mirror of
https://github.com/zed-industries/zed.git
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3eee282a6b
* Use a single row, instead of centering the search bar within a double-row toolbar. * Search query controls on the left, navigation on the right * Semantic is the final mode, for greater stability between buffer and project search. * Prevent query editor from moving when toggling path filters
301 lines
9.3 KiB
Rust
301 lines
9.3 KiB
Rust
use crate::ItemHandle;
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use gpui::{
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elements::*, AnyElement, AnyViewHandle, AppContext, Entity, View, ViewContext, ViewHandle,
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WindowContext,
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};
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pub trait ToolbarItemView: View {
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fn set_active_pane_item(
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&mut self,
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active_pane_item: Option<&dyn crate::ItemHandle>,
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cx: &mut ViewContext<Self>,
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) -> ToolbarItemLocation;
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fn location_for_event(
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&self,
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_event: &Self::Event,
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current_location: ToolbarItemLocation,
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_cx: &AppContext,
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) -> ToolbarItemLocation {
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current_location
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}
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fn pane_focus_update(&mut self, _pane_focused: bool, _cx: &mut ViewContext<Self>) {}
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/// Number of times toolbar's height will be repeated to get the effective height.
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/// Useful when multiple rows one under each other are needed.
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/// The rows have the same width and act as a whole when reacting to resizes and similar events.
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fn row_count(&self, _cx: &ViewContext<Self>) -> usize {
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1
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}
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}
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trait ToolbarItemViewHandle {
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fn id(&self) -> usize;
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fn as_any(&self) -> &AnyViewHandle;
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fn set_active_pane_item(
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&self,
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active_pane_item: Option<&dyn ItemHandle>,
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cx: &mut WindowContext,
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) -> ToolbarItemLocation;
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fn focus_changed(&mut self, pane_focused: bool, cx: &mut WindowContext);
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fn row_count(&self, cx: &WindowContext) -> usize;
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}
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#[derive(Copy, Clone, Debug, PartialEq)]
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pub enum ToolbarItemLocation {
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Hidden,
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PrimaryLeft { flex: Option<(f32, bool)> },
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PrimaryRight { flex: Option<(f32, bool)> },
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Secondary,
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}
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pub struct Toolbar {
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active_item: Option<Box<dyn ItemHandle>>,
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hidden: bool,
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can_navigate: bool,
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items: Vec<(Box<dyn ToolbarItemViewHandle>, ToolbarItemLocation)>,
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}
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impl Entity for Toolbar {
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type Event = ();
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}
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impl View for Toolbar {
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fn ui_name() -> &'static str {
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"Toolbar"
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}
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fn render(&mut self, cx: &mut ViewContext<Self>) -> AnyElement<Self> {
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let theme = &theme::current(cx).workspace.toolbar;
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let mut primary_left_items = Vec::new();
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let mut primary_right_items = Vec::new();
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let mut secondary_item = None;
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let spacing = theme.item_spacing;
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let mut primary_items_row_count = 1;
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for (item, position) in &self.items {
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match *position {
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ToolbarItemLocation::Hidden => {}
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ToolbarItemLocation::PrimaryLeft { flex } => {
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primary_items_row_count = primary_items_row_count.max(item.row_count(cx));
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let left_item = ChildView::new(item.as_any(), cx).aligned();
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if let Some((flex, expanded)) = flex {
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primary_left_items.push(left_item.flex(flex, expanded).into_any());
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} else {
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primary_left_items.push(left_item.into_any());
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}
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}
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ToolbarItemLocation::PrimaryRight { flex } => {
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primary_items_row_count = primary_items_row_count.max(item.row_count(cx));
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let right_item = ChildView::new(item.as_any(), cx).aligned().flex_float();
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if let Some((flex, expanded)) = flex {
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primary_right_items.push(right_item.flex(flex, expanded).into_any());
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} else {
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primary_right_items.push(right_item.into_any());
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}
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}
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ToolbarItemLocation::Secondary => {
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secondary_item = Some(
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ChildView::new(item.as_any(), cx)
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.constrained()
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.with_height(theme.height * item.row_count(cx) as f32)
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.into_any(),
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);
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}
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}
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}
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let container_style = theme.container;
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let height = theme.height * primary_items_row_count as f32;
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let mut primary_items = Flex::row().with_spacing(spacing);
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primary_items.extend(primary_left_items);
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primary_items.extend(primary_right_items);
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let mut toolbar = Flex::column();
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if !primary_items.is_empty() {
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toolbar.add_child(primary_items.constrained().with_height(height));
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}
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if let Some(secondary_item) = secondary_item {
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toolbar.add_child(secondary_item);
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}
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if toolbar.is_empty() {
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toolbar.into_any_named("toolbar")
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} else {
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toolbar
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.contained()
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.with_style(container_style)
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.into_any_named("toolbar")
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}
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}
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}
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// <<<<<<< HEAD
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// =======
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// #[allow(clippy::too_many_arguments)]
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// fn nav_button<A: Action, F: 'static + Fn(&mut Toolbar, &mut ViewContext<Toolbar>)>(
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// svg_path: &'static str,
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// style: theme::Interactive<theme::IconButton>,
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// nav_button_height: f32,
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// tooltip_style: TooltipStyle,
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// enabled: bool,
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// spacing: f32,
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// on_click: F,
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// tooltip_action: A,
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// action_name: &'static str,
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// cx: &mut ViewContext<Toolbar>,
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// ) -> AnyElement<Toolbar> {
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// MouseEventHandler::new::<A, _>(0, cx, |state, _| {
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// let style = if enabled {
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// style.style_for(state)
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// } else {
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// style.disabled_style()
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// };
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// Svg::new(svg_path)
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// .with_color(style.color)
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// .constrained()
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// .with_width(style.icon_width)
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// .aligned()
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// .contained()
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// .with_style(style.container)
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// .constrained()
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// .with_width(style.button_width)
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// .with_height(nav_button_height)
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// .aligned()
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// .top()
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// })
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// .with_cursor_style(if enabled {
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// CursorStyle::PointingHand
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// } else {
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// CursorStyle::default()
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// })
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// .on_click(MouseButton::Left, move |_, toolbar, cx| {
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// on_click(toolbar, cx)
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// })
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// .with_tooltip::<A>(
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// 0,
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// action_name,
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// Some(Box::new(tooltip_action)),
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// tooltip_style,
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// cx,
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// )
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// .contained()
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// .with_margin_right(spacing)
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// .into_any_named("nav button")
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// }
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// >>>>>>> 139cbbfd3aebd0863a7d51b0c12d748764cf0b2e
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impl Toolbar {
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pub fn new() -> Self {
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Self {
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active_item: None,
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items: Default::default(),
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hidden: false,
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can_navigate: true,
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}
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}
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pub fn set_can_navigate(&mut self, can_navigate: bool, cx: &mut ViewContext<Self>) {
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self.can_navigate = can_navigate;
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cx.notify();
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}
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pub fn add_item<T>(&mut self, item: ViewHandle<T>, cx: &mut ViewContext<Self>)
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where
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T: 'static + ToolbarItemView,
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{
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let location = item.set_active_pane_item(self.active_item.as_deref(), cx);
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cx.subscribe(&item, |this, item, event, cx| {
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if let Some((_, current_location)) =
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this.items.iter_mut().find(|(i, _)| i.id() == item.id())
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{
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let new_location = item
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.read(cx)
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.location_for_event(event, *current_location, cx);
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if new_location != *current_location {
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*current_location = new_location;
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cx.notify();
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}
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}
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})
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.detach();
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self.items.push((Box::new(item), location));
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cx.notify();
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}
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pub fn set_active_item(&mut self, item: Option<&dyn ItemHandle>, cx: &mut ViewContext<Self>) {
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self.active_item = item.map(|item| item.boxed_clone());
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self.hidden = self
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.active_item
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.as_ref()
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.map(|item| !item.show_toolbar(cx))
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.unwrap_or(false);
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for (toolbar_item, current_location) in self.items.iter_mut() {
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let new_location = toolbar_item.set_active_pane_item(item, cx);
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if new_location != *current_location {
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*current_location = new_location;
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cx.notify();
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}
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}
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}
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pub fn focus_changed(&mut self, focused: bool, cx: &mut ViewContext<Self>) {
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for (toolbar_item, _) in self.items.iter_mut() {
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toolbar_item.focus_changed(focused, cx);
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}
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}
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pub fn item_of_type<T: ToolbarItemView>(&self) -> Option<ViewHandle<T>> {
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self.items
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.iter()
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.find_map(|(item, _)| item.as_any().clone().downcast())
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}
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pub fn hidden(&self) -> bool {
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self.hidden
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}
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}
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impl<T: ToolbarItemView> ToolbarItemViewHandle for ViewHandle<T> {
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fn id(&self) -> usize {
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self.id()
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}
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fn as_any(&self) -> &AnyViewHandle {
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self
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}
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fn set_active_pane_item(
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&self,
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active_pane_item: Option<&dyn ItemHandle>,
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cx: &mut WindowContext,
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) -> ToolbarItemLocation {
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self.update(cx, |this, cx| {
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this.set_active_pane_item(active_pane_item, cx)
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})
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}
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fn focus_changed(&mut self, pane_focused: bool, cx: &mut WindowContext) {
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self.update(cx, |this, cx| {
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this.pane_focus_update(pane_focused, cx);
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cx.notify();
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});
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}
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fn row_count(&self, cx: &WindowContext) -> usize {
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self.read_with(cx, |this, cx| this.row_count(cx))
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}
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}
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impl From<&dyn ToolbarItemViewHandle> for AnyViewHandle {
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fn from(val: &dyn ToolbarItemViewHandle) -> Self {
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val.as_any().clone()
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}
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}
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