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I added `newest_adjusted` recently and now just bumped into the old code that didn't use it. Release Notes: - N/A
88 lines
2.8 KiB
Rust
88 lines
2.8 KiB
Rust
use crate::Editor;
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use gpui::{Task as AsyncTask, WindowContext};
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use project::Location;
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use task::{TaskContext, TaskVariables, VariableName};
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use text::{ToOffset, ToPoint};
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use workspace::Workspace;
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fn task_context_with_editor(
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editor: &mut Editor,
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cx: &mut WindowContext<'_>,
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) -> AsyncTask<Option<TaskContext>> {
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let Some(project) = editor.project.clone() else {
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return AsyncTask::ready(None);
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};
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let (selection, buffer, editor_snapshot) = {
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let selection = editor.selections.newest_adjusted(cx);
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let Some((buffer, _, _)) = editor
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.buffer()
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.read(cx)
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.point_to_buffer_offset(selection.start, cx)
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else {
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return AsyncTask::ready(None);
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};
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let snapshot = editor.snapshot(cx);
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(selection, buffer, snapshot)
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};
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let selection_range = selection.range();
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let start = editor_snapshot
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.display_snapshot
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.buffer_snapshot
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.anchor_after(selection_range.start)
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.text_anchor;
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let end = editor_snapshot
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.display_snapshot
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.buffer_snapshot
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.anchor_after(selection_range.end)
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.text_anchor;
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let location = Location {
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buffer,
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range: start..end,
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};
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let captured_variables = {
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let mut variables = TaskVariables::default();
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let buffer = location.buffer.read(cx);
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let buffer_id = buffer.remote_id();
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let snapshot = buffer.snapshot();
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let starting_point = location.range.start.to_point(&snapshot);
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let starting_offset = starting_point.to_offset(&snapshot);
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for (_, tasks) in editor
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.tasks
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.range((buffer_id, 0)..(buffer_id, starting_point.row + 1))
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{
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if !tasks
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.context_range
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.contains(&crate::BufferOffset(starting_offset))
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{
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continue;
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}
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for (capture_name, value) in tasks.extra_variables.iter() {
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variables.insert(
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VariableName::Custom(capture_name.to_owned().into()),
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value.clone(),
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);
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}
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}
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variables
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};
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let context_task = project.update(cx, |project, cx| {
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project.task_context_for_location(captured_variables, location.clone(), cx)
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});
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cx.spawn(|_| context_task)
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}
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pub fn task_context(workspace: &Workspace, cx: &mut WindowContext<'_>) -> AsyncTask<TaskContext> {
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let Some(editor) = workspace
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.active_item(cx)
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.and_then(|item| item.act_as::<Editor>(cx))
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else {
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return AsyncTask::ready(TaskContext::default());
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};
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editor.update(cx, |editor, cx| {
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let context_task = task_context_with_editor(editor, cx);
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cx.background_executor()
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.spawn(async move { context_task.await.unwrap_or_default() })
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})
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}
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