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Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
fc64843dd5
# HTTP Client Improvements for Extension API This PR enhances the HTTP client functionality in the Zed extension API, providing more control over requests and allowing for streaming responses. ## Key Changes 1. Extended `HttpRequest` struct: - Added `method` field to specify HTTP method - Added `headers` field for custom headers - Added optional `body` field for request payload 2. Introduced `HttpMethod` enum for supported HTTP methods 3. Updated `HttpResponse` struct: - Added `headers` field to access response headers - Changed `body` type from `String` to `Vec<u8>` for binary data support 4. Added streaming support: - New `fetch_stream` function to get a response stream - Introduced `HttpResponseStream` resource for chunked reading 5. Updated internal implementations to support these new features 6. Modified the Gleam extension to use the new API structure ## Motivation These changes provide extension developers with more flexibility and control over HTTP requests. The streaming support is particularly useful for handling large responses efficiently or ideally streaming into the UI. ## Testing - [x] Updated existing tests - [ ] Added new tests for streaming functionality ## Next Steps - Consider adding more comprehensive examples in the documentation - Evaluate performance impact of streaming for large responses Please review and let me know if any adjustments are needed. Release Notes: - N/A --------- Co-authored-by: Marshall Bowers <elliott.codes@gmail.com> |
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.config | ||
.github | ||
.zed | ||
assets | ||
crates | ||
docs | ||
extensions | ||
script | ||
tooling/xtask | ||
.dockerignore | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
CODE_OF_CONDUCT.md | ||
compose.yml | ||
CONTRIBUTING.md | ||
debug.plist | ||
docker-compose.sql | ||
Dockerfile | ||
flake.lock | ||
flake.nix | ||
LICENSE-AGPL | ||
LICENSE-APACHE | ||
LICENSE-GPL | ||
livekit.yaml | ||
Procfile | ||
Procfile.postgrest | ||
README.md | ||
renovate.json | ||
rust-toolchain.toml | ||
shell.nix | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.