mirror of
https://github.com/zed-industries/zed.git
synced 2025-01-05 15:43:38 +00:00
[official] Linux port via Blade (#7343)
## Motivation I ❤️ Zed! It's lightning fast and has great UX. I want it to run as well on all major platforms. I'm currently using Linux most actively. [Blade](https://github.com/kvark/blade) is a good candidate for providing GPU access: it supports Vulkan, Metal, and GLES/WebGL. Its abstraction is extremely thin, while having one of the nicest GPU APIs. Codebase is also tiny. Checkout [the meetup recording](https://www.youtube.com/watch?v=63dnzjw4azI&t=623s) from a year ago. I believe these projects make a good match 🚀 ! ### Why this is a bad idea If Zed team wants to use off-the-shelf components from Rust ecosystem, then Blade is certainly at disadvantage here, since it's not widely used. It would rely on Zed team adding necessary features in a branch, then maybe upstreaming some of them. That is to say, it's unclear if this can be avoided with more popular alternatives - being flexible with any local changes is a good ability. ### Why it's not too bad Blade uses [WGSL](https://www.w3.org/TR/WGSL) shaders, similar to `wgpu` and `arcana`, but without the binding decorations. So this aspect of the product is nicely portable. ## Progress - [ ] Platforms - [x] X11 (via xcb) - [ ] input handling - [ ] get proper content size - [ ] Windows - [ ] Replace the existing Metal backend - [ ] Text System - [ ] shaping - [ ] glyph rasterization - [x] Texture atlas - [ ] Rendering - [x] basic primitives - [x] path rendering - [x] sprite rendering - [ ] media surfaces - [ ] CI ## Current status Zed starts up but crashes on text-system related checks. ![zed-linux-1](https://github.com/zed-industries/zed/assets/107301/ba536218-4d2c-43c9-ae6c-bef69b54bd0c)
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dependencies = [
|
||||
"memchr",
|
||||
]
|
||||
|
@ -6187,6 +6409,18 @@ version = "0.6.0"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "42a9830a0e1b9fb145ebb365b8bc4ccd75f290f98c0247deafbbe2c75cefb544"
|
||||
|
||||
[[package]]
|
||||
name = "raw-window-metal"
|
||||
version = "0.3.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ac4ea493258d54c24cb46aa9345d099e58e2ea3f30dd63667fc54fc892f18e76"
|
||||
dependencies = [
|
||||
"cocoa",
|
||||
"core-graphics 0.23.1",
|
||||
"objc",
|
||||
"raw-window-handle 0.5.2",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rawpointer"
|
||||
version = "0.2.1"
|
||||
|
@ -7528,6 +7762,16 @@ dependencies = [
|
|||
"lock_api",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "spirv"
|
||||
version = "0.2.0+1.5.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "246bfa38fe3db3f1dfc8ca5a2cdeb7348c78be2112740cc0ec8ef18b6d94f830"
|
||||
dependencies = [
|
||||
"bitflags 1.3.2",
|
||||
"num-traits",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "spki"
|
||||
version = "0.7.2"
|
||||
|
@ -9284,6 +9528,12 @@ version = "0.1.11"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e51733f11c9c4f72aa0c160008246859e340b00807569a0da0e7a1079b27ba85"
|
||||
|
||||
[[package]]
|
||||
name = "unicode-xid"
|
||||
version = "0.2.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f962df74c8c05a667b5ee8bcf162993134c104e96440b663c8daa176dc772d8c"
|
||||
|
||||
[[package]]
|
||||
name = "unicode_categories"
|
||||
version = "0.1.1"
|
||||
|
@ -10284,6 +10534,18 @@ dependencies = [
|
|||
"libc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "xcb"
|
||||
version = "1.3.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5d27b37e69b8c05bfadcd968eb1a4fe27c9c52565b727f88512f43b89567e262"
|
||||
dependencies = [
|
||||
"as-raw-xcb-connection",
|
||||
"bitflags 1.3.2",
|
||||
"libc",
|
||||
"quick-xml",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "xmlparser"
|
||||
version = "0.13.5"
|
||||
|
|
|
@ -277,6 +277,11 @@ wasmtime = { git = "https://github.com/bytecodealliance/wasmtime", rev = "v16.0.
|
|||
split-debuginfo = "unpacked"
|
||||
debug = "limited"
|
||||
|
||||
# todo!(linux) - Remove this
|
||||
[profile.dev.package.blade-graphics]
|
||||
split-debuginfo = "off"
|
||||
debug = "full"
|
||||
|
||||
[profile.dev.package.taffy]
|
||||
opt-level = 3
|
||||
|
||||
|
|
|
@ -287,12 +287,17 @@ impl Fs for RealFs {
|
|||
) -> Pin<Box<dyn Send + Stream<Item = Vec<Event>>>> {
|
||||
let (tx, rx) = smol::channel::unbounded();
|
||||
|
||||
if !path.exists() {
|
||||
log::error!("watch path does not exist: {}", path.display());
|
||||
return Box::pin(rx);
|
||||
}
|
||||
|
||||
let mut watcher = notify::recommended_watcher(move |res| match res {
|
||||
Ok(event) => {
|
||||
let _ = tx.try_send(vec![event]);
|
||||
}
|
||||
Err(err) => {
|
||||
eprintln!("watch error: {:?}", err);
|
||||
log::error!("watch error: {}", err);
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
|
|
|
@ -33,6 +33,7 @@ dhat = { version = "0.3", optional = true }
|
|||
env_logger = { version = "0.9", optional = true }
|
||||
etagere = "0.2"
|
||||
futures.workspace = true
|
||||
font-kit = { git = "https://github.com/zed-industries/font-kit", rev = "d97147f" }
|
||||
gpui_macros.workspace = true
|
||||
image = "0.23"
|
||||
itertools = "0.10"
|
||||
|
@ -46,7 +47,8 @@ parking_lot.workspace = true
|
|||
pathfinder_geometry = "0.5"
|
||||
postage.workspace = true
|
||||
rand.workspace = true
|
||||
raw-window-handle = "0.6.0"
|
||||
raw-window-handle = "0.6"
|
||||
blade-rwh = { package = "raw-window-handle", version = "0.5" }
|
||||
refineable.workspace = true
|
||||
resvg = "0.14"
|
||||
schemars.workspace = true
|
||||
|
@ -86,9 +88,17 @@ cocoa = "0.25"
|
|||
core-foundation = { version = "0.9.3", features = ["with-uuid"] }
|
||||
core-graphics = "0.22.3"
|
||||
core-text = "19.2"
|
||||
font-kit = { git = "https://github.com/zed-industries/font-kit", rev = "d97147f" }
|
||||
foreign-types = "0.3"
|
||||
log.workspace = true
|
||||
media.workspace = true
|
||||
metal = "0.21.0"
|
||||
objc = "0.2"
|
||||
|
||||
[target.'cfg(target_os = "linux")'.dependencies]
|
||||
flume = "0.11"
|
||||
xcb = { version = "1.3", features = ["as-raw-xcb-connection"] }
|
||||
as-raw-xcb-connection = "1"
|
||||
#TODO: use these on all platforms
|
||||
blade-graphics = { git = "https://github.com/kvark/blade", rev = "f35bc605154e210ab6190291235889b6ddad73f1" }
|
||||
blade-macros = { git = "https://github.com/kvark/blade", rev = "f35bc605154e210ab6190291235889b6ddad73f1" }
|
||||
bytemuck = "1"
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#![cfg_attr(not(target_os = "macos"), allow(unused))]
|
||||
|
||||
use std::{
|
||||
env,
|
||||
path::{Path, PathBuf},
|
||||
|
@ -6,10 +8,14 @@ use std::{
|
|||
use cbindgen::Config;
|
||||
|
||||
fn main() {
|
||||
#[cfg(target_os = "macos")]
|
||||
generate_dispatch_bindings();
|
||||
#[cfg(target_os = "macos")]
|
||||
let header_path = generate_shader_bindings();
|
||||
#[cfg(target_os = "macos")]
|
||||
#[cfg(feature = "runtime_shaders")]
|
||||
emit_stitched_shaders(&header_path);
|
||||
#[cfg(target_os = "macos")]
|
||||
#[cfg(not(feature = "runtime_shaders"))]
|
||||
compile_metal_shaders(&header_path);
|
||||
}
|
||||
|
|
|
@ -9,9 +9,12 @@ impl Render for HelloWorld {
|
|||
div()
|
||||
.flex()
|
||||
.bg(rgb(0x2e7d32))
|
||||
.size_full()
|
||||
.size(Length::Definite(Pixels(300.0).into()))
|
||||
.justify_center()
|
||||
.items_center()
|
||||
.shadow_lg()
|
||||
.border()
|
||||
.border_color(rgb(0x0000ff))
|
||||
.text_xl()
|
||||
.text_color(rgb(0xffffff))
|
||||
.child(format!("Hello, {}!", &self.text))
|
||||
|
|
|
@ -7,6 +7,7 @@ use crate::{
|
|||
StyleRefinement, Styled, UriOrPath,
|
||||
};
|
||||
use futures::FutureExt;
|
||||
#[cfg(target_os = "macos")]
|
||||
use media::core_video::CVImageBuffer;
|
||||
use util::ResultExt;
|
||||
|
||||
|
@ -21,6 +22,7 @@ pub enum ImageSource {
|
|||
Data(Arc<ImageData>),
|
||||
// TODO: move surface definitions into mac platform module
|
||||
/// A CoreVideo image buffer
|
||||
#[cfg(target_os = "macos")]
|
||||
Surface(CVImageBuffer),
|
||||
}
|
||||
|
||||
|
@ -54,6 +56,7 @@ impl From<Arc<ImageData>> for ImageSource {
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
impl From<CVImageBuffer> for ImageSource {
|
||||
fn from(value: CVImageBuffer) -> Self {
|
||||
Self::Surface(value)
|
||||
|
@ -144,6 +147,7 @@ impl Element for Img {
|
|||
.log_err();
|
||||
}
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
ImageSource::Surface(surface) => {
|
||||
let size = size(surface.width().into(), surface.height().into());
|
||||
let new_bounds = preserve_aspect_ratio(bounds, size);
|
||||
|
|
|
@ -6,8 +6,7 @@
|
|||
//! ## Getting Started
|
||||
//!
|
||||
//! GPUI is still in active development as we work on the Zed code editor and isn't yet on crates.io.
|
||||
//! You'll also need to use the latest version of stable rust and be on macOS. Add the following to your
|
||||
//! Cargo.toml:
|
||||
//! You'll also need to use the latest version of stable rust. Add the following to your Cargo.toml:
|
||||
//!
|
||||
//! ```
|
||||
//! gpui = { git = "https://github.com/zed-industries/zed" }
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
mod app_menu;
|
||||
mod keystroke;
|
||||
#[cfg(target_os = "linux")]
|
||||
mod linux;
|
||||
#[cfg(target_os = "macos")]
|
||||
mod mac;
|
||||
#[cfg(any(test, feature = "test-support"))]
|
||||
|
@ -33,6 +35,8 @@ use uuid::Uuid;
|
|||
|
||||
pub use app_menu::*;
|
||||
pub use keystroke::*;
|
||||
#[cfg(target_os = "linux")]
|
||||
pub(crate) use linux::*;
|
||||
#[cfg(target_os = "macos")]
|
||||
pub(crate) use mac::*;
|
||||
#[cfg(any(test, feature = "test-support"))]
|
||||
|
@ -44,6 +48,10 @@ pub use util::SemanticVersion;
|
|||
pub(crate) fn current_platform() -> Rc<dyn Platform> {
|
||||
Rc::new(MacPlatform::new())
|
||||
}
|
||||
#[cfg(target_os = "linux")]
|
||||
pub(crate) fn current_platform() -> Rc<dyn Platform> {
|
||||
Rc::new(LinuxPlatform::new())
|
||||
}
|
||||
|
||||
pub(crate) trait Platform: 'static {
|
||||
fn background_executor(&self) -> BackgroundExecutor;
|
||||
|
@ -298,6 +306,7 @@ pub(crate) trait PlatformAtlas: Send + Sync {
|
|||
pub(crate) struct AtlasTile {
|
||||
pub(crate) texture_id: AtlasTextureId,
|
||||
pub(crate) tile_id: TileId,
|
||||
pub(crate) padding: u32,
|
||||
pub(crate) bounds: Bounds<DevicePixels>,
|
||||
}
|
||||
|
||||
|
|
18
crates/gpui/src/platform/linux.rs
Normal file
18
crates/gpui/src/platform/linux.rs
Normal file
|
@ -0,0 +1,18 @@
|
|||
mod blade_atlas;
|
||||
mod blade_belt;
|
||||
mod blade_renderer;
|
||||
mod dispatcher;
|
||||
mod display;
|
||||
mod platform;
|
||||
mod text_system;
|
||||
mod window;
|
||||
|
||||
pub(crate) use blade_atlas::*;
|
||||
pub(crate) use dispatcher::*;
|
||||
pub(crate) use display::*;
|
||||
pub(crate) use platform::*;
|
||||
pub(crate) use text_system::*;
|
||||
pub(crate) use window::*;
|
||||
|
||||
use blade_belt::*;
|
||||
use blade_renderer::*;
|
361
crates/gpui/src/platform/linux/blade_atlas.rs
Normal file
361
crates/gpui/src/platform/linux/blade_atlas.rs
Normal file
|
@ -0,0 +1,361 @@
|
|||
use super::{BladeBelt, BladeBeltDescriptor};
|
||||
use crate::{
|
||||
AtlasKey, AtlasTextureId, AtlasTextureKind, AtlasTile, Bounds, DevicePixels, PlatformAtlas,
|
||||
Point, Size,
|
||||
};
|
||||
use anyhow::Result;
|
||||
use blade_graphics as gpu;
|
||||
use collections::FxHashMap;
|
||||
use etagere::BucketedAtlasAllocator;
|
||||
use parking_lot::Mutex;
|
||||
use std::{borrow::Cow, ops, sync::Arc};
|
||||
|
||||
pub(crate) const PATH_TEXTURE_FORMAT: gpu::TextureFormat = gpu::TextureFormat::R16Float;
|
||||
|
||||
pub(crate) struct BladeAtlas(Mutex<BladeAtlasState>);
|
||||
|
||||
struct PendingUpload {
|
||||
id: AtlasTextureId,
|
||||
bounds: Bounds<DevicePixels>,
|
||||
data: gpu::BufferPiece,
|
||||
}
|
||||
|
||||
struct BladeAtlasState {
|
||||
gpu: Arc<gpu::Context>,
|
||||
upload_belt: BladeBelt,
|
||||
storage: BladeAtlasStorage,
|
||||
tiles_by_key: FxHashMap<AtlasKey, AtlasTile>,
|
||||
initializations: Vec<AtlasTextureId>,
|
||||
uploads: Vec<PendingUpload>,
|
||||
}
|
||||
|
||||
impl BladeAtlasState {
|
||||
fn destroy(&mut self) {
|
||||
self.storage.destroy(&self.gpu);
|
||||
self.upload_belt.destroy(&self.gpu);
|
||||
}
|
||||
}
|
||||
|
||||
pub struct BladeTextureInfo {
|
||||
pub size: gpu::Extent,
|
||||
pub raw_view: gpu::TextureView,
|
||||
}
|
||||
|
||||
impl BladeAtlas {
|
||||
pub(crate) fn new(gpu: &Arc<gpu::Context>) -> Self {
|
||||
BladeAtlas(Mutex::new(BladeAtlasState {
|
||||
gpu: Arc::clone(gpu),
|
||||
upload_belt: BladeBelt::new(BladeBeltDescriptor {
|
||||
memory: gpu::Memory::Upload,
|
||||
min_chunk_size: 0x10000,
|
||||
alignment: 64, // Vulkan `optimalBufferCopyOffsetAlignment` on Intel XE
|
||||
}),
|
||||
storage: BladeAtlasStorage::default(),
|
||||
tiles_by_key: Default::default(),
|
||||
initializations: Vec::new(),
|
||||
uploads: Vec::new(),
|
||||
}))
|
||||
}
|
||||
|
||||
pub(crate) fn destroy(&self) {
|
||||
self.0.lock().destroy();
|
||||
}
|
||||
|
||||
pub(crate) fn clear_textures(&self, texture_kind: AtlasTextureKind) {
|
||||
let mut lock = self.0.lock();
|
||||
let textures = &mut lock.storage[texture_kind];
|
||||
for texture in textures {
|
||||
texture.clear();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn allocate(&self, size: Size<DevicePixels>, texture_kind: AtlasTextureKind) -> AtlasTile {
|
||||
let mut lock = self.0.lock();
|
||||
lock.allocate(size, texture_kind)
|
||||
}
|
||||
|
||||
pub fn before_frame(&self, gpu_encoder: &mut gpu::CommandEncoder) {
|
||||
let mut lock = self.0.lock();
|
||||
lock.flush(gpu_encoder);
|
||||
}
|
||||
|
||||
pub fn after_frame(&self, sync_point: &gpu::SyncPoint) {
|
||||
let mut lock = self.0.lock();
|
||||
lock.upload_belt.flush(sync_point);
|
||||
}
|
||||
|
||||
pub fn get_texture_info(&self, id: AtlasTextureId) -> BladeTextureInfo {
|
||||
let lock = self.0.lock();
|
||||
let texture = &lock.storage[id];
|
||||
let size = texture.allocator.size();
|
||||
BladeTextureInfo {
|
||||
size: gpu::Extent {
|
||||
width: size.width as u32,
|
||||
height: size.height as u32,
|
||||
depth: 1,
|
||||
},
|
||||
raw_view: texture.raw_view,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PlatformAtlas for BladeAtlas {
|
||||
fn get_or_insert_with<'a>(
|
||||
&self,
|
||||
key: &AtlasKey,
|
||||
build: &mut dyn FnMut() -> Result<(Size<DevicePixels>, Cow<'a, [u8]>)>,
|
||||
) -> Result<AtlasTile> {
|
||||
let mut lock = self.0.lock();
|
||||
if let Some(tile) = lock.tiles_by_key.get(key) {
|
||||
Ok(tile.clone())
|
||||
} else {
|
||||
let (size, bytes) = build()?;
|
||||
let tile = lock.allocate(size, key.texture_kind());
|
||||
lock.upload_texture(tile.texture_id, tile.bounds, &bytes);
|
||||
lock.tiles_by_key.insert(key.clone(), tile.clone());
|
||||
Ok(tile)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl BladeAtlasState {
|
||||
fn allocate(&mut self, size: Size<DevicePixels>, texture_kind: AtlasTextureKind) -> AtlasTile {
|
||||
let textures = &mut self.storage[texture_kind];
|
||||
textures
|
||||
.iter_mut()
|
||||
.rev()
|
||||
.find_map(|texture| texture.allocate(size))
|
||||
.unwrap_or_else(|| {
|
||||
let texture = self.push_texture(size, texture_kind);
|
||||
texture.allocate(size).unwrap()
|
||||
})
|
||||
}
|
||||
|
||||
fn push_texture(
|
||||
&mut self,
|
||||
min_size: Size<DevicePixels>,
|
||||
kind: AtlasTextureKind,
|
||||
) -> &mut BladeAtlasTexture {
|
||||
const DEFAULT_ATLAS_SIZE: Size<DevicePixels> = Size {
|
||||
width: DevicePixels(1024),
|
||||
height: DevicePixels(1024),
|
||||
};
|
||||
|
||||
let size = min_size.max(&DEFAULT_ATLAS_SIZE);
|
||||
let format;
|
||||
let usage;
|
||||
match kind {
|
||||
AtlasTextureKind::Monochrome => {
|
||||
format = gpu::TextureFormat::R8Unorm;
|
||||
usage = gpu::TextureUsage::COPY | gpu::TextureUsage::RESOURCE;
|
||||
}
|
||||
AtlasTextureKind::Polychrome => {
|
||||
format = gpu::TextureFormat::Bgra8Unorm;
|
||||
usage = gpu::TextureUsage::COPY | gpu::TextureUsage::RESOURCE;
|
||||
}
|
||||
AtlasTextureKind::Path => {
|
||||
format = PATH_TEXTURE_FORMAT;
|
||||
usage = gpu::TextureUsage::COPY
|
||||
| gpu::TextureUsage::RESOURCE
|
||||
| gpu::TextureUsage::TARGET;
|
||||
}
|
||||
}
|
||||
|
||||
let raw = self.gpu.create_texture(gpu::TextureDesc {
|
||||
name: "atlas",
|
||||
format,
|
||||
size: gpu::Extent {
|
||||
width: size.width.into(),
|
||||
height: size.height.into(),
|
||||
depth: 1,
|
||||
},
|
||||
array_layer_count: 1,
|
||||
mip_level_count: 1,
|
||||
dimension: gpu::TextureDimension::D2,
|
||||
usage,
|
||||
});
|
||||
let raw_view = self.gpu.create_texture_view(gpu::TextureViewDesc {
|
||||
name: "",
|
||||
texture: raw,
|
||||
format,
|
||||
dimension: gpu::ViewDimension::D2,
|
||||
subresources: &Default::default(),
|
||||
});
|
||||
|
||||
let textures = &mut self.storage[kind];
|
||||
let atlas_texture = BladeAtlasTexture {
|
||||
id: AtlasTextureId {
|
||||
index: textures.len() as u32,
|
||||
kind,
|
||||
},
|
||||
allocator: etagere::BucketedAtlasAllocator::new(size.into()),
|
||||
format,
|
||||
raw,
|
||||
raw_view,
|
||||
};
|
||||
|
||||
self.initializations.push(atlas_texture.id);
|
||||
textures.push(atlas_texture);
|
||||
textures.last_mut().unwrap()
|
||||
}
|
||||
|
||||
fn upload_texture(&mut self, id: AtlasTextureId, bounds: Bounds<DevicePixels>, bytes: &[u8]) {
|
||||
let data = self.upload_belt.alloc_data(bytes, &self.gpu);
|
||||
self.uploads.push(PendingUpload { id, bounds, data });
|
||||
}
|
||||
|
||||
fn flush(&mut self, encoder: &mut gpu::CommandEncoder) {
|
||||
for id in self.initializations.drain(..) {
|
||||
let texture = &self.storage[id];
|
||||
encoder.init_texture(texture.raw);
|
||||
}
|
||||
|
||||
let mut transfers = encoder.transfer();
|
||||
for upload in self.uploads.drain(..) {
|
||||
let texture = &self.storage[upload.id];
|
||||
transfers.copy_buffer_to_texture(
|
||||
upload.data,
|
||||
upload.bounds.size.width.to_bytes(texture.bytes_per_pixel()),
|
||||
gpu::TexturePiece {
|
||||
texture: texture.raw,
|
||||
mip_level: 0,
|
||||
array_layer: 0,
|
||||
origin: [
|
||||
upload.bounds.origin.x.into(),
|
||||
upload.bounds.origin.y.into(),
|
||||
0,
|
||||
],
|
||||
},
|
||||
gpu::Extent {
|
||||
width: upload.bounds.size.width.into(),
|
||||
height: upload.bounds.size.height.into(),
|
||||
depth: 1,
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct BladeAtlasStorage {
|
||||
monochrome_textures: Vec<BladeAtlasTexture>,
|
||||
polychrome_textures: Vec<BladeAtlasTexture>,
|
||||
path_textures: Vec<BladeAtlasTexture>,
|
||||
}
|
||||
|
||||
impl ops::Index<AtlasTextureKind> for BladeAtlasStorage {
|
||||
type Output = Vec<BladeAtlasTexture>;
|
||||
fn index(&self, kind: AtlasTextureKind) -> &Self::Output {
|
||||
match kind {
|
||||
crate::AtlasTextureKind::Monochrome => &self.monochrome_textures,
|
||||
crate::AtlasTextureKind::Polychrome => &self.polychrome_textures,
|
||||
crate::AtlasTextureKind::Path => &self.path_textures,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ops::IndexMut<AtlasTextureKind> for BladeAtlasStorage {
|
||||
fn index_mut(&mut self, kind: AtlasTextureKind) -> &mut Self::Output {
|
||||
match kind {
|
||||
crate::AtlasTextureKind::Monochrome => &mut self.monochrome_textures,
|
||||
crate::AtlasTextureKind::Polychrome => &mut self.polychrome_textures,
|
||||
crate::AtlasTextureKind::Path => &mut self.path_textures,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ops::Index<AtlasTextureId> for BladeAtlasStorage {
|
||||
type Output = BladeAtlasTexture;
|
||||
fn index(&self, id: AtlasTextureId) -> &Self::Output {
|
||||
let textures = match id.kind {
|
||||
crate::AtlasTextureKind::Monochrome => &self.monochrome_textures,
|
||||
crate::AtlasTextureKind::Polychrome => &self.polychrome_textures,
|
||||
crate::AtlasTextureKind::Path => &self.path_textures,
|
||||
};
|
||||
&textures[id.index as usize]
|
||||
}
|
||||
}
|
||||
|
||||
impl BladeAtlasStorage {
|
||||
fn destroy(&mut self, gpu: &gpu::Context) {
|
||||
for mut texture in self.monochrome_textures.drain(..) {
|
||||
texture.destroy(gpu);
|
||||
}
|
||||
for mut texture in self.polychrome_textures.drain(..) {
|
||||
texture.destroy(gpu);
|
||||
}
|
||||
for mut texture in self.path_textures.drain(..) {
|
||||
texture.destroy(gpu);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct BladeAtlasTexture {
|
||||
id: AtlasTextureId,
|
||||
allocator: BucketedAtlasAllocator,
|
||||
raw: gpu::Texture,
|
||||
raw_view: gpu::TextureView,
|
||||
format: gpu::TextureFormat,
|
||||
}
|
||||
|
||||
impl BladeAtlasTexture {
|
||||
fn clear(&mut self) {
|
||||
self.allocator.clear();
|
||||
}
|
||||
|
||||
fn allocate(&mut self, size: Size<DevicePixels>) -> Option<AtlasTile> {
|
||||
let allocation = self.allocator.allocate(size.into())?;
|
||||
let tile = AtlasTile {
|
||||
texture_id: self.id,
|
||||
tile_id: allocation.id.into(),
|
||||
padding: 0,
|
||||
bounds: Bounds {
|
||||
origin: allocation.rectangle.min.into(),
|
||||
size,
|
||||
},
|
||||
};
|
||||
Some(tile)
|
||||
}
|
||||
|
||||
fn destroy(&mut self, gpu: &gpu::Context) {
|
||||
gpu.destroy_texture(self.raw);
|
||||
gpu.destroy_texture_view(self.raw_view);
|
||||
}
|
||||
|
||||
fn bytes_per_pixel(&self) -> u8 {
|
||||
self.format.block_info().size
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Size<DevicePixels>> for etagere::Size {
|
||||
fn from(size: Size<DevicePixels>) -> Self {
|
||||
etagere::Size::new(size.width.into(), size.height.into())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<etagere::Point> for Point<DevicePixels> {
|
||||
fn from(value: etagere::Point) -> Self {
|
||||
Point {
|
||||
x: DevicePixels::from(value.x),
|
||||
y: DevicePixels::from(value.y),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<etagere::Size> for Size<DevicePixels> {
|
||||
fn from(size: etagere::Size) -> Self {
|
||||
Size {
|
||||
width: DevicePixels::from(size.width),
|
||||
height: DevicePixels::from(size.height),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<etagere::Rectangle> for Bounds<DevicePixels> {
|
||||
fn from(rectangle: etagere::Rectangle) -> Self {
|
||||
Bounds {
|
||||
origin: rectangle.min.into(),
|
||||
size: rectangle.size().into(),
|
||||
}
|
||||
}
|
||||
}
|
100
crates/gpui/src/platform/linux/blade_belt.rs
Normal file
100
crates/gpui/src/platform/linux/blade_belt.rs
Normal file
|
@ -0,0 +1,100 @@
|
|||
use blade_graphics as gpu;
|
||||
use std::mem;
|
||||
|
||||
struct ReusableBuffer {
|
||||
raw: gpu::Buffer,
|
||||
size: u64,
|
||||
}
|
||||
|
||||
pub struct BladeBeltDescriptor {
|
||||
pub memory: gpu::Memory,
|
||||
pub min_chunk_size: u64,
|
||||
pub alignment: u64,
|
||||
}
|
||||
|
||||
/// A belt of buffers, used by the BladeAtlas to cheaply
|
||||
/// find staging space for uploads.
|
||||
pub struct BladeBelt {
|
||||
desc: BladeBeltDescriptor,
|
||||
buffers: Vec<(ReusableBuffer, gpu::SyncPoint)>,
|
||||
active: Vec<(ReusableBuffer, u64)>,
|
||||
}
|
||||
|
||||
impl BladeBelt {
|
||||
pub fn new(desc: BladeBeltDescriptor) -> Self {
|
||||
assert_ne!(desc.alignment, 0);
|
||||
Self {
|
||||
desc,
|
||||
buffers: Vec::new(),
|
||||
active: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn destroy(&mut self, gpu: &gpu::Context) {
|
||||
for (buffer, _) in self.buffers.drain(..) {
|
||||
gpu.destroy_buffer(buffer.raw);
|
||||
}
|
||||
for (buffer, _) in self.active.drain(..) {
|
||||
gpu.destroy_buffer(buffer.raw);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn alloc(&mut self, size: u64, gpu: &gpu::Context) -> gpu::BufferPiece {
|
||||
for &mut (ref rb, ref mut offset) in self.active.iter_mut() {
|
||||
let aligned = offset.next_multiple_of(self.desc.alignment);
|
||||
if aligned + size <= rb.size {
|
||||
let piece = rb.raw.at(aligned);
|
||||
*offset = aligned + size;
|
||||
return piece;
|
||||
}
|
||||
}
|
||||
|
||||
let index_maybe = self
|
||||
.buffers
|
||||
.iter()
|
||||
.position(|&(ref rb, ref sp)| size <= rb.size && gpu.wait_for(sp, 0));
|
||||
if let Some(index) = index_maybe {
|
||||
let (rb, _) = self.buffers.remove(index);
|
||||
let piece = rb.raw.into();
|
||||
self.active.push((rb, size));
|
||||
return piece;
|
||||
}
|
||||
|
||||
let chunk_index = self.buffers.len() + self.active.len();
|
||||
let chunk_size = size.max(self.desc.min_chunk_size);
|
||||
let chunk = gpu.create_buffer(gpu::BufferDesc {
|
||||
name: &format!("chunk-{}", chunk_index),
|
||||
size: chunk_size,
|
||||
memory: self.desc.memory,
|
||||
});
|
||||
let rb = ReusableBuffer {
|
||||
raw: chunk,
|
||||
size: chunk_size,
|
||||
};
|
||||
self.active.push((rb, size));
|
||||
chunk.into()
|
||||
}
|
||||
|
||||
//todo!(linux): enforce T: bytemuck::Zeroable
|
||||
pub fn alloc_data<T>(&mut self, data: &[T], gpu: &gpu::Context) -> gpu::BufferPiece {
|
||||
assert!(!data.is_empty());
|
||||
let type_alignment = mem::align_of::<T>() as u64;
|
||||
debug_assert_eq!(
|
||||
self.desc.alignment % type_alignment,
|
||||
0,
|
||||
"Type alignment {} is too big",
|
||||
type_alignment
|
||||
);
|
||||
let total_bytes = data.len() * mem::size_of::<T>();
|
||||
let bp = self.alloc(total_bytes as u64, gpu);
|
||||
unsafe {
|
||||
std::ptr::copy_nonoverlapping(data.as_ptr() as *const u8, bp.data(), total_bytes);
|
||||
}
|
||||
bp
|
||||
}
|
||||
|
||||
pub fn flush(&mut self, sp: &gpu::SyncPoint) {
|
||||
self.buffers
|
||||
.extend(self.active.drain(..).map(|(rb, _)| (rb, sp.clone())));
|
||||
}
|
||||
}
|
506
crates/gpui/src/platform/linux/blade_renderer.rs
Normal file
506
crates/gpui/src/platform/linux/blade_renderer.rs
Normal file
|
@ -0,0 +1,506 @@
|
|||
// Doing `if let` gives you nice scoping with passes/encoders
|
||||
#![allow(irrefutable_let_patterns)]
|
||||
|
||||
use super::{BladeBelt, BladeBeltDescriptor};
|
||||
use crate::{
|
||||
AtlasTextureKind, AtlasTile, BladeAtlas, Bounds, ContentMask, Hsla, MonochromeSprite, Path,
|
||||
PathId, PathVertex, PolychromeSprite, PrimitiveBatch, Quad, ScaledPixels, Scene, Shadow,
|
||||
Underline, PATH_TEXTURE_FORMAT,
|
||||
};
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
use collections::HashMap;
|
||||
|
||||
use blade_graphics as gpu;
|
||||
use std::{mem, sync::Arc};
|
||||
|
||||
const SURFACE_FRAME_COUNT: u32 = 3;
|
||||
const MAX_FRAME_TIME_MS: u32 = 1000;
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Pod, Zeroable)]
|
||||
struct GlobalParams {
|
||||
viewport_size: [f32; 2],
|
||||
pad: [u32; 2],
|
||||
}
|
||||
|
||||
#[derive(blade_macros::ShaderData)]
|
||||
struct ShaderQuadsData {
|
||||
globals: GlobalParams,
|
||||
b_quads: gpu::BufferPiece,
|
||||
}
|
||||
|
||||
#[derive(blade_macros::ShaderData)]
|
||||
struct ShaderShadowsData {
|
||||
globals: GlobalParams,
|
||||
b_shadows: gpu::BufferPiece,
|
||||
}
|
||||
|
||||
#[derive(blade_macros::ShaderData)]
|
||||
struct ShaderPathRasterizationData {
|
||||
globals: GlobalParams,
|
||||
b_path_vertices: gpu::BufferPiece,
|
||||
}
|
||||
|
||||
#[derive(blade_macros::ShaderData)]
|
||||
struct ShaderPathsData {
|
||||
globals: GlobalParams,
|
||||
t_sprite: gpu::TextureView,
|
||||
s_sprite: gpu::Sampler,
|
||||
b_path_sprites: gpu::BufferPiece,
|
||||
}
|
||||
|
||||
#[derive(blade_macros::ShaderData)]
|
||||
struct ShaderUnderlinesData {
|
||||
globals: GlobalParams,
|
||||
b_underlines: gpu::BufferPiece,
|
||||
}
|
||||
|
||||
#[derive(blade_macros::ShaderData)]
|
||||
struct ShaderMonoSpritesData {
|
||||
globals: GlobalParams,
|
||||
t_sprite: gpu::TextureView,
|
||||
s_sprite: gpu::Sampler,
|
||||
b_mono_sprites: gpu::BufferPiece,
|
||||
}
|
||||
|
||||
#[derive(blade_macros::ShaderData)]
|
||||
struct ShaderPolySpritesData {
|
||||
globals: GlobalParams,
|
||||
t_sprite: gpu::TextureView,
|
||||
s_sprite: gpu::Sampler,
|
||||
b_poly_sprites: gpu::BufferPiece,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Eq, PartialEq)]
|
||||
#[repr(C)]
|
||||
struct PathSprite {
|
||||
bounds: Bounds<ScaledPixels>,
|
||||
color: Hsla,
|
||||
tile: AtlasTile,
|
||||
}
|
||||
|
||||
struct BladePipelines {
|
||||
quads: gpu::RenderPipeline,
|
||||
shadows: gpu::RenderPipeline,
|
||||
path_rasterization: gpu::RenderPipeline,
|
||||
paths: gpu::RenderPipeline,
|
||||
underlines: gpu::RenderPipeline,
|
||||
mono_sprites: gpu::RenderPipeline,
|
||||
poly_sprites: gpu::RenderPipeline,
|
||||
}
|
||||
|
||||
impl BladePipelines {
|
||||
fn new(gpu: &gpu::Context, surface_format: gpu::TextureFormat) -> Self {
|
||||
use gpu::ShaderData as _;
|
||||
|
||||
let shader = gpu.create_shader(gpu::ShaderDesc {
|
||||
source: include_str!("shaders.wgsl"),
|
||||
});
|
||||
shader.check_struct_size::<Quad>();
|
||||
shader.check_struct_size::<Shadow>();
|
||||
assert_eq!(
|
||||
mem::size_of::<PathVertex<ScaledPixels>>(),
|
||||
shader.get_struct_size("PathVertex") as usize,
|
||||
);
|
||||
shader.check_struct_size::<PathSprite>();
|
||||
shader.check_struct_size::<Underline>();
|
||||
shader.check_struct_size::<MonochromeSprite>();
|
||||
shader.check_struct_size::<PolychromeSprite>();
|
||||
|
||||
Self {
|
||||
quads: gpu.create_render_pipeline(gpu::RenderPipelineDesc {
|
||||
name: "quads",
|
||||
data_layouts: &[&ShaderQuadsData::layout()],
|
||||
vertex: shader.at("vs_quad"),
|
||||
primitive: gpu::PrimitiveState {
|
||||
topology: gpu::PrimitiveTopology::TriangleStrip,
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil: None,
|
||||
fragment: shader.at("fs_quad"),
|
||||
color_targets: &[gpu::ColorTargetState {
|
||||
format: surface_format,
|
||||
blend: Some(gpu::BlendState::ALPHA_BLENDING),
|
||||
write_mask: gpu::ColorWrites::default(),
|
||||
}],
|
||||
}),
|
||||
shadows: gpu.create_render_pipeline(gpu::RenderPipelineDesc {
|
||||
name: "shadows",
|
||||
data_layouts: &[&ShaderShadowsData::layout()],
|
||||
vertex: shader.at("vs_shadow"),
|
||||
primitive: gpu::PrimitiveState {
|
||||
topology: gpu::PrimitiveTopology::TriangleStrip,
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil: None,
|
||||
fragment: shader.at("fs_shadow"),
|
||||
color_targets: &[gpu::ColorTargetState {
|
||||
format: surface_format,
|
||||
blend: Some(gpu::BlendState::ALPHA_BLENDING),
|
||||
write_mask: gpu::ColorWrites::default(),
|
||||
}],
|
||||
}),
|
||||
path_rasterization: gpu.create_render_pipeline(gpu::RenderPipelineDesc {
|
||||
name: "path_rasterization",
|
||||
data_layouts: &[&ShaderPathRasterizationData::layout()],
|
||||
vertex: shader.at("vs_path_rasterization"),
|
||||
primitive: gpu::PrimitiveState {
|
||||
topology: gpu::PrimitiveTopology::TriangleStrip,
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil: None,
|
||||
fragment: shader.at("fs_path_rasterization"),
|
||||
color_targets: &[gpu::ColorTargetState {
|
||||
format: PATH_TEXTURE_FORMAT,
|
||||
blend: Some(gpu::BlendState::ALPHA_BLENDING),
|
||||
write_mask: gpu::ColorWrites::default(),
|
||||
}],
|
||||
}),
|
||||
paths: gpu.create_render_pipeline(gpu::RenderPipelineDesc {
|
||||
name: "paths",
|
||||
data_layouts: &[&ShaderPathsData::layout()],
|
||||
vertex: shader.at("vs_path"),
|
||||
primitive: gpu::PrimitiveState {
|
||||
topology: gpu::PrimitiveTopology::TriangleStrip,
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil: None,
|
||||
fragment: shader.at("fs_path"),
|
||||
color_targets: &[gpu::ColorTargetState {
|
||||
format: surface_format,
|
||||
blend: Some(gpu::BlendState::ALPHA_BLENDING),
|
||||
write_mask: gpu::ColorWrites::default(),
|
||||
}],
|
||||
}),
|
||||
underlines: gpu.create_render_pipeline(gpu::RenderPipelineDesc {
|
||||
name: "underlines",
|
||||
data_layouts: &[&ShaderUnderlinesData::layout()],
|
||||
vertex: shader.at("vs_underline"),
|
||||
primitive: gpu::PrimitiveState {
|
||||
topology: gpu::PrimitiveTopology::TriangleStrip,
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil: None,
|
||||
fragment: shader.at("fs_underline"),
|
||||
color_targets: &[gpu::ColorTargetState {
|
||||
format: surface_format,
|
||||
blend: Some(gpu::BlendState::ALPHA_BLENDING),
|
||||
write_mask: gpu::ColorWrites::default(),
|
||||
}],
|
||||
}),
|
||||
mono_sprites: gpu.create_render_pipeline(gpu::RenderPipelineDesc {
|
||||
name: "mono-sprites",
|
||||
data_layouts: &[&ShaderMonoSpritesData::layout()],
|
||||
vertex: shader.at("vs_mono_sprite"),
|
||||
primitive: gpu::PrimitiveState {
|
||||
topology: gpu::PrimitiveTopology::TriangleStrip,
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil: None,
|
||||
fragment: shader.at("fs_mono_sprite"),
|
||||
color_targets: &[gpu::ColorTargetState {
|
||||
format: surface_format,
|
||||
blend: Some(gpu::BlendState::ALPHA_BLENDING),
|
||||
write_mask: gpu::ColorWrites::default(),
|
||||
}],
|
||||
}),
|
||||
poly_sprites: gpu.create_render_pipeline(gpu::RenderPipelineDesc {
|
||||
name: "poly-sprites",
|
||||
data_layouts: &[&ShaderPolySpritesData::layout()],
|
||||
vertex: shader.at("vs_poly_sprite"),
|
||||
primitive: gpu::PrimitiveState {
|
||||
topology: gpu::PrimitiveTopology::TriangleStrip,
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil: None,
|
||||
fragment: shader.at("fs_poly_sprite"),
|
||||
color_targets: &[gpu::ColorTargetState {
|
||||
format: surface_format,
|
||||
blend: Some(gpu::BlendState::ALPHA_BLENDING),
|
||||
write_mask: gpu::ColorWrites::default(),
|
||||
}],
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct BladeRenderer {
|
||||
gpu: Arc<gpu::Context>,
|
||||
command_encoder: gpu::CommandEncoder,
|
||||
last_sync_point: Option<gpu::SyncPoint>,
|
||||
pipelines: BladePipelines,
|
||||
instance_belt: BladeBelt,
|
||||
viewport_size: gpu::Extent,
|
||||
path_tiles: HashMap<PathId, AtlasTile>,
|
||||
atlas: Arc<BladeAtlas>,
|
||||
atlas_sampler: gpu::Sampler,
|
||||
}
|
||||
|
||||
impl BladeRenderer {
|
||||
pub fn new(gpu: Arc<gpu::Context>, size: gpu::Extent) -> Self {
|
||||
let surface_format = gpu.resize(gpu::SurfaceConfig {
|
||||
size,
|
||||
usage: gpu::TextureUsage::TARGET,
|
||||
frame_count: SURFACE_FRAME_COUNT,
|
||||
});
|
||||
let command_encoder = gpu.create_command_encoder(gpu::CommandEncoderDesc {
|
||||
name: "main",
|
||||
buffer_count: 2,
|
||||
});
|
||||
let pipelines = BladePipelines::new(&gpu, surface_format);
|
||||
let instance_belt = BladeBelt::new(BladeBeltDescriptor {
|
||||
memory: gpu::Memory::Shared,
|
||||
min_chunk_size: 0x1000,
|
||||
alignment: 0x40, // Vulkan `minStorageBufferOffsetAlignment` on Intel Xe
|
||||
});
|
||||
let atlas = Arc::new(BladeAtlas::new(&gpu));
|
||||
let atlas_sampler = gpu.create_sampler(gpu::SamplerDesc {
|
||||
name: "atlas",
|
||||
mag_filter: gpu::FilterMode::Linear,
|
||||
min_filter: gpu::FilterMode::Linear,
|
||||
..Default::default()
|
||||
});
|
||||
|
||||
Self {
|
||||
gpu,
|
||||
command_encoder,
|
||||
last_sync_point: None,
|
||||
pipelines,
|
||||
instance_belt,
|
||||
viewport_size: size,
|
||||
path_tiles: HashMap::default(),
|
||||
atlas,
|
||||
atlas_sampler,
|
||||
}
|
||||
}
|
||||
|
||||
fn wait_for_gpu(&mut self) {
|
||||
if let Some(last_sp) = self.last_sync_point.take() {
|
||||
if !self.gpu.wait_for(&last_sp, MAX_FRAME_TIME_MS) {
|
||||
panic!("GPU hung");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn destroy(&mut self) {
|
||||
self.wait_for_gpu();
|
||||
self.atlas.destroy();
|
||||
self.instance_belt.destroy(&self.gpu);
|
||||
self.gpu.destroy_command_encoder(&mut self.command_encoder);
|
||||
}
|
||||
|
||||
pub fn resize(&mut self, size: gpu::Extent) {
|
||||
self.wait_for_gpu();
|
||||
self.gpu.resize(gpu::SurfaceConfig {
|
||||
size,
|
||||
usage: gpu::TextureUsage::TARGET,
|
||||
frame_count: SURFACE_FRAME_COUNT,
|
||||
});
|
||||
self.viewport_size = size;
|
||||
}
|
||||
|
||||
pub fn viewport_size(&self) -> gpu::Extent {
|
||||
self.viewport_size
|
||||
}
|
||||
|
||||
pub fn atlas(&self) -> &Arc<BladeAtlas> {
|
||||
&self.atlas
|
||||
}
|
||||
|
||||
fn rasterize_paths(&mut self, paths: &[Path<ScaledPixels>]) {
|
||||
self.path_tiles.clear();
|
||||
let mut vertices_by_texture_id = HashMap::default();
|
||||
|
||||
for path in paths {
|
||||
let clipped_bounds = path.bounds.intersect(&path.content_mask.bounds);
|
||||
let tile = self
|
||||
.atlas
|
||||
.allocate(clipped_bounds.size.map(Into::into), AtlasTextureKind::Path);
|
||||
vertices_by_texture_id
|
||||
.entry(tile.texture_id)
|
||||
.or_insert(Vec::new())
|
||||
.extend(path.vertices.iter().map(|vertex| PathVertex {
|
||||
xy_position: vertex.xy_position - clipped_bounds.origin
|
||||
+ tile.bounds.origin.map(Into::into),
|
||||
st_position: vertex.st_position,
|
||||
content_mask: ContentMask {
|
||||
bounds: tile.bounds.map(Into::into),
|
||||
},
|
||||
}));
|
||||
self.path_tiles.insert(path.id, tile);
|
||||
}
|
||||
|
||||
for (texture_id, vertices) in vertices_by_texture_id {
|
||||
let tex_info = self.atlas.get_texture_info(texture_id);
|
||||
let globals = GlobalParams {
|
||||
viewport_size: [tex_info.size.width as f32, tex_info.size.height as f32],
|
||||
pad: [0; 2],
|
||||
};
|
||||
|
||||
let vertex_buf = self.instance_belt.alloc_data(&vertices, &self.gpu);
|
||||
let mut pass = self.command_encoder.render(gpu::RenderTargetSet {
|
||||
colors: &[gpu::RenderTarget {
|
||||
view: tex_info.raw_view,
|
||||
init_op: gpu::InitOp::Clear(gpu::TextureColor::OpaqueBlack),
|
||||
finish_op: gpu::FinishOp::Store,
|
||||
}],
|
||||
depth_stencil: None,
|
||||
});
|
||||
|
||||
let mut encoder = pass.with(&self.pipelines.path_rasterization);
|
||||
encoder.bind(
|
||||
0,
|
||||
&ShaderPathRasterizationData {
|
||||
globals,
|
||||
b_path_vertices: vertex_buf,
|
||||
},
|
||||
);
|
||||
encoder.draw(0, vertices.len() as u32, 0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw(&mut self, scene: &Scene) {
|
||||
let frame = self.gpu.acquire_frame();
|
||||
self.command_encoder.start();
|
||||
self.command_encoder.init_texture(frame.texture());
|
||||
|
||||
self.atlas.before_frame(&mut self.command_encoder);
|
||||
self.rasterize_paths(scene.paths());
|
||||
|
||||
let globals = GlobalParams {
|
||||
viewport_size: [
|
||||
self.viewport_size.width as f32,
|
||||
self.viewport_size.height as f32,
|
||||
],
|
||||
pad: [0; 2],
|
||||
};
|
||||
|
||||
if let mut pass = self.command_encoder.render(gpu::RenderTargetSet {
|
||||
colors: &[gpu::RenderTarget {
|
||||
view: frame.texture_view(),
|
||||
init_op: gpu::InitOp::Clear(gpu::TextureColor::TransparentBlack),
|
||||
finish_op: gpu::FinishOp::Store,
|
||||
}],
|
||||
depth_stencil: None,
|
||||
}) {
|
||||
for batch in scene.batches() {
|
||||
match batch {
|
||||
PrimitiveBatch::Quads(quads) => {
|
||||
let instance_buf = self.instance_belt.alloc_data(quads, &self.gpu);
|
||||
let mut encoder = pass.with(&self.pipelines.quads);
|
||||
encoder.bind(
|
||||
0,
|
||||
&ShaderQuadsData {
|
||||
globals,
|
||||
b_quads: instance_buf,
|
||||
},
|
||||
);
|
||||
encoder.draw(0, 4, 0, quads.len() as u32);
|
||||
}
|
||||
PrimitiveBatch::Shadows(shadows) => {
|
||||
let instance_buf = self.instance_belt.alloc_data(shadows, &self.gpu);
|
||||
let mut encoder = pass.with(&self.pipelines.shadows);
|
||||
encoder.bind(
|
||||
0,
|
||||
&ShaderShadowsData {
|
||||
globals,
|
||||
b_shadows: instance_buf,
|
||||
},
|
||||
);
|
||||
encoder.draw(0, 4, 0, shadows.len() as u32);
|
||||
}
|
||||
PrimitiveBatch::Paths(paths) => {
|
||||
let mut encoder = pass.with(&self.pipelines.paths);
|
||||
//todo!(linux): group by texture ID
|
||||
for path in paths {
|
||||
let tile = &self.path_tiles[&path.id];
|
||||
let tex_info = self.atlas.get_texture_info(tile.texture_id);
|
||||
let origin = path.bounds.intersect(&path.content_mask.bounds).origin;
|
||||
let sprites = [PathSprite {
|
||||
bounds: Bounds {
|
||||
origin: origin.map(|p| p.floor()),
|
||||
size: tile.bounds.size.map(Into::into),
|
||||
},
|
||||
color: path.color,
|
||||
tile: (*tile).clone(),
|
||||
}];
|
||||
|
||||
let instance_buf = self.instance_belt.alloc_data(&sprites, &self.gpu);
|
||||
encoder.bind(
|
||||
0,
|
||||
&ShaderPathsData {
|
||||
globals,
|
||||
t_sprite: tex_info.raw_view,
|
||||
s_sprite: self.atlas_sampler,
|
||||
b_path_sprites: instance_buf,
|
||||
},
|
||||
);
|
||||
encoder.draw(0, 4, 0, sprites.len() as u32);
|
||||
}
|
||||
}
|
||||
PrimitiveBatch::Underlines(underlines) => {
|
||||
let instance_buf = self.instance_belt.alloc_data(underlines, &self.gpu);
|
||||
let mut encoder = pass.with(&self.pipelines.underlines);
|
||||
encoder.bind(
|
||||
0,
|
||||
&ShaderUnderlinesData {
|
||||
globals,
|
||||
b_underlines: instance_buf,
|
||||
},
|
||||
);
|
||||
encoder.draw(0, 4, 0, underlines.len() as u32);
|
||||
}
|
||||
PrimitiveBatch::MonochromeSprites {
|
||||
texture_id,
|
||||
sprites,
|
||||
} => {
|
||||
let tex_info = self.atlas.get_texture_info(texture_id);
|
||||
let instance_buf = self.instance_belt.alloc_data(&sprites, &self.gpu);
|
||||
let mut encoder = pass.with(&self.pipelines.mono_sprites);
|
||||
encoder.bind(
|
||||
0,
|
||||
&ShaderMonoSpritesData {
|
||||
globals,
|
||||
t_sprite: tex_info.raw_view,
|
||||
s_sprite: self.atlas_sampler,
|
||||
b_mono_sprites: instance_buf,
|
||||
},
|
||||
);
|
||||
encoder.draw(0, 4, 0, sprites.len() as u32);
|
||||
}
|
||||
PrimitiveBatch::PolychromeSprites {
|
||||
texture_id,
|
||||
sprites,
|
||||
} => {
|
||||
let tex_info = self.atlas.get_texture_info(texture_id);
|
||||
let instance_buf = self.instance_belt.alloc_data(&sprites, &self.gpu);
|
||||
let mut encoder = pass.with(&self.pipelines.poly_sprites);
|
||||
encoder.bind(
|
||||
0,
|
||||
&ShaderPolySpritesData {
|
||||
globals,
|
||||
t_sprite: tex_info.raw_view,
|
||||
s_sprite: self.atlas_sampler,
|
||||
b_poly_sprites: instance_buf,
|
||||
},
|
||||
);
|
||||
encoder.draw(0, 4, 0, sprites.len() as u32);
|
||||
}
|
||||
PrimitiveBatch::Surfaces { .. } => {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.command_encoder.present(frame);
|
||||
let sync_point = self.gpu.submit(&mut self.command_encoder);
|
||||
|
||||
self.instance_belt.flush(&sync_point);
|
||||
self.atlas.after_frame(&sync_point);
|
||||
self.atlas.clear_textures(AtlasTextureKind::Path);
|
||||
|
||||
self.wait_for_gpu();
|
||||
self.last_sync_point = Some(sync_point);
|
||||
}
|
||||
}
|
134
crates/gpui/src/platform/linux/dispatcher.rs
Normal file
134
crates/gpui/src/platform/linux/dispatcher.rs
Normal file
|
@ -0,0 +1,134 @@
|
|||
#![allow(non_upper_case_globals)]
|
||||
#![allow(non_camel_case_types)]
|
||||
#![allow(non_snake_case)]
|
||||
|
||||
use crate::{PlatformDispatcher, TaskLabel};
|
||||
use async_task::Runnable;
|
||||
use parking::{Parker, Unparker};
|
||||
use parking_lot::Mutex;
|
||||
use std::{
|
||||
panic,
|
||||
sync::Arc,
|
||||
thread,
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
use xcb::x;
|
||||
|
||||
pub(crate) struct LinuxDispatcher {
|
||||
xcb_connection: Arc<xcb::Connection>,
|
||||
x_listener_window: x::Window,
|
||||
parker: Mutex<Parker>,
|
||||
timed_tasks: Mutex<Vec<(Instant, Runnable)>>,
|
||||
main_sender: flume::Sender<Runnable>,
|
||||
background_sender: flume::Sender<Runnable>,
|
||||
_background_thread: thread::JoinHandle<()>,
|
||||
main_thread_id: thread::ThreadId,
|
||||
}
|
||||
|
||||
impl LinuxDispatcher {
|
||||
pub fn new(
|
||||
main_sender: flume::Sender<Runnable>,
|
||||
xcb_connection: &Arc<xcb::Connection>,
|
||||
x_root_index: i32,
|
||||
) -> Self {
|
||||
let x_listener_window = xcb_connection.generate_id();
|
||||
let screen = xcb_connection
|
||||
.get_setup()
|
||||
.roots()
|
||||
.nth(x_root_index as usize)
|
||||
.unwrap();
|
||||
xcb_connection.send_request(&x::CreateWindow {
|
||||
depth: 0,
|
||||
wid: x_listener_window,
|
||||
parent: screen.root(),
|
||||
x: 0,
|
||||
y: 0,
|
||||
width: 1,
|
||||
height: 1,
|
||||
border_width: 0,
|
||||
class: x::WindowClass::InputOnly,
|
||||
visual: screen.root_visual(),
|
||||
value_list: &[],
|
||||
});
|
||||
|
||||
let (background_sender, background_receiver) = flume::unbounded::<Runnable>();
|
||||
let background_thread = thread::spawn(move || {
|
||||
for runnable in background_receiver {
|
||||
let _ignore_panic = panic::catch_unwind(|| runnable.run());
|
||||
}
|
||||
});
|
||||
LinuxDispatcher {
|
||||
xcb_connection: Arc::clone(xcb_connection),
|
||||
x_listener_window,
|
||||
parker: Mutex::new(Parker::new()),
|
||||
timed_tasks: Mutex::new(Vec::new()),
|
||||
main_sender,
|
||||
background_sender,
|
||||
_background_thread: background_thread,
|
||||
main_thread_id: thread::current().id(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for LinuxDispatcher {
|
||||
fn drop(&mut self) {
|
||||
self.xcb_connection.send_request(&x::DestroyWindow {
|
||||
window: self.x_listener_window,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl PlatformDispatcher for LinuxDispatcher {
|
||||
fn is_main_thread(&self) -> bool {
|
||||
thread::current().id() == self.main_thread_id
|
||||
}
|
||||
|
||||
fn dispatch(&self, runnable: Runnable, _: Option<TaskLabel>) {
|
||||
self.background_sender.send(runnable).unwrap();
|
||||
}
|
||||
|
||||
fn dispatch_on_main_thread(&self, runnable: Runnable) {
|
||||
self.main_sender.send(runnable).unwrap();
|
||||
// Send a message to the invisible window, forcing
|
||||
// the main loop to wake up and dispatch the runnable.
|
||||
self.xcb_connection.send_request(&x::SendEvent {
|
||||
propagate: false,
|
||||
destination: x::SendEventDest::Window(self.x_listener_window),
|
||||
event_mask: x::EventMask::NO_EVENT,
|
||||
event: &x::VisibilityNotifyEvent::new(
|
||||
self.x_listener_window,
|
||||
x::Visibility::Unobscured,
|
||||
),
|
||||
});
|
||||
self.xcb_connection.flush().unwrap();
|
||||
}
|
||||
|
||||
fn dispatch_after(&self, duration: Duration, runnable: Runnable) {
|
||||
let moment = Instant::now() + duration;
|
||||
let mut timed_tasks = self.timed_tasks.lock();
|
||||
timed_tasks.push((moment, runnable));
|
||||
timed_tasks.sort_unstable_by(|&(ref a, _), &(ref b, _)| b.cmp(a));
|
||||
}
|
||||
|
||||
fn tick(&self, background_only: bool) -> bool {
|
||||
let mut timed_tasks = self.timed_tasks.lock();
|
||||
let old_count = timed_tasks.len();
|
||||
while let Some(&(moment, _)) = timed_tasks.last() {
|
||||
if moment <= Instant::now() {
|
||||
let (_, runnable) = timed_tasks.pop().unwrap();
|
||||
runnable.run();
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
timed_tasks.len() != old_count
|
||||
}
|
||||
|
||||
fn park(&self) {
|
||||
self.parker.lock().park()
|
||||
}
|
||||
|
||||
fn unparker(&self) -> Unparker {
|
||||
self.parker.lock().unparker()
|
||||
}
|
||||
}
|
41
crates/gpui/src/platform/linux/display.rs
Normal file
41
crates/gpui/src/platform/linux/display.rs
Normal file
|
@ -0,0 +1,41 @@
|
|||
use crate::{Bounds, DisplayId, GlobalPixels, PlatformDisplay, Size};
|
||||
use anyhow::Result;
|
||||
use uuid::Uuid;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct LinuxDisplay {
|
||||
x_screen_index: i32,
|
||||
bounds: Bounds<GlobalPixels>,
|
||||
uuid: Uuid,
|
||||
}
|
||||
|
||||
impl LinuxDisplay {
|
||||
pub(crate) fn new(xc: &xcb::Connection, x_screen_index: i32) -> Self {
|
||||
let screen = xc.get_setup().roots().nth(x_screen_index as usize).unwrap();
|
||||
Self {
|
||||
x_screen_index,
|
||||
bounds: Bounds {
|
||||
origin: Default::default(),
|
||||
size: Size {
|
||||
width: GlobalPixels(screen.width_in_pixels() as f32),
|
||||
height: GlobalPixels(screen.height_in_pixels() as f32),
|
||||
},
|
||||
},
|
||||
uuid: Uuid::from_bytes([0; 16]),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PlatformDisplay for LinuxDisplay {
|
||||
fn id(&self) -> DisplayId {
|
||||
DisplayId(self.x_screen_index as u32)
|
||||
}
|
||||
|
||||
fn uuid(&self) -> Result<Uuid> {
|
||||
Ok(self.uuid)
|
||||
}
|
||||
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
self.bounds
|
||||
}
|
||||
}
|
381
crates/gpui/src/platform/linux/platform.rs
Normal file
381
crates/gpui/src/platform/linux/platform.rs
Normal file
|
@ -0,0 +1,381 @@
|
|||
#![allow(unused)]
|
||||
|
||||
use crate::{
|
||||
Action, AnyWindowHandle, BackgroundExecutor, Bounds, ClipboardItem, CursorStyle, DisplayId,
|
||||
ForegroundExecutor, Keymap, LinuxDispatcher, LinuxDisplay, LinuxTextSystem, LinuxWindow,
|
||||
LinuxWindowState, Menu, PathPromptOptions, Platform, PlatformDisplay, PlatformInput,
|
||||
PlatformTextSystem, PlatformWindow, Point, Result, SemanticVersion, Size, Task, WindowOptions,
|
||||
};
|
||||
|
||||
use async_task::Runnable;
|
||||
use collections::{HashMap, HashSet};
|
||||
use futures::channel::oneshot;
|
||||
use parking_lot::Mutex;
|
||||
|
||||
use std::{
|
||||
path::{Path, PathBuf},
|
||||
rc::Rc,
|
||||
sync::Arc,
|
||||
time::Duration,
|
||||
};
|
||||
use time::UtcOffset;
|
||||
use xcb::{x, Xid as _};
|
||||
|
||||
xcb::atoms_struct! {
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct XcbAtoms {
|
||||
pub wm_protocols => b"WM_PROTOCOLS",
|
||||
pub wm_del_window => b"WM_DELETE_WINDOW",
|
||||
wm_state => b"_NET_WM_STATE",
|
||||
wm_state_maxv => b"_NET_WM_STATE_MAXIMIZED_VERT",
|
||||
wm_state_maxh => b"_NET_WM_STATE_MAXIMIZED_HORZ",
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct Callbacks {
|
||||
open_urls: Option<Box<dyn FnMut(Vec<String>)>>,
|
||||
become_active: Option<Box<dyn FnMut()>>,
|
||||
resign_active: Option<Box<dyn FnMut()>>,
|
||||
quit: Option<Box<dyn FnMut()>>,
|
||||
reopen: Option<Box<dyn FnMut()>>,
|
||||
event: Option<Box<dyn FnMut(PlatformInput) -> bool>>,
|
||||
app_menu_action: Option<Box<dyn FnMut(&dyn Action)>>,
|
||||
will_open_app_menu: Option<Box<dyn FnMut()>>,
|
||||
validate_app_menu_command: Option<Box<dyn FnMut(&dyn Action) -> bool>>,
|
||||
}
|
||||
|
||||
pub(crate) struct LinuxPlatform {
|
||||
xcb_connection: Arc<xcb::Connection>,
|
||||
x_root_index: i32,
|
||||
atoms: XcbAtoms,
|
||||
background_executor: BackgroundExecutor,
|
||||
foreground_executor: ForegroundExecutor,
|
||||
main_receiver: flume::Receiver<Runnable>,
|
||||
text_system: Arc<LinuxTextSystem>,
|
||||
callbacks: Mutex<Callbacks>,
|
||||
state: Mutex<LinuxPlatformState>,
|
||||
}
|
||||
|
||||
pub(crate) struct LinuxPlatformState {
|
||||
quit_requested: bool,
|
||||
windows: HashMap<x::Window, Arc<LinuxWindowState>>,
|
||||
}
|
||||
|
||||
impl Default for LinuxPlatform {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl LinuxPlatform {
|
||||
pub(crate) fn new() -> Self {
|
||||
let (xcb_connection, x_root_index) = xcb::Connection::connect(None).unwrap();
|
||||
let atoms = XcbAtoms::intern_all(&xcb_connection).unwrap();
|
||||
|
||||
let xcb_connection = Arc::new(xcb_connection);
|
||||
let (main_sender, main_receiver) = flume::unbounded::<Runnable>();
|
||||
let dispatcher = Arc::new(LinuxDispatcher::new(
|
||||
main_sender,
|
||||
&xcb_connection,
|
||||
x_root_index,
|
||||
));
|
||||
|
||||
Self {
|
||||
xcb_connection,
|
||||
x_root_index,
|
||||
atoms,
|
||||
background_executor: BackgroundExecutor::new(dispatcher.clone()),
|
||||
foreground_executor: ForegroundExecutor::new(dispatcher.clone()),
|
||||
main_receiver,
|
||||
text_system: Arc::new(LinuxTextSystem::new()),
|
||||
callbacks: Mutex::new(Callbacks::default()),
|
||||
state: Mutex::new(LinuxPlatformState {
|
||||
quit_requested: false,
|
||||
windows: HashMap::default(),
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Platform for LinuxPlatform {
|
||||
fn background_executor(&self) -> BackgroundExecutor {
|
||||
self.background_executor.clone()
|
||||
}
|
||||
|
||||
fn foreground_executor(&self) -> ForegroundExecutor {
|
||||
self.foreground_executor.clone()
|
||||
}
|
||||
|
||||
fn text_system(&self) -> Arc<dyn PlatformTextSystem> {
|
||||
self.text_system.clone()
|
||||
}
|
||||
|
||||
fn run(&self, on_finish_launching: Box<dyn FnOnce()>) {
|
||||
on_finish_launching();
|
||||
//Note: here and below, don't keep the lock() open when calling
|
||||
// into window functions as they may invoke callbacks that need
|
||||
// to immediately access the platform (self).
|
||||
while !self.state.lock().quit_requested {
|
||||
let event = self.xcb_connection.wait_for_event().unwrap();
|
||||
match event {
|
||||
xcb::Event::X(x::Event::ClientMessage(ev)) => {
|
||||
if let x::ClientMessageData::Data32([atom, ..]) = ev.data() {
|
||||
if atom == self.atoms.wm_del_window.resource_id() {
|
||||
// window "x" button clicked by user, we gracefully exit
|
||||
let window = self.state.lock().windows.remove(&ev.window()).unwrap();
|
||||
window.destroy();
|
||||
if self.state.lock().windows.is_empty() {
|
||||
if let Some(ref mut fun) = self.callbacks.lock().quit {
|
||||
fun();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
xcb::Event::X(x::Event::Expose(ev)) => {
|
||||
let window = {
|
||||
let state = self.state.lock();
|
||||
Arc::clone(&state.windows[&ev.window()])
|
||||
};
|
||||
window.expose();
|
||||
}
|
||||
xcb::Event::X(x::Event::ConfigureNotify(ev)) => {
|
||||
let bounds = Bounds {
|
||||
origin: Point {
|
||||
x: ev.x().into(),
|
||||
y: ev.y().into(),
|
||||
},
|
||||
size: Size {
|
||||
width: ev.width().into(),
|
||||
height: ev.height().into(),
|
||||
},
|
||||
};
|
||||
let window = {
|
||||
let state = self.state.lock();
|
||||
Arc::clone(&state.windows[&ev.window()])
|
||||
};
|
||||
window.configure(bounds)
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
if let Ok(runnable) = self.main_receiver.try_recv() {
|
||||
runnable.run();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn quit(&self) {
|
||||
self.state.lock().quit_requested = true;
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn restart(&self) {}
|
||||
|
||||
//todo!(linux)
|
||||
fn activate(&self, ignoring_other_apps: bool) {}
|
||||
|
||||
//todo!(linux)
|
||||
fn hide(&self) {}
|
||||
|
||||
//todo!(linux)
|
||||
fn hide_other_apps(&self) {}
|
||||
|
||||
//todo!(linux)
|
||||
fn unhide_other_apps(&self) {}
|
||||
|
||||
fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
|
||||
let setup = self.xcb_connection.get_setup();
|
||||
setup
|
||||
.roots()
|
||||
.enumerate()
|
||||
.map(|(root_id, _)| {
|
||||
Rc::new(LinuxDisplay::new(&self.xcb_connection, root_id as i32))
|
||||
as Rc<dyn PlatformDisplay>
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
fn display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>> {
|
||||
Some(Rc::new(LinuxDisplay::new(
|
||||
&self.xcb_connection,
|
||||
id.0 as i32,
|
||||
)))
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn active_window(&self) -> Option<AnyWindowHandle> {
|
||||
None
|
||||
}
|
||||
|
||||
fn open_window(
|
||||
&self,
|
||||
handle: AnyWindowHandle,
|
||||
options: WindowOptions,
|
||||
) -> Box<dyn PlatformWindow> {
|
||||
let x_window = self.xcb_connection.generate_id();
|
||||
|
||||
let window_ptr = Arc::new(LinuxWindowState::new(
|
||||
options,
|
||||
&self.xcb_connection,
|
||||
self.x_root_index,
|
||||
x_window,
|
||||
&self.atoms,
|
||||
));
|
||||
|
||||
self.state
|
||||
.lock()
|
||||
.windows
|
||||
.insert(x_window, Arc::clone(&window_ptr));
|
||||
Box::new(LinuxWindow(window_ptr))
|
||||
}
|
||||
|
||||
fn set_display_link_output_callback(
|
||||
&self,
|
||||
display_id: DisplayId,
|
||||
callback: Box<dyn FnMut() + Send>,
|
||||
) {
|
||||
log::warn!("unimplemented: set_display_link_output_callback");
|
||||
}
|
||||
|
||||
fn start_display_link(&self, display_id: DisplayId) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn stop_display_link(&self, display_id: DisplayId) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn open_url(&self, url: &str) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>) {
|
||||
self.callbacks.lock().open_urls = Some(callback);
|
||||
}
|
||||
|
||||
fn prompt_for_paths(
|
||||
&self,
|
||||
options: PathPromptOptions,
|
||||
) -> oneshot::Receiver<Option<Vec<PathBuf>>> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn prompt_for_new_path(&self, directory: &Path) -> oneshot::Receiver<Option<PathBuf>> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn reveal_path(&self, path: &Path) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn on_become_active(&self, callback: Box<dyn FnMut()>) {
|
||||
self.callbacks.lock().become_active = Some(callback);
|
||||
}
|
||||
|
||||
fn on_resign_active(&self, callback: Box<dyn FnMut()>) {
|
||||
self.callbacks.lock().resign_active = Some(callback);
|
||||
}
|
||||
|
||||
fn on_quit(&self, callback: Box<dyn FnMut()>) {
|
||||
self.callbacks.lock().quit = Some(callback);
|
||||
}
|
||||
|
||||
fn on_reopen(&self, callback: Box<dyn FnMut()>) {
|
||||
self.callbacks.lock().reopen = Some(callback);
|
||||
}
|
||||
|
||||
fn on_event(&self, callback: Box<dyn FnMut(PlatformInput) -> bool>) {
|
||||
self.callbacks.lock().event = Some(callback);
|
||||
}
|
||||
|
||||
fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>) {
|
||||
self.callbacks.lock().app_menu_action = Some(callback);
|
||||
}
|
||||
|
||||
fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>) {
|
||||
self.callbacks.lock().will_open_app_menu = Some(callback);
|
||||
}
|
||||
|
||||
fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>) {
|
||||
self.callbacks.lock().validate_app_menu_command = Some(callback);
|
||||
}
|
||||
|
||||
fn os_name(&self) -> &'static str {
|
||||
"Linux"
|
||||
}
|
||||
|
||||
fn double_click_interval(&self) -> Duration {
|
||||
Duration::default()
|
||||
}
|
||||
|
||||
fn os_version(&self) -> Result<SemanticVersion> {
|
||||
Ok(SemanticVersion {
|
||||
major: 1,
|
||||
minor: 0,
|
||||
patch: 0,
|
||||
})
|
||||
}
|
||||
|
||||
fn app_version(&self) -> Result<SemanticVersion> {
|
||||
Ok(SemanticVersion {
|
||||
major: 1,
|
||||
minor: 0,
|
||||
patch: 0,
|
||||
})
|
||||
}
|
||||
|
||||
fn app_path(&self) -> Result<PathBuf> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap) {}
|
||||
|
||||
fn local_timezone(&self) -> UtcOffset {
|
||||
UtcOffset::UTC
|
||||
}
|
||||
|
||||
fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn set_cursor_style(&self, style: CursorStyle) {}
|
||||
|
||||
//todo!(linux)
|
||||
fn should_auto_hide_scrollbars(&self) -> bool {}
|
||||
|
||||
//todo!(linux)
|
||||
fn write_to_clipboard(&self, item: ClipboardItem) {}
|
||||
|
||||
//todo!(linux)
|
||||
fn read_from_clipboard(&self) -> Option<ClipboardItem> {
|
||||
None
|
||||
}
|
||||
|
||||
fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use crate::ClipboardItem;
|
||||
|
||||
use super::*;
|
||||
|
||||
fn build_platform() -> LinuxPlatform {
|
||||
let platform = LinuxPlatform::new();
|
||||
platform
|
||||
}
|
||||
}
|
569
crates/gpui/src/platform/linux/shaders.wgsl
Normal file
569
crates/gpui/src/platform/linux/shaders.wgsl
Normal file
|
@ -0,0 +1,569 @@
|
|||
struct Globals {
|
||||
viewport_size: vec2<f32>,
|
||||
pad: vec2<u32>,
|
||||
}
|
||||
|
||||
var<uniform> globals: Globals;
|
||||
var t_sprite: texture_2d<f32>;
|
||||
var s_sprite: sampler;
|
||||
|
||||
const M_PI_F: f32 = 3.1415926;
|
||||
const GRAYSCALE_FACTORS: vec3<f32> = vec3<f32>(0.2126, 0.7152, 0.0722);
|
||||
|
||||
struct ViewId {
|
||||
lo: u32,
|
||||
hi: u32,
|
||||
}
|
||||
|
||||
struct Bounds {
|
||||
origin: vec2<f32>,
|
||||
size: vec2<f32>,
|
||||
}
|
||||
struct Corners {
|
||||
top_left: f32,
|
||||
top_right: f32,
|
||||
bottom_right: f32,
|
||||
bottom_left: f32,
|
||||
}
|
||||
struct Edges {
|
||||
top: f32,
|
||||
right: f32,
|
||||
bottom: f32,
|
||||
left: f32,
|
||||
}
|
||||
struct Hsla {
|
||||
h: f32,
|
||||
s: f32,
|
||||
l: f32,
|
||||
a: f32,
|
||||
}
|
||||
|
||||
struct AtlasTextureId {
|
||||
index: u32,
|
||||
kind: u32,
|
||||
}
|
||||
|
||||
struct AtlasBounds {
|
||||
origin: vec2<i32>,
|
||||
size: vec2<i32>,
|
||||
}
|
||||
struct AtlasTile {
|
||||
texture_id: AtlasTextureId,
|
||||
tile_id: u32,
|
||||
padding: u32,
|
||||
bounds: AtlasBounds,
|
||||
}
|
||||
|
||||
fn to_device_position_impl(position: vec2<f32>) -> vec4<f32> {
|
||||
let device_position = position / globals.viewport_size * vec2<f32>(2.0, -2.0) + vec2<f32>(-1.0, 1.0);
|
||||
return vec4<f32>(device_position, 0.0, 1.0);
|
||||
}
|
||||
|
||||
fn to_device_position(unit_vertex: vec2<f32>, bounds: Bounds) -> vec4<f32> {
|
||||
let position = unit_vertex * vec2<f32>(bounds.size) + bounds.origin;
|
||||
return to_device_position_impl(position);
|
||||
}
|
||||
|
||||
fn to_tile_position(unit_vertex: vec2<f32>, tile: AtlasTile) -> vec2<f32> {
|
||||
let atlas_size = vec2<f32>(textureDimensions(t_sprite, 0));
|
||||
return (vec2<f32>(tile.bounds.origin) + unit_vertex * vec2<f32>(tile.bounds.size)) / atlas_size;
|
||||
}
|
||||
|
||||
fn distance_from_clip_rect_impl(position: vec2<f32>, clip_bounds: Bounds) -> vec4<f32> {
|
||||
let tl = position - clip_bounds.origin;
|
||||
let br = clip_bounds.origin + clip_bounds.size - position;
|
||||
return vec4<f32>(tl.x, br.x, tl.y, br.y);
|
||||
}
|
||||
|
||||
fn distance_from_clip_rect(unit_vertex: vec2<f32>, bounds: Bounds, clip_bounds: Bounds) -> vec4<f32> {
|
||||
let position = unit_vertex * vec2<f32>(bounds.size) + bounds.origin;
|
||||
return distance_from_clip_rect_impl(position, clip_bounds);
|
||||
}
|
||||
|
||||
fn hsla_to_rgba(hsla: Hsla) -> vec4<f32> {
|
||||
let h = hsla.h * 6.0; // Now, it's an angle but scaled in [0, 6) range
|
||||
let s = hsla.s;
|
||||
let l = hsla.l;
|
||||
let a = hsla.a;
|
||||
|
||||
let c = (1.0 - abs(2.0 * l - 1.0)) * s;
|
||||
let x = c * (1.0 - abs(h % 2.0 - 1.0));
|
||||
let m = l - c / 2.0;
|
||||
|
||||
var color = vec4<f32>(m, m, m, a);
|
||||
|
||||
if (h >= 0.0 && h < 1.0) {
|
||||
color.r += c;
|
||||
color.g += x;
|
||||
} else if (h >= 1.0 && h < 2.0) {
|
||||
color.r += x;
|
||||
color.g += c;
|
||||
} else if (h >= 2.0 && h < 3.0) {
|
||||
color.g += c;
|
||||
color.b += x;
|
||||
} else if (h >= 3.0 && h < 4.0) {
|
||||
color.g += x;
|
||||
color.b += c;
|
||||
} else if (h >= 4.0 && h < 5.0) {
|
||||
color.r += x;
|
||||
color.b += c;
|
||||
} else {
|
||||
color.r += c;
|
||||
color.b += x;
|
||||
}
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
fn over(below: vec4<f32>, above: vec4<f32>) -> vec4<f32> {
|
||||
let alpha = above.a + below.a * (1.0 - above.a);
|
||||
let color = (above.rgb * above.a + below.rgb * below.a * (1.0 - above.a)) / alpha;
|
||||
return vec4<f32>(color, alpha);
|
||||
}
|
||||
|
||||
// A standard gaussian function, used for weighting samples
|
||||
fn gaussian(x: f32, sigma: f32) -> f32{
|
||||
return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * M_PI_F) * sigma);
|
||||
}
|
||||
|
||||
// This approximates the error function, needed for the gaussian integral
|
||||
fn erf(v: vec2<f32>) -> vec2<f32> {
|
||||
let s = sign(v);
|
||||
let a = abs(v);
|
||||
let r1 = 1.0 + (0.278393 + (0.230389 + 0.078108 * (a * a)) * a) * a;
|
||||
let r2 = r1 * r1;
|
||||
return s - s / (r2 * r2);
|
||||
}
|
||||
|
||||
fn blur_along_x(x: f32, y: f32, sigma: f32, corner: f32, half_size: vec2<f32>) -> f32 {
|
||||
let delta = min(half_size.y - corner - abs(y), 0.0);
|
||||
let curved = half_size.x - corner + sqrt(max(0.0, corner * corner - delta * delta));
|
||||
let integral = 0.5 + 0.5 * erf((x + vec2<f32>(-curved, curved)) * (sqrt(0.5) / sigma));
|
||||
return integral.y - integral.x;
|
||||
}
|
||||
|
||||
fn pick_corner_radius(point: vec2<f32>, radii: Corners) -> f32 {
|
||||
if (point.x < 0.0) {
|
||||
if (point.y < 0.0) {
|
||||
return radii.top_left;
|
||||
} else {
|
||||
return radii.bottom_left;
|
||||
}
|
||||
} else {
|
||||
if (point.y < 0.0) {
|
||||
return radii.top_right;
|
||||
} else {
|
||||
return radii.bottom_right;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn quad_sdf(point: vec2<f32>, bounds: Bounds, corner_radii: Corners) -> f32 {
|
||||
let half_size = bounds.size / 2.0;
|
||||
let center = bounds.origin + half_size;
|
||||
let center_to_point = point - center;
|
||||
let corner_radius = pick_corner_radius(center_to_point, corner_radii);
|
||||
let rounded_edge_to_point = abs(center_to_point) - half_size + corner_radius;
|
||||
return length(max(vec2<f32>(0.0), rounded_edge_to_point)) +
|
||||
min(0.0, max(rounded_edge_to_point.x, rounded_edge_to_point.y)) -
|
||||
corner_radius;
|
||||
}
|
||||
|
||||
// --- quads --- //
|
||||
|
||||
struct Quad {
|
||||
view_id: ViewId,
|
||||
layer_id: u32,
|
||||
order: u32,
|
||||
bounds: Bounds,
|
||||
content_mask: Bounds,
|
||||
background: Hsla,
|
||||
border_color: Hsla,
|
||||
corner_radii: Corners,
|
||||
border_widths: Edges,
|
||||
}
|
||||
var<storage, read> b_quads: array<Quad>;
|
||||
|
||||
struct QuadVarying {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(0) @interpolate(flat) background_color: vec4<f32>,
|
||||
@location(1) @interpolate(flat) border_color: vec4<f32>,
|
||||
@location(2) @interpolate(flat) quad_id: u32,
|
||||
//TODO: use `clip_distance` once Naga supports it
|
||||
@location(3) clip_distances: vec4<f32>,
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_quad(@builtin(vertex_index) vertex_id: u32, @builtin(instance_index) instance_id: u32) -> QuadVarying {
|
||||
let unit_vertex = vec2<f32>(f32(vertex_id & 1u), 0.5 * f32(vertex_id & 2u));
|
||||
let quad = b_quads[instance_id];
|
||||
|
||||
var out = QuadVarying();
|
||||
out.position = to_device_position(unit_vertex, quad.bounds);
|
||||
out.background_color = hsla_to_rgba(quad.background);
|
||||
out.border_color = hsla_to_rgba(quad.border_color);
|
||||
out.quad_id = instance_id;
|
||||
out.clip_distances = distance_from_clip_rect(unit_vertex, quad.bounds, quad.content_mask);
|
||||
return out;
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_quad(input: QuadVarying) -> @location(0) vec4<f32> {
|
||||
// Alpha clip first, since we don't have `clip_distance`.
|
||||
if (any(input.clip_distances < vec4<f32>(0.0))) {
|
||||
return vec4<f32>(0.0);
|
||||
}
|
||||
|
||||
let quad = b_quads[input.quad_id];
|
||||
let half_size = quad.bounds.size / 2.0;
|
||||
let center = quad.bounds.origin + half_size;
|
||||
let center_to_point = input.position.xy - center;
|
||||
|
||||
let corner_radius = pick_corner_radius(center_to_point, quad.corner_radii);
|
||||
|
||||
let rounded_edge_to_point = abs(center_to_point) - half_size + corner_radius;
|
||||
let distance =
|
||||
length(max(vec2<f32>(0.0), rounded_edge_to_point)) +
|
||||
min(0.0, max(rounded_edge_to_point.x, rounded_edge_to_point.y)) -
|
||||
corner_radius;
|
||||
|
||||
let vertical_border = select(quad.border_widths.left, quad.border_widths.right, center_to_point.x > 0.0);
|
||||
let horizontal_border = select(quad.border_widths.top, quad.border_widths.bottom, center_to_point.y > 0.0);
|
||||
let inset_size = half_size - corner_radius - vec2<f32>(vertical_border, horizontal_border);
|
||||
let point_to_inset_corner = abs(center_to_point) - inset_size;
|
||||
|
||||
var border_width = 0.0;
|
||||
if (point_to_inset_corner.x < 0.0 && point_to_inset_corner.y < 0.0) {
|
||||
border_width = 0.0;
|
||||
} else if (point_to_inset_corner.y > point_to_inset_corner.x) {
|
||||
border_width = horizontal_border;
|
||||
} else {
|
||||
border_width = vertical_border;
|
||||
}
|
||||
|
||||
var color = input.background_color;
|
||||
if (border_width > 0.0) {
|
||||
let inset_distance = distance + border_width;
|
||||
// Blend the border on top of the background and then linearly interpolate
|
||||
// between the two as we slide inside the background.
|
||||
let blended_border = over(input.background_color, input.border_color);
|
||||
color = mix(blended_border, input.background_color,
|
||||
saturate(0.5 - inset_distance));
|
||||
}
|
||||
|
||||
return color * vec4<f32>(1.0, 1.0, 1.0, saturate(0.5 - distance));
|
||||
}
|
||||
|
||||
// --- shadows --- //
|
||||
|
||||
struct Shadow {
|
||||
view_id: ViewId,
|
||||
layer_id: u32,
|
||||
order: u32,
|
||||
bounds: Bounds,
|
||||
corner_radii: Corners,
|
||||
content_mask: Bounds,
|
||||
color: Hsla,
|
||||
blur_radius: f32,
|
||||
pad: u32,
|
||||
}
|
||||
var<storage, read> b_shadows: array<Shadow>;
|
||||
|
||||
struct ShadowVarying {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(0) @interpolate(flat) color: vec4<f32>,
|
||||
@location(1) @interpolate(flat) shadow_id: u32,
|
||||
//TODO: use `clip_distance` once Naga supports it
|
||||
@location(3) clip_distances: vec4<f32>,
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_shadow(@builtin(vertex_index) vertex_id: u32, @builtin(instance_index) instance_id: u32) -> ShadowVarying {
|
||||
let unit_vertex = vec2<f32>(f32(vertex_id & 1u), 0.5 * f32(vertex_id & 2u));
|
||||
var shadow = b_shadows[instance_id];
|
||||
|
||||
let margin = 3.0 * shadow.blur_radius;
|
||||
// Set the bounds of the shadow and adjust its size based on the shadow's
|
||||
// spread radius to achieve the spreading effect
|
||||
shadow.bounds.origin -= vec2<f32>(margin);
|
||||
shadow.bounds.size += 2.0 * vec2<f32>(margin);
|
||||
|
||||
var out = ShadowVarying();
|
||||
out.position = to_device_position(unit_vertex, shadow.bounds);
|
||||
out.color = hsla_to_rgba(shadow.color);
|
||||
out.shadow_id = instance_id;
|
||||
out.clip_distances = distance_from_clip_rect(unit_vertex, shadow.bounds, shadow.content_mask);
|
||||
return out;
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_shadow(input: ShadowVarying) -> @location(0) vec4<f32> {
|
||||
// Alpha clip first, since we don't have `clip_distance`.
|
||||
if (any(input.clip_distances < vec4<f32>(0.0))) {
|
||||
return vec4<f32>(0.0);
|
||||
}
|
||||
|
||||
let shadow = b_shadows[input.shadow_id];
|
||||
let half_size = shadow.bounds.size / 2.0;
|
||||
let center = shadow.bounds.origin + half_size;
|
||||
let center_to_point = input.position.xy - center;
|
||||
|
||||
let corner_radius = pick_corner_radius(center_to_point, shadow.corner_radii);
|
||||
|
||||
// The signal is only non-zero in a limited range, so don't waste samples
|
||||
let low = center_to_point.y - half_size.y;
|
||||
let high = center_to_point.y + half_size.y;
|
||||
let start = clamp(-3.0 * shadow.blur_radius, low, high);
|
||||
let end = clamp(3.0 * shadow.blur_radius, low, high);
|
||||
|
||||
// Accumulate samples (we can get away with surprisingly few samples)
|
||||
let step = (end - start) / 4.0;
|
||||
var y = start + step * 0.5;
|
||||
var alpha = 0.0;
|
||||
for (var i = 0; i < 4; i += 1) {
|
||||
let blur = blur_along_x(center_to_point.x, center_to_point.y - y,
|
||||
shadow.blur_radius, corner_radius, half_size);
|
||||
alpha += blur * gaussian(y, shadow.blur_radius) * step;
|
||||
y += step;
|
||||
}
|
||||
|
||||
return input.color * vec4<f32>(1.0, 1.0, 1.0, alpha);
|
||||
}
|
||||
|
||||
// --- path rasterization --- //
|
||||
|
||||
struct PathVertex {
|
||||
xy_position: vec2<f32>,
|
||||
st_position: vec2<f32>,
|
||||
content_mask: Bounds,
|
||||
}
|
||||
var<storage, read> b_path_vertices: array<PathVertex>;
|
||||
|
||||
struct PathRasterizationVarying {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(0) st_position: vec2<f32>,
|
||||
//TODO: use `clip_distance` once Naga supports it
|
||||
@location(3) clip_distances: vec4<f32>,
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_path_rasterization(@builtin(vertex_index) vertex_id: u32) -> PathRasterizationVarying {
|
||||
let v = b_path_vertices[vertex_id];
|
||||
|
||||
var out = PathRasterizationVarying();
|
||||
out.position = to_device_position_impl(v.xy_position);
|
||||
out.st_position = v.st_position;
|
||||
out.clip_distances = distance_from_clip_rect_impl(v.xy_position, v.content_mask);
|
||||
return out;
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_path_rasterization(input: PathRasterizationVarying) -> @location(0) f32 {
|
||||
let dx = dpdx(input.st_position);
|
||||
let dy = dpdy(input.st_position);
|
||||
if (any(input.clip_distances < vec4<f32>(0.0))) {
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
let gradient = 2.0 * input.st_position * vec2<f32>(dx.x, dy.x) - vec2<f32>(dx.y, dy.y);
|
||||
let f = input.st_position.x * input.st_position.x - input.st_position.y;
|
||||
let distance = f / length(gradient);
|
||||
return saturate(0.5 - distance);
|
||||
}
|
||||
|
||||
// --- paths --- //
|
||||
|
||||
struct PathSprite {
|
||||
bounds: Bounds,
|
||||
color: Hsla,
|
||||
tile: AtlasTile,
|
||||
}
|
||||
var<storage, read> b_path_sprites: array<PathSprite>;
|
||||
|
||||
struct PathVarying {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(0) tile_position: vec2<f32>,
|
||||
@location(1) color: vec4<f32>,
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_path(@builtin(vertex_index) vertex_id: u32, @builtin(instance_index) instance_id: u32) -> PathVarying {
|
||||
let unit_vertex = vec2<f32>(f32(vertex_id & 1u), 0.5 * f32(vertex_id & 2u));
|
||||
let sprite = b_path_sprites[instance_id];
|
||||
// Don't apply content mask because it was already accounted for when rasterizing the path.
|
||||
|
||||
var out = PathVarying();
|
||||
out.position = to_device_position(unit_vertex, sprite.bounds);
|
||||
out.tile_position = to_tile_position(unit_vertex, sprite.tile);
|
||||
out.color = hsla_to_rgba(sprite.color);
|
||||
return out;
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_path(input: PathVarying) -> @location(0) vec4<f32> {
|
||||
let sample = textureSample(t_sprite, s_sprite, input.tile_position).r;
|
||||
let mask = 1.0 - abs(1.0 - sample % 2.0);
|
||||
return input.color * mask;
|
||||
}
|
||||
|
||||
// --- underlines --- //
|
||||
|
||||
struct Underline {
|
||||
view_id: ViewId,
|
||||
layer_id: u32,
|
||||
order: u32,
|
||||
bounds: Bounds,
|
||||
content_mask: Bounds,
|
||||
color: Hsla,
|
||||
thickness: f32,
|
||||
wavy: u32,
|
||||
}
|
||||
var<storage, read> b_underlines: array<Underline>;
|
||||
|
||||
struct UnderlineVarying {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(0) @interpolate(flat) color: vec4<f32>,
|
||||
@location(1) @interpolate(flat) underline_id: u32,
|
||||
//TODO: use `clip_distance` once Naga supports it
|
||||
@location(3) clip_distances: vec4<f32>,
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_underline(@builtin(vertex_index) vertex_id: u32, @builtin(instance_index) instance_id: u32) -> UnderlineVarying {
|
||||
let unit_vertex = vec2<f32>(f32(vertex_id & 1u), 0.5 * f32(vertex_id & 2u));
|
||||
let underline = b_underlines[instance_id];
|
||||
|
||||
var out = UnderlineVarying();
|
||||
out.position = to_device_position(unit_vertex, underline.bounds);
|
||||
out.color = hsla_to_rgba(underline.color);
|
||||
out.underline_id = instance_id;
|
||||
out.clip_distances = distance_from_clip_rect(unit_vertex, underline.bounds, underline.content_mask);
|
||||
return out;
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_underline(input: UnderlineVarying) -> @location(0) vec4<f32> {
|
||||
// Alpha clip first, since we don't have `clip_distance`.
|
||||
if (any(input.clip_distances < vec4<f32>(0.0))) {
|
||||
return vec4<f32>(0.0);
|
||||
}
|
||||
|
||||
let underline = b_underlines[input.underline_id];
|
||||
if ((underline.wavy & 0xFFu) == 0u)
|
||||
{
|
||||
return vec4<f32>(0.0);
|
||||
}
|
||||
|
||||
let half_thickness = underline.thickness * 0.5;
|
||||
let st = (input.position.xy - underline.bounds.origin) / underline.bounds.size.y - vec2<f32>(0.0, 0.5);
|
||||
let frequency = M_PI_F * 3.0 * underline.thickness / 8.0;
|
||||
let amplitude = 1.0 / (2.0 * underline.thickness);
|
||||
let sine = sin(st.x * frequency) * amplitude;
|
||||
let dSine = cos(st.x * frequency) * amplitude * frequency;
|
||||
let distance = (st.y - sine) / sqrt(1.0 + dSine * dSine);
|
||||
let distance_in_pixels = distance * underline.bounds.size.y;
|
||||
let distance_from_top_border = distance_in_pixels - half_thickness;
|
||||
let distance_from_bottom_border = distance_in_pixels + half_thickness;
|
||||
let alpha = saturate(0.5 - max(-distance_from_bottom_border, distance_from_top_border));
|
||||
return input.color * vec4<f32>(1.0, 1.0, 1.0, alpha);
|
||||
}
|
||||
|
||||
// --- monochrome sprites --- //
|
||||
|
||||
struct MonochromeSprite {
|
||||
view_id: ViewId,
|
||||
layer_id: u32,
|
||||
order: u32,
|
||||
bounds: Bounds,
|
||||
content_mask: Bounds,
|
||||
color: Hsla,
|
||||
tile: AtlasTile,
|
||||
}
|
||||
var<storage, read> b_mono_sprites: array<MonochromeSprite>;
|
||||
|
||||
struct MonoSpriteVarying {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(0) tile_position: vec2<f32>,
|
||||
@location(1) @interpolate(flat) color: vec4<f32>,
|
||||
@location(3) clip_distances: vec4<f32>,
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_mono_sprite(@builtin(vertex_index) vertex_id: u32, @builtin(instance_index) instance_id: u32) -> MonoSpriteVarying {
|
||||
let unit_vertex = vec2<f32>(f32(vertex_id & 1u), 0.5 * f32(vertex_id & 2u));
|
||||
let sprite = b_mono_sprites[instance_id];
|
||||
|
||||
var out = MonoSpriteVarying();
|
||||
out.position = to_device_position(unit_vertex, sprite.bounds);
|
||||
out.tile_position = to_tile_position(unit_vertex, sprite.tile);
|
||||
out.color = hsla_to_rgba(sprite.color);
|
||||
out.clip_distances = distance_from_clip_rect(unit_vertex, sprite.bounds, sprite.content_mask);
|
||||
return out;
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_mono_sprite(input: MonoSpriteVarying) -> @location(0) vec4<f32> {
|
||||
let sample = textureSample(t_sprite, s_sprite, input.tile_position).r;
|
||||
// Alpha clip after using the derivatives.
|
||||
if (any(input.clip_distances < vec4<f32>(0.0))) {
|
||||
return vec4<f32>(0.0);
|
||||
}
|
||||
return input.color * vec4<f32>(1.0, 1.0, 1.0, sample);
|
||||
}
|
||||
|
||||
// --- polychrome sprites --- //
|
||||
|
||||
struct PolychromeSprite {
|
||||
view_id: ViewId,
|
||||
layer_id: u32,
|
||||
order: u32,
|
||||
bounds: Bounds,
|
||||
content_mask: Bounds,
|
||||
corner_radii: Corners,
|
||||
tile: AtlasTile,
|
||||
grayscale: u32,
|
||||
pad: u32,
|
||||
}
|
||||
var<storage, read> b_poly_sprites: array<PolychromeSprite>;
|
||||
|
||||
struct PolySpriteVarying {
|
||||
@builtin(position) position: vec4<f32>,
|
||||
@location(0) tile_position: vec2<f32>,
|
||||
@location(1) @interpolate(flat) sprite_id: u32,
|
||||
@location(3) clip_distances: vec4<f32>,
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_poly_sprite(@builtin(vertex_index) vertex_id: u32, @builtin(instance_index) instance_id: u32) -> PolySpriteVarying {
|
||||
let unit_vertex = vec2<f32>(f32(vertex_id & 1u), 0.5 * f32(vertex_id & 2u));
|
||||
let sprite = b_poly_sprites[instance_id];
|
||||
|
||||
var out = PolySpriteVarying();
|
||||
out.position = to_device_position(unit_vertex, sprite.bounds);
|
||||
out.tile_position = to_tile_position(unit_vertex, sprite.tile);
|
||||
out.sprite_id = instance_id;
|
||||
out.clip_distances = distance_from_clip_rect(unit_vertex, sprite.bounds, sprite.content_mask);
|
||||
return out;
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_poly_sprite(input: PolySpriteVarying) -> @location(0) vec4<f32> {
|
||||
let sample = textureSample(t_sprite, s_sprite, input.tile_position);
|
||||
// Alpha clip after using the derivatives.
|
||||
if (any(input.clip_distances < vec4<f32>(0.0))) {
|
||||
return vec4<f32>(0.0);
|
||||
}
|
||||
|
||||
let sprite = b_poly_sprites[input.sprite_id];
|
||||
let distance = quad_sdf(input.position.xy, sprite.bounds, sprite.corner_radii);
|
||||
|
||||
var color = sample;
|
||||
if ((sprite.grayscale & 0xFFu) != 0u) {
|
||||
let grayscale = dot(color.rgb, GRAYSCALE_FACTORS);
|
||||
color = vec4<f32>(vec3<f32>(grayscale), sample.a);
|
||||
}
|
||||
color.a *= saturate(0.5 - distance);
|
||||
return color;;
|
||||
}
|
||||
|
||||
// --- surface sprites --- //
|
127
crates/gpui/src/platform/linux/text_system.rs
Normal file
127
crates/gpui/src/platform/linux/text_system.rs
Normal file
|
@ -0,0 +1,127 @@
|
|||
use crate::{
|
||||
Bounds, DevicePixels, Font, FontId, FontMetrics, FontRun, GlyphId, LineLayout, Pixels,
|
||||
PlatformTextSystem, RenderGlyphParams, SharedString, Size,
|
||||
};
|
||||
use anyhow::Result;
|
||||
use collections::HashMap;
|
||||
use font_kit::{
|
||||
font::Font as FontKitFont,
|
||||
handle::Handle,
|
||||
hinting::HintingOptions,
|
||||
metrics::Metrics,
|
||||
properties::{Style as FontkitStyle, Weight as FontkitWeight},
|
||||
source::SystemSource,
|
||||
sources::mem::MemSource,
|
||||
};
|
||||
use parking_lot::RwLock;
|
||||
use smallvec::SmallVec;
|
||||
use std::borrow::Cow;
|
||||
|
||||
pub(crate) struct LinuxTextSystem(RwLock<LinuxTextSystemState>);
|
||||
|
||||
struct LinuxTextSystemState {
|
||||
memory_source: MemSource,
|
||||
system_source: SystemSource,
|
||||
fonts: Vec<FontKitFont>,
|
||||
font_selections: HashMap<Font, FontId>,
|
||||
font_ids_by_postscript_name: HashMap<String, FontId>,
|
||||
font_ids_by_family_name: HashMap<SharedString, SmallVec<[FontId; 4]>>,
|
||||
postscript_names_by_font_id: HashMap<FontId, String>,
|
||||
}
|
||||
|
||||
// todo!(linux): Double check this
|
||||
unsafe impl Send for LinuxTextSystemState {}
|
||||
unsafe impl Sync for LinuxTextSystemState {}
|
||||
|
||||
impl LinuxTextSystem {
|
||||
pub(crate) fn new() -> Self {
|
||||
Self(RwLock::new(LinuxTextSystemState {
|
||||
memory_source: MemSource::empty(),
|
||||
system_source: SystemSource::new(),
|
||||
fonts: Vec::new(),
|
||||
font_selections: HashMap::default(),
|
||||
font_ids_by_postscript_name: HashMap::default(),
|
||||
font_ids_by_family_name: HashMap::default(),
|
||||
postscript_names_by_font_id: HashMap::default(),
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for LinuxTextSystem {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
impl PlatformTextSystem for LinuxTextSystem {
|
||||
// todo!(linux)
|
||||
fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn all_font_names(&self) -> Vec<String> {
|
||||
Vec::new()
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn all_font_families(&self) -> Vec<String> {
|
||||
Vec::new()
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn font_id(&self, descriptor: &Font) -> Result<FontId> {
|
||||
Ok(FontId(0))
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn font_metrics(&self, font_id: FontId) -> FontMetrics {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId> {
|
||||
None
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn rasterize_glyph(
|
||||
&self,
|
||||
params: &RenderGlyphParams,
|
||||
raster_bounds: Bounds<DevicePixels>,
|
||||
) -> Result<(Size<DevicePixels>, Vec<u8>)> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout {
|
||||
LineLayout::default() //TODO
|
||||
}
|
||||
|
||||
// todo!(linux)
|
||||
fn wrap_line(
|
||||
&self,
|
||||
text: &str,
|
||||
font_id: FontId,
|
||||
font_size: Pixels,
|
||||
width: Pixels,
|
||||
) -> Vec<usize> {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
425
crates/gpui/src/platform/linux/window.rs
Normal file
425
crates/gpui/src/platform/linux/window.rs
Normal file
|
@ -0,0 +1,425 @@
|
|||
use super::BladeRenderer;
|
||||
use crate::{
|
||||
Bounds, GlobalPixels, LinuxDisplay, Pixels, PlatformDisplay, PlatformInputHandler,
|
||||
PlatformWindow, Point, Size, WindowAppearance, WindowBounds, WindowOptions, XcbAtoms,
|
||||
};
|
||||
use blade_graphics as gpu;
|
||||
use parking_lot::Mutex;
|
||||
use raw_window_handle as rwh;
|
||||
use std::{
|
||||
ffi::c_void,
|
||||
mem,
|
||||
num::NonZeroU32,
|
||||
ptr::NonNull,
|
||||
rc::Rc,
|
||||
sync::{self, Arc},
|
||||
};
|
||||
use xcb::{x, Xid as _};
|
||||
|
||||
#[derive(Default)]
|
||||
struct Callbacks {
|
||||
request_frame: Option<Box<dyn FnMut()>>,
|
||||
input: Option<Box<dyn FnMut(crate::PlatformInput) -> bool>>,
|
||||
active_status_change: Option<Box<dyn FnMut(bool)>>,
|
||||
resize: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
|
||||
fullscreen: Option<Box<dyn FnMut(bool)>>,
|
||||
moved: Option<Box<dyn FnMut()>>,
|
||||
should_close: Option<Box<dyn FnMut() -> bool>>,
|
||||
close: Option<Box<dyn FnOnce()>>,
|
||||
appearance_changed: Option<Box<dyn FnMut()>>,
|
||||
}
|
||||
|
||||
struct LinuxWindowInner {
|
||||
bounds: Bounds<i32>,
|
||||
scale_factor: f32,
|
||||
renderer: BladeRenderer,
|
||||
}
|
||||
|
||||
impl LinuxWindowInner {
|
||||
fn content_size(&self) -> Size<Pixels> {
|
||||
let size = self.renderer.viewport_size();
|
||||
Size {
|
||||
width: size.width.into(),
|
||||
height: size.height.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn query_render_extent(xcb_connection: &xcb::Connection, x_window: x::Window) -> gpu::Extent {
|
||||
let cookie = xcb_connection.send_request(&x::GetGeometry {
|
||||
drawable: x::Drawable::Window(x_window),
|
||||
});
|
||||
let reply = xcb_connection.wait_for_reply(cookie).unwrap();
|
||||
println!("Got geometry {:?}", reply);
|
||||
gpu::Extent {
|
||||
width: reply.width() as u32,
|
||||
height: reply.height() as u32,
|
||||
depth: 1,
|
||||
}
|
||||
}
|
||||
|
||||
struct RawWindow {
|
||||
connection: *mut c_void,
|
||||
screen_id: i32,
|
||||
window_id: u32,
|
||||
visual_id: u32,
|
||||
}
|
||||
|
||||
pub(crate) struct LinuxWindowState {
|
||||
xcb_connection: Arc<xcb::Connection>,
|
||||
display: Rc<dyn PlatformDisplay>,
|
||||
raw: RawWindow,
|
||||
x_window: x::Window,
|
||||
callbacks: Mutex<Callbacks>,
|
||||
inner: Mutex<LinuxWindowInner>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub(crate) struct LinuxWindow(pub(crate) Arc<LinuxWindowState>);
|
||||
|
||||
//todo!(linux): Remove other RawWindowHandle implementation
|
||||
unsafe impl blade_rwh::HasRawWindowHandle for RawWindow {
|
||||
fn raw_window_handle(&self) -> blade_rwh::RawWindowHandle {
|
||||
let mut wh = blade_rwh::XcbWindowHandle::empty();
|
||||
wh.window = self.window_id;
|
||||
wh.visual_id = self.visual_id;
|
||||
wh.into()
|
||||
}
|
||||
}
|
||||
unsafe impl blade_rwh::HasRawDisplayHandle for RawWindow {
|
||||
fn raw_display_handle(&self) -> blade_rwh::RawDisplayHandle {
|
||||
let mut dh = blade_rwh::XcbDisplayHandle::empty();
|
||||
dh.connection = self.connection;
|
||||
dh.screen = self.screen_id;
|
||||
dh.into()
|
||||
}
|
||||
}
|
||||
|
||||
impl rwh::HasWindowHandle for LinuxWindow {
|
||||
fn window_handle(&self) -> Result<rwh::WindowHandle, rwh::HandleError> {
|
||||
Ok(unsafe {
|
||||
let non_zero = NonZeroU32::new(self.0.raw.window_id).unwrap();
|
||||
let handle = rwh::XcbWindowHandle::new(non_zero);
|
||||
rwh::WindowHandle::borrow_raw(handle.into())
|
||||
})
|
||||
}
|
||||
}
|
||||
impl rwh::HasDisplayHandle for LinuxWindow {
|
||||
fn display_handle(&self) -> Result<rwh::DisplayHandle, rwh::HandleError> {
|
||||
Ok(unsafe {
|
||||
let non_zero = NonNull::new(self.0.raw.connection).unwrap();
|
||||
let handle = rwh::XcbDisplayHandle::new(Some(non_zero), self.0.raw.screen_id);
|
||||
rwh::DisplayHandle::borrow_raw(handle.into())
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl LinuxWindowState {
|
||||
pub fn new(
|
||||
options: WindowOptions,
|
||||
xcb_connection: &Arc<xcb::Connection>,
|
||||
x_main_screen_index: i32,
|
||||
x_window: x::Window,
|
||||
atoms: &XcbAtoms,
|
||||
) -> Self {
|
||||
let x_screen_index = options
|
||||
.display_id
|
||||
.map_or(x_main_screen_index, |did| did.0 as i32);
|
||||
let screen = xcb_connection
|
||||
.get_setup()
|
||||
.roots()
|
||||
.nth(x_screen_index as usize)
|
||||
.unwrap();
|
||||
|
||||
let xcb_values = [
|
||||
x::Cw::BackPixel(screen.white_pixel()),
|
||||
x::Cw::EventMask(
|
||||
x::EventMask::EXPOSURE | x::EventMask::STRUCTURE_NOTIFY | x::EventMask::KEY_PRESS,
|
||||
),
|
||||
];
|
||||
|
||||
let bounds = match options.bounds {
|
||||
WindowBounds::Fullscreen | WindowBounds::Maximized => Bounds {
|
||||
origin: Point::default(),
|
||||
size: Size {
|
||||
width: screen.width_in_pixels() as i32,
|
||||
height: screen.height_in_pixels() as i32,
|
||||
},
|
||||
},
|
||||
WindowBounds::Fixed(bounds) => bounds.map(|p| p.0 as i32),
|
||||
};
|
||||
|
||||
xcb_connection.send_request(&x::CreateWindow {
|
||||
depth: x::COPY_FROM_PARENT as u8,
|
||||
wid: x_window,
|
||||
parent: screen.root(),
|
||||
x: bounds.origin.x as i16,
|
||||
y: bounds.origin.y as i16,
|
||||
width: bounds.size.width as u16,
|
||||
height: bounds.size.height as u16,
|
||||
border_width: 0,
|
||||
class: x::WindowClass::InputOutput,
|
||||
visual: screen.root_visual(),
|
||||
value_list: &xcb_values,
|
||||
});
|
||||
|
||||
if let Some(titlebar) = options.titlebar {
|
||||
if let Some(title) = titlebar.title {
|
||||
xcb_connection.send_request(&x::ChangeProperty {
|
||||
mode: x::PropMode::Replace,
|
||||
window: x_window,
|
||||
property: x::ATOM_WM_NAME,
|
||||
r#type: x::ATOM_STRING,
|
||||
data: title.as_bytes(),
|
||||
});
|
||||
}
|
||||
}
|
||||
xcb_connection
|
||||
.send_and_check_request(&x::ChangeProperty {
|
||||
mode: x::PropMode::Replace,
|
||||
window: x_window,
|
||||
property: atoms.wm_protocols,
|
||||
r#type: x::ATOM_ATOM,
|
||||
data: &[atoms.wm_del_window],
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
xcb_connection.send_request(&x::MapWindow { window: x_window });
|
||||
xcb_connection.flush().unwrap();
|
||||
|
||||
//Warning: it looks like this reported size is immediately invalidated
|
||||
// on some platforms, followed by a "ConfigureNotify" event.
|
||||
let gpu_extent = query_render_extent(&xcb_connection, x_window);
|
||||
|
||||
let raw = RawWindow {
|
||||
connection: as_raw_xcb_connection::AsRawXcbConnection::as_raw_xcb_connection(
|
||||
xcb_connection,
|
||||
) as *mut _,
|
||||
screen_id: x_screen_index,
|
||||
window_id: x_window.resource_id(),
|
||||
visual_id: screen.root_visual(),
|
||||
};
|
||||
let gpu = Arc::new(
|
||||
unsafe {
|
||||
gpu::Context::init_windowed(
|
||||
&raw,
|
||||
gpu::ContextDesc {
|
||||
validation: cfg!(debug_assertions),
|
||||
capture: false,
|
||||
},
|
||||
)
|
||||
}
|
||||
.unwrap(),
|
||||
);
|
||||
|
||||
Self {
|
||||
xcb_connection: Arc::clone(xcb_connection),
|
||||
display: Rc::new(LinuxDisplay::new(xcb_connection, x_screen_index)),
|
||||
raw,
|
||||
x_window,
|
||||
callbacks: Mutex::new(Callbacks::default()),
|
||||
inner: Mutex::new(LinuxWindowInner {
|
||||
bounds,
|
||||
scale_factor: 1.0,
|
||||
renderer: BladeRenderer::new(gpu, gpu_extent),
|
||||
}),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn destroy(&self) {
|
||||
self.inner.lock().renderer.destroy();
|
||||
self.xcb_connection.send_request(&x::UnmapWindow {
|
||||
window: self.x_window,
|
||||
});
|
||||
self.xcb_connection.send_request(&x::DestroyWindow {
|
||||
window: self.x_window,
|
||||
});
|
||||
if let Some(fun) = self.callbacks.lock().close.take() {
|
||||
fun();
|
||||
}
|
||||
self.xcb_connection.flush().unwrap();
|
||||
}
|
||||
|
||||
pub fn expose(&self) {
|
||||
let mut cb = self.callbacks.lock();
|
||||
if let Some(ref mut fun) = cb.request_frame {
|
||||
fun();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn configure(&self, bounds: Bounds<i32>) {
|
||||
let mut resize_args = None;
|
||||
let do_move;
|
||||
{
|
||||
let mut inner = self.inner.lock();
|
||||
let old_bounds = mem::replace(&mut inner.bounds, bounds);
|
||||
do_move = old_bounds.origin != bounds.origin;
|
||||
let gpu_size = query_render_extent(&self.xcb_connection, self.x_window);
|
||||
if inner.renderer.viewport_size() != gpu_size {
|
||||
inner.renderer.resize(gpu_size);
|
||||
resize_args = Some((inner.content_size(), inner.scale_factor));
|
||||
}
|
||||
}
|
||||
|
||||
let mut callbacks = self.callbacks.lock();
|
||||
if let Some((content_size, scale_factor)) = resize_args {
|
||||
if let Some(ref mut fun) = callbacks.resize {
|
||||
fun(content_size, scale_factor)
|
||||
}
|
||||
}
|
||||
if do_move {
|
||||
if let Some(ref mut fun) = callbacks.moved {
|
||||
fun()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PlatformWindow for LinuxWindow {
|
||||
fn bounds(&self) -> WindowBounds {
|
||||
WindowBounds::Fixed(self.0.inner.lock().bounds.map(|v| GlobalPixels(v as f32)))
|
||||
}
|
||||
|
||||
fn content_size(&self) -> Size<Pixels> {
|
||||
self.0.inner.lock().content_size()
|
||||
}
|
||||
|
||||
fn scale_factor(&self) -> f32 {
|
||||
self.0.inner.lock().scale_factor
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn titlebar_height(&self) -> Pixels {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn appearance(&self) -> WindowAppearance {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn display(&self) -> Rc<dyn PlatformDisplay> {
|
||||
Rc::clone(&self.0.display)
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn mouse_position(&self) -> Point<Pixels> {
|
||||
Point::default()
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn modifiers(&self) -> crate::Modifiers {
|
||||
crate::Modifiers::default()
|
||||
}
|
||||
|
||||
fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
|
||||
self
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {}
|
||||
|
||||
//todo!(linux)
|
||||
fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
|
||||
None
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn prompt(
|
||||
&self,
|
||||
_level: crate::PromptLevel,
|
||||
_msg: &str,
|
||||
_detail: Option<&str>,
|
||||
_answers: &[&str],
|
||||
) -> futures::channel::oneshot::Receiver<usize> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn activate(&self) {}
|
||||
|
||||
//todo!(linux)
|
||||
fn set_title(&mut self, title: &str) {}
|
||||
|
||||
//todo!(linux)
|
||||
fn set_edited(&mut self, edited: bool) {}
|
||||
|
||||
//todo!(linux), this corresponds to `orderFrontCharacterPalette` on macOS,
|
||||
// but it looks like the equivalent for Linux is GTK specific:
|
||||
//
|
||||
// https://docs.gtk.org/gtk3/signal.Entry.insert-emoji.html
|
||||
//
|
||||
// This API might need to change, or we might need to build an emoji picker into GPUI
|
||||
fn show_character_palette(&self) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn minimize(&self) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn zoom(&self) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn toggle_full_screen(&self) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
fn on_request_frame(&self, callback: Box<dyn FnMut()>) {
|
||||
self.0.callbacks.lock().request_frame = Some(callback);
|
||||
}
|
||||
|
||||
fn on_input(&self, callback: Box<dyn FnMut(crate::PlatformInput) -> bool>) {
|
||||
self.0.callbacks.lock().input = Some(callback);
|
||||
}
|
||||
|
||||
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
|
||||
self.0.callbacks.lock().active_status_change = Some(callback);
|
||||
}
|
||||
|
||||
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
|
||||
self.0.callbacks.lock().resize = Some(callback);
|
||||
}
|
||||
|
||||
fn on_fullscreen(&self, callback: Box<dyn FnMut(bool)>) {
|
||||
self.0.callbacks.lock().fullscreen = Some(callback);
|
||||
}
|
||||
|
||||
fn on_moved(&self, callback: Box<dyn FnMut()>) {
|
||||
self.0.callbacks.lock().moved = Some(callback);
|
||||
}
|
||||
|
||||
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
|
||||
self.0.callbacks.lock().should_close = Some(callback);
|
||||
}
|
||||
|
||||
fn on_close(&self, callback: Box<dyn FnOnce()>) {
|
||||
self.0.callbacks.lock().close = Some(callback);
|
||||
}
|
||||
|
||||
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
|
||||
self.0.callbacks.lock().appearance_changed = Some(callback);
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn is_topmost_for_position(&self, _position: crate::Point<Pixels>) -> bool {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
//todo!(linux)
|
||||
fn invalidate(&self) {}
|
||||
|
||||
fn draw(&self, scene: &crate::Scene) {
|
||||
let mut inner = self.0.inner.lock();
|
||||
inner.renderer.draw(scene);
|
||||
}
|
||||
|
||||
fn sprite_atlas(&self) -> sync::Arc<dyn crate::PlatformAtlas> {
|
||||
let inner = self.0.inner.lock();
|
||||
inner.renderer.atlas().clone()
|
||||
}
|
||||
}
|
|
@ -174,6 +174,7 @@ impl MetalAtlasTexture {
|
|||
origin: allocation.rectangle.min.into(),
|
||||
size,
|
||||
},
|
||||
padding: 0,
|
||||
};
|
||||
Some(tile)
|
||||
}
|
||||
|
|
|
@ -1,9 +1,12 @@
|
|||
mod dispatcher;
|
||||
mod display;
|
||||
mod platform;
|
||||
mod text_system;
|
||||
mod window;
|
||||
|
||||
pub(crate) use dispatcher::*;
|
||||
pub(crate) use display::*;
|
||||
pub(crate) use platform::*;
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
pub(crate) use text_system::*;
|
||||
pub(crate) use window::*;
|
||||
|
|
|
@ -120,7 +120,11 @@ impl Platform for TestPlatform {
|
|||
}
|
||||
|
||||
fn text_system(&self) -> Arc<dyn PlatformTextSystem> {
|
||||
Arc::new(crate::platform::mac::MacTextSystem::new())
|
||||
#[cfg(target_os = "linux")]
|
||||
return Arc::new(crate::platform::test::TestTextSystem {});
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
return Arc::new(crate::platform::mac::MacTextSystem::new());
|
||||
}
|
||||
|
||||
fn run(&self, _on_finish_launching: Box<dyn FnOnce()>) {
|
||||
|
|
59
crates/gpui/src/platform/test/text_system.rs
Normal file
59
crates/gpui/src/platform/test/text_system.rs
Normal file
|
@ -0,0 +1,59 @@
|
|||
use crate::{
|
||||
Bounds, DevicePixels, Font, FontId, FontMetrics, FontRun, GlyphId, LineLayout, Pixels,
|
||||
PlatformTextSystem, RenderGlyphParams, Size,
|
||||
};
|
||||
use anyhow::Result;
|
||||
use std::borrow::Cow;
|
||||
|
||||
pub(crate) struct TestTextSystem {}
|
||||
|
||||
//todo!(linux)
|
||||
#[allow(unused)]
|
||||
impl PlatformTextSystem for TestTextSystem {
|
||||
fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
|
||||
unimplemented!()
|
||||
}
|
||||
fn all_font_names(&self) -> Vec<String> {
|
||||
unimplemented!()
|
||||
}
|
||||
fn all_font_families(&self) -> Vec<String> {
|
||||
unimplemented!()
|
||||
}
|
||||
fn font_id(&self, descriptor: &Font) -> Result<FontId> {
|
||||
unimplemented!()
|
||||
}
|
||||
fn font_metrics(&self, font_id: FontId) -> FontMetrics {
|
||||
unimplemented!()
|
||||
}
|
||||
fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>> {
|
||||
unimplemented!()
|
||||
}
|
||||
fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
|
||||
unimplemented!()
|
||||
}
|
||||
fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId> {
|
||||
unimplemented!()
|
||||
}
|
||||
fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
|
||||
unimplemented!()
|
||||
}
|
||||
fn rasterize_glyph(
|
||||
&self,
|
||||
params: &RenderGlyphParams,
|
||||
raster_bounds: Bounds<DevicePixels>,
|
||||
) -> Result<(Size<DevicePixels>, Vec<u8>)> {
|
||||
unimplemented!()
|
||||
}
|
||||
fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout {
|
||||
unimplemented!()
|
||||
}
|
||||
fn wrap_line(
|
||||
&self,
|
||||
text: &str,
|
||||
font_id: FontId,
|
||||
font_size: Pixels,
|
||||
width: Pixels,
|
||||
) -> Vec<usize> {
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
|
@ -340,6 +340,7 @@ impl PlatformAtlas for TestAtlas {
|
|||
kind: crate::AtlasTextureKind::Path,
|
||||
},
|
||||
tile_id: TileId(tile_id),
|
||||
padding: 0,
|
||||
bounds: crate::Bounds {
|
||||
origin: Point::default(),
|
||||
size,
|
||||
|
|
|
@ -543,8 +543,8 @@ pub(crate) struct Underline {
|
|||
pub order: DrawOrder,
|
||||
pub bounds: Bounds<ScaledPixels>,
|
||||
pub content_mask: ContentMask<ScaledPixels>,
|
||||
pub thickness: ScaledPixels,
|
||||
pub color: Hsla,
|
||||
pub thickness: ScaledPixels,
|
||||
pub wavy: bool,
|
||||
}
|
||||
|
||||
|
@ -577,6 +577,7 @@ pub(crate) struct Shadow {
|
|||
pub content_mask: ContentMask<ScaledPixels>,
|
||||
pub color: Hsla,
|
||||
pub blur_radius: ScaledPixels,
|
||||
pub pad: u32, // align to 8 bytes
|
||||
}
|
||||
|
||||
impl Ord for Shadow {
|
||||
|
@ -641,6 +642,7 @@ pub(crate) struct PolychromeSprite {
|
|||
pub corner_radii: Corners<ScaledPixels>,
|
||||
pub tile: AtlasTile,
|
||||
pub grayscale: bool,
|
||||
pub pad: u32, // align to 8 bytes
|
||||
}
|
||||
|
||||
impl Ord for PolychromeSprite {
|
||||
|
@ -671,6 +673,7 @@ pub(crate) struct Surface {
|
|||
pub order: DrawOrder,
|
||||
pub bounds: Bounds<ScaledPixels>,
|
||||
pub content_mask: ContentMask<ScaledPixels>,
|
||||
#[cfg(target_os = "macos")]
|
||||
pub image_buffer: media::core_video::CVImageBuffer,
|
||||
}
|
||||
|
||||
|
|
|
@ -23,6 +23,7 @@ use std::{
|
|||
use anyhow::Result;
|
||||
use collections::{FxHashMap, FxHashSet};
|
||||
use derive_more::{Deref, DerefMut};
|
||||
#[cfg(target_os = "macos")]
|
||||
use media::core_video::CVImageBuffer;
|
||||
use smallvec::SmallVec;
|
||||
use util::post_inc;
|
||||
|
@ -34,8 +35,8 @@ use crate::{
|
|||
InputHandler, IsZero, KeyContext, KeyEvent, LayoutId, MonochromeSprite, MouseEvent, PaintQuad,
|
||||
Path, Pixels, PlatformInputHandler, Point, PolychromeSprite, Quad, RenderGlyphParams,
|
||||
RenderImageParams, RenderSvgParams, Scene, Shadow, SharedString, Size, StackingContext,
|
||||
StackingOrder, StrikethroughStyle, Style, Surface, TextStyleRefinement, Underline,
|
||||
UnderlineStyle, Window, WindowContext, SUBPIXEL_VARIANTS,
|
||||
StackingOrder, StrikethroughStyle, Style, TextStyleRefinement, Underline, UnderlineStyle,
|
||||
Window, WindowContext, SUBPIXEL_VARIANTS,
|
||||
};
|
||||
|
||||
type AnyMouseListener = Box<dyn FnMut(&dyn Any, DispatchPhase, &mut ElementContext) + 'static>;
|
||||
|
@ -676,6 +677,7 @@ impl<'a> ElementContext<'a> {
|
|||
corner_radii: corner_radii.scale(scale_factor),
|
||||
color: shadow.color,
|
||||
blur_radius: shadow.blur_radius.scale(scale_factor),
|
||||
pad: 0,
|
||||
},
|
||||
);
|
||||
}
|
||||
|
@ -751,8 +753,8 @@ impl<'a> ElementContext<'a> {
|
|||
order: 0,
|
||||
bounds: bounds.scale(scale_factor),
|
||||
content_mask: content_mask.scale(scale_factor),
|
||||
thickness: style.thickness.scale(scale_factor),
|
||||
color: style.color.unwrap_or_default(),
|
||||
thickness: style.thickness.scale(scale_factor),
|
||||
wavy: style.wavy,
|
||||
},
|
||||
);
|
||||
|
@ -904,6 +906,7 @@ impl<'a> ElementContext<'a> {
|
|||
content_mask,
|
||||
tile,
|
||||
grayscale: false,
|
||||
pad: 0,
|
||||
},
|
||||
);
|
||||
}
|
||||
|
@ -988,12 +991,14 @@ impl<'a> ElementContext<'a> {
|
|||
corner_radii,
|
||||
tile,
|
||||
grayscale,
|
||||
pad: 0,
|
||||
},
|
||||
);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Paint a surface into the scene for the next frame at the current z-index.
|
||||
#[cfg(target_os = "macos")]
|
||||
pub fn paint_surface(&mut self, bounds: Bounds<Pixels>, image_buffer: CVImageBuffer) {
|
||||
let scale_factor = self.scale_factor();
|
||||
let bounds = bounds.scale(scale_factor);
|
||||
|
@ -1002,7 +1007,7 @@ impl<'a> ElementContext<'a> {
|
|||
let window = &mut *self.window;
|
||||
window.next_frame.scene.insert(
|
||||
&window.next_frame.z_index_stack,
|
||||
Surface {
|
||||
crate::Surface {
|
||||
view_id: view_id.into(),
|
||||
layer_id: 0,
|
||||
order: 0,
|
||||
|
|
|
@ -66,6 +66,13 @@ serde_derive.workspace = true
|
|||
sha2 = "0.10"
|
||||
simplelog = "0.9"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dev-dependencies]
|
||||
cocoa = "0.25"
|
||||
core-foundation = "0.9.3"
|
||||
core-graphics = "0.22.3"
|
||||
foreign-types = "0.3"
|
||||
objc = "0.2"
|
||||
|
||||
[build-dependencies]
|
||||
serde.workspace = true
|
||||
serde_derive.workspace = true
|
||||
|
|
|
@ -3,10 +3,9 @@ use anyhow::{anyhow, Context, Result};
|
|||
use async_trait::async_trait;
|
||||
use collections::{BTreeMap, HashMap, HashSet};
|
||||
use futures::Stream;
|
||||
use gpui::BackgroundExecutor;
|
||||
use gpui::{BackgroundExecutor, ImageSource};
|
||||
use live_kit_server::{proto, token};
|
||||
#[cfg(target_os = "macos")]
|
||||
use media::core_video::CVImageBuffer;
|
||||
|
||||
use parking_lot::Mutex;
|
||||
use postage::watch;
|
||||
use std::{
|
||||
|
@ -846,8 +845,7 @@ impl Frame {
|
|||
self.height
|
||||
}
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
pub fn image(&self) -> CVImageBuffer {
|
||||
pub fn image(&self) -> ImageSource {
|
||||
unimplemented!("you can't call this in test mode")
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,10 +13,10 @@ doctest = false
|
|||
anyhow.workspace = true
|
||||
block = "0.1"
|
||||
bytes = "1.2"
|
||||
foreign-types = "0.3"
|
||||
|
||||
[target.'cfg(target_os = "macos")'.dependencies]
|
||||
core-foundation = "0.9.3"
|
||||
foreign-types = "0.3"
|
||||
metal = "0.21.0"
|
||||
objc = "0.2"
|
||||
|
||||
|
|
|
@ -8,6 +8,7 @@ use core_foundation::{
|
|||
base::{CFTypeID, TCFType},
|
||||
declare_TCFType, impl_CFTypeDescription, impl_TCFType,
|
||||
};
|
||||
#[cfg(target_os = "macos")]
|
||||
use std::ffi::c_void;
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
|
|
|
@ -7,8 +7,8 @@ use terminal::{
|
|||
Terminal, TerminalBuilder,
|
||||
};
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
use std::os::unix::ffi::OsStrExt;
|
||||
// #[cfg(target_os = "macos")]
|
||||
// use std::os::unix::ffi::OsStrExt;
|
||||
|
||||
pub struct Terminals {
|
||||
pub(crate) local_handles: Vec<WeakModel<terminal::Terminal>>,
|
||||
|
@ -124,7 +124,7 @@ impl Project {
|
|||
// Paths are not strings so we need to jump through some hoops to format the command without `format!`
|
||||
let mut command = Vec::from(activate_command.as_bytes());
|
||||
command.push(b' ');
|
||||
command.extend_from_slice(activate_script.as_os_str().as_bytes());
|
||||
command.extend_from_slice(activate_script.as_os_str().as_encoded_bytes());
|
||||
command.push(b'\n');
|
||||
|
||||
terminal_handle.update(cx, |this, _| this.input_bytes(command));
|
||||
|
|
|
@ -9,18 +9,59 @@ use serde::{Deserialize, Serialize};
|
|||
lazy_static::lazy_static! {
|
||||
pub static ref HOME: PathBuf = dirs::home_dir().expect("failed to determine home directory");
|
||||
pub static ref CONFIG_DIR: PathBuf = HOME.join(".config").join("zed");
|
||||
pub static ref CONVERSATIONS_DIR: PathBuf = HOME.join(".config/zed/conversations");
|
||||
pub static ref EMBEDDINGS_DIR: PathBuf = HOME.join(".config/zed/embeddings");
|
||||
pub static ref THEMES_DIR: PathBuf = HOME.join(".config/zed/themes");
|
||||
pub static ref LOGS_DIR: PathBuf = HOME.join("Library/Logs/Zed");
|
||||
pub static ref SUPPORT_DIR: PathBuf = HOME.join("Library/Application Support/Zed");
|
||||
pub static ref EXTENSIONS_DIR: PathBuf = HOME.join("Library/Application Support/Zed/extensions");
|
||||
pub static ref LANGUAGES_DIR: PathBuf = HOME.join("Library/Application Support/Zed/languages");
|
||||
pub static ref COPILOT_DIR: PathBuf = HOME.join("Library/Application Support/Zed/copilot");
|
||||
pub static ref DEFAULT_PRETTIER_DIR: PathBuf = HOME.join("Library/Application Support/Zed/prettier");
|
||||
pub static ref DB_DIR: PathBuf = HOME.join("Library/Application Support/Zed/db");
|
||||
pub static ref CRASHES_DIR: PathBuf = HOME.join("Library/Logs/DiagnosticReports");
|
||||
pub static ref CRASHES_RETIRED_DIR: PathBuf = HOME.join("Library/Logs/DiagnosticReports/Retired");
|
||||
pub static ref CONVERSATIONS_DIR: PathBuf = CONFIG_DIR.join("conversations");
|
||||
pub static ref EMBEDDINGS_DIR: PathBuf = CONFIG_DIR.join("embeddings");
|
||||
pub static ref THEMES_DIR: PathBuf = CONFIG_DIR.join("themes");
|
||||
pub static ref LOGS_DIR: PathBuf = if cfg!(target_os="macos") {
|
||||
HOME.join("Library/Logs/Zed")
|
||||
} else {
|
||||
CONFIG_DIR.join("logs")
|
||||
};
|
||||
pub static ref SUPPORT_DIR: PathBuf = if cfg!(target_os="macos") {
|
||||
HOME.join("Library/Application Support/Zed")
|
||||
} else {
|
||||
CONFIG_DIR.join("support")
|
||||
};
|
||||
pub static ref EXTENSIONS_DIR: PathBuf = if cfg!(target_os="macos") {
|
||||
HOME.join("Library/Application Support/Zed")
|
||||
} else {
|
||||
CONFIG_DIR.join("extensions")
|
||||
};
|
||||
pub static ref PLUGINS_DIR: PathBuf = if cfg!(target_os="macos") {
|
||||
HOME.join("Library/Application Support/Zed/plugins")
|
||||
} else {
|
||||
CONFIG_DIR.join("plugins")
|
||||
};
|
||||
pub static ref LANGUAGES_DIR: PathBuf = if cfg!(target_os="macos") {
|
||||
HOME.join("Library/Application Support/Zed/languages")
|
||||
} else {
|
||||
CONFIG_DIR.join("languages")
|
||||
};
|
||||
pub static ref COPILOT_DIR: PathBuf = if cfg!(target_os="macos") {
|
||||
HOME.join("Library/Application Support/Zed/copilot")
|
||||
} else {
|
||||
CONFIG_DIR.join("copilot")
|
||||
};
|
||||
pub static ref DEFAULT_PRETTIER_DIR: PathBuf = if cfg!(target_os="macos") {
|
||||
HOME.join("Library/Application Support/Zed/prettier")
|
||||
} else {
|
||||
CONFIG_DIR.join("prettier")
|
||||
};
|
||||
pub static ref DB_DIR: PathBuf = if cfg!(target_os="macos") {
|
||||
HOME.join("Library/Application Support/Zed/db")
|
||||
} else {
|
||||
CONFIG_DIR.join("db")
|
||||
};
|
||||
pub static ref CRASHES_DIR: PathBuf = if cfg!(target_os="macos") {
|
||||
HOME.join("Library/Logs/DiagnosticReports")
|
||||
} else {
|
||||
CONFIG_DIR.join("crashes")
|
||||
};
|
||||
pub static ref CRASHES_RETIRED_DIR: PathBuf = if cfg!(target_os="macos") {
|
||||
HOME.join("Library/Logs/DiagnosticReports/Retired")
|
||||
} else {
|
||||
CRASHES_DIR.join("retired")
|
||||
};
|
||||
pub static ref SETTINGS: PathBuf = CONFIG_DIR.join("settings.json");
|
||||
pub static ref KEYMAP: PathBuf = CONFIG_DIR.join("keymap.json");
|
||||
pub static ref LAST_USERNAME: PathBuf = CONFIG_DIR.join("last-username.txt");
|
||||
|
|
|
@ -1,26 +1,28 @@
|
|||
use std::process::Command;
|
||||
|
||||
fn main() {
|
||||
println!("cargo:rustc-env=MACOSX_DEPLOYMENT_TARGET=10.15.7");
|
||||
if cfg!(target_os = "macos") {
|
||||
println!("cargo:rustc-env=MACOSX_DEPLOYMENT_TARGET=10.15.7");
|
||||
|
||||
println!("cargo:rerun-if-env-changed=ZED_BUNDLE");
|
||||
if std::env::var("ZED_BUNDLE").ok().as_deref() == Some("true") {
|
||||
// Find WebRTC.framework in the Frameworks folder when running as part of an application bundle.
|
||||
println!("cargo:rustc-link-arg=-Wl,-rpath,@executable_path/../Frameworks");
|
||||
} else {
|
||||
// Find WebRTC.framework as a sibling of the executable when running outside of an application bundle.
|
||||
println!("cargo:rustc-link-arg=-Wl,-rpath,@executable_path");
|
||||
println!("cargo:rerun-if-env-changed=ZED_BUNDLE");
|
||||
if std::env::var("ZED_BUNDLE").ok().as_deref() == Some("true") {
|
||||
// Find WebRTC.framework in the Frameworks folder when running as part of an application bundle.
|
||||
println!("cargo:rustc-link-arg=-Wl,-rpath,@executable_path/../Frameworks");
|
||||
} else {
|
||||
// Find WebRTC.framework as a sibling of the executable when running outside of an application bundle.
|
||||
println!("cargo:rustc-link-arg=-Wl,-rpath,@executable_path");
|
||||
}
|
||||
|
||||
// Weakly link ReplayKit to ensure Zed can be used on macOS 10.15+.
|
||||
println!("cargo:rustc-link-arg=-Wl,-weak_framework,ReplayKit");
|
||||
|
||||
// Seems to be required to enable Swift concurrency
|
||||
println!("cargo:rustc-link-arg=-Wl,-rpath,/usr/lib/swift");
|
||||
|
||||
// Register exported Objective-C selectors, protocols, etc
|
||||
println!("cargo:rustc-link-arg=-Wl,-ObjC");
|
||||
}
|
||||
|
||||
// Weakly link ReplayKit to ensure Zed can be used on macOS 10.15+.
|
||||
println!("cargo:rustc-link-arg=-Wl,-weak_framework,ReplayKit");
|
||||
|
||||
// Seems to be required to enable Swift concurrency
|
||||
println!("cargo:rustc-link-arg=-Wl,-rpath,/usr/lib/swift");
|
||||
|
||||
// Register exported Objective-C selectors, protocols, etc
|
||||
println!("cargo:rustc-link-arg=-Wl,-ObjC");
|
||||
|
||||
// Populate git sha environment variable if git is available
|
||||
println!("cargo:rerun-if-changed=../../.git/logs/HEAD");
|
||||
if let Ok(output) = Command::new("git").args(["rev-parse", "HEAD"]).output() {
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
use gpui::{Menu, MenuItem, OsAction};
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
pub fn app_menus() -> Vec<Menu<'static>> {
|
||||
use zed_actions::Quit;
|
||||
|
||||
|
|
|
@ -264,6 +264,9 @@ pub fn init(
|
|||
],
|
||||
);
|
||||
|
||||
// Produces a link error on linux due to duplicated `state_new` symbol
|
||||
// todo!(linux): Restore purescript
|
||||
#[cfg(not(target_os = "linux"))]
|
||||
language(
|
||||
"purescript",
|
||||
vec![Arc::new(purescript::PurescriptLspAdapter::new(
|
||||
|
|
|
@ -11,6 +11,7 @@ use db::kvp::KEY_VALUE_STORE;
|
|||
use editor::Editor;
|
||||
use env_logger::Builder;
|
||||
use fs::RealFs;
|
||||
#[cfg(target_os = "macos")]
|
||||
use fsevent::StreamFlags;
|
||||
use futures::StreamExt;
|
||||
use gpui::{App, AppContext, AsyncAppContext, Context, SemanticVersion, Task};
|
||||
|
@ -176,6 +177,7 @@ fn main() {
|
|||
extension::init(fs.clone(), languages.clone(), ThemeRegistry::global(cx), cx);
|
||||
|
||||
load_user_themes_in_background(fs.clone(), cx);
|
||||
#[cfg(target_os = "macos")]
|
||||
watch_themes(fs.clone(), cx);
|
||||
|
||||
cx.spawn(|_| watch_languages(fs.clone(), languages.clone()))
|
||||
|
@ -258,6 +260,8 @@ fn main() {
|
|||
initialize_workspace(app_state.clone(), cx);
|
||||
|
||||
if stdout_is_a_pty() {
|
||||
//todo!(linux): unblock this
|
||||
#[cfg(not(target_os = "linux"))]
|
||||
upload_panics_and_crashes(http.clone(), cx);
|
||||
cx.activate(true);
|
||||
let urls = collect_url_args();
|
||||
|
@ -931,7 +935,9 @@ fn load_user_themes_in_background(fs: Arc<dyn fs::Fs>, cx: &mut AppContext) {
|
|||
.detach_and_log_err(cx);
|
||||
}
|
||||
|
||||
//todo!(linux): Port fsevents to linux
|
||||
/// Spawns a background task to watch the themes directory for changes.
|
||||
#[cfg(target_os = "macos")]
|
||||
fn watch_themes(fs: Arc<dyn fs::Fs>, cx: &mut AppContext) {
|
||||
cx.spawn(|cx| async move {
|
||||
let mut events = fs
|
||||
|
|
|
@ -2,4 +2,4 @@
|
|||
channel = "1.75"
|
||||
profile = "minimal"
|
||||
components = [ "rustfmt", "clippy" ]
|
||||
targets = [ "x86_64-apple-darwin", "aarch64-apple-darwin", "wasm32-wasi" ]
|
||||
targets = [ "x86_64-apple-darwin", "aarch64-apple-darwin", "x86_64-unknown-linux-gnu", "wasm32-wasi" ]
|
||||
|
|
43
script/linux
43
script/linux
|
@ -1,38 +1,61 @@
|
|||
#!/usr/bin/env bash
|
||||
#!/usr/bin/bash -e
|
||||
|
||||
# if not on Linux, do nothing
|
||||
[[ $(uname) == "Linux" ]] || exit 0
|
||||
|
||||
# Copy assets to the user's home directory if they don't exist
|
||||
mkdir -p "$HOME/.config/zed"
|
||||
|
||||
mkdir -p "$HOME/.config/zed/plugins"
|
||||
|
||||
mkdir -p "$HOME/.config/zed/themes"
|
||||
cp -ruL ./assets/themes/*/*.json "$HOME/.config/zed/themes"
|
||||
|
||||
test -f "$HOME/.config/zed/settings.json" ||
|
||||
cp -uL ./assets/settings/initial_user_settings.json "$HOME/.config/zed/settings.json"
|
||||
|
||||
test -f "$HOME/.config/zed/keymap.json" ||
|
||||
cp -uL ./assets/keymaps/default.json "$HOME/.config/zed/keymap.json"
|
||||
|
||||
# if sudo is not installed, define an empty alias
|
||||
maysudo=$(command -v sudo || true)
|
||||
export maysudo
|
||||
|
||||
# Ubuntu, Debian, etc.
|
||||
# https://packages.ubuntu.com/
|
||||
apt=$(command -v apt-get || true)
|
||||
deps=(
|
||||
libasound2-dev
|
||||
)
|
||||
if [[ -n $apt ]]; then
|
||||
deps=(
|
||||
libasound2-dev
|
||||
libfontconfig-dev
|
||||
vulkan-validationlayers*
|
||||
)
|
||||
$maysudo "$apt" install -y "${deps[@]}"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Fedora, CentOS, RHEL, etc.
|
||||
# https://packages.fedoraproject.org/
|
||||
dnf=$(command -v dnf || true)
|
||||
deps=(
|
||||
alsa-lib-devel
|
||||
)
|
||||
if [[ -n $dnf ]]; then
|
||||
deps=(
|
||||
alsa-lib-devel
|
||||
fontconfig-devel
|
||||
vulkan-validation-layers
|
||||
)
|
||||
$maysudo "$dnf" install -y "${deps[@]}"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Arch, Manjaro, etc.
|
||||
# https://archlinux.org/packages
|
||||
pacman=$(command -v pacman || true)
|
||||
deps=(
|
||||
alsa-lib
|
||||
)
|
||||
if [[ -n $pacman ]]; then
|
||||
deps=(
|
||||
alsa-lib
|
||||
fontconfig
|
||||
vulkan-validation-layers
|
||||
)
|
||||
$maysudo "$pacman" -S --noconfirm "${deps[@]}"
|
||||
exit 0
|
||||
fi
|
||||
|
|
Loading…
Reference in a new issue