zed/crates/editor/src/element.rs
Nathan Sobo d3f28166cb Rename buffer crate to text and name its entrypoint after the crate
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:26:12 -07:00

1196 lines
43 KiB
Rust

use super::{
DisplayPoint, DisplayRow, Editor, EditorMode, EditorSettings, EditorStyle, Input, Scroll,
Select, SelectPhase, Snapshot, SoftWrap, MAX_LINE_LEN,
};
use clock::ReplicaId;
use gpui::{
color::Color,
geometry::{
rect::RectF,
vector::{vec2f, Vector2F},
PathBuilder,
},
json::{self, ToJson},
keymap::Keystroke,
text_layout::{self, RunStyle, TextLayoutCache},
AppContext, Axis, Border, Element, Event, EventContext, FontCache, LayoutContext,
MutableAppContext, PaintContext, Quad, Scene, SizeConstraint, ViewContext, WeakViewHandle,
};
use json::json;
use language::Chunk;
use smallvec::SmallVec;
use std::{
cmp::{self, Ordering},
collections::{BTreeMap, HashMap},
fmt::Write,
ops::Range,
};
use theme::BlockStyle;
pub struct EditorElement {
view: WeakViewHandle<Editor>,
settings: EditorSettings,
}
impl EditorElement {
pub fn new(view: WeakViewHandle<Editor>, settings: EditorSettings) -> Self {
Self { view, settings }
}
fn view<'a>(&self, cx: &'a AppContext) -> &'a Editor {
self.view.upgrade(cx).unwrap().read(cx)
}
fn update_view<F, T>(&self, cx: &mut MutableAppContext, f: F) -> T
where
F: FnOnce(&mut Editor, &mut ViewContext<Editor>) -> T,
{
self.view.upgrade(cx).unwrap().update(cx, f)
}
fn snapshot(&self, cx: &mut MutableAppContext) -> Snapshot {
self.update_view(cx, |view, cx| view.snapshot(cx))
}
fn mouse_down(
&self,
position: Vector2F,
alt: bool,
shift: bool,
mut click_count: usize,
layout: &mut LayoutState,
paint: &mut PaintState,
cx: &mut EventContext,
) -> bool {
if paint.gutter_bounds.contains_point(position) {
click_count = 3; // Simulate triple-click when clicking the gutter to select lines
} else if !paint.text_bounds.contains_point(position) {
return false;
}
let snapshot = self.snapshot(cx.app);
let (position, overshoot) = paint.point_for_position(&snapshot, layout, position);
if shift && alt {
cx.dispatch_action(Select(SelectPhase::BeginColumnar {
position,
overshoot,
}));
} else if shift {
cx.dispatch_action(Select(SelectPhase::Extend {
position,
click_count,
}));
} else {
cx.dispatch_action(Select(SelectPhase::Begin {
position,
add: alt,
click_count,
}));
}
true
}
fn mouse_up(&self, _position: Vector2F, cx: &mut EventContext) -> bool {
if self.view(cx.app.as_ref()).is_selecting() {
cx.dispatch_action(Select(SelectPhase::End));
true
} else {
false
}
}
fn mouse_dragged(
&self,
position: Vector2F,
layout: &mut LayoutState,
paint: &mut PaintState,
cx: &mut EventContext,
) -> bool {
let view = self.view(cx.app.as_ref());
if view.is_selecting() {
let rect = paint.text_bounds;
let mut scroll_delta = Vector2F::zero();
let vertical_margin = layout.line_height.min(rect.height() / 3.0);
let top = rect.origin_y() + vertical_margin;
let bottom = rect.lower_left().y() - vertical_margin;
if position.y() < top {
scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
}
if position.y() > bottom {
scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
}
let horizontal_margin = layout.line_height.min(rect.width() / 3.0);
let left = rect.origin_x() + horizontal_margin;
let right = rect.upper_right().x() - horizontal_margin;
if position.x() < left {
scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
left - position.x(),
))
}
if position.x() > right {
scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
position.x() - right,
))
}
let font_cache = cx.font_cache.clone();
let text_layout_cache = cx.text_layout_cache.clone();
let snapshot = self.snapshot(cx.app);
let (position, overshoot) = paint.point_for_position(&snapshot, layout, position);
cx.dispatch_action(Select(SelectPhase::Update {
position,
overshoot,
scroll_position: (snapshot.scroll_position() + scroll_delta).clamp(
Vector2F::zero(),
layout.scroll_max(&font_cache, &text_layout_cache),
),
}));
true
} else {
false
}
}
fn key_down(&self, chars: &str, keystroke: &Keystroke, cx: &mut EventContext) -> bool {
let view = self.view.upgrade(cx.app).unwrap();
if view.is_focused(cx.app) {
if chars.is_empty() {
false
} else {
if chars.chars().any(|c| c.is_control()) || keystroke.cmd || keystroke.ctrl {
false
} else {
cx.dispatch_action(Input(chars.to_string()));
true
}
}
} else {
false
}
}
fn scroll(
&self,
position: Vector2F,
mut delta: Vector2F,
precise: bool,
layout: &mut LayoutState,
paint: &mut PaintState,
cx: &mut EventContext,
) -> bool {
if !paint.bounds.contains_point(position) {
return false;
}
let snapshot = self.snapshot(cx.app);
let font_cache = &cx.font_cache;
let layout_cache = &cx.text_layout_cache;
let max_glyph_width = layout.em_width;
if !precise {
delta *= vec2f(max_glyph_width, layout.line_height);
}
let scroll_position = snapshot.scroll_position();
let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
let y = (scroll_position.y() * layout.line_height - delta.y()) / layout.line_height;
let scroll_position = vec2f(x, y).clamp(
Vector2F::zero(),
layout.scroll_max(font_cache, layout_cache),
);
cx.dispatch_action(Scroll(scroll_position));
true
}
fn paint_background(
&self,
gutter_bounds: RectF,
text_bounds: RectF,
layout: &LayoutState,
cx: &mut PaintContext,
) {
let bounds = gutter_bounds.union_rect(text_bounds);
let scroll_top = layout.snapshot.scroll_position().y() * layout.line_height;
let start_row = layout.snapshot.scroll_position().y() as u32;
let editor = self.view(cx.app);
let style = &self.settings.style;
cx.scene.push_quad(Quad {
bounds: gutter_bounds,
background: Some(style.gutter_background),
border: Border::new(0., Color::transparent_black()),
corner_radius: 0.,
});
cx.scene.push_quad(Quad {
bounds: text_bounds,
background: Some(style.background),
border: Border::new(0., Color::transparent_black()),
corner_radius: 0.,
});
if let EditorMode::Full = editor.mode {
let mut active_rows = layout.active_rows.iter().peekable();
while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
let mut end_row = *start_row;
while active_rows.peek().map_or(false, |r| {
*r.0 == end_row + 1 && r.1 == contains_non_empty_selection
}) {
active_rows.next().unwrap();
end_row += 1;
}
if !contains_non_empty_selection {
let origin = vec2f(
bounds.origin_x(),
bounds.origin_y() + (layout.line_height * *start_row as f32) - scroll_top,
);
let size = vec2f(
bounds.width(),
layout.line_height * (end_row - start_row + 1) as f32,
);
cx.scene.push_quad(Quad {
bounds: RectF::new(origin, size),
background: Some(style.active_line_background),
border: Border::default(),
corner_radius: 0.,
});
}
}
if let Some(highlighted_row) = layout.highlighted_row {
let origin = vec2f(
bounds.origin_x(),
bounds.origin_y() + (layout.line_height * highlighted_row as f32) - scroll_top,
);
let size = vec2f(bounds.width(), layout.line_height);
cx.scene.push_quad(Quad {
bounds: RectF::new(origin, size),
background: Some(style.highlighted_line_background),
border: Border::default(),
corner_radius: 0.,
});
}
}
// Draw block backgrounds
for (ixs, block_style) in &layout.block_layouts {
let row = start_row + ixs.start;
let offset = vec2f(0., row as f32 * layout.line_height - scroll_top);
let height = ixs.len() as f32 * layout.line_height;
cx.scene.push_quad(Quad {
bounds: RectF::new(
text_bounds.origin() + offset,
vec2f(text_bounds.width(), height),
),
background: block_style.background,
border: block_style
.border
.map_or(Default::default(), |color| Border {
width: 1.,
color,
overlay: true,
top: true,
right: false,
bottom: true,
left: false,
}),
corner_radius: 0.,
});
cx.scene.push_quad(Quad {
bounds: RectF::new(
gutter_bounds.origin() + offset,
vec2f(gutter_bounds.width(), height),
),
background: block_style.gutter_background,
border: block_style
.gutter_border
.map_or(Default::default(), |color| Border {
width: 1.,
color,
overlay: true,
top: true,
right: false,
bottom: true,
left: false,
}),
corner_radius: 0.,
});
}
}
fn paint_gutter(
&mut self,
bounds: RectF,
visible_bounds: RectF,
layout: &LayoutState,
cx: &mut PaintContext,
) {
let scroll_top = layout.snapshot.scroll_position().y() * layout.line_height;
for (ix, line) in layout.line_number_layouts.iter().enumerate() {
if let Some(line) = line {
let line_origin = bounds.origin()
+ vec2f(
bounds.width() - line.width() - layout.gutter_padding,
ix as f32 * layout.line_height - (scroll_top % layout.line_height),
);
line.paint(line_origin, visible_bounds, layout.line_height, cx);
}
}
}
fn paint_text(
&mut self,
bounds: RectF,
visible_bounds: RectF,
layout: &LayoutState,
cx: &mut PaintContext,
) {
let view = self.view(cx.app);
let style = &self.settings.style;
let local_replica_id = view.replica_id(cx);
let scroll_position = layout.snapshot.scroll_position();
let start_row = scroll_position.y() as u32;
let scroll_top = scroll_position.y() * layout.line_height;
let end_row = ((scroll_top + bounds.height()) / layout.line_height).ceil() as u32 + 1; // Add 1 to ensure selections bleed off screen
let max_glyph_width = layout.em_width;
let scroll_left = scroll_position.x() * max_glyph_width;
cx.scene.push_layer(Some(bounds));
// Draw selections
let corner_radius = 2.5;
let mut cursors = SmallVec::<[Cursor; 32]>::new();
let content_origin = bounds.origin() + layout.text_offset;
for (replica_id, selections) in &layout.selections {
let style = style.replica_selection_style(*replica_id);
for selection in selections {
if selection.start != selection.end {
let row_range = if selection.end.column() == 0 {
cmp::max(selection.start.row(), start_row)
..cmp::min(selection.end.row(), end_row)
} else {
cmp::max(selection.start.row(), start_row)
..cmp::min(selection.end.row() + 1, end_row)
};
let selection = Selection {
color: style.selection,
line_height: layout.line_height,
start_y: content_origin.y() + row_range.start as f32 * layout.line_height
- scroll_top,
lines: row_range
.into_iter()
.map(|row| {
let line_layout = &layout.line_layouts[(row - start_row) as usize];
SelectionLine {
start_x: if row == selection.start.row() {
content_origin.x()
+ line_layout
.x_for_index(selection.start.column() as usize)
- scroll_left
} else {
content_origin.x() - scroll_left
},
end_x: if row == selection.end.row() {
content_origin.x()
+ line_layout
.x_for_index(selection.end.column() as usize)
- scroll_left
} else {
content_origin.x()
+ line_layout.width()
+ corner_radius * 2.0
- scroll_left
},
}
})
.collect(),
};
selection.paint(bounds, cx.scene);
}
if view.show_local_cursors() || *replica_id != local_replica_id {
let cursor_position = selection.head();
if (start_row..end_row).contains(&cursor_position.row()) {
let cursor_row_layout =
&layout.line_layouts[(cursor_position.row() - start_row) as usize];
let x = cursor_row_layout.x_for_index(cursor_position.column() as usize)
- scroll_left;
let y = cursor_position.row() as f32 * layout.line_height - scroll_top;
cursors.push(Cursor {
color: style.cursor,
origin: content_origin + vec2f(x, y),
line_height: layout.line_height,
});
}
}
}
}
if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
// Draw glyphs
for (ix, line) in layout.line_layouts.iter().enumerate() {
let row = start_row + ix as u32;
line.paint(
content_origin
+ vec2f(-scroll_left, row as f32 * layout.line_height - scroll_top),
visible_text_bounds,
layout.line_height,
cx,
);
}
}
cx.scene.push_layer(Some(bounds));
for cursor in cursors {
cursor.paint(cx);
}
cx.scene.pop_layer();
cx.scene.pop_layer();
}
fn max_line_number_width(&self, snapshot: &Snapshot, cx: &LayoutContext) -> f32 {
let digit_count = (snapshot.buffer_row_count() as f32).log10().floor() as usize + 1;
let style = &self.settings.style;
cx.text_layout_cache
.layout_str(
"1".repeat(digit_count).as_str(),
style.text.font_size,
&[(
digit_count,
RunStyle {
font_id: style.text.font_id,
color: Color::black(),
underline: None,
},
)],
)
.width()
}
fn layout_rows(
&self,
rows: Range<u32>,
active_rows: &BTreeMap<u32, bool>,
snapshot: &Snapshot,
cx: &LayoutContext,
) -> (
Vec<Option<text_layout::Line>>,
Vec<(Range<u32>, BlockStyle)>,
) {
let style = &self.settings.style;
let include_line_numbers = snapshot.mode == EditorMode::Full;
let mut last_block_id = None;
let mut blocks = Vec::<(Range<u32>, BlockStyle)>::new();
let mut line_number_layouts = Vec::with_capacity(rows.len());
let mut line_number = String::new();
for (ix, row) in snapshot
.buffer_rows(rows.start, cx)
.take((rows.end - rows.start) as usize)
.enumerate()
{
let display_row = rows.start + ix as u32;
let color = if active_rows.contains_key(&display_row) {
style.line_number_active
} else {
style.line_number
};
match row {
DisplayRow::Buffer(buffer_row) => {
if include_line_numbers {
line_number.clear();
write!(&mut line_number, "{}", buffer_row + 1).unwrap();
line_number_layouts.push(Some(cx.text_layout_cache.layout_str(
&line_number,
style.text.font_size,
&[(
line_number.len(),
RunStyle {
font_id: style.text.font_id,
color,
underline: None,
},
)],
)));
}
last_block_id = None;
}
DisplayRow::Block(block_id, style) => {
let ix = ix as u32;
if last_block_id == Some(block_id) {
if let Some((row_range, _)) = blocks.last_mut() {
row_range.end += 1;
}
} else if let Some(style) = style {
blocks.push((ix..ix + 1, style));
}
line_number_layouts.push(None);
last_block_id = Some(block_id);
}
DisplayRow::Wrap => {
line_number_layouts.push(None);
last_block_id = None;
}
}
}
(line_number_layouts, blocks)
}
fn layout_lines(
&mut self,
mut rows: Range<u32>,
snapshot: &mut Snapshot,
cx: &LayoutContext,
) -> Vec<text_layout::Line> {
rows.end = cmp::min(rows.end, snapshot.max_point().row() + 1);
if rows.start >= rows.end {
return Vec::new();
}
// When the editor is empty and unfocused, then show the placeholder.
if snapshot.is_empty() && !snapshot.is_focused() {
let placeholder_style = self.settings.style.placeholder_text();
let placeholder_text = snapshot.placeholder_text();
let placeholder_lines = placeholder_text
.as_ref()
.map_or("", AsRef::as_ref)
.split('\n')
.skip(rows.start as usize)
.take(rows.len());
return placeholder_lines
.map(|line| {
cx.text_layout_cache.layout_str(
line,
placeholder_style.font_size,
&[(
line.len(),
RunStyle {
font_id: placeholder_style.font_id,
color: placeholder_style.color,
underline: None,
},
)],
)
})
.collect();
}
let style = &self.settings.style;
let mut prev_font_properties = style.text.font_properties.clone();
let mut prev_font_id = style.text.font_id;
let mut layouts = Vec::with_capacity(rows.len());
let mut line = String::new();
let mut styles = Vec::new();
let mut row = rows.start;
let mut line_exceeded_max_len = false;
let chunks = snapshot.chunks(rows.clone(), Some(&style.syntax), cx);
let newline_chunk = Chunk {
text: "\n",
..Default::default()
};
'outer: for chunk in chunks.chain([newline_chunk]) {
for (ix, mut line_chunk) in chunk.text.split('\n').enumerate() {
if ix > 0 {
layouts.push(cx.text_layout_cache.layout_str(
&line,
style.text.font_size,
&styles,
));
line.clear();
styles.clear();
row += 1;
line_exceeded_max_len = false;
if row == rows.end {
break 'outer;
}
}
if !line_chunk.is_empty() && !line_exceeded_max_len {
let highlight_style =
chunk.highlight_style.unwrap_or(style.text.clone().into());
// Avoid a lookup if the font properties match the previous ones.
let font_id = if highlight_style.font_properties == prev_font_properties {
prev_font_id
} else {
cx.font_cache
.select_font(
style.text.font_family_id,
&highlight_style.font_properties,
)
.unwrap_or(style.text.font_id)
};
if line.len() + line_chunk.len() > MAX_LINE_LEN {
let mut chunk_len = MAX_LINE_LEN - line.len();
while !line_chunk.is_char_boundary(chunk_len) {
chunk_len -= 1;
}
line_chunk = &line_chunk[..chunk_len];
line_exceeded_max_len = true;
}
let underline = if let Some(severity) = chunk.diagnostic {
Some(super::diagnostic_style(severity, true, style).text)
} else {
highlight_style.underline
};
line.push_str(line_chunk);
styles.push((
line_chunk.len(),
RunStyle {
font_id,
color: highlight_style.color,
underline,
},
));
prev_font_id = font_id;
prev_font_properties = highlight_style.font_properties;
}
}
}
layouts
}
}
impl Element for EditorElement {
type LayoutState = Option<LayoutState>;
type PaintState = Option<PaintState>;
fn layout(
&mut self,
constraint: SizeConstraint,
cx: &mut LayoutContext,
) -> (Vector2F, Self::LayoutState) {
let mut size = constraint.max;
if size.x().is_infinite() {
unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
}
let snapshot = self.snapshot(cx.app);
let style = self.settings.style.clone();
let line_height = style.text.line_height(cx.font_cache);
let gutter_padding;
let gutter_width;
if snapshot.mode == EditorMode::Full {
gutter_padding = style.text.em_width(cx.font_cache);
gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
} else {
gutter_padding = 0.0;
gutter_width = 0.0
};
let text_width = size.x() - gutter_width;
let text_offset = vec2f(-style.text.descent(cx.font_cache), 0.);
let em_width = style.text.em_width(cx.font_cache);
let em_advance = style.text.em_advance(cx.font_cache);
let overscroll = vec2f(em_width, 0.);
let wrap_width = match self.settings.soft_wrap {
SoftWrap::None => None,
SoftWrap::EditorWidth => Some(text_width - text_offset.x() - overscroll.x() - em_width),
SoftWrap::Column(column) => Some(column as f32 * em_advance),
};
let snapshot = self.update_view(cx.app, |view, cx| {
if view.set_wrap_width(wrap_width, cx) {
view.snapshot(cx)
} else {
snapshot
}
});
let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
size.set_y(
scroll_height
.min(constraint.max_along(Axis::Vertical))
.max(constraint.min_along(Axis::Vertical))
.min(line_height * max_lines as f32),
)
} else if size.y().is_infinite() {
size.set_y(scroll_height);
}
let gutter_size = vec2f(gutter_width, size.y());
let text_size = vec2f(text_width, size.y());
let (autoscroll_horizontally, mut snapshot) = self.update_view(cx.app, |view, cx| {
let autoscroll_horizontally = view.autoscroll_vertically(size.y(), line_height, cx);
let snapshot = view.snapshot(cx);
(autoscroll_horizontally, snapshot)
});
let scroll_position = snapshot.scroll_position();
let start_row = scroll_position.y() as u32;
let scroll_top = scroll_position.y() * line_height;
let end_row = ((scroll_top + size.y()) / line_height).ceil() as u32 + 1; // Add 1 to ensure selections bleed off screen
let mut selections = HashMap::new();
let mut active_rows = BTreeMap::new();
let mut highlighted_row = None;
self.update_view(cx.app, |view, cx| {
highlighted_row = view.highlighted_row();
for selection_set_id in view.active_selection_sets(cx).collect::<Vec<_>>() {
let replica_selections = view
.intersecting_selections(
selection_set_id,
DisplayPoint::new(start_row, 0)..DisplayPoint::new(end_row, 0),
cx,
)
.collect::<Vec<_>>();
for selection in &replica_selections {
if selection_set_id == view.selection_set_id {
let is_empty = selection.start == selection.end;
let selection_start = snapshot.prev_row_boundary(selection.start).0;
let selection_end = snapshot.next_row_boundary(selection.end).0;
for row in cmp::max(selection_start.row(), start_row)
..=cmp::min(selection_end.row(), end_row)
{
let contains_non_empty_selection =
active_rows.entry(row).or_insert(!is_empty);
*contains_non_empty_selection |= !is_empty;
}
}
}
selections.insert(selection_set_id.replica_id, replica_selections);
}
});
let (line_number_layouts, block_layouts) =
self.layout_rows(start_row..end_row, &active_rows, &snapshot, cx);
let mut max_visible_line_width = 0.0;
let line_layouts = self.layout_lines(start_row..end_row, &mut snapshot, cx);
for line in &line_layouts {
if line.width() > max_visible_line_width {
max_visible_line_width = line.width();
}
}
let mut layout = LayoutState {
size,
gutter_size,
gutter_padding,
text_size,
overscroll,
text_offset,
snapshot,
style: self.settings.style.clone(),
active_rows,
highlighted_row,
line_layouts,
line_number_layouts,
block_layouts,
line_height,
em_width,
em_advance,
selections,
max_visible_line_width,
};
let scroll_max = layout.scroll_max(cx.font_cache, cx.text_layout_cache).x();
let scroll_width = layout.scroll_width(cx.text_layout_cache);
let max_glyph_width = style.text.em_width(&cx.font_cache);
self.update_view(cx.app, |view, cx| {
let clamped = view.clamp_scroll_left(scroll_max);
let autoscrolled;
if autoscroll_horizontally {
autoscrolled = view.autoscroll_horizontally(
start_row,
layout.text_size.x(),
scroll_width,
max_glyph_width,
&layout.line_layouts,
cx,
);
} else {
autoscrolled = false;
}
if clamped || autoscrolled {
layout.snapshot = view.snapshot(cx);
}
});
(size, Some(layout))
}
fn paint(
&mut self,
bounds: RectF,
visible_bounds: RectF,
layout: &mut Self::LayoutState,
cx: &mut PaintContext,
) -> Self::PaintState {
if let Some(layout) = layout {
cx.scene.push_layer(Some(bounds));
let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
let text_bounds = RectF::new(
bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
layout.text_size,
);
self.paint_background(gutter_bounds, text_bounds, layout, cx);
if layout.gutter_size.x() > 0. {
self.paint_gutter(gutter_bounds, visible_bounds, layout, cx);
}
self.paint_text(text_bounds, visible_bounds, layout, cx);
cx.scene.pop_layer();
Some(PaintState {
bounds,
gutter_bounds,
text_bounds,
})
} else {
None
}
}
fn dispatch_event(
&mut self,
event: &Event,
_: RectF,
layout: &mut Self::LayoutState,
paint: &mut Self::PaintState,
cx: &mut EventContext,
) -> bool {
if let (Some(layout), Some(paint)) = (layout, paint) {
match event {
Event::LeftMouseDown {
position,
alt,
shift,
click_count,
..
} => self.mouse_down(*position, *alt, *shift, *click_count, layout, paint, cx),
Event::LeftMouseUp { position } => self.mouse_up(*position, cx),
Event::LeftMouseDragged { position } => {
self.mouse_dragged(*position, layout, paint, cx)
}
Event::ScrollWheel {
position,
delta,
precise,
} => self.scroll(*position, *delta, *precise, layout, paint, cx),
Event::KeyDown {
chars, keystroke, ..
} => self.key_down(chars, keystroke, cx),
_ => false,
}
} else {
false
}
}
fn debug(
&self,
bounds: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
_: &gpui::DebugContext,
) -> json::Value {
json!({
"type": "BufferElement",
"bounds": bounds.to_json()
})
}
}
pub struct LayoutState {
size: Vector2F,
gutter_size: Vector2F,
gutter_padding: f32,
text_size: Vector2F,
style: EditorStyle,
snapshot: Snapshot,
active_rows: BTreeMap<u32, bool>,
highlighted_row: Option<u32>,
line_layouts: Vec<text_layout::Line>,
line_number_layouts: Vec<Option<text_layout::Line>>,
block_layouts: Vec<(Range<u32>, BlockStyle)>,
line_height: f32,
em_width: f32,
em_advance: f32,
selections: HashMap<ReplicaId, Vec<text::Selection<DisplayPoint>>>,
overscroll: Vector2F,
text_offset: Vector2F,
max_visible_line_width: f32,
}
impl LayoutState {
fn scroll_width(&self, layout_cache: &TextLayoutCache) -> f32 {
let row = self.snapshot.longest_row();
let longest_line_width = self.layout_line(row, &self.snapshot, layout_cache).width();
longest_line_width.max(self.max_visible_line_width) + self.overscroll.x()
}
fn scroll_max(&self, font_cache: &FontCache, layout_cache: &TextLayoutCache) -> Vector2F {
let text_width = self.text_size.x();
let scroll_width = self.scroll_width(layout_cache);
let em_width = self.style.text.em_width(font_cache);
let max_row = self.snapshot.max_point().row();
vec2f(
((scroll_width - text_width) / em_width).max(0.0),
max_row.saturating_sub(1) as f32,
)
}
pub fn layout_line(
&self,
row: u32,
snapshot: &Snapshot,
layout_cache: &TextLayoutCache,
) -> text_layout::Line {
let mut line = snapshot.line(row);
if line.len() > MAX_LINE_LEN {
let mut len = MAX_LINE_LEN;
while !line.is_char_boundary(len) {
len -= 1;
}
line.truncate(len);
}
layout_cache.layout_str(
&line,
self.style.text.font_size,
&[(
snapshot.line_len(row) as usize,
RunStyle {
font_id: self.style.text.font_id,
color: Color::black(),
underline: None,
},
)],
)
}
}
pub struct PaintState {
bounds: RectF,
gutter_bounds: RectF,
text_bounds: RectF,
}
impl PaintState {
fn point_for_position(
&self,
snapshot: &Snapshot,
layout: &LayoutState,
position: Vector2F,
) -> (DisplayPoint, u32) {
let scroll_position = snapshot.scroll_position();
let position = position - self.text_bounds.origin();
let y = position.y().max(0.0).min(layout.size.y());
let row = ((y / layout.line_height) + scroll_position.y()) as u32;
let row = cmp::min(row, snapshot.max_point().row());
let line = &layout.line_layouts[(row - scroll_position.y() as u32) as usize];
let x = position.x() + (scroll_position.x() * layout.em_width);
let column = if x >= 0.0 {
line.index_for_x(x)
.map(|ix| ix as u32)
.unwrap_or_else(|| snapshot.line_len(row))
} else {
0
};
let overshoot = (0f32.max(x - line.width()) / layout.em_advance) as u32;
(DisplayPoint::new(row, column), overshoot)
}
}
struct Cursor {
origin: Vector2F,
line_height: f32,
color: Color,
}
impl Cursor {
fn paint(&self, cx: &mut PaintContext) {
cx.scene.push_quad(Quad {
bounds: RectF::new(self.origin, vec2f(2.0, self.line_height)),
background: Some(self.color),
border: Border::new(0., Color::black()),
corner_radius: 0.,
});
}
}
#[derive(Debug)]
struct Selection {
start_y: f32,
line_height: f32,
lines: Vec<SelectionLine>,
color: Color,
}
#[derive(Debug)]
struct SelectionLine {
start_x: f32,
end_x: f32,
}
impl Selection {
fn paint(&self, bounds: RectF, scene: &mut Scene) {
if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
self.paint_lines(
self.start_y + self.line_height,
&self.lines[1..],
bounds,
scene,
);
} else {
self.paint_lines(self.start_y, &self.lines, bounds, scene);
}
}
fn paint_lines(&self, start_y: f32, lines: &[SelectionLine], bounds: RectF, scene: &mut Scene) {
if lines.is_empty() {
return;
}
let mut path = PathBuilder::new();
let corner_radius = 0.15 * self.line_height;
let first_line = lines.first().unwrap();
let last_line = lines.last().unwrap();
let first_top_left = vec2f(first_line.start_x, start_y);
let first_top_right = vec2f(first_line.end_x, start_y);
let curve_height = vec2f(0., corner_radius);
let curve_width = |start_x: f32, end_x: f32| {
let max = (end_x - start_x) / 2.;
let width = if max < corner_radius {
max
} else {
corner_radius
};
vec2f(width, 0.)
};
let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
path.reset(first_top_right - top_curve_width);
path.curve_to(first_top_right + curve_height, first_top_right);
let mut iter = lines.iter().enumerate().peekable();
while let Some((ix, line)) = iter.next() {
let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
if let Some((_, next_line)) = iter.peek() {
let next_top_right = vec2f(next_line.end_x, bottom_right.y());
match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
Ordering::Equal => {
path.line_to(bottom_right);
}
Ordering::Less => {
let curve_width = curve_width(next_top_right.x(), bottom_right.x());
path.line_to(bottom_right - curve_height);
path.curve_to(bottom_right - curve_width, bottom_right);
path.line_to(next_top_right + curve_width);
path.curve_to(next_top_right + curve_height, next_top_right);
}
Ordering::Greater => {
let curve_width = curve_width(bottom_right.x(), next_top_right.x());
path.line_to(bottom_right - curve_height);
path.curve_to(bottom_right + curve_width, bottom_right);
path.line_to(next_top_right - curve_width);
path.curve_to(next_top_right + curve_height, next_top_right);
}
}
} else {
let curve_width = curve_width(line.start_x, line.end_x);
path.line_to(bottom_right - curve_height);
path.curve_to(bottom_right - curve_width, bottom_right);
let bottom_left = vec2f(line.start_x, bottom_right.y());
path.line_to(bottom_left + curve_width);
path.curve_to(bottom_left - curve_height, bottom_left);
}
}
if first_line.start_x > last_line.start_x {
let curve_width = curve_width(last_line.start_x, first_line.start_x);
let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
path.line_to(second_top_left + curve_height);
path.curve_to(second_top_left + curve_width, second_top_left);
let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
path.line_to(first_bottom_left - curve_width);
path.curve_to(first_bottom_left - curve_height, first_bottom_left);
}
path.line_to(first_top_left + curve_height);
path.curve_to(first_top_left + top_curve_width, first_top_left);
path.line_to(first_top_right - top_curve_width);
scene.push_path(path.build(self.color, Some(bounds)));
}
}
fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
delta.powf(1.5) / 100.0
}
fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
delta.powf(1.2) / 300.0
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{
test::sample_text,
{Editor, EditorSettings},
};
use language::Buffer;
#[gpui::test]
fn test_layout_line_numbers(cx: &mut gpui::MutableAppContext) {
let settings = EditorSettings::test(cx);
let buffer = cx.add_model(|cx| Buffer::new(0, sample_text(6, 6), cx));
let (window_id, editor) = cx.add_window(Default::default(), |cx| {
Editor::for_buffer(
buffer,
{
let settings = settings.clone();
move |_| settings.clone()
},
cx,
)
});
let element = EditorElement::new(editor.downgrade(), settings);
let (layouts, _) = editor.update(cx, |editor, cx| {
let snapshot = editor.snapshot(cx);
let mut presenter = cx.build_presenter(window_id, 30.);
let mut layout_cx = presenter.build_layout_context(false, cx);
element.layout_rows(0..6, &Default::default(), &snapshot, &mut layout_cx)
});
assert_eq!(layouts.len(), 6);
}
}