- Moves languages module from `zed` into a separate crate. That way we
have less of a long pole at the end of compilation.
- Removes moot dependencies on editor/picker. This is totally harmless
and might help in the future if we decide to decouple picker from
editor.
Before:
```
Number of crates that depend on 'picker' but not on 'editor': 1
Total number of crates that depend on 'picker': 13
Total number of crates that depend on 'editor': 30
```
After:
```
Number of crates that depend on 'picker' but not on 'editor': 5
Total number of crates that depend on 'picker': 12
Total number of crates that depend on 'editor': 26
```
The more crates depend on just picker but not editor, the better in that
case.
Release Notes:
- N/A
After a lot of back-and-forth, this is a small attempt to implement
solutions (1) and (3) in
https://github.com/zed-industries/zed/issues/7902. The goal is to have a
minimal change that helps users get started with Zed, until we have
extensions ready.
Release Notes:
- Added detection of user-installed `gopls` to Go language server
adapter. If a user has `gopls` in `$PATH` when opening a worktree, it
will be used.
- Added detection of user-installed `zls` to Zig language server
adapter. If a user has `zls` in `$PATH` when opening a worktree, it will
be used.
Example:
I don't have `go` installed globally, but I do have `gopls`:
```
~ $ which go
go not found
~ $ which gopls
/Users/thorstenball/code/go/bin/gopls
```
But I do have `go` in a project's directory:
```
~/tmp/go-testing φ which go
/Users/thorstenball/.local/share/mise/installs/go/1.21.5/go/bin/go
~/tmp/go-testing φ which gopls
/Users/thorstenball/code/go/bin/gopls
```
With current Zed when I run `zed ~/tmp/go-testing`, I'd get the dreaded
error:
![screenshot-2024-02-23-11 14
08@2x](https://github.com/zed-industries/zed/assets/1185253/822ea59b-c63e-4102-a50e-75501cc4e0e3)
But with the changes in this PR, it works:
```
[2024-02-23T11:14:42+01:00 INFO language::language_registry] starting language server "gopls", path: "/Users/thorstenball/tmp/go-testing", id: 1
[2024-02-23T11:14:42+01:00 INFO language::language_registry] found user-installed language server for Go. path: "/Users/thorstenball/code/go/bin/gopls", arguments: ["-mode=stdio"]
[2024-02-23T11:14:42+01:00 INFO lsp] starting language server. binary path: "/Users/thorstenball/code/go/bin/gopls", working directory: "/Users/thorstenball/tmp/go-testing", args: ["-mode=stdio"]
```
---------
Co-authored-by: Antonio <antonio@zed.dev>
![image](https://github.com/zed-industries/zed/assets/2690773/7a0927e8-f32a-4502-8a8a-c7f8e5f325bb)
Fixes https://github.com/zed-industries/zed/issues/7419 by changing the
way "recent projects" modal confirm actions work:
* `menu::Confirm` now reuses the current window when opening a recent
project
* `menu::SecondaryConfirm` now opens a recent project in the new window
* neither confirm tries to open the current project anymore
* modal's placeholder is adjusted to emphasize this behavior
Release Notes:
- Added a way to open recent projects in the new window
This PR adds a `SystemClock` trait for abstracting away the system
clock.
This allows us to swap out the real system clock with a
`FakeSystemClock` in the tests, thus allowing the fake passage of time.
We're using this in `Telemetry` to better mock the clock for testing
purposes.
Release Notes:
- N/A
[Profiling](https://crates.io/crates/profiling) crate allows easy
integration with various profiler tools. The best thing is - annotations
compile to nothing unless you request a specific feature.
For example, I used this command to enable Tracy support:
```bash
cargo run --features profiling/profile-with-tracy
```
At the same time I had Tracy tool open and waiting for connection. It
gathered nice stats from the run:
![zed-profiler](https://github.com/zed-industries/zed/assets/107301/5233045d-078c-4ad8-8b00-7ae55cf94ebb)
Release Notes:
- N/A
Release Notes:
- vim: Added a setting to control default clipboard behaviour. `{"vim":
{"use_system_clipboard": "never"}}` disables writing to the clipboard.
`"on_yank"` writes to the system clipboard only on yank, and `"always"`
preserves the current behavior. ([#4390
](https://github.com/zed-industries/zed/issues/4390))
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Release Notes:
- Added `workspace::SendKeystrokes` to enable mapping from one key to a
sequence of others
([#7033](https://github.com/zed-industries/zed/issues/7033)).
Improves #7033. Big thank you to @ConradIrwin who did most of the heavy
lifting on this one.
This PR allows the user to send multiple keystrokes via custom
keybinding. For example, the following keybinding would go down four
lines and then right four characters.
```json
[
{
"context": "Editor && VimControl && !VimWaiting && !menu",
"bindings": {
"g z": [
"workspace::SendKeystrokes",
"j j j j l l l l"
],
}
}
]
```
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
@ConradIrwin here's our current implementation for auto detecting links
in the chat.
We also fixed an edge case where the close reply to preview button was
cut off (rendered off screen).
Release Notes:
- Added auto detection for links in the chat panel.
---------
Co-authored-by: Remco Smits <62463826+RemcoSmitsDev@users.noreply.github.com>
This is a compilation of fixes for errors that appeared in dependent
crates in Windows.
- wezterm (zed-industries/wezterm#1)
- tree-sitter-svelte (Himujjal/tree-sitter-svelte#54)
- tree-sitter-uiua (shnarazk/tree-sitter-uiua#25)
- tree-sitter-haskell (I sent a PR, but upstream source is regenerated
and no longer errors.)
Release Notes:
- N/A
Part of #7108
This PR includes just the static runnables part. We went with **not**
having a dedicated panel for runnables.
This is just a 1st PR out of N, as we want to start exploring the
dynamic runnables front. Still, all that work is going to happen once
this gets merged.
Release Notes:
- Added initial, static Runnables support to Zed. Such runnables are defined in
`runnables.json` file (accessible via `zed: open runnables` action) and
they can be spawned with `runnables: spawn` action.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Pitor <pitor@zed.dev>
Co-authored-by: Beniamin <beniamin@zagan.be>
This commit addresses the issue of time formats displayed in the chat
panel. Previously, the time was always displayed in a 12-hour format,
regardless of the user's locale. The `format_timestamp` function has
been updated to check the system locale and format the time accordingly.
Release Notes:
- Fixed time formatting in the chat panel to be locale based.
This PR upgrades our `toml` dependency to v0.8.
I noticed that our current version of `toml` wasn't able to parse
certain kinds of documents involving enums, whereas the newer version
can.
Release Notes:
- N/A
Depends on https://github.com/zed-industries/font-kit/pull/2 and
https://github.com/kvark/blade/pull/77
This change enables Blade to be also used on MacOS. It will also make it
easier to use it on Windows.
What works: most of the things. Zed loads as fast and appears equally
responsive to the current renderer.
<img width="306" alt="Screenshot 2024-02-11 at 12 09 15 AM"
src="https://github.com/zed-industries/zed/assets/107301/66d82f45-5ea2-4e2b-86c6-5b3ed333c827">
Things missing:
- [x] video streaming. ~~Requires a bit of plumbing on both Blade and
Zed sides, but all fairly straightforward.~~
- verified with a local setup
- [x] resize. ~~Not sure where exactly to hook up the reaction on the
window size change. Once we know where, the fix is one line.~~
- [ ] fine-tune CA Layer
- this isn't a blocker for merging the PR, but it would be a blocker if
we wanted to switch to the new path by default
- [ ] rebase on latest, get the dependency merged (need review/merge of
https://github.com/zed-industries/font-kit/pull/2!)
Update: I implemented resize support as well as "surface" rendering on
the Blade path (which will be useful on Linux/Windows later on). I
haven't tested the latter though - not sure how to get something
streaming. Would appreciate some help! I don't think this should be a
blocker to this PR, anyway.
The only little piece that's missing for the Blade on MacOS path to be
full-featured is fine-tuning the CALayer configuration. Zed does a lot
of careful logic in configuring the layer, such as switching the
"present with transaction" on/off intermittently, which Blade path
doesn't have yet.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Upgraded Taffy to v0.4.0 from crates.io (previously using prerelease
version from git).
Code changes required were minor as gpui was already using a recent
version of Taffy.
Release Notes:
- N/A
This PR adds a REST API to the collab server for searching and
downloading extensions. Previously, we had implemented this API in
zed.dev directly, but this implementation is better, because we use the
collab database to store the download counts for extensions.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
This PR adds Wayland support to gpui using
[wayland-rs](https://github.com/Smithay/wayland-rs). It is based on
[#7598](https://github.com/zed-industries/zed/pull/7598).
It detects Wayland support at runtime by checking the existence of the
`WAYLAND_DISPLAY` environment variable. If it does not exist or is
empty, the X11 backend will be used. To use the X11 backend in a Wayland
session (for development purposes), you just need to unset
WAYLAND_DISPLAY (`WAYLAND_DISPLAY= cargo run ...`).
At the moment it only creates the window and renders the initial content
provided by `BladeRenderer`, so it can run "Hello world" example.
![image](https://github.com/zed-industries/zed/assets/40907255/1655bc64-4d36-4178-9851-bfe42f03f716)
Todo:
- [x] Add basic Wayland support.
- [x] Add window resizing.
- [x] Add window closing.
- [x] Add window updating.
- [ ] Implement input handling, fractional scaling, and support other
Wayland protocols.
- [ ] Implement all unimplemented todo!(linux).
- [ ] Add window decorations or use custom decorations (like on MacOS).
- [ ] Address other missing functionality.
Release Notes:
- N/A
---------
Co-authored-by: gabydd <gabydinnerdavid@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR adds a view for installing extensions within Zed.
My subtasks:
- [X] Page Extensions and assign in App Menu
- [X] List extensions
- [X] Button to Install/Uninstall
- [x] Search Input to search in extensions registry API
- [x] Get Extensions from API
- [x] Action install to download extension and copy in /extensions
folder
- [x] Action uninstall to remove from /extensions folder
- [x] Filtering
- [x] Better UI Design
Open to collab!
Release Notes:
- Added an extension installation view. Open it using the `zed:
extensions` action in the command palette
([#7096](https://github.com/zed-industries/zed/issues/7096)).
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Carlos <foxkdev@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Max <max@zed.dev>
This does two things:
1. It optimizes the constructions of `SumTree`s to not insert nodes
one-by-one, but instead inserts them level-by-level. That makes it more
efficient to construct large `SumTree`s.
2. It adds a `from_par_iter` constructor that parallelizes the
construction of `SumTree`s.
In combination, **loading a 500MB plain text file went from from
~18seconds down to ~2seconds**.
Disclaimer: I didn't write any of this code, lol! It's all @as-cii and
@nathansobo.
Release Notes:
- Improved performance when opening very large files.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Julia <julia@zed.dev>
Current limitations:
* Not able to navigate into JAR files
Release Notes:
- Added Clojure language support
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This is a rebase of @gabydds text_system updates. with some small
cleanups.
Currently cannot test this as build is not working in linux. Im just
putting it up here before I forget about it.
---------
Co-authored-by: gabydd <gabydinnerdavid@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR improves support for rendering markdown documents.
## After the updates
https://github.com/zed-industries/zed/assets/18583882/48315901-563d-44c6-8265-8390e8eed942
## Before the updates
https://github.com/zed-industries/zed/assets/18583882/6d7ddb55-41f7-492e-af12-6ab54559f612
## New features
- @SomeoneToIgnore's [scrolling feature
request](https://github.com/zed-industries/zed/pull/6958#pullrequestreview-1850458632).
- Checkboxes (`- [ ]` and `- [x]`)
- Inline code blocks.
- Ordered and unordered lists at an arbitrary depth.
- Block quotes that render nested content, like code blocks.
- Lists that render nested content, like code blocks.
- Block quotes that support variable heading sizes and the other
markdown features added
[here](https://github.com/zed-industries/zed/pull/6958).
- Users can see and click internal links (`[See the docs](./docs.md)`).
## Notable changes
- Removed dependency on `rich_text`.
- Added a new method for parsing markdown into renderable structs. This
method uses recursive descent so it can easily support more complex
markdown documents.
- Parsing does not happen for every call to
`MarkdownPreviewView::render` anymore.
## TODO
- [ ] Typing should move the markdown preview cursor.
## Future work under consideration
- If a title exists for a link, show it on hover.
- Images.
- Since this PR brings the most support for markdown, we can consolidate
`languages/markdown` and `rich_text` to use this new renderer. Note that
the updated inline text rendering method in this PR originated from
`langauges/markdown`.
- Syntax highlighting in code blocks.
- Footnote references.
- Inline HTML.
- Strikethrough support.
- Scrolling improvements:
- Handle automatic preview scrolling when multiple cursors are used in
the editor.
- > great to see that the render now respects editor's scrolls, but can
we also support the vice-versa (as syntax tree does it in Zed) — when
scrolling the render, it would be good to scroll the editor too
- > sometimes it's hard to understand where the "caret" on the render
is, so I wonder if we could go even further with its placement and place
it inside the text, as a regular caret? Maybe even support the
selections?
- > switching to another markdown tab does not change the rendered
contents and when I call the render command again, the screen gets
another split — I would rather prefer to have Zed's syntax tree
behavior: there's always a single panel that renders things for whatever
tab is active now. At least we should not split if there's already a
split, rather adding the new rendered tab there.
- > plaintext URLs could get a highlight and the click action
## Release Notes
- Improved support for markdown rendering.
This PR adds the initial support for loading extensions in Zed.
### Extensions Directory
Extensions are loaded from the extensions directory.
The extensions directory has the following structure:
```
extensions/
installed/
extension-a/
grammars/
languages/
extension-b/
themes/
manifest.json
```
The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.
Extensions can provide Tree-sitter grammars, languages, and themes.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>