forked from mirrors/jj
eacdad3ebd
When writing tree-level conflicts, we're going to be writing multiple tree (maybe using some new `MergedTreeBuilder`), so we'll need the full `Merge<Option<TreeValue>>` object. This gets us closer to that by sending such objects over the channel and having the receiver write the conflict object. Note that we still sometimes send `TreeValue::Conflict` variants over the channel. That only happens if they're unchanged. |
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benches | ||
gen-protos | ||
src | ||
tests | ||
testutils | ||
Cargo.toml |