Update macOS system requirements to include Sequoia (15.x), the latest
major version.
Release Notes:
- N/A
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
The command used to activate the venv can still be accessed/scrolled to
if needed.
Release Notes:
- The Python virtual environment activation command is no longer shown
in the terminal output by default.
Co-authored-by: Peter Tripp <peter@zed.dev>
This doesn't include the outline in the prompt yet, but it does send it
up via telemetry so we can use it to see whether it would have improved
generated output.
Release Notes:
- N/A
Co-authored-by: Agus <agus@zed.dev>
I noticed a problem with the addition of required status checks where
PRs that only touched the docs wouldn't pass the status checks due to
all of the checks being skipped via `paths-ignore`:
<img width="950" alt="Screenshot 2024-12-19 at 11 16 38 AM"
src="https://github.com/user-attachments/assets/a6fa43ee-de63-40a6-a15a-f2f3519e9db8"
/>
This PR aims to address this by making it so required status checks run
for docs-only PRs, but exit early (before doing all of the work).
Release Notes:
- N/A
Fixes https://github.com/zed-industries/zed/issues/21972
This fixes two bugs:
**Bug 1**: this bug caused us to only ever load a single environment in
a multi-worktree project, thanks to this line:
```rust
if let Some(task) = self.get_environment_task.as_ref()
```
We'd only ever run a single task per project, which is wrong.
What does code does is to cache the tasks per `worktree_id`, which means
we don't even need to cache the environments again, since we can just
cache the `Shared<Task<...>>`.
**Bug 2**: we assumed that every `worktree_abs_path` is a directory,
which lead to `Failed to run direnv` log messages when opening a project
that had a worktree with a single file open (easy to reproduce: open a
normal project, open your settings, close Zed, reopen it — the settings
faile caused environments to not load)
It's fixed by checking whether the `worktree_abs_path` is an absolute
directory. Since this is always running locally, it's fine to use
`smol::fs` here instead of using our `Fs`.
Release Notes:
- Fixed shell environments not being loaded properly to be used by
language servers and terminals in case a project had multiple worktrees.
- Fixed `Failed to run direnv` messages showing up in case Zed restored
a window that contained a worktree with a single file.
https://github.com/zed-industries/zed/issues/21972
For example, `editor::TabPrev` matches "editor: tab prev".
Release Notes:
- Added support for searching command palette using keymap-style action
names.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
|
[async-tungstenite](https://redirect.github.com/sdroege/async-tungstenite)
| workspace.dependencies | patch | `0.28.1` -> `0.28.2` |
---
### Release Notes
<details>
<summary>sdroege/async-tungstenite (async-tungstenite)</summary>
###
[`v0.28.2`](https://redirect.github.com/sdroege/async-tungstenite/blob/HEAD/CHANGELOG.md#0282---2024-12-15)
[Compare
Source](https://redirect.github.com/sdroege/async-tungstenite/compare/0.28.1...0.28.2)
##### Fixed
- Add `alloc` feature to `futures_task` dependency to make sure
`futures-task::ArcWake` is available.
</details>
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Closes#16033
Addresses one part of #4475
Release Notes:
- Added support for find and replace in diagnostics. Also causes
keybindings that use search to now work (such as `*` and `#` vim
bindings).
Closes#19837
This PR implements menus for Linux and Windows, inspired by JetBrains
IDEs. Thanks to @notpeter for the inspiration.
https://github.com/user-attachments/assets/7267fcdf-fec5-442e-a53b-281f89471095
I plan to complete this in multiple parts. While this PR delivers a
fully functional menus, there are many UX improvements that can be done.
So, this is part 1 of 3.
**This PR**:
- [x] Clicking the application menu opens the first menu popup. This
also shows other available menus.
- [x] While a menu is open, hovering over other menus opens them without
needing a click.
- [x] Up/down arrow keys works out of the box. Thanks GPUI.
**Future - Part 2**:
- Add keybinding support to open specific menus using `Option + first
character of menu item`.
- Add support for left/right arrow keys to move between menus.
**Future - Part 3**:
- Implement nested context menus in GPUI for submenus. (I haven't
checked if this already exists).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Closes#17005
Release Notes:
- Improved GPU context management: share a single context with multiple
surfaces.
### High Level
Blade got a proper support for Surface objects in
https://github.com/kvark/blade/pull/203.
That was mainly motivated by Zed needing to draw multiple windows. With
the Surface API, Zed is now able to have the GPU context tied to the
"Platform" instead of "Window". Practically speaking, this means:
- architecture more sound
- faster to open/close windows
- less surprises, more robust
### Concerns
1. Zed has been using a temporary workaround for the platform bug on
some Intel+Nvidia machines that makes us unable to present -
https://github.com/kvark/blade/pull/144 . This workaround is no longer
available with the new architecture. I'm looking for ideas on how to
approach this better.
- we are now picking up the change in
https://github.com/kvark/blade/pull/210, which allows forcing a specific
Device ID. This should allow Zed users to work around the issue. We
could help them to automate it, too.
2. ~~Metal-rs dependency is switched to
https://github.com/kvark/metal-rs/tree/blade, since upstream isn't
responsive in merging changes that are required for Blade. Hopefully,
temporary.~~
- ~~we can also hack around it by just transmuting the texture
references, since we know those are unchanged in the branch. That would
allow Blade to use it's own version of Metal, temporarily, if switching
metal-rs in the workspace is a concern.~~
- merged my metal-rs changes and updated Zed to use the upstream github
reference
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Builds on https://github.com/zed-industries/zed/pull/22160 and extracts
the rest of `PromptEditor` so it can be shared across terminal and
inline assistants. This will help avoid the UI drifting as we have
already observed.
Note: This is mostly a mechanical refactor. I imagine some things could
be factored in a better way by someone with more context, but I think
this is a good start.
Release Notes:
- N/A
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
|
[actions/upload-artifact](https://redirect.github.com/actions/upload-artifact)
| action | digest | `b4b15b8` -> `6f51ac0` |
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This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [heed](https://redirect.github.com/Kerollmops/heed) |
workspace.dependencies | minor | `0.20.1` -> `0.21.0` |
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This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [cargo_toml](https://lib.rs/cargo_toml)
([source](https://gitlab.com/lib.rs/cargo_toml)) |
workspace.dependencies | minor | `0.20` -> `0.21` |
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This PR adds an initial version of using `@` in the message editor to
add context to the thread.
We don't yet insert any sort of reference to it in the message body
itself.
Release Notes:
- N/A
Motivation for this is to allow the `main` branch to be protected. This will enable use of auto-merge and merge queue.
Co-authored-by: Peter Tripp <peter@zed.dev>
This PR fixes an issue where disabled extension cards would block scroll
events when the mouse was over them.
Instead of using `.occlude`—which captures _all_ mouse events—we use
`.block_mouse_down` to just block mouse down events (to prevent clicking
the buttons on the disabled card). We also set the cursor style to the
default, as it was still switching to the pointer when hovered over top
of one of the buttons.
Release Notes:
- Fixed disabled extensions blocking scroll events in the extensions
list.
Closes #ISSUE
Still TODO to make this feature good is better command history
Release Notes:
- vim: Add support for `:g/<pattern>/<cmd>` and `:v/<pattern>/<cmd>`
If an inline completion isn't shown in a menu, we highlight text in the
editor as deleted.
But if it's shown in the menu, we didn't even show deleted text, which
makes it hard to understand what's going on.
This fixes it.
![screenshot-2024-12-18-14 34
55@2x](https://github.com/user-attachments/assets/579639e4-5ed9-4fe6-8e21-65166d192432)
Release Notes:
- N/A
Also makes the inline assistant and inline terminal assistant share a
bunch more code.
Release Notes:
- N/A
---------
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
This changes #22093 by making the change only have an effect for the
supported provider: Zeta.
Made the change because the UX is still experimental and I don't want to
break existing workflows for Copilot/Supermaven users.
Even Zeta users can opt-out of it by setting
`"show_inline_completions_in_menu": false` in their settings, in case
they want the old show-inline-completion-or-show-lsp-completion behavior
back.
Release Notes:
- N/A
Possible panic here in case we can't find the excerpt in the
multibuffer.
I thought this could happen when the inline completion references an
excerpt that disappeared from the multibuffer, but looking at the code
I'm not sure anymore - we use the same multibuffer snapshot in this
whole function and the `anchor_in_excerpt` method clips the anchors.
Still, let's be safe here.
Release Notes:
- N/A
We were committing the cardinal sin of subtracting one from a column
without clipping
Closes #ISSUE
Release Notes:
- Fixed a panic in linked editing ranges
When running the collab server locally on a new machine, I found there
were some instructions missing for setting up the Postgres database.
Namely, the user mentioned on the `.env.toml` is not created by default.
Ref: https://github.com/zed-industries/zed/issues/8260
Release Notes:
- N/A
* Presence of the aside no longer affects position or size of the
context menu.
* Prefers to fit to the right, then on same side of line, then other
side of line, within the following preference order:
- Max possible size within text area.
- Max possible size within window.
- Actual size within window. This is the only case that could cause it
to jump around with less stability.
A further enhancement atop this might be to dynamically resize aside
height to fit.
Release notes are N/A as they are covered by the notes for #22102.
Closes#8523
Release Notes:
* N/A
This PR fixes some focus issues with opening the thread history, which
required that the Assistant2 panel be focused in order for the history
to open.
Release Notes:
- N/A
This PR fixes an issue with the Assistant2 file context picker where
files weren't being attached properly.
We needed to retrieve the files from the worktree without the worktree
root name in the file path.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Previously, each window stored its own collection of focus handles. This
meant that to create a focus handle, you needed to have access to a
Window. I'm working on a simplification to gpui's context types that
removes `WindowContext` and `ViewContext` in favor of passing a window
reference explicitly when rendering or handling events. You'll still
need a window to manipulate focus, but it will be helpful to be able to
create focus handles without a window.
cc @mgsloan
Release Notes:
- N/A