Commit graph

12003 commits

Author SHA1 Message Date
KCaverly
137dda3ee6 wip eval framework for semantic index 2023-09-14 09:30:19 -04:00
KCaverly
0c1b2e5aa6 cleaned up warnings 2023-09-13 20:04:53 -04:00
KCaverly
eff44f9aa4 semantic index eval, indexing appropriately 2023-09-13 20:02:15 -04:00
KCaverly
6f29582fb0 progress on eval 2023-09-13 10:32:36 -04:00
KCaverly
d4fbe99052 add eval for gpt-engineer 2023-09-12 21:27:35 -04:00
KCaverly
0d14bbbf5b add eval values for tree-sitter 2023-09-12 20:36:06 -04:00
KCaverly
66c967da88 start work on eval script for semantic_index 2023-09-12 16:25:31 -04:00
Piotr Osiewicz
4cb8647702
Z 1200/replace in buffer (#2922)
This is still WIP, mostly pending styling. I added a pretty rudimentary
text field and no buttons whatsoever other than that. I am targeting a
Preview of 09.13, as I am gonna be on PTO for the next week.

I dislike the current implementation slightly because of `regex`'s crate
syntax and lack of support of backreferences. What strikes me as odd wrt
to syntax is that it will just replace a capture name with empty string
if that capture is missing from the regex. While this is perfectly fine
behaviour for conditionally-matched capture groups (e.g. `(foo)?`), I
think it should still error out if there's no group with a given name
(conditional or not).
Release Notes:

- Added "Replace" functionality to buffer search.
2023-09-12 18:46:54 +02:00
Nate Butler
c545788168
Add Storybook Components (#2956)
[[PR Description]]

Started building out some early components in the storybook using a
modified version of the classic Atomic Design model @mikayla-maki and I
are exploring.

<img width="1134" alt="atomic_design"
src="https://github.com/zed-industries/zed/assets/1714999/9093a8b5-a71d-41d4-bae2-f7562494c5f3">

This PR adds a few things:

- `tab`, `tab_bar` and `icon_button` components
- Dynamic documentation for the proc macro generated methods like `w_8`,
`px_2`, etc.
- Continues to build out the Zed workspace demo

Release Notes:

- N/A
2023-09-11 14:47:35 -04:00
Kirill Bulatov
017aa1fdfb
Allow installing rustup via homebrew 2023-09-11 21:35:08 +03:00
Conrad Irwin
0c2bc6e553
Fix some international keybindings (#2957)
This adds primitive interaction with the IME system for keyboard
shortcuts in zed.

- Consult the IME functionality when handling keyboard shortcuts. This
allows you to bind to characters (like " on a Brazillian keybaord, or $
on a Czech keyboard) that aren't typed with an unmodified key.
([#1981](https://github.com/zed-industries/community/issues/1981))
([#1913](https://github.com/zed-industries/community/issues/1913))

Co-authored-with: Antonio Scandurra <me@as-cii.com>
2023-09-11 11:56:57 -06:00
Conrad Irwin
e017dc6a5e Fix ctrl-` on Brazillian too 2023-09-11 11:33:04 -06:00
Conrad Irwin
0a6e577e10 Fix some international keybindings
This adds primitive interaction with the IME system for keyboard
shortcuts in zed.

For zed-industries/community#1981
For zed-industroes/community#1913
2023-09-11 10:35:42 -06:00
Conrad Irwin
b922d0f132
Use rustup (not brew) for rust 2023-09-11 10:15:22 -06:00
Piotr Osiewicz
f66dd43a84
Z 2620 - Sort command palette's entries by name and use count (#2954)
Release Notes:
- Improved command palette's command ordering; commands are sorted
lexicographically and by command's use count in the current session.
2023-09-11 17:50:09 +02:00
Nate Butler
c7ad89d7fa Merge branch 'main' into nate/storybook-components 2023-09-11 11:49:49 -04:00
Nate Butler
04fc9d2d33 Fix incorrect workspace order 2023-09-11 11:42:54 -04:00
Nate Butler
1376115db2 Use enabled for active tabs 2023-09-11 11:40:03 -04:00
Nathan Sobo
c3a3543ebb
Introduce gpui2 and storybook crates (#2919)
This PR splits `crates/gpui/playground` with two new crates: `gpui2` and
`storybook`.

GPUI 2 re-exports most of `gpui`, but makes some adjustments. I want to
keep the scope focused. This isn't literally version 2.0 of GPUI or
anything. It's just a convenient way to make a create with fewer
dependencies where we can iterate quickly on aspects of GPUI's design.
Most of the focus is on improving our approach to element layout and
styling.

The `storybook` crate is pretty empty for now, but it's where I intend
to start rebuilding interfaces. I welcome anyone else to join me in
this, though until I get one interface fully built, buyer beware. You
may need to pair on it with me.
2023-09-11 09:19:43 -06:00
Nathan Sobo
15ea4af5e7 Merge branch 'main' into storybook 2023-09-11 09:13:46 -06:00
Nate Butler
917884ffaf Restructure storybook modules and components
Co-Authored-By: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2023-09-11 11:05:10 -04:00
Nathan Sobo
e0fdc7d0aa Eliminate PaintContext 2023-09-11 09:00:59 -06:00
Nathan Sobo
a24d94cfda Eliminate LayoutContext 2023-09-11 08:47:00 -06:00
Kyle Caverly
d4da5540ac
Rate limiting status (#2955)
Add a rate limit remaining status to Project Search Semantic Search
minor text

Release Notes (Preview-Only):

- Added tracking functionality within EmbeddingProvider, to track rate
limit expiry
- Update minor text within Project Search to show countdown remaining
before rate limit expiry
2023-09-11 10:40:11 -04:00
Nate Butler
2774eae21a Checkpoint 2023-09-11 10:36:49 -04:00
KCaverly
74ab41000b Merge branch 'main' of github.com:zed-industries/zed into rate_limiting_status 2023-09-11 10:26:22 -04:00
KCaverly
e678c7d9ee swap
SystemTime for Instant throughout rate_limit_expiry tracking
2023-09-11 10:26:14 -04:00
KCaverly
7df21f86dd move cx notify observe for rate_limit_expiry into ProjectState in the semantic index
Co-authored-by: Antonio <antonio@zed.dev>
2023-09-11 10:11:40 -04:00
Mikayla Maki
49c80201f3
Add syntax highlighting for nu (#2952)
Unfortunately, their language server implementation uses [VSCode
directly](https://github.com/neovim/nvim-lspconfig/issues/2592), so I
don't think we can bundle it in yet. For reference, I also started
prepping a [Zed
repository](https://github.com/zed-industries/nushell-lsp) for serving
the nu language server but have archived it since discovering the issue.

Release Notes:

- Added syntax highlighting for Nushell script files
2023-09-09 16:00:55 -07:00
Mikayla
2be34ef254
Add syntax highlighting for nu scripts 2023-09-09 15:39:39 -07:00
Nate Butler
e84e791dde Checkpoint 2023-09-09 17:51:23 -04:00
Mikayla
ef03e206d6
WIP: Add nushell support 2023-09-09 14:01:53 -07:00
Nate Butler
9bb8eae985 init tab_bar 2023-09-09 13:38:57 -04:00
Nate Butler
69f380b689 Fix doc typo 2023-09-09 11:30:35 -04:00
Nate Butler
5ad9a6bb3c Add docs for styleable_helpers proc macros 2023-09-09 11:29:31 -04:00
Conrad Irwin
7cc05c99c2
Update getting started
Just ran through this again.
2023-09-08 23:46:12 -06:00
Nate Butler
8dd6fcc186 Add icon_button 2023-09-08 22:16:12 -04:00
Conrad Irwin
e29ce489c8
vim: Add ZZ and ZQ (#2950)
The major change here is a refactoring to allow controling the save
behaviour when closing items, which is pre-work needed for vim command
palette.

For zed-industries/community#1868

Release Notes:

- vim: Add `ZZ` and `ZQ` to close the current item.
([#1868](https://github.com/zed-industries/community/issues/1868))
2023-09-08 16:58:04 -06:00
Conrad Irwin
4c92172cca Partially roll back refactoring 2023-09-08 16:49:50 -06:00
Conrad Irwin
ba1c350dad vim: Add ZZ and ZQ
The major change here is a refactoring to allow controling the save
behaviour when closing items, which is pre-work needed for vim command
palette.

For zed-industries/community#1868
2023-09-08 16:25:20 -06:00
Nathan Sobo
ebf8b32811 Checkpoint 2023-09-08 16:25:10 -06:00
Nathan Sobo
6b23f74636 Checkpoint 2023-09-08 16:08:31 -06:00
KCaverly
37915ec4f2 updated notify to accomodate for updated countdown 2023-09-08 16:53:16 -04:00
Nathan Sobo
362b1a44be Merge branch 'main' into storybook 2023-09-08 14:18:44 -06:00
Nathan Sobo
c3b1264c05 Checkpoint 2023-09-08 14:09:29 -06:00
Nathan Sobo
14fc386dc8 Checkpoint 2023-09-08 13:54:15 -06:00
Nathan Sobo
53a50b8df4 Move refreshing to window 2023-09-08 13:27:29 -06:00
KCaverly
bf43f93197 updated semantic_index reset status to leverage target reset system time as opposed to duration 2023-09-08 15:04:50 -04:00
Conrad Irwin
5d782b6cf0
vim . to replay (#2936)
Release Notes:

- vim: Add `.` to replay
([#946](https://github.com/zed-industries/community/issues/946))
- vim: Fix `J` in visual mode, and with counts.
2023-09-08 11:52:35 -06:00
Conrad Irwin
88dae22e3e Don't replay ShowCharacterPalette 2023-09-08 11:35:00 -06:00