zed/crates/gpui
Antonio Scandurra f69bd0e327 Snap icon sprites to pixel grid
This should resolve some rendering artifacts potentially caused by
floating point errors when sampling the texture. It should also lead
to crisper images when icons are rendered midway through a pixel.
2022-03-28 11:52:13 +02:00
..
examples Make all HighlightStyle properties optional 2022-03-15 10:39:43 +01:00
grammars/context-predicate Use Rust 2021 edition in all crates 2022-01-26 12:50:31 -08:00
src Snap icon sprites to pixel grid 2022-03-28 11:52:13 +02:00
build.rs Move all crates to a top-level crates folder 2021-10-04 13:22:21 -06:00
Cargo.toml Send websocket pings from both the client and the server 2022-03-04 15:21:18 -08:00