERVER = 0;
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CONTROLLER = 1;
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MEDIA = 2;
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TURN = 4;
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}
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enum NodeState {
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STARTING_UP = 0;
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SERVING = 1;
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SHUTTING_DOWN = 2;
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}
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message Node {
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string id = 1;
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string ip = 2;
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uint32 num_cpus = 3;
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NodeStats stats = 4;
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NodeType type = 5;
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NodeState state = 6;
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string region = 7;
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}
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message NodeStats {
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// when server was started
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int64 started_at = 1;
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// when server last reported its status
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int64 updated_at = 2;
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// room
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int32 num_rooms = 3;
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int32 num_clients = 4;
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int32 num_tracks_in = 5;
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int32 num_tracks_out = 6;
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// packet
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uint64 bytes_in = 7;
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uint64 bytes_out = 8;
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uint64 packets_in = 9;
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uint64 packets_out = 10;
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uint64 nack_total = 11;
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float bytes_in_per_sec = 12;
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float bytes_out_per_sec = 13;
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float packets_in_per_sec = 14;
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float packets_out_per_sec = 15;
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float nack_per_sec = 16;
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// system
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uint32 num_cpus = 17;
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float load_avg_last1min = 18;
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float load_avg_last5min = 19;
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float load_avg_last15min = 20;
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float cpu_load = 21;
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uint32 sys_packets_out = 28;
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uint32 sys_packets_dropped = 29;
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float sys_packets_out_per_sec = 30;
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float sys_packets_dropped_per_sec = 31;
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float sys_packets_dropped_pct_per_sec = 32;
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// retransmissions
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uint64 retransmit_bytes_out = 22;
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uint64 retransmit_packets_out = 23;
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float retransmit_bytes_out_per_sec = 24;
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float retransmit_packets_out_per_sec = 25;
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// participant joins
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uint64 participant_join = 26;
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float participant_join_per_sec = 27;
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}
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// message to RTC nodes
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message RTCNodeMessage {
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string participant_key = 1;
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int64 sender_time = 11;
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string connection_id = 13;
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oneof message {
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StartSession start_session = 2;
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SignalRequest request = 3;
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// internal messages
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RoomParticipantIdentity remove_participant = 4;
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MuteRoomTrackRequest mute_track = 5;
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UpdateParticipantRequest update_participant = 6;
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DeleteRoomRequest delete_room = 7;
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UpdateSubscriptionsRequest update_subscriptions = 8;
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SendDataRequest send_data = 9;
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UpdateRoomMetadataRequest update_room_metadata = 10;
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KeepAlive keep_alive = 12;
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}
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}
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// message to Signal nodes
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message SignalNodeMessage {
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string connection_id = 1;
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oneof message {
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SignalResponse response = 2;
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EndSession end_session = 3;
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}
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}
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message StartSession {
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string room_name = 1;
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string identity = 2;
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string connection_id = 3;
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// if a client is reconnecting (i.e. resume instead of restart)
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bool reconnect = 4;
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bool auto_subscribe = 9;
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bool hidden = 10;
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ClientInfo client = 11;
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bool recorder = 12;
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string name = 13;
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// A user's ClaimGrants serialized in JSON
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string grants_json = 14;
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bool adaptive_stream = 15;
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//if reconnect, client will set current sid
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string participant_id = 16;
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}
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message EndSession {
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}
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message RemoveParticipant {
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string participant_id = 1;
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}
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message KeepAlive {
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}
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