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https://github.com/zed-industries/zed.git
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Moved Frame struct into element context, to be close to it's associated methods
This commit is contained in:
parent
c05edee2b5
commit
b65cae5874
7 changed files with 218 additions and 233 deletions
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@ -23,12 +23,11 @@
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//!
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use crate::{
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point, px, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, AppContext, BorrowAppContext,
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Bounds, ClickEvent, DispatchPhase, Element, ElementContext, ElementId, FocusHandle,
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IntoElement, IsZero, KeyContext, KeyDownEvent, KeyUpEvent, LayoutId, MouseButton,
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MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, Point, Render,
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ScrollWheelEvent, SharedString, Size, StackingOrder, Style, StyleRefinement, Styled, Task,
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View, Visibility, WindowContext,
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point, px, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, AppContext, Bounds, ClickEvent,
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DispatchPhase, Element, ElementContext, ElementId, FocusHandle, IntoElement, IsZero,
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KeyContext, KeyDownEvent, KeyUpEvent, LayoutId, MouseButton, MouseDownEvent, MouseMoveEvent,
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MouseUpEvent, ParentElement, Pixels, Point, Render, ScrollWheelEvent, SharedString, Size,
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StackingOrder, Style, StyleRefinement, Styled, Task, View, Visibility, WindowContext,
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};
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use collections::HashMap;
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@ -7,8 +7,8 @@
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//! If all of your elements are the same height, see [`UniformList`] for a simpler API
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use crate::{
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point, px, AnyElement, AvailableSpace, BorrowAppContext, Bounds, ContentMask, DispatchPhase,
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Element, IntoElement, Pixels, Point, ScrollWheelEvent, Size, Style, StyleRefinement, Styled,
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point, px, AnyElement, AvailableSpace, Bounds, ContentMask, DispatchPhase, Element,
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IntoElement, Pixels, Point, ScrollWheelEvent, Size, Style, StyleRefinement, Styled,
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WindowContext,
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};
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use collections::VecDeque;
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@ -220,11 +220,6 @@ pub trait EventEmitter<E: Any>: 'static {}
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/// A helper trait for auto-implementing certain methods on contexts that
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/// can be used interchangeably.
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pub trait BorrowAppContext {
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/// Run a closure with a text style pushed onto the context.
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fn with_text_style<F, R>(&mut self, style: Option<TextStyleRefinement>, f: F) -> R
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where
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F: FnOnce(&mut Self) -> R;
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/// Set a global value on the context.
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fn set_global<T: 'static>(&mut self, global: T);
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}
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@ -233,20 +228,6 @@ impl<C> BorrowAppContext for C
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where
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C: BorrowMut<AppContext>,
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{
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fn with_text_style<F, R>(&mut self, style: Option<TextStyleRefinement>, f: F) -> R
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where
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F: FnOnce(&mut Self) -> R,
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{
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if let Some(style) = style {
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self.borrow_mut().push_text_style(style);
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let result = f(self);
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self.borrow_mut().pop_text_style();
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result
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} else {
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f(self)
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}
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}
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fn set_global<G: 'static>(&mut self, global: G) {
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self.borrow_mut().set_global(global)
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}
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@ -308,18 +308,6 @@ impl Style {
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}
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}
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pub fn apply_text_style<C, F, R>(&self, cx: &mut C, f: F) -> R
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where
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C: BorrowAppContext,
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F: FnOnce(&mut C) -> R,
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{
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if self.text.is_some() {
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cx.with_text_style(Some(self.text.clone()), f)
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} else {
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f(cx)
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}
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}
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/// Paints the background of an element styled with this style.
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pub fn paint(
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&self,
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@ -1,16 +1,15 @@
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use crate::{
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px, size, transparent_black, Action, AnyDrag, AnyTooltip, AnyView, AppContext, Arena,
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AsyncWindowContext, AvailableSpace, Bounds, Context, Corners, CursorStyle,
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DispatchActionListener, DispatchNodeId, DispatchTree, DisplayId, Edges, Effect, Entity,
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EntityId, EventEmitter, FileDropEvent, Flatten, GlobalElementId, Hsla, KeyBinding, KeyContext,
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KeyDownEvent, KeystrokeEvent, Model, ModelContext, Modifiers, MouseButton, MouseMoveEvent,
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MouseUpEvent, Pixels, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformInputHandler,
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PlatformWindow, Point, PromptLevel, Render, ScaledPixels, Scene, SharedString, Size,
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SubscriberSet, Subscription, TaffyLayoutEngine, Task, View, VisualContext, WeakView,
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WindowBounds, WindowOptions,
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px, size, transparent_black, Action, AnyDrag, AnyView, AppContext, Arena, AsyncWindowContext,
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AvailableSpace, Bounds, Context, Corners, CursorStyle, DispatchActionListener, DispatchNodeId,
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DispatchTree, DisplayId, Edges, Effect, Entity, EntityId, EventEmitter, FileDropEvent, Flatten,
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GlobalElementId, Hsla, KeyBinding, KeyContext, KeyDownEvent, KeystrokeEvent, Model,
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ModelContext, Modifiers, MouseButton, MouseMoveEvent, MouseUpEvent, Pixels, PlatformAtlas,
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PlatformDisplay, PlatformInput, PlatformWindow, Point, PromptLevel, Render, ScaledPixels,
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SharedString, Size, SubscriberSet, Subscription, TaffyLayoutEngine, Task, View, VisualContext,
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WeakView, WindowBounds, WindowOptions,
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};
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use anyhow::{anyhow, Context as _, Result};
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use collections::{FxHashMap, FxHashSet};
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use collections::FxHashSet;
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use derive_more::{Deref, DerefMut};
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use futures::{
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channel::{mpsc, oneshot},
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@ -97,7 +96,7 @@ impl DispatchPhase {
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}
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type AnyObserver = Box<dyn FnMut(&mut WindowContext) -> bool + 'static>;
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type AnyMouseListener = Box<dyn FnMut(&dyn Any, DispatchPhase, &mut ElementContext) + 'static>;
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type AnyWindowFocusListener = Box<dyn FnMut(&FocusEvent, &mut WindowContext) -> bool + 'static>;
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struct FocusEvent {
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@ -286,16 +285,6 @@ pub struct Window {
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pub(crate) focus_invalidated: bool,
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}
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struct RequestedInputHandler {
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view_id: EntityId,
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handler: Option<PlatformInputHandler>,
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}
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struct TooltipRequest {
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view_id: EntityId,
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tooltip: AnyTooltip,
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}
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pub(crate) struct ElementStateBox {
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pub(crate) inner: Box<dyn Any>,
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pub(crate) parent_view_id: EntityId,
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@ -303,116 +292,6 @@ pub(crate) struct ElementStateBox {
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pub(crate) type_name: &'static str,
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}
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pub(crate) struct Frame {
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focus: Option<FocusId>,
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window_active: bool,
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pub(crate) element_states: FxHashMap<GlobalElementId, ElementStateBox>,
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mouse_listeners: FxHashMap<TypeId, Vec<(StackingOrder, EntityId, AnyMouseListener)>>,
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pub(crate) dispatch_tree: DispatchTree,
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pub(crate) scene: Scene,
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pub(crate) depth_map: Vec<(StackingOrder, EntityId, Bounds<Pixels>)>,
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pub(crate) z_index_stack: StackingOrder,
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pub(crate) next_stacking_order_id: u32,
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pub(crate) next_root_z_index: u8,
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pub(crate) content_mask_stack: Vec<ContentMask<Pixels>>,
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pub(crate) element_offset_stack: Vec<Point<Pixels>>,
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requested_input_handler: Option<RequestedInputHandler>,
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tooltip_request: Option<TooltipRequest>,
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cursor_styles: FxHashMap<EntityId, CursorStyle>,
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requested_cursor_style: Option<CursorStyle>,
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pub(crate) view_stack: Vec<EntityId>,
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pub(crate) reused_views: FxHashSet<EntityId>,
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#[cfg(any(test, feature = "test-support"))]
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pub(crate) debug_bounds: collections::FxHashMap<String, Bounds<Pixels>>,
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}
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impl Frame {
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fn new(dispatch_tree: DispatchTree) -> Self {
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Frame {
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focus: None,
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window_active: false,
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element_states: FxHashMap::default(),
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mouse_listeners: FxHashMap::default(),
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dispatch_tree,
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scene: Scene::default(),
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depth_map: Vec::new(),
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z_index_stack: StackingOrder::default(),
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next_stacking_order_id: 0,
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next_root_z_index: 0,
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content_mask_stack: Vec::new(),
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element_offset_stack: Vec::new(),
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requested_input_handler: None,
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tooltip_request: None,
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cursor_styles: FxHashMap::default(),
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requested_cursor_style: None,
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view_stack: Vec::new(),
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reused_views: FxHashSet::default(),
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#[cfg(any(test, feature = "test-support"))]
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debug_bounds: FxHashMap::default(),
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}
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}
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fn clear(&mut self) {
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self.element_states.clear();
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self.mouse_listeners.values_mut().for_each(Vec::clear);
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self.dispatch_tree.clear();
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self.depth_map.clear();
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self.next_stacking_order_id = 0;
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self.next_root_z_index = 0;
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self.reused_views.clear();
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self.scene.clear();
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self.requested_input_handler.take();
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self.tooltip_request.take();
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self.cursor_styles.clear();
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self.requested_cursor_style.take();
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debug_assert_eq!(self.view_stack.len(), 0);
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}
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fn focus_path(&self) -> SmallVec<[FocusId; 8]> {
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self.focus
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.map(|focus_id| self.dispatch_tree.focus_path(focus_id))
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.unwrap_or_default()
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}
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fn finish(&mut self, prev_frame: &mut Self) {
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// Reuse mouse listeners that didn't change since the last frame.
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for (type_id, listeners) in &mut prev_frame.mouse_listeners {
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let next_listeners = self.mouse_listeners.entry(*type_id).or_default();
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for (order, view_id, listener) in listeners.drain(..) {
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if self.reused_views.contains(&view_id) {
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next_listeners.push((order, view_id, listener));
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}
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}
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}
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// Reuse entries in the depth map that didn't change since the last frame.
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for (order, view_id, bounds) in prev_frame.depth_map.drain(..) {
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if self.reused_views.contains(&view_id) {
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match self
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.depth_map
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.binary_search_by(|(level, _, _)| order.cmp(level))
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{
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Ok(i) | Err(i) => self.depth_map.insert(i, (order, view_id, bounds)),
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}
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}
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}
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// Retain element states for views that didn't change since the last frame.
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for (element_id, state) in prev_frame.element_states.drain() {
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if self.reused_views.contains(&state.parent_view_id) {
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self.element_states.entry(element_id).or_insert(state);
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}
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}
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// Reuse geometry that didn't change since the last frame.
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self.scene
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.reuse_views(&self.reused_views, &mut prev_frame.scene);
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self.scene.finish();
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}
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}
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impl Window {
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pub(crate) fn new(
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handle: AnyWindowHandle,
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@ -925,19 +804,6 @@ impl<'a> WindowContext<'a> {
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self.window.modifiers
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}
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/// Updates the cursor style at the platform level.
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pub fn set_cursor_style(&mut self, style: CursorStyle) {
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let view_id = self.parent_view_id();
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self.window.next_frame.cursor_styles.insert(view_id, style);
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self.window.next_frame.requested_cursor_style = Some(style);
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}
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/// Sets a tooltip to be rendered for the upcoming frame
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pub fn set_tooltip(&mut self, tooltip: AnyTooltip) {
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let view_id = self.parent_view_id();
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self.window.next_frame.tooltip_request = Some(TooltipRequest { view_id, tooltip });
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}
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/// Returns true if there is no opaque layer containing the given point
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/// on top of the given level. Layers whose level is an extension of the
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/// level are not considered to be on top of the level.
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@ -979,48 +845,6 @@ impl<'a> WindowContext<'a> {
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&self.window.next_frame.z_index_stack
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}
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pub(crate) fn reuse_view(&mut self) {
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let view_id = self.parent_view_id();
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let grafted_view_ids = self
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.window
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.next_frame
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.dispatch_tree
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.reuse_view(view_id, &mut self.window.rendered_frame.dispatch_tree);
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for view_id in grafted_view_ids {
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assert!(self.window.next_frame.reused_views.insert(view_id));
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// Reuse the previous input handler requested during painting of the reused view.
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if self
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.window
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.rendered_frame
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.requested_input_handler
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.as_ref()
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.map_or(false, |requested| requested.view_id == view_id)
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{
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self.window.next_frame.requested_input_handler =
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self.window.rendered_frame.requested_input_handler.take();
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}
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// Reuse the tooltip previously requested during painting of the reused view.
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if self
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.window
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.rendered_frame
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.tooltip_request
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.as_ref()
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.map_or(false, |requested| requested.view_id == view_id)
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{
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self.window.next_frame.tooltip_request =
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self.window.rendered_frame.tooltip_request.take();
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}
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// Reuse the cursor styles previously requested during painting of the reused view.
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if let Some(style) = self.window.rendered_frame.cursor_styles.remove(&view_id) {
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self.window.next_frame.cursor_styles.insert(view_id, style);
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self.window.next_frame.requested_cursor_style = Some(style);
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}
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}
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}
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/// Draw pixels to the display for this window based on the contents of its scene.
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pub(crate) fn draw(&mut self) {
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self.window.dirty = false;
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@ -7,21 +7,144 @@ use std::{
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};
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use anyhow::Result;
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use collections::{FxHashMap, FxHashSet};
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use derive_more::{Deref, DerefMut};
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use media::core_video::CVImageBuffer;
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use smallvec::SmallVec;
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use util::post_inc;
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use crate::{
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prelude::*, size, AppContext, AvailableSpace, Bounds, BoxShadow, ContentMask, Corners,
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DevicePixels, DispatchPhase, ElementId, ElementStateBox, EntityId, FocusHandle, FontId,
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GlyphId, Hsla, ImageData, InputHandler, IsZero, KeyContext, KeyEvent, LayoutId,
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MonochromeSprite, MouseEvent, PaintQuad, Path, Pixels, PlatformInputHandler, Point,
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PolychromeSprite, Quad, RenderGlyphParams, RenderImageParams, RenderSvgParams, Shadow,
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SharedString, Size, Style, Surface, Underline, UnderlineStyle, Window, WindowContext,
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prelude::*, size, AnyTooltip, AppContext, AvailableSpace, Bounds, BoxShadow, ContentMask,
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Corners, CursorStyle, DevicePixels, DispatchPhase, DispatchTree, ElementId, ElementStateBox,
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EntityId, FocusHandle, FocusId, FontId, GlobalElementId, GlyphId, Hsla, ImageData,
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InputHandler, IsZero, KeyContext, KeyEvent, LayoutId, MonochromeSprite, MouseEvent, PaintQuad,
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Path, Pixels, PlatformInputHandler, Point, PolychromeSprite, Quad, RenderGlyphParams,
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RenderImageParams, RenderSvgParams, Scene, Shadow, SharedString, Size, StackingOrder, Style,
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Surface, TextStyleRefinement, Underline, UnderlineStyle, Window, WindowContext,
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SUBPIXEL_VARIANTS,
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};
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use super::RequestedInputHandler;
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type AnyMouseListener = Box<dyn FnMut(&dyn Any, DispatchPhase, &mut ElementContext) + 'static>;
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pub(crate) struct RequestedInputHandler {
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pub(crate) view_id: EntityId,
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pub(crate) handler: Option<PlatformInputHandler>,
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}
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pub(crate) struct TooltipRequest {
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pub(crate) view_id: EntityId,
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pub(crate) tooltip: AnyTooltip,
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}
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pub(crate) struct Frame {
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pub(crate) focus: Option<FocusId>,
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pub(crate) window_active: bool,
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pub(crate) element_states: FxHashMap<GlobalElementId, ElementStateBox>,
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pub(crate) mouse_listeners: FxHashMap<TypeId, Vec<(StackingOrder, EntityId, AnyMouseListener)>>,
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pub(crate) dispatch_tree: DispatchTree,
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pub(crate) scene: Scene,
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pub(crate) depth_map: Vec<(StackingOrder, EntityId, Bounds<Pixels>)>,
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pub(crate) z_index_stack: StackingOrder,
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pub(crate) next_stacking_order_id: u32,
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pub(crate) next_root_z_index: u8,
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pub(crate) content_mask_stack: Vec<ContentMask<Pixels>>,
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pub(crate) element_offset_stack: Vec<Point<Pixels>>,
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pub(crate) requested_input_handler: Option<RequestedInputHandler>,
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pub(crate) tooltip_request: Option<TooltipRequest>,
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pub(crate) cursor_styles: FxHashMap<EntityId, CursorStyle>,
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pub(crate) requested_cursor_style: Option<CursorStyle>,
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pub(crate) view_stack: Vec<EntityId>,
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pub(crate) reused_views: FxHashSet<EntityId>,
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#[cfg(any(test, feature = "test-support"))]
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pub(crate) debug_bounds: collections::FxHashMap<String, Bounds<Pixels>>,
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}
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impl Frame {
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pub(crate) fn new(dispatch_tree: DispatchTree) -> Self {
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Frame {
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focus: None,
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window_active: false,
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element_states: FxHashMap::default(),
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mouse_listeners: FxHashMap::default(),
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dispatch_tree,
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scene: Scene::default(),
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depth_map: Vec::new(),
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z_index_stack: StackingOrder::default(),
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next_stacking_order_id: 0,
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next_root_z_index: 0,
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content_mask_stack: Vec::new(),
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element_offset_stack: Vec::new(),
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requested_input_handler: None,
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tooltip_request: None,
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cursor_styles: FxHashMap::default(),
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requested_cursor_style: None,
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view_stack: Vec::new(),
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reused_views: FxHashSet::default(),
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#[cfg(any(test, feature = "test-support"))]
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debug_bounds: FxHashMap::default(),
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}
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}
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pub(crate) fn clear(&mut self) {
|
||||
self.element_states.clear();
|
||||
self.mouse_listeners.values_mut().for_each(Vec::clear);
|
||||
self.dispatch_tree.clear();
|
||||
self.depth_map.clear();
|
||||
self.next_stacking_order_id = 0;
|
||||
self.next_root_z_index = 0;
|
||||
self.reused_views.clear();
|
||||
self.scene.clear();
|
||||
self.requested_input_handler.take();
|
||||
self.tooltip_request.take();
|
||||
self.cursor_styles.clear();
|
||||
self.requested_cursor_style.take();
|
||||
debug_assert_eq!(self.view_stack.len(), 0);
|
||||
}
|
||||
|
||||
pub(crate) fn focus_path(&self) -> SmallVec<[FocusId; 8]> {
|
||||
self.focus
|
||||
.map(|focus_id| self.dispatch_tree.focus_path(focus_id))
|
||||
.unwrap_or_default()
|
||||
}
|
||||
|
||||
pub(crate) fn finish(&mut self, prev_frame: &mut Self) {
|
||||
// Reuse mouse listeners that didn't change since the last frame.
|
||||
for (type_id, listeners) in &mut prev_frame.mouse_listeners {
|
||||
let next_listeners = self.mouse_listeners.entry(*type_id).or_default();
|
||||
for (order, view_id, listener) in listeners.drain(..) {
|
||||
if self.reused_views.contains(&view_id) {
|
||||
next_listeners.push((order, view_id, listener));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Reuse entries in the depth map that didn't change since the last frame.
|
||||
for (order, view_id, bounds) in prev_frame.depth_map.drain(..) {
|
||||
if self.reused_views.contains(&view_id) {
|
||||
match self
|
||||
.depth_map
|
||||
.binary_search_by(|(level, _, _)| order.cmp(level))
|
||||
{
|
||||
Ok(i) | Err(i) => self.depth_map.insert(i, (order, view_id, bounds)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Retain element states for views that didn't change since the last frame.
|
||||
for (element_id, state) in prev_frame.element_states.drain() {
|
||||
if self.reused_views.contains(&state.parent_view_id) {
|
||||
self.element_states.entry(element_id).or_insert(state);
|
||||
}
|
||||
}
|
||||
|
||||
// Reuse geometry that didn't change since the last frame.
|
||||
self.scene
|
||||
.reuse_views(&self.reused_views, &mut prev_frame.scene);
|
||||
self.scene.finish();
|
||||
}
|
||||
}
|
||||
|
||||
/// This context is used for assisting in the implementation of the element trait
|
||||
#[derive(Deref, DerefMut)]
|
||||
|
@ -169,6 +292,76 @@ impl<'a> VisualContext for ElementContext<'a> {
|
|||
}
|
||||
|
||||
impl<'a> ElementContext<'a> {
|
||||
pub(crate) fn reuse_view(&mut self) {
|
||||
let view_id = self.parent_view_id();
|
||||
let grafted_view_ids = self
|
||||
.cx
|
||||
.window
|
||||
.next_frame
|
||||
.dispatch_tree
|
||||
.reuse_view(view_id, &mut self.cx.window.rendered_frame.dispatch_tree);
|
||||
for view_id in grafted_view_ids {
|
||||
assert!(self.window.next_frame.reused_views.insert(view_id));
|
||||
|
||||
// Reuse the previous input handler requested during painting of the reused view.
|
||||
if self
|
||||
.window
|
||||
.rendered_frame
|
||||
.requested_input_handler
|
||||
.as_ref()
|
||||
.map_or(false, |requested| requested.view_id == view_id)
|
||||
{
|
||||
self.window.next_frame.requested_input_handler =
|
||||
self.window.rendered_frame.requested_input_handler.take();
|
||||
}
|
||||
|
||||
// Reuse the tooltip previously requested during painting of the reused view.
|
||||
if self
|
||||
.window
|
||||
.rendered_frame
|
||||
.tooltip_request
|
||||
.as_ref()
|
||||
.map_or(false, |requested| requested.view_id == view_id)
|
||||
{
|
||||
self.window.next_frame.tooltip_request =
|
||||
self.window.rendered_frame.tooltip_request.take();
|
||||
}
|
||||
|
||||
// Reuse the cursor styles previously requested during painting of the reused view.
|
||||
if let Some(style) = self.window.rendered_frame.cursor_styles.remove(&view_id) {
|
||||
self.window.next_frame.cursor_styles.insert(view_id, style);
|
||||
self.window.next_frame.requested_cursor_style = Some(style);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_text_style<F, R>(&mut self, style: Option<TextStyleRefinement>, f: F) -> R
|
||||
where
|
||||
F: FnOnce(&mut Self) -> R,
|
||||
{
|
||||
if let Some(style) = style {
|
||||
self.push_text_style(style);
|
||||
let result = f(self);
|
||||
self.pop_text_style();
|
||||
result
|
||||
} else {
|
||||
f(self)
|
||||
}
|
||||
}
|
||||
|
||||
/// Updates the cursor style at the platform level.
|
||||
pub fn set_cursor_style(&mut self, style: CursorStyle) {
|
||||
let view_id = self.parent_view_id();
|
||||
self.window.next_frame.cursor_styles.insert(view_id, style);
|
||||
self.window.next_frame.requested_cursor_style = Some(style);
|
||||
}
|
||||
|
||||
/// Sets a tooltip to be rendered for the upcoming frame
|
||||
pub fn set_tooltip(&mut self, tooltip: AnyTooltip) {
|
||||
let view_id = self.parent_view_id();
|
||||
self.window.next_frame.tooltip_request = Some(TooltipRequest { view_id, tooltip });
|
||||
}
|
||||
|
||||
/// Pushes the given element id onto the global stack and invokes the given closure
|
||||
/// with a `GlobalElementId`, which disambiguates the given id in the context of its ancestor
|
||||
/// ids. Because elements are discarded and recreated on each frame, the `GlobalElementId` is
|
||||
|
|
|
@ -365,7 +365,7 @@ impl TerminalElement {
|
|||
result
|
||||
}
|
||||
|
||||
fn compute_layout(&self, bounds: Bounds<gpui::Pixels>, cx: &mut WindowContext) -> LayoutState {
|
||||
fn compute_layout(&self, bounds: Bounds<gpui::Pixels>, cx: &mut ElementContext) -> LayoutState {
|
||||
let settings = ThemeSettings::get_global(cx).clone();
|
||||
|
||||
let buffer_font_size = settings.buffer_font_size(cx);
|
||||
|
|
Loading…
Reference in a new issue