`update_from_content()` already writes file content for each term of
an unresolved merge, so it seems consistent for it to also write the
file content for resolved merges. I think this should simplify further
refactoring for tree-level conflicts and for preserving the executable
bit.
Since `update_from_contents()` only works with file contents and not
the executable or other kinds of paths, I think it makes more sense
for it to deal with `FileId`s instead of `TreeValue`s.
I think I moved way too many functions onto `Merge<Option<TreeValue>>`
in 82883e648d. This effectively reverts almost all of that
commit. The `Merge<T>` type is simple container and it seems like it
should be at fairly low level in the dependency graph. By moving
functions off of it, we can get rid of the back-depdencies from the
`merge` module to the `conflict` module that I introduced when I moved
`Merge` to the `merge` module. I'm thinking the `conflict` module can
focus on materialized conflicts.
Per discussion in #2009. This behavior isn't affected by e7e49527ef "git:
ensure that remote branches never diverge", but it's subtle enough to write
a test.
Since `Conflict<T>` can also represent a non-conflict state (a single
term), `Merge<T>` seems like better name.
Thanks to @ilyagr for the suggestion in
https://github.com/martinvonz/jj/pull/1774#discussion_r1257547709
Sorry about the churn. It would have been better if I thought of this
name before I introduced `Conflict<T>`.
`.gitignores` in ignored directories should be ignored. Before this
commit, we would visit ignored directories like any others if there
were any ignored paths in them.
I've done a lot of preparation for this commit, but There's still a
bit of duplication between the new code and the existing code. I don't
mind improving it if anyone has suggestions. Otherwise I might end up
doing that when I get back to working on snapshotting tree-level
conflicts soon.
This fixes#1785.
It's currently the same code path for handling changes to tracked
paths in ignored directories as outside ignored directories, but I'm
about to change that.
I also updated the assertion in the test to compare all entries
instead of just the tree id, so it's easier to spot errors if it
fails.
It seemed awkward if merged PR is sometimes rendered as a first branch.
Instead of sorting edges in index order, let's build a HashSet only when
deduplication is needed.
It's currently a bit complicated to snapshot the working copy and
there's a lot of duplication in tests. This commit introduces a
function to simplify it. I made the function snapshot the working copy
and save the updated state. Some of the tests I changed previously
discarded the changes instead of saving them, but I think they all did
so because it was simpler. I left a few call sites unchanged because
they make concurrent changes.
This is breaking change. Old jj binary will panic if it sees a view saved by
new jj. Alternatively, we can store both new and legacy data for backward
compatibility.
This also lets us compare the resulting tree because the working copy
now exactly matches the tree (it used to be that the `.gitignore` file
wasn't initially snapshotted).
We don't seem to have any tests that our protection from undetected
changes caused by writes happening right after checkout, so let's add
one. The test case loops 100 times and each iteration fails slightly
more than 80% of the time on my machine (if I remove the protection in
`TreeState::update_file_state()`), so it seems quite good at
triggering the race.
I don't see any reason for these tests to differ depending on backend,
so let's avoid running them twice (there are probably lots of other
tests that we're also running with different backends for little
reason).
Copied from MergedTree::has_conflict(). I feel it's slightly better since
RefTarget "is" always a Conflict-based type. It could be inverted to
RefTarget::is_resolved(), but refs are usually resolved, and all callers
have special case for !is_resolved() state.
With `MergedTree`, we can iterate over conflicts by descending into
only the subdirectories that cannot be trivially resolved. We assume
that the trees have previously been resolved as much as possible, so
we don't attempt to resolve conflicts again.
This adds a function for resolving conflicts that can be automatically
resolved, i.e. like our current `merge_trees()` function. However, the
new function is written to merge an arbitrary number of trees and, in
case of unresolvable conflicts, to produce a `Conflict<TreeId>` as
result instead of writing path-level conflicts to the backend. Like
`merge_trees()`, it still leaves conflicts unresolved at the file
level if any hunks conflict, and it resolves paths that can be
trivially resolved even if there are other paths that do conflict.
In order to store conflicts in the commit, as conflicts between a set
of trees, we want to be able merge those trees on the fly. This
introduces a type for that. It has a `Merge(Conflict(Tree))` variant,
where the individual trees cannot have path-level conflicts. It also
has a `Legacy(Tree)` variant, which does allow path-level conflicts. I
think that should help us with the migration.
Alternatively, we can wrap BTreeMap<String, Option<RefTarget>> to flatten
Option<&Option<..>> internally, but doing that would be tedious. It would
also be unclear if map.remove(name) should construct an absent RefTarget if
the ref doesn't exist.
The next commit will change these maps to store Option<RefTarget> entries, but
None entries will still be omitted from the serialized data. Since ContentHash
should describe the serialized data, relying on the generic ContentHash would
cause future hash conflict where absent RefTarget entries will be preserved.
For example, ([remove], [None, add]) will be serialized as ([remove], [add]),
and deserialized to ([remove], [add, None]). If we add support for lossless
serialization, hash(([remove], [None, add])) should differ from the lossy one.
Summary: Unneeded with the MSRV bump. The other one
will have to wait until Rust 1.72.0
Signed-off-by: Austin Seipp <aseipp@pobox.com>
Change-Id: Ifb3d862aedd3f2aeb05a86ce76978d4f
Since RefTarget will be reimplemented on top of Conflict<Option<CommitId>>,
we won't be able to simply return a slice of type &[CommitId]. These functions
are also renamed in order to disambiguate from Conflict::adds()/removes().
We saw a failure in `test_merge_views_git_heads()` in the GitHub CI,
but I wasn't able to reproduce it locally. Using the
`commit_transactions()` helper in the test should fix it.
It's named after Conflict::from_legacy_form(). If RefTarget is migrated to
new Conflict type, from_legacy_form([], [add]) will create a normal target,
and from_legacy_form([], []) will be equivalent to the current None target.
That's why this function isn't named as RefTarget::conflict().
If RefTarget is migrated to new Conflict type, this function will create
RefTarget(Conflict::resolved(Some(id))).
We still need some .unwrap() to insert Option<RefTarget> into map, but maps
will be changed to store new RefTarget type, and their mutation API will
guarantee that Conflict::resolved(None) is eliminated.
Perhaps, all view.get_<kind>(name) functions can return reference, but I'm
not willing to change the interface at this point. I'll revisit this after
migrating Option<RefTarget> to new Conflict-based type.
If we migrate RefTarget to new Conflict-based type, it won't store
Conflict<CommitId>, but Conflict<Option<CommitId>>. As the Option will
be internalized, new RefTarget type will also represent an absent target.
The 'target: Option<RefTarget>' argument will be replaced with new RefTarget
type.
I've also renamed the function for consistency with the following changes.
It would be surprising if set_local_branch(name, target) could remove the
branch. I feel the name set_local_branch_target() is less confusing.