Commit graph

74 commits

Author SHA1 Message Date
Max Brunsfeld
a579713a45 Allow dragging and dropping tabs
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
2023-12-12 15:07:03 -08:00
Marshall Bowers
e489e2e583
Enable scrolling in tab bar (#3614)
This PR enables scrolling horizontally in the tab bar.

Currently this requires holding down <kbd>Shift</kbd> for the scroll to
activate. We'll need to look into this.

Scrolling also currently works when there is a split in the editor, as
the non-split view goes down a different rendering path that does not
constrain the pane width, which breaks a number of things.

Release Notes:

- N/A
2023-12-12 16:38:25 -05:00
Marshall Bowers
d2feaa41a5
Extract TabBar component (#3613)
This PR extracts a new `TabBar` component from the tab bar
implementation in the workspace.

Release Notes:

- N/A
2023-12-12 15:50:05 -05:00
Marshall Bowers
75c1f0e997
Add w_vw and h_vh to StyledExt for setting sizes in viewport units (#3600)
This PR adds `w_vw` and `h_vh` methods to `StyledExt`.

These methods are the same as their `w` and `h` counterparts, but
operate in viewport units, giving us the equivalent of `vw` and `vh` in
CSS.

You can see them in action in this story:

```
cargo run -p storybook2 -- components/viewport_units
```

Release Notes:

- N/A
2023-12-11 18:19:11 -05:00
Marshall Bowers
393be3cedf
Extract Tab component (#3539)
This PR extracts a new `Tab` component from the tabs implementation in
the workspace.

This will allow us to reuse this component anywhere that we need to use
tabs.

Like our other newer components, the `Tab` component has a relatively
open API.

It accepts `children` (or `child`) as well as a `start_slot` and
`end_slot` to position content in the slots on either end of the
content. These slots also respect the `TabCloseSide` and will switch
positions based on this value.

<img width="763" alt="Screenshot 2023-12-07 at 12 19 42 PM"
src="https://github.com/zed-industries/zed/assets/1486634/78e4db6a-f807-431e-8777-f52f2631e6ed">

Release Notes:

- N/A
2023-12-07 12:30:43 -05:00
Nate Butler
80ae640060 Add additional cursors to gpui2
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2023-12-04 11:20:41 -05:00
Antonio Scandurra
c9be637b6b
Re-introduce auto-height in editor2 (#3471)
Release Notes:

- N/A
2023-12-01 12:02:45 +01:00
Marshall Bowers
e5a5b1e84c
Rework ListHeader to be more open (#3467)
This PR reworks the `ListHeader` component to be more open.

The `meta` method can now be used to append meta items of any element to
the `ListHeader`, and they will be rendered with the appropriate spacing
between them.

Release Notes:

- N/A
2023-11-30 15:55:31 -05:00
Antonio Scandurra
0e1597d385 WIP 2023-11-30 18:00:41 +01:00
Marshall Bowers
6f5cc0af94 Rework Disclosure component 2023-11-29 14:07:48 -05:00
Marshall Bowers
390b0d8d56 Reorganize list components 2023-11-29 13:34:50 -05:00
Nate Butler
a8bf0834e6
Button2 – Part1 (#3420)
## TODO

- [x] Remove `InteractionState`
- [ ] `Selectable` should use `Selection` instead of a boolean
- [x] Clean out ui2 prelude
- [ ] Build out button2 button types
- [ ] Port old buttons

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2023-11-29 12:23:09 -05:00
Marshall Bowers
ee027bc112
Fix tooltips not showing on IconButtons (#3427)
This PR fixes tooltips not showing on `IconButton`s.

The "fix" here is the same hack that we used to fix `on_click` handlers
for `ListItem`s, where we introduce another layer of wrapping with an
element with an ID set.

This PR also adds a story for the `IconButton` so this issue can be
tested/observed in isolation.

Release Notes:

- N/A
2023-11-28 17:01:53 -05:00
Marshall Bowers
19ecccb107 Add ListItem story 2023-11-27 14:20:33 -05:00
Marshall Bowers
a94cf54aab
Fix storybook (#3379)
This PR fixes storybook and gets it back into a compiling and running
state.

Release Notes:

- N/A
2023-11-21 14:28:00 -05:00
Marshall Bowers
fe28d8faea Merge branch 'main' into picker 2023-11-08 11:18:54 -05:00
Nate Butler
79b4f78cb3 Extend the theme crate to enable stories, add players story 2023-11-07 21:08:33 -05:00
Mikayla
ea6755b1ca
Checkpoint 2023-11-06 14:26:10 -08:00
Conrad Irwin
496518f3e8 Use gpui instead of gpui2 consistenytly 2023-11-06 11:50:33 -07:00
Nate Butler
1bce5dcc69 Add checkboxes and their stories 2023-11-05 01:06:41 -05:00
Marshall Bowers
76db100d11
ui2: Reorganize components (#3228)
This PR reorganizes the components in the `ui2` crate.

The distinction between "elements" and "components" is now gone, with
all of the reusable components living under `components/`.

The components that we built while prototyping but will eventually live
in other crates currently reside in the `to_extract/` module.

Release Notes:

- N/A
2023-11-03 17:34:11 -04:00
Antonio Scandurra
7b6514b178 Simplify AnyView
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-10-31 16:16:30 +01:00
Max Brunsfeld
58446c2715 Merge branch 'zed2-render' into zed2 2023-10-30 15:37:00 -07:00
Max Brunsfeld
30dffbb409 Introduce a Render trait, make views implement it
Don't pass a render function separately from the view.

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Antonio <as-cii@zed.dev>
2023-10-30 15:19:40 -07:00
Marshall Bowers
a02d806715 Add a story showcasing the color scales 2023-10-30 17:31:15 -04:00
Nathan Sobo
a1c3826858 Add View::update which provides a ViewContext 2023-10-26 19:41:42 +02:00
Marshall Bowers
61694bba6a Remove unneeded constructors for stories 2023-10-26 16:46:49 +02:00
Nathan Sobo
0285284ae1 Rename IntoAnyElement trait to Component 2023-10-26 12:46:52 +02:00
Marshall Bowers
bb35583998 Merge branch 'gpui2' into zed2 2023-10-24 14:11:13 +02:00
Nate Butler
cc445f7cef Start scaffolding out the Copilot Modal UI
Co-Authored-By: Mikayla Maki <mikayla.c.maki@gmail.com>
2023-10-23 10:00:02 -04:00
Antonio Scandurra
e4fe9538d7 Checkpoint 2023-10-21 16:01:47 +02:00
Marshall Bowers
080638216a Wire up NotificationsPanel story 2023-10-20 16:30:45 -04:00
Antonio Scandurra
1409fc0da3 Checkpoint 2023-10-20 17:31:47 +02:00
Antonio Scandurra
159d798c34 Checkpoint 2023-10-18 20:13:19 +02:00
Antonio Scandurra
b040ae8d4d Checkpoint 2023-10-17 08:52:26 +02:00
Marshall Bowers
f3679b37a2 Change TitleBar to a view 2023-10-13 12:21:51 -04:00
Marshall Bowers
fc94c4ea40 Render stories as Views 2023-10-12 16:06:54 -04:00
Nathan Sobo
ce8533f83b Checkpoint 2023-10-12 13:27:46 -06:00
Marshall Bowers
6dbe983461 Checkpoint: Back to a compiling state 2023-10-12 12:22:23 -04:00
Marshall Bowers
262f5886a4 Checkpoint 2023-10-12 12:18:35 -04:00
Marshall Bowers
f2ee61553f Colocate element stories with their elements 2023-10-10 16:00:04 -04:00
Marshall Bowers
30088afa89 Colocate component stories with their components 2023-10-10 15:52:58 -04:00
Marshall Bowers
b1d88ced61 Add an example of colocating a story for a UI component with its definition 2023-10-10 15:30:16 -04:00
Marshall Bowers
7610028a89 Add a story showcasing z-index 2023-10-09 18:00:49 -04:00
Marshall Bowers
42e9800bde Add Details component 2023-10-09 11:55:27 -04:00
Marshall Bowers
d956bd3743 Add RecentProjects component 2023-10-09 11:47:22 -04:00
Marshall Bowers
100a4731e2 Add ThemeSelector component 2023-10-09 11:44:08 -04:00
Marshall Bowers
000ae27aff Add LanguageSelector component 2023-10-09 11:39:42 -04:00
Marshall Bowers
06b0707aa9 Add MultiBuffer component 2023-10-09 11:36:09 -04:00
Marshall Bowers
02d32de044 Add Toast component 2023-10-09 11:31:56 -04:00