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Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
faebce8cd0
This adds so-called "inline git blame" to the editor that, when turned on, shows `git blame` information about the current line inline: ![screenshot-2024-04-15-11 29 35@2x](https://github.com/zed-industries/zed/assets/1185253/21cef7be-3283-4556-a9f0-cc349c4e1d75) When the inline information is hovered, a new tooltip appears that contains more information on the current commit: ![screenshot-2024-04-15-11 28 24@2x](https://github.com/zed-industries/zed/assets/1185253/ee128460-f6a2-48c2-a70d-e03ff90a737f) The commit message in this tooltip is rendered as Markdown, is scrollable and clickable. The tooltip is now also the tooltip used in the gutter: ![screenshot-2024-04-15-11 28 51@2x](https://github.com/zed-industries/zed/assets/1185253/42be3d63-91d0-4936-8183-570e024beabe) ## Settings 1. The inline git blame information can be turned on and off via settings: ```json { "git": { "inline_blame": { "enabled": true } } } ``` 2. Optionally, a delay can be configured. When a delay is set, the inline blame information will only show up `x milliseconds` after a cursor movement: ```json { "git": { "inline_blame": { "enabled": true, "delay_ms": 600 } } } ``` 3. It can also be turned on/off for the current buffer with `editor: toggle git blame inline`. ## To be done in follow-up PRs - [ ] Add link to pull request in tooltip - [ ] Add avatars of users if possible ## Release notes Release Notes: - Added inline `git blame` information the editor. It can be turned on in the settings with `{"git": { "inline_blame": "on" } }` for every buffer or, temporarily for the current buffer, with `editor: toggle git blame inline`. |
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.cargo | ||
.config | ||
.github | ||
.zed | ||
assets | ||
crates | ||
docs | ||
extensions | ||
script | ||
tooling/xtask | ||
.dockerignore | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
debug.plist | ||
docker-compose.sql | ||
docker-compose.yml | ||
Dockerfile | ||
LICENSE-AGPL | ||
LICENSE-APACHE | ||
LICENSE-GPL | ||
livekit.yaml | ||
Procfile | ||
README.md | ||
rust-toolchain.toml | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
You can download Zed today for macOS (v10.15+).
Support for additional platforms is on our roadmap:
- Linux (tracking issue)
- Windows (tracking issue)
- Web (tracking issue)
For macOS users, you can also install Zed using Homebrew:
brew install --cask zed
Alternatively, to install the Preview release:
brew tap homebrew/cask-versions
brew install zed-preview
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.