Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
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Mikayla Maki 5ded86543b
[official] Linux port via Blade (#7343)
## Motivation

I ❤️ Zed! It's lightning fast and has great UX. I want it to run as
well on all major platforms. I'm currently using Linux most actively.
[Blade](https://github.com/kvark/blade) is a good candidate for
providing GPU access: it supports Vulkan, Metal, and GLES/WebGL. Its
abstraction is extremely thin, while having one of the nicest GPU APIs.
Codebase is also tiny. Checkout [the meetup
recording](https://www.youtube.com/watch?v=63dnzjw4azI&t=623s) from a
year ago.
I believe these projects make a good match 🚀 !

### Why this is a bad idea

If Zed team wants to use off-the-shelf components from Rust ecosystem,
then Blade is certainly at disadvantage here, since it's not widely
used. It would rely on Zed team adding necessary features in a branch,
then maybe upstreaming some of them. That is to say, it's unclear if
this can be avoided with more popular alternatives - being flexible with
any local changes is a good ability.

### Why it's not too bad

Blade uses [WGSL](https://www.w3.org/TR/WGSL) shaders, similar to `wgpu`
and `arcana`, but without the binding decorations. So this aspect of the
product is nicely portable.

## Progress

- [ ] Platforms
  - [x] X11 (via xcb)
    - [ ] input handling
    - [ ] get proper content size
  - [ ] Windows
  - [ ] Replace the existing Metal backend
- [ ] Text System
  - [ ] shaping
  - [ ] glyph rasterization
- [x] Texture atlas
- [ ] Rendering
  - [x] basic primitives
  - [x] path rendering
  - [x] sprite rendering
- [ ] media surfaces
- [ ] CI

## Current status
Zed starts up but crashes on text-system related checks.

![zed-linux-1](https://github.com/zed-industries/zed/assets/107301/ba536218-4d2c-43c9-ae6c-bef69b54bd0c)
2024-02-07 12:40:22 -08:00
.cargo Remove 2 suffix from gpui_macros, fix compile errors in tests 2024-01-03 13:12:21 -08:00
.config tests: Test 'db' package sequentially (#2654) 2023-06-28 15:00:43 +02:00
.github Upgrade GH actions to reduce CI warnings (#7403) 2024-02-05 22:26:56 +02:00
.zed WIP: Add a setting to visually redact enviroment variables (#7124) 2024-01-31 11:42:09 -08:00
assets Add ability to bind to pane::RevealInProjectPanel (#7487) 2024-02-07 12:50:22 +01:00
crates Merge branch 'main' into kvark-linux 2024-02-07 12:30:36 -08:00
docs docs: Update OPAM installation instructions (#7510) 2024-02-07 14:12:53 -05:00
plugins Use the same serde version across the entire workspace 2023-03-28 09:42:00 -07:00
script Merge branch 'main' into kvark-linux 2024-02-07 11:52:44 -08:00
.dockerignore Add serialized versions of themes (#6885) 2024-01-27 13:35:43 -05:00
.gitattributes Prevent GitHub from displaying comments within JSON files as errors (#7043) 2024-01-29 23:11:25 -05:00
.gitignore Add serialized versions of themes (#6885) 2024-01-27 13:35:43 -05:00
.gitmodules WIP: start on live_kit_server 2022-10-17 09:59:16 +02:00
.mailmap Sort .mailmap alphabetically (#6711) 2024-01-25 09:51:47 -05:00
Cargo.lock Merge branch 'main' into kvark-linux 2024-02-07 12:30:36 -08:00
Cargo.toml Merge branch 'main' into kvark-linux 2024-02-07 12:30:36 -08:00
CODE_OF_CONDUCT.md Add CODE_OF_CONDUCT.md (#4239) 2024-01-23 22:31:39 -05:00
CONTRIBUTING.md Style crate names in CONTRIBUTING.md (#6939) 2024-01-28 11:07:37 -05:00
debug.plist WIP 2023-12-14 09:25:14 -07:00
docker-compose.sql Add config files for running Postgres inside Docker Compose (#3637) 2023-12-13 17:25:07 -05:00
docker-compose.yml Add config files for running Postgres inside Docker Compose (#3637) 2023-12-13 17:25:07 -05:00
Dockerfile Deploy collab like nightly (#7174) 2024-02-01 11:54:49 -07:00
LICENSE-AGPL chore: Add crate licenses. (#4158) 2024-01-23 16:56:22 +01:00
LICENSE-APACHE chore: Add crate licenses. (#4158) 2024-01-23 16:56:22 +01:00
LICENSE-GPL Licenses: change license fields in Cargo.toml to AGPL-3.0-or-later. (#5535) 2024-01-27 13:51:16 +01:00
Procfile Update procfile and local development docs, zed.dev is no longer needed 2024-01-17 13:28:58 -08:00
README.md Note installation step via Homebrew (#7053) 2024-01-30 21:47:30 -05:00
rust-toolchain.toml Fix linux target in rust-toolchain.toml 2024-02-04 11:34:57 -08:00
typos.toml Fix typos configuration (#6877) 2024-01-27 11:03:25 -05:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Installation

You can download Zed today for macOS (v10.15+).

Support for additional platforms is on our roadmap:

For macOS users, you can also install Zed from Homebrew:

brew install zed

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.