zed/crates/gpui/examples/window.rs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

181 lines
5.6 KiB
Rust
Raw Normal View History

use gpui::*;
use prelude::FluentBuilder as _;
struct SubWindow {
custom_titlebar: bool,
}
fn button(text: &str, on_click: impl Fn(&mut WindowContext) + 'static) -> impl IntoElement {
div()
.id(SharedString::from(text.to_string()))
.flex_none()
.px_2()
.bg(rgb(0xf7f7f7))
.active(|this| this.opacity(0.85))
.border_1()
.border_color(rgb(0xe0e0e0))
.rounded_md()
.cursor_pointer()
.child(text.to_string())
.on_click(move |_, cx| on_click(cx))
}
impl Render for SubWindow {
fn render(&mut self, _: &mut ViewContext<Self>) -> impl IntoElement {
div()
.flex()
.flex_col()
.bg(rgb(0xffffff))
.size_full()
.gap_2()
.when(self.custom_titlebar, |cx| {
cx.child(
div()
.flex()
.h(px(32.))
.px_4()
.bg(gpui::blue())
.text_color(gpui::white())
.w_full()
.child(
div()
.flex()
.items_center()
.justify_center()
.size_full()
.child("Custom Titlebar"),
),
)
})
.child(
div()
.p_8()
.gap_2()
.child("SubWindow")
.child(button("Close", |cx| {
cx.remove_window();
})),
)
}
}
struct WindowDemo {}
impl Render for WindowDemo {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
let window_bounds =
WindowBounds::Windowed(Bounds::centered(None, size(px(300.0), px(300.0)), cx));
div()
.p_4()
.flex()
.flex_wrap()
.bg(rgb(0xffffff))
.size_full()
.justify_center()
.items_center()
.gap_2()
.child(button("Normal", move |cx| {
cx.open_window(
WindowOptions {
window_bounds: Some(window_bounds),
..Default::default()
},
|cx| {
cx.new_view(|_cx| SubWindow {
custom_titlebar: false,
})
},
)
.unwrap();
}))
.child(button("Popup", move |cx| {
cx.open_window(
WindowOptions {
window_bounds: Some(window_bounds),
kind: WindowKind::PopUp,
..Default::default()
},
|cx| {
cx.new_view(|_cx| SubWindow {
custom_titlebar: false,
})
},
)
.unwrap();
}))
.child(button("Custom Titlebar", move |cx| {
cx.open_window(
WindowOptions {
titlebar: None,
window_bounds: Some(window_bounds),
..Default::default()
},
|cx| {
cx.new_view(|_cx| SubWindow {
custom_titlebar: true,
})
},
)
.unwrap();
}))
.child(button("Invisible", move |cx| {
cx.open_window(
WindowOptions {
show: false,
window_bounds: Some(window_bounds),
..Default::default()
},
|cx| {
cx.new_view(|_cx| SubWindow {
custom_titlebar: false,
})
},
)
.unwrap();
}))
.child(button("Unmovable", move |cx| {
cx.open_window(
WindowOptions {
is_movable: false,
titlebar: None,
window_bounds: Some(window_bounds),
..Default::default()
},
|cx| {
cx.new_view(|_cx| SubWindow {
custom_titlebar: false,
})
},
)
.unwrap();
}))
.child(button("Hide Application", |cx| {
cx.hide();
// Restore the application after 3 seconds
cx.spawn(|mut cx| async move {
Timer::after(std::time::Duration::from_secs(3)).await;
cx.update(|cx| {
cx.activate(false);
})
})
.detach();
}))
}
}
fn main() {
App::new().run(|cx: &mut AppContext| {
let bounds = Bounds::centered(None, size(px(800.0), px(600.0)), cx);
cx.open_window(
WindowOptions {
window_bounds: Some(WindowBounds::Windowed(bounds)),
..Default::default()
},
|cx| cx.new_view(|_cx| WindowDemo {}),
)
.unwrap();
});
}