Mikayla
e1525e2b47
Get collab2 green
2023-11-03 18:01:06 -07:00
Mikayla
2b883bf32e
WIP
2023-11-03 12:04:24 -07:00
Max Brunsfeld
b085569b46
Add channel2 crate
...
Co-authored-by: Marshall <marshall@zed.dev>
2023-11-03 10:41:41 -07:00
Antonio Scandurra
feaab953a8
Add ViewContext::window_context
2023-11-03 14:41:37 +01:00
Antonio Scandurra
bed10b433a
Allow converting from a WeakView<V> to an AnyWeakView
2023-11-03 11:36:18 +01:00
Antonio Scandurra
11feda01e3
Uncomment Editor::new
2023-11-03 10:38:28 +01:00
Antonio Scandurra
800c2685ea
Remove dependency from gpui from editor2
2023-11-03 09:05:58 +01:00
Nathan Sobo
f3b8a9d8c2
WIP
2023-11-02 22:56:04 -06:00
Nathan Sobo
a731f8fb1e
WIP
2023-11-02 21:28:56 -06:00
Nathan Sobo
dfc7c81500
WIP
2023-11-02 21:03:29 -06:00
Nathan Sobo
72b9dc8216
Merge remote-tracking branch 'origin/main' into editor2
2023-11-02 20:47:09 -06:00
Nathan Sobo
9052b48949
Use correct color values in quad fragment shader ( #3217 )
...
Previously, when using rounded corners, the borders would get wider.
Looks like we weren't using the input color values consistently in the
fragment shader. The quad values are raw HSLA and are converted in the
vertex shader.
Release Notes:
- N/A
2023-11-02 17:49:56 -06:00
Nathan Sobo
7b712ac68f
WIP
2023-11-02 16:47:14 -06:00
Conrad Irwin
9e5275cc18
Fix error handling of open_path
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Co-Authored-By: Nathan <nathan@zed.dev>
2023-11-02 14:34:43 -06:00
Nathan Sobo
91f3e9707a
Use correct color values in quad fragment shader
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Co-Authored-By: Julia Risley <julia@zed.dev>
2023-11-02 13:18:20 -06:00
Conrad Irwin
269a72464d
Merge remote-tracking branch 'origin/main' into zed2-workspace
2023-11-02 13:16:24 -06:00
Nathan Sobo
1dd20d4c0a
Merge remote-tracking branch 'origin/main' into gpui2-image-reborrow
2023-11-02 12:25:06 -06:00
Nathan Sobo
04a8ee222b
Enforce a Send bound on next frame callbacks
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This required using mpsc channels to invoke frame callbacks on the
main thread and send the receiver to the platform display link.
Co-Authored-By: Julia Risley <julia@zed.dev>
2023-11-02 12:01:22 -06:00
Marshall Bowers
1e7a216d55
WIP
2023-11-02 13:21:28 -04:00
Conrad Irwin
803d2b6710
Add double click to zoom the window
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Co-Authored-By: Antonio <me@as-cii.com>
2023-11-02 10:58:46 -06:00
Marshall Bowers
0e1d2fdf21
Checkpoint: Narrow down error
2023-11-02 12:47:06 -04:00
Marshall Bowers
66e4d75e6f
Checkpoint: Reproduction with Avatar
story
2023-11-02 12:34:40 -04:00
Conrad Irwin
634aba89d2
Add back some window events for workspace
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Co-Authored-By: Antonio <me@as-cii.com>
2023-11-02 10:03:03 -06:00
Conrad Irwin
0bab1a92df
Merge remote-tracking branch 'origin/main' into zed2-workspace
2023-11-02 09:44:38 -06:00
Antonio Scandurra
fd81d838fe
Introduce ViewContext::observe_window_{activation,bounds}
( #3212 )
...
Release Notes:
- N/A
2023-11-02 16:44:26 +01:00
Marshall Bowers
ec0cff0e1a
Add map
method to Component
s ( #3210 )
...
This PR adds a `map` method to the `Component` trait.
`map` is a fully-generalized form of `when`, as `when` can be expressed
in terms of `map`:
```rs
div().map(|this| if condition { then(this) } else { this })
```
This allows us to take advantage of Rust's pattern matching when
building up conditions:
```rs
// Before
div()
.when(self.current_side == PanelSide::Left, |this| this.border_r())
.when(self.current_side == PanelSide::Right, |this| {
this.border_l()
})
.when(self.current_side == PanelSide::Bottom, |this| {
this.border_b().w_full().h(current_size)
})
// After
div()
.map(|this| match self.current_side {
PanelSide::Left => this.border_r(),
PanelSide::Right => this.border_l(),
PanelSide::Bottom => this.border_b().w_full().h(current_size),
})
```
Release Notes:
- N/A
2023-11-02 11:39:40 -04:00
Antonio Scandurra
ec4f0d7bca
Implement ViewContext::observe_window_activation
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Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-02 16:37:57 +01:00
Antonio Scandurra
3a824e468f
Subsume observe_fullscreen
into observe_window_bounds
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Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-02 16:31:27 +01:00
Antonio Scandurra
de80974a1d
Add ViewContext::observe_fullscreen
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Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-02 16:11:52 +01:00
Antonio Scandurra
c1ca7ad41d
Implement WindowContext::remove_window
2023-11-02 13:37:55 +01:00
Antonio Scandurra
76c675a63b
💄
2023-11-02 10:57:29 +01:00
Antonio Scandurra
32db64a049
Introduce more GPUI2 APIs needed for transitioning the workspace
2023-11-02 10:54:33 +01:00
Antonio Scandurra
9c7b45f38b
Add back Send and Sync to AssetSource
2023-11-02 09:58:53 +01:00
Antonio Scandurra
d5f0e91faa
Remove stray todo
2023-11-02 09:56:45 +01:00
Antonio Scandurra
64ad8943ba
Remove more Send bounds and simplify view rendering
2023-11-02 09:44:16 +01:00
Nathan Sobo
db9ccd7f34
Merge remote-tracking branch 'origin/main' into gpui2-no-send
2023-11-01 21:10:31 -06:00
Nathan Sobo
57dfc50687
Get language2 tests passing by not blocking on a foreground task
2023-11-01 21:04:17 -06:00
Nathan Sobo
53066df522
Get project2 tests green
2023-11-01 20:14:40 -06:00
Max Brunsfeld
401ddc6f49
WIP - flush_fs_events
2023-11-01 17:45:38 -07:00
Max Brunsfeld
6ee93125d0
Fix hangs in new dispatcher
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Co-authored-by: Nathan Sobo <nathan@zed.dev>
2023-11-01 17:11:42 -07:00
Conrad Irwin
90facc051a
beautiful diff
2023-11-01 15:31:37 -06:00
Conrad Irwin
f415a37a3d
Uncomment project2 tests ( #3200 )
2023-11-01 20:27:53 +00:00
Conrad Irwin
cd10ba9e06
Use run_until_parked instead of blocked in tests
2023-11-01 14:27:25 -06:00
Nathan Sobo
3f34a8e7ec
Checkpoint
2023-11-01 14:00:26 -06:00
Nathan Sobo
11b6d9e33a
Split out a foreground and background executor
2023-11-01 13:53:45 -06:00
Max Brunsfeld
dd1a2a9e44
wip
2023-11-01 13:53:45 -06:00
Max Brunsfeld
57ffa8201e
Start removing the Send impl for App
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Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
2023-11-01 13:53:45 -06:00
Marshall Bowers
b910bbf002
Add ui_font_size
setting ( #3199 )
...
This PR adds a new `ui_font_size` setting that can be used to control
the scale of the entire UI.
We use the value in this setting to set the base rem size of the window.
Release Notes:
- N/A
2023-11-01 13:11:12 -04:00
Julia
795369a1e3
Port multi_buffer
to gpui2
2023-10-31 18:34:36 -04:00
Max Brunsfeld
291d35f337
Merge branch 'main' into zed2-project-test
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Co-authored-by: Marshall <marshall@zed.dev>
2023-10-31 11:50:56 -07:00