forked from mirrors/jj
452 lines
15 KiB
Rust
452 lines
15 KiB
Rust
// Copyright 2020 The Jujutsu Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#![allow(missing_docs)]
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use std::fmt::{Debug, Error, Formatter};
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use std::hash::{Hash, Hasher};
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use std::io::Read;
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use std::sync::Arc;
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use itertools::Itertools;
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use tracing::instrument;
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use crate::backend::{
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BackendError, BackendResult, ConflictId, TreeEntriesNonRecursiveIterator, TreeEntry, TreeId,
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TreeValue,
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};
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use crate::files::MergeResult;
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use crate::matchers::{EverythingMatcher, Matcher};
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use crate::merge::{trivial_merge, Merge, MergedTreeValue};
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use crate::object_id::ObjectId;
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use crate::repo_path::{RepoPath, RepoPathBuf, RepoPathComponent, RepoPathComponentsIter};
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use crate::store::Store;
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use crate::{backend, files};
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#[derive(Clone)]
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pub struct Tree {
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store: Arc<Store>,
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dir: RepoPathBuf,
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id: TreeId,
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data: Arc<backend::Tree>,
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}
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impl Debug for Tree {
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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error> {
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f.debug_struct("Tree")
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.field("dir", &self.dir)
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.field("id", &self.id)
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.finish()
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}
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}
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impl PartialEq for Tree {
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fn eq(&self, other: &Self) -> bool {
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self.id == other.id && self.dir == other.dir
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}
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}
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impl Eq for Tree {}
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impl Hash for Tree {
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fn hash<H: Hasher>(&self, state: &mut H) {
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self.dir.hash(state);
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self.id.hash(state);
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}
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}
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impl Tree {
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pub fn new(store: Arc<Store>, dir: RepoPathBuf, id: TreeId, data: Arc<backend::Tree>) -> Self {
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Tree {
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store,
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dir,
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id,
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data,
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}
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}
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pub fn null(store: Arc<Store>, dir: RepoPathBuf) -> Self {
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Tree {
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store,
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dir,
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id: TreeId::new(vec![]),
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data: Arc::new(backend::Tree::default()),
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}
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}
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pub fn store(&self) -> &Arc<Store> {
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&self.store
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}
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pub fn dir(&self) -> &RepoPath {
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&self.dir
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}
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pub fn id(&self) -> &TreeId {
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&self.id
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}
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pub fn data(&self) -> &backend::Tree {
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&self.data
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}
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pub fn entries_non_recursive(&self) -> TreeEntriesNonRecursiveIterator {
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self.data.entries()
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}
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pub fn entries(&self) -> TreeEntriesIterator<'static> {
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TreeEntriesIterator::new(self.clone(), &EverythingMatcher)
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}
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pub fn entries_matching<'matcher>(
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&self,
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matcher: &'matcher dyn Matcher,
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) -> TreeEntriesIterator<'matcher> {
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TreeEntriesIterator::new(self.clone(), matcher)
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}
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pub fn entry(&self, basename: &RepoPathComponent) -> Option<TreeEntry> {
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self.data.entry(basename)
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}
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pub fn value(&self, basename: &RepoPathComponent) -> Option<&TreeValue> {
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self.data.value(basename)
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}
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pub fn path_value(&self, path: &RepoPath) -> Option<TreeValue> {
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assert_eq!(self.dir(), RepoPath::root());
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match path.split() {
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Some((dir, basename)) => self
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.sub_tree_recursive(dir.components())
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.and_then(|tree| tree.data.value(basename).cloned()),
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None => Some(TreeValue::Tree(self.id.clone())),
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}
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}
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pub fn sub_tree(&self, name: &RepoPathComponent) -> Option<Tree> {
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self.data.value(name).and_then(|sub_tree| match sub_tree {
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TreeValue::Tree(sub_tree_id) => {
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let subdir = self.dir.join(name);
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Some(self.store.get_tree(&subdir, sub_tree_id).unwrap())
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}
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_ => None,
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})
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}
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fn known_sub_tree(&self, subdir: &RepoPath, id: &TreeId) -> Tree {
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self.store.get_tree(subdir, id).unwrap()
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}
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fn sub_tree_recursive(&self, mut components: RepoPathComponentsIter) -> Option<Tree> {
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if let Some(first) = components.next() {
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components.try_fold(self.sub_tree(first)?, |tree, name| tree.sub_tree(name))
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} else {
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// TODO: It would be nice to be able to return a reference here, but
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// then we would have to figure out how to share Tree instances
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// across threads.
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Some(self.clone())
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}
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}
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pub fn conflicts_matching(&self, matcher: &dyn Matcher) -> Vec<(RepoPathBuf, ConflictId)> {
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let mut conflicts = vec![];
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for (name, value) in self.entries_matching(matcher) {
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if let TreeValue::Conflict(id) = value {
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conflicts.push((name.clone(), id.clone()));
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}
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}
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conflicts
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}
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#[instrument]
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pub fn conflicts(&self) -> Vec<(RepoPathBuf, ConflictId)> {
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self.conflicts_matching(&EverythingMatcher)
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}
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pub fn has_conflict(&self) -> bool {
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!self.conflicts().is_empty()
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}
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}
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pub struct TreeEntriesIterator<'matcher> {
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stack: Vec<TreeEntriesDirItem>,
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matcher: &'matcher dyn Matcher,
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}
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struct TreeEntriesDirItem {
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tree: Tree,
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entries: Vec<(RepoPathBuf, TreeValue)>,
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}
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impl From<Tree> for TreeEntriesDirItem {
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fn from(tree: Tree) -> Self {
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let mut entries = tree
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.entries_non_recursive()
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.map(|entry| (tree.dir().join(entry.name()), entry.value().clone()))
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.collect_vec();
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entries.reverse();
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Self { tree, entries }
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}
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}
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impl<'matcher> TreeEntriesIterator<'matcher> {
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fn new(tree: Tree, matcher: &'matcher dyn Matcher) -> Self {
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// TODO: Restrict walk according to Matcher::visit()
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Self {
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stack: vec![TreeEntriesDirItem::from(tree)],
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matcher,
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}
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}
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}
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impl Iterator for TreeEntriesIterator<'_> {
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type Item = (RepoPathBuf, TreeValue);
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fn next(&mut self) -> Option<Self::Item> {
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while let Some(top) = self.stack.last_mut() {
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if let Some((path, value)) = top.entries.pop() {
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match value {
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TreeValue::Tree(id) => {
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// TODO: Handle the other cases (specific files and trees)
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if self.matcher.visit(&path).is_nothing() {
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continue;
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}
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let subtree = top.tree.known_sub_tree(&path, &id);
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self.stack.push(TreeEntriesDirItem::from(subtree));
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}
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value => {
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if self.matcher.matches(&path) {
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return Some((path, value));
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}
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}
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};
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} else {
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self.stack.pop();
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}
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}
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None
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}
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}
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struct TreeEntryDiffIterator<'trees> {
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tree1: &'trees Tree,
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tree2: &'trees Tree,
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basename_iter: Box<dyn Iterator<Item = &'trees RepoPathComponent> + 'trees>,
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}
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impl<'trees> TreeEntryDiffIterator<'trees> {
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fn new(tree1: &'trees Tree, tree2: &'trees Tree) -> Self {
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let basename_iter = Box::new(tree1.data.names().merge(tree2.data.names()).dedup());
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TreeEntryDiffIterator {
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tree1,
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tree2,
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basename_iter,
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}
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}
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}
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impl<'trees> Iterator for TreeEntryDiffIterator<'trees> {
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type Item = (
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&'trees RepoPathComponent,
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Option<&'trees TreeValue>,
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Option<&'trees TreeValue>,
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);
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fn next(&mut self) -> Option<Self::Item> {
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for basename in self.basename_iter.by_ref() {
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let value1 = self.tree1.value(basename);
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let value2 = self.tree2.value(basename);
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if value1 != value2 {
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return Some((basename, value1, value2));
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}
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}
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None
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}
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}
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pub fn merge_trees(side1_tree: &Tree, base_tree: &Tree, side2_tree: &Tree) -> BackendResult<Tree> {
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let store = base_tree.store();
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let dir = base_tree.dir();
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assert_eq!(side1_tree.dir(), dir);
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assert_eq!(side2_tree.dir(), dir);
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if let Some(resolved) = trivial_merge(&[base_tree], &[side1_tree, side2_tree]) {
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return Ok((*resolved).clone());
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}
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// Start with a tree identical to side 1 and modify based on changes from base
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// to side 2.
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let mut new_tree = side1_tree.data().clone();
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for (basename, maybe_base, maybe_side2) in TreeEntryDiffIterator::new(base_tree, side2_tree) {
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let maybe_side1 = side1_tree.value(basename);
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if maybe_side1 == maybe_base {
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// side 1 is unchanged: use the value from side 2
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new_tree.set_or_remove(basename, maybe_side2.cloned());
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} else if maybe_side1 == maybe_side2 {
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// Both sides changed in the same way: new_tree already has the
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// value
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} else {
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// The two sides changed in different ways
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let new_value =
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merge_tree_value(store, dir, basename, maybe_base, maybe_side1, maybe_side2)?;
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new_tree.set_or_remove(basename, new_value);
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}
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}
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store.write_tree(dir, new_tree)
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}
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/// Returns `Some(TreeId)` if this is a directory or missing. If it's missing,
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/// we treat it as an empty tree.
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fn maybe_tree_id<'id>(
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value: Option<&'id TreeValue>,
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empty_tree_id: &'id TreeId,
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) -> Option<&'id TreeId> {
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match value {
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Some(TreeValue::Tree(id)) => Some(id),
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None => Some(empty_tree_id),
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_ => None,
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}
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}
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fn merge_tree_value(
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store: &Arc<Store>,
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dir: &RepoPath,
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basename: &RepoPathComponent,
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maybe_base: Option<&TreeValue>,
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maybe_side1: Option<&TreeValue>,
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maybe_side2: Option<&TreeValue>,
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) -> BackendResult<Option<TreeValue>> {
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// Resolve non-trivial conflicts:
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// * resolve tree conflicts by recursing
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// * try to resolve file conflicts by merging the file contents
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// * leave other conflicts (e.g. file/dir conflicts, remove/modify conflicts)
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// unresolved
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let empty_tree_id = store.empty_tree_id();
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let base_tree_id = maybe_tree_id(maybe_base, empty_tree_id);
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let side1_tree_id = maybe_tree_id(maybe_side1, empty_tree_id);
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let side2_tree_id = maybe_tree_id(maybe_side2, empty_tree_id);
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Ok(match (base_tree_id, side1_tree_id, side2_tree_id) {
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(Some(base_id), Some(side1_id), Some(side2_id)) => {
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let subdir = dir.join(basename);
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let base_tree = store.get_tree(&subdir, base_id)?;
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let side1_tree = store.get_tree(&subdir, side1_id)?;
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let side2_tree = store.get_tree(&subdir, side2_id)?;
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let merged_tree = merge_trees(&side1_tree, &base_tree, &side2_tree)?;
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if merged_tree.id() == empty_tree_id {
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None
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} else {
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Some(TreeValue::Tree(merged_tree.id().clone()))
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}
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}
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_ => {
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// Start by creating a Merge object. Merges can cleanly represent a single
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// resolved state, the absence of a state, or a conflicted state.
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let conflict = Merge::from_vec(vec![
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maybe_side1.cloned(),
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maybe_base.cloned(),
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maybe_side2.cloned(),
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]);
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let filename = dir.join(basename);
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let expanded = conflict.try_map(|term| match term {
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Some(TreeValue::Conflict(id)) => store.read_conflict(&filename, id),
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_ => Ok(Merge::resolved(term.clone())),
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})?;
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let merge = expanded.flatten().simplify();
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match merge.into_resolved() {
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Ok(value) => value,
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Err(conflict) => {
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if let Some(tree_value) =
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try_resolve_file_conflict(store, &filename, &conflict)?
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{
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Some(tree_value)
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} else {
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let conflict_id = store.write_conflict(&filename, &conflict)?;
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Some(TreeValue::Conflict(conflict_id))
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}
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}
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}
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}
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})
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}
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/// Resolves file-level conflict by merging content hunks.
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///
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/// The input `conflict` is supposed to be simplified. It shouldn't contain
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/// non-file values that cancel each other.
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pub fn try_resolve_file_conflict(
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store: &Store,
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filename: &RepoPath,
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conflict: &MergedTreeValue,
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) -> BackendResult<Option<TreeValue>> {
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// If there are any non-file or any missing parts in the conflict, we can't
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// merge it. We check early so we don't waste time reading file contents if
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// we can't merge them anyway. At the same time we determine whether the
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// resulting file should be executable.
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let Some(file_id_conflict) = conflict.maybe_map(|term| match term {
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Some(TreeValue::File { id, executable: _ }) => Some(id),
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_ => None,
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}) else {
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return Ok(None);
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};
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let Some(executable_conflict) = conflict.maybe_map(|term| match term {
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Some(TreeValue::File { id: _, executable }) => Some(executable),
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_ => None,
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}) else {
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return Ok(None);
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};
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let Some(&&executable) = executable_conflict.resolve_trivial() else {
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// We're unable to determine whether the result should be executable
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return Ok(None);
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};
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if let Some(&resolved_file_id) = file_id_conflict.resolve_trivial() {
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// Don't bother reading the file contents if the conflict can be trivially
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// resolved.
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return Ok(Some(TreeValue::File {
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id: resolved_file_id.clone(),
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executable,
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}));
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}
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// While the input conflict should be simplified by caller, it might contain
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// terms which only differ in executable bits. Simplify the conflict further
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// for two reasons:
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// 1. Avoid reading unchanged file contents
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// 2. The simplified conflict can sometimes be resolved when the unsimplfied one
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// cannot
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let file_id_conflict = file_id_conflict.simplify();
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let contents: Merge<Vec<u8>> =
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file_id_conflict.try_map(|&file_id| -> BackendResult<Vec<u8>> {
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let mut content = vec![];
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store
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.read_file(filename, file_id)?
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.read_to_end(&mut content)
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.map_err(|err| BackendError::ReadObject {
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object_type: file_id.object_type(),
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hash: file_id.hex(),
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source: err.into(),
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})?;
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Ok(content)
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})?;
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let slices = contents.map(|content| content.as_slice());
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let merge_result = files::merge(&slices);
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match merge_result {
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MergeResult::Resolved(merged_content) => {
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let id = store.write_file(filename, &mut merged_content.0.as_slice())?;
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Ok(Some(TreeValue::File { id, executable }))
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}
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MergeResult::Conflict(_) => Ok(None),
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}
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}
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