Add a proc macro for deriving override structs with optional fields

This commit is contained in:
Nathan Sobo 2023-08-17 09:39:23 -06:00
parent b95b2af3e0
commit ab9356e9d8
9 changed files with 209 additions and 96 deletions

View file

@ -1,6 +1,6 @@
use crate::{
div,
element::{Element, ElementMetadata},
frame,
text::ArcCow,
themes::rose_pine,
};
@ -82,8 +82,9 @@ pub fn button<V>() -> Button<V, ()> {
impl<V: 'static, D: 'static> Button<V, D> {
fn render(&mut self, view: &mut V, cx: &mut ViewContext<V>) -> impl Element<V> {
// TODO: Drive theme from the context
let button = frame()
let button = div()
.fill(rose_pine::dawn().error(0.5))
// .hover_fill(rose_pine::dawn().error(0.6))
.h_4()
.children(self.label.clone());

View file

@ -1,8 +1,5 @@
use crate::{
element::{
AnyElement, Element, EventHandler, IntoElement, Layout, LayoutContext, NodeId, PaintContext,
},
style::ElementStyle,
use crate::element::{
AnyElement, Element, ElementMetadata, IntoElement, Layout, LayoutContext, NodeId, PaintContext,
};
use anyhow::{anyhow, Result};
use gpui::LayoutNodeId;
@ -10,29 +7,23 @@ use playground_macros::IntoElement;
#[derive(IntoElement)]
#[element_crate = "crate"]
pub struct Frame<V: 'static> {
style: ElementStyle,
handlers: Vec<EventHandler<V>>,
pub struct Div<V: 'static> {
metadata: ElementMetadata<V>,
children: Vec<AnyElement<V>>,
}
pub fn frame<V>() -> Frame<V> {
Frame {
style: ElementStyle::default(),
handlers: Vec::new(),
pub fn div<V>() -> Div<V> {
Div {
metadata: ElementMetadata::default(),
children: Vec::new(),
}
}
impl<V: 'static> Element<V> for Frame<V> {
impl<V: 'static> Element<V> for Div<V> {
type Layout = ();
fn style_mut(&mut self) -> &mut ElementStyle {
&mut self.style
}
fn handlers_mut(&mut self) -> &mut Vec<EventHandler<V>> {
&mut self.handlers
fn metadata(&mut self) -> &mut ElementMetadata<V> {
&mut self.metadata
}
fn layout(
@ -50,7 +41,10 @@ impl<V: 'static> Element<V> for Frame<V> {
let node_id = cx
.layout_engine()
.ok_or_else(|| anyhow!("no layout engine"))?
.add_node(self.style.to_taffy(rem_size), child_layout_node_ids)?;
.add_node(
self.metadata.style.to_taffy(rem_size),
child_layout_node_ids,
)?;
Ok((node_id, ()))
}
@ -58,7 +52,7 @@ impl<V: 'static> Element<V> for Frame<V> {
fn paint(&mut self, layout: Layout<()>, view: &mut V, cx: &mut PaintContext<V>) -> Result<()> {
cx.scene.push_quad(gpui::scene::Quad {
bounds: layout.from_engine.bounds,
background: self.style.fill.color().map(Into::into),
background: self.metadata.style.fill.color().map(Into::into),
border: Default::default(),
corner_radii: Default::default(),
});
@ -70,7 +64,7 @@ impl<V: 'static> Element<V> for Frame<V> {
}
}
impl<V: 'static> Frame<V> {
impl<V: 'static> Div<V> {
pub fn child(mut self, child: impl IntoElement<V>) -> Self {
self.children.push(child.into_any_element());
self

View file

@ -1,7 +1,7 @@
use crate::{
adapter::Adapter,
color::Hsla,
style::{Display, ElementStyle, Fill, Overflow, Position},
style::{Display, ElementStyle, ElementStyleOverrides, Fill, Overflow, Position},
};
use anyhow::Result;
pub use gpui::LayoutContext;
@ -27,6 +27,7 @@ pub struct Layout<'a, E: ?Sized> {
pub struct ElementMetadata<V> {
pub style: ElementStyle,
pub hover_style: ElementStyleOverrides,
pub handlers: Vec<EventHandler<V>>,
}
@ -50,6 +51,7 @@ impl<V> Default for ElementMetadata<V> {
fn default() -> Self {
Self {
style: ElementStyle::default(),
hover_style: ElementStyleOverrides::default(),
handlers: Vec::new(),
}
}
@ -58,8 +60,7 @@ impl<V> Default for ElementMetadata<V> {
pub trait Element<V: 'static>: 'static {
type Layout: 'static;
fn style_mut(&mut self) -> &mut ElementStyle;
fn handlers_mut(&mut self) -> &mut Vec<EventHandler<V>>;
fn metadata(&mut self) -> &mut ElementMetadata<V>;
fn layout(&mut self, view: &mut V, cx: &mut LayoutContext<V>)
-> Result<(NodeId, Self::Layout)>;
@ -126,7 +127,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.handlers_mut().push(EventHandler {
self.metadata().handlers.push(EventHandler {
handler: Rc::new(move |view, event, event_cx| {
let event = event.downcast_ref::<MouseButtonEvent>().unwrap();
if event.button == button && event.is_down {
@ -147,7 +148,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.handlers_mut().push(EventHandler {
self.metadata().handlers.push(EventHandler {
handler: Rc::new(move |view, event, event_cx| {
let event = event.downcast_ref::<MouseButtonEvent>().unwrap();
if event.button == button && event.is_down {
@ -168,7 +169,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.handlers_mut().push(EventHandler {
self.metadata().handlers.push(EventHandler {
handler: Rc::new(move |view, event, event_cx| {
let event = event.downcast_ref::<MouseButtonEvent>().unwrap();
if event.button == button && !event.is_down {
@ -189,7 +190,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.handlers_mut().push(EventHandler {
self.metadata().handlers.push(EventHandler {
handler: Rc::new(move |view, event, event_cx| {
let event = event.downcast_ref::<MouseButtonEvent>().unwrap();
if event.button == button && !event.is_down {
@ -208,7 +209,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().display = Display::Block;
self.metadata().style.display = Display::Block;
self
}
@ -216,7 +217,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().display = Display::Flex;
self.metadata().style.display = Display::Flex;
self
}
@ -224,7 +225,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().display = Display::Grid;
self.metadata().style.display = Display::Grid;
self
}
@ -234,8 +235,8 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().overflow.x = Overflow::Visible;
self.style_mut().overflow.y = Overflow::Visible;
self.metadata().style.overflow.x = Overflow::Visible;
self.metadata().style.overflow.y = Overflow::Visible;
self
}
@ -243,8 +244,8 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().overflow.x = Overflow::Hidden;
self.style_mut().overflow.y = Overflow::Hidden;
self.metadata().style.overflow.x = Overflow::Hidden;
self.metadata().style.overflow.y = Overflow::Hidden;
self
}
@ -252,8 +253,8 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().overflow.x = Overflow::Scroll;
self.style_mut().overflow.y = Overflow::Scroll;
self.metadata().style.overflow.x = Overflow::Scroll;
self.metadata().style.overflow.y = Overflow::Scroll;
self
}
@ -261,7 +262,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().overflow.x = Overflow::Visible;
self.metadata().style.overflow.x = Overflow::Visible;
self
}
@ -269,7 +270,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().overflow.x = Overflow::Hidden;
self.metadata().style.overflow.x = Overflow::Hidden;
self
}
@ -277,7 +278,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().overflow.x = Overflow::Scroll;
self.metadata().style.overflow.x = Overflow::Scroll;
self
}
@ -285,7 +286,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().overflow.y = Overflow::Visible;
self.metadata().style.overflow.y = Overflow::Visible;
self
}
@ -293,7 +294,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().overflow.y = Overflow::Hidden;
self.metadata().style.overflow.y = Overflow::Hidden;
self
}
@ -301,7 +302,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().overflow.y = Overflow::Scroll;
self.metadata().style.overflow.y = Overflow::Scroll;
self
}
@ -311,7 +312,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().position = Position::Relative;
self.metadata().style.position = Position::Relative;
self
}
@ -319,7 +320,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().position = Position::Absolute;
self.metadata().style.position = Position::Absolute;
self
}
@ -329,10 +330,10 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().inset.top = length;
self.style_mut().inset.right = length;
self.style_mut().inset.bottom = length;
self.style_mut().inset.left = length;
self.metadata().style.inset.top = length;
self.metadata().style.inset.right = length;
self.metadata().style.inset.bottom = length;
self.metadata().style.inset.left = length;
self
}
@ -340,7 +341,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().size.width = width.into();
self.metadata().style.size.width = width.into();
self
}
@ -348,7 +349,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().size.width = Length::Auto;
self.metadata().style.size.width = Length::Auto;
self
}
@ -357,7 +358,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().size.width = length;
self.metadata().style.size.width = length;
self
}
@ -366,7 +367,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().min_size.width = length;
self.metadata().style.min_size.width = length;
self
}
@ -374,7 +375,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().size.height = height.into();
self.metadata().style.size.height = height.into();
self
}
@ -382,7 +383,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().size.height = Length::Auto;
self.metadata().style.size.height = Length::Auto;
self
}
@ -391,7 +392,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().size.height = height;
self.metadata().style.size.height = height;
self
}
@ -400,7 +401,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().min_size.height = length;
self.metadata().style.min_size.height = length;
self
}
@ -408,7 +409,7 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().fill = fill.into();
self.metadata().style.fill = fill.into();
self
}
@ -416,15 +417,14 @@ pub trait Element<V: 'static>: 'static {
where
Self: Sized,
{
self.style_mut().text_color = Some(color.into());
self.metadata().style.text_color = Some(color.into());
self
}
}
// Object-safe counterpart of Element used by AnyElement to store elements as trait objects.
trait ElementObject<V> {
fn style_mut(&mut self) -> &mut ElementStyle;
fn handlers_mut(&mut self) -> &mut Vec<EventHandler<V>>;
fn metadata(&mut self) -> &mut ElementMetadata<V>;
fn layout(&mut self, view: &mut V, cx: &mut LayoutContext<V>)
-> Result<(NodeId, Box<dyn Any>)>;
fn paint(
@ -436,12 +436,8 @@ trait ElementObject<V> {
}
impl<V: 'static, E: Element<V>> ElementObject<V> for E {
fn style_mut(&mut self) -> &mut ElementStyle {
Element::style_mut(self)
}
fn handlers_mut(&mut self) -> &mut Vec<EventHandler<V>> {
Element::handlers_mut(self)
fn metadata(&mut self) -> &mut ElementMetadata<V> {
Element::metadata(self)
}
fn layout(
@ -490,7 +486,7 @@ impl<V: 'static> AnyElement<V> {
}
pub fn push_text_style(&mut self, cx: &mut impl RenderContext) -> bool {
let text_style = self.element.style_mut().text_style();
let text_style = self.element.metadata().style.text_style();
if let Some(text_style) = text_style {
let mut current_text_style = cx.text_style();
text_style.apply(&mut current_text_style);
@ -516,7 +512,7 @@ impl<V: 'static> AnyElement<V> {
from_element: element_layout.as_mut(),
};
for event_handler in self.element.handlers_mut().iter().cloned() {
for event_handler in self.element.metadata().handlers.iter().cloned() {
let EngineLayout { order, bounds } = layout.from_engine;
let view_id = cx.view_id();
@ -551,12 +547,8 @@ impl<V: 'static> AnyElement<V> {
impl<V: 'static> Element<V> for AnyElement<V> {
type Layout = ();
fn style_mut(&mut self) -> &mut ElementStyle {
self.element.style_mut()
}
fn handlers_mut(&mut self) -> &mut Vec<EventHandler<V>> {
self.element.handlers_mut()
fn metadata(&mut self) -> &mut ElementMetadata<V> {
self.element.metadata()
}
fn layout(

View file

@ -1,11 +1,11 @@
#![allow(dead_code, unused_variables)]
use color::black;
use components::button;
use div::div;
use element::Element;
use frame::frame;
use gpui::{
geometry::{rect::RectF, vector::vec2f},
platform::{MouseButton, WindowOptions},
platform::WindowOptions,
};
use log::LevelFilter;
use simplelog::SimpleLogger;
@ -16,8 +16,8 @@ use view::view;
mod adapter;
mod color;
mod components;
mod div;
mod element;
mod frame;
mod paint_context;
mod style;
mod text;
@ -44,7 +44,7 @@ fn main() {
}
fn playground<V: 'static>(theme: &ThemeColors) -> impl Element<V> {
frame()
div()
.text_color(black())
.h_full()
.w_half()

View file

@ -1,11 +1,20 @@
use crate::color::Hsla;
use gpui::geometry::{DefinedLength, Edges, Length, Point, Size};
use playground_macros::Overrides;
pub use taffy::style::{
AlignContent, AlignItems, AlignSelf, Display, FlexDirection, FlexWrap, JustifyContent,
Overflow, Position,
};
#[derive(Clone)]
pub trait Overrides {
type Base;
fn is_some(&self) -> bool;
fn apply(&self, base: &mut Self::Base);
}
#[derive(Clone, Overrides)]
#[overrides_crate = "crate"]
pub struct ElementStyle {
/// What layout strategy should be used?
pub display: Display,

View file

@ -1,4 +1,4 @@
use crate::element::{Element, ElementMetadata, EventHandler, IntoElement};
use crate::element::{Element, ElementMetadata, IntoElement};
use gpui::{geometry::Size, text_layout::LineLayout, RenderContext};
use parking_lot::Mutex;
use std::sync::Arc;
@ -22,8 +22,8 @@ pub struct Text<V> {
impl<V: 'static> Element<V> for Text<V> {
type Layout = Arc<Mutex<Option<TextLayout>>>;
fn style_mut(&mut self) -> &mut crate::style::ElementStyle {
&mut self.metadata.style
fn metadata(&mut self) -> &mut crate::element::ElementMetadata<V> {
&mut self.metadata
}
fn layout(
@ -91,10 +91,6 @@ impl<V: 'static> Element<V> for Text<V> {
);
Ok(())
}
fn handlers_mut(&mut self) -> &mut Vec<EventHandler<V>> {
&mut self.metadata.handlers
}
}
pub struct TextLayout {

View file

@ -79,12 +79,8 @@ pub fn derive_element(input: TokenStream) -> TokenStream {
{
type Layout = #crate_name::element::AnyElement<V>;
fn style_mut(&mut self) -> &mut #crate_name::style::ElementStyle {
&mut self.metadata.style
}
fn handlers_mut(&mut self) -> &mut Vec<#crate_name::element::EventHandler<V>> {
&mut self.metadata.handlers
fn metadata(&mut self) -> &mut #crate_name::element::ElementMetadata<V> {
&mut self.metadata
}
fn layout(

View file

@ -0,0 +1,119 @@
extern crate proc_macro;
use proc_macro::TokenStream;
use quote::{format_ident, quote};
use syn::{parse_macro_input, Data, DeriveInput, Fields, Lit, Meta};
/// When deriving Overrides on a struct Foo, builds a new struct FooOverrides
/// that implements the Overrides trait so it can be applied to Foo.
pub fn derive_overrides(input: TokenStream) -> TokenStream {
let input = parse_macro_input!(input as DeriveInput);
let crate_name: String = input
.attrs
.iter()
.find_map(|attr| {
if attr.path.is_ident("overrides_crate") {
match attr.parse_meta() {
Ok(Meta::NameValue(nv)) => {
if let Lit::Str(s) = nv.lit {
Some(s.value())
} else {
None
}
}
_ => None,
}
} else {
None
}
})
.unwrap_or_else(|| String::from("playground"));
let crate_name = format_ident!("{}", crate_name);
let ident = input.ident;
let new_ident = syn::Ident::new(&format!("{}Overrides", ident), ident.span());
let data = match input.data {
Data::Struct(s) => s,
_ => panic!("Override can only be derived for structs"),
};
let fields = match data.fields {
Fields::Named(fields) => fields.named,
_ => panic!("Override can only be derived for structs with named fields"),
};
let new_fields = fields
.iter()
.map(|f| {
let name = &f.ident;
let ty = &f.ty;
if let syn::Type::Path(typepath) = ty {
if typepath.path.segments.last().unwrap().ident == "Option" {
return quote! { #name: #ty };
}
}
quote! { #name: Option<#ty> }
})
.collect::<Vec<_>>();
let names = fields.iter().map(|f| &f.ident);
let is_some_implementation = names.clone().map(|name| {
quote! {
self.#name.is_some()
}
});
let apply_implementation = fields.iter().map(|f| {
let name = &f.ident;
let ty = &f.ty;
if let syn::Type::Path(typepath) = ty {
if typepath.path.segments.last().unwrap().ident == "Option" {
return quote! {
base.#name = self.#name.clone();
};
}
}
quote! {
if let Some(value) = &self.#name {
base.#name = value.clone();
}
}
});
let default_implementation = names.map(|name| {
quote! {
#name: None,
}
});
let expanded = quote! {
pub struct #new_ident {
#(#new_fields,)*
}
impl #crate_name::style::Overrides for #new_ident {
type Base = #ident;
fn is_some(&self) -> bool {
#(#is_some_implementation)||*
}
fn apply(&self, base: &mut Self::Base) {
#(#apply_implementation)*
}
}
impl Default for #new_ident {
fn default() -> Self {
Self {
#(#default_implementation)*
}
}
}
};
TokenStream::from(expanded)
}

View file

@ -2,6 +2,7 @@ use proc_macro::TokenStream;
mod derive_element;
mod derive_into_element;
mod derive_overrides;
mod tailwind_lengths;
#[proc_macro_derive(Element, attributes(element_crate))]
@ -14,6 +15,11 @@ pub fn derive_into_element(input: TokenStream) -> TokenStream {
derive_into_element::derive_into_element(input)
}
#[proc_macro_derive(Overrides, attributes(overrides_crate))]
pub fn derive_overrides(input: TokenStream) -> TokenStream {
derive_overrides::derive_overrides(input)
}
#[proc_macro_attribute]
pub fn tailwind_lengths(attr: TokenStream, item: TokenStream) -> TokenStream {
tailwind_lengths::tailwind_lengths(attr, item)