Antonio Scandurra
462e5852c2
Use an "always active" tracking area to detect mouseMoved
events
...
This ensures that we can still receive mouse moved events (e.g. for
setting the cursor style) for panels that float above other windows
even if the application isn't active.
2022-09-15 15:45:08 +02:00
Antonio Scandurra
147268157c
Animate popup window as if it were an NSMenu
2022-09-15 12:15:40 +02:00
Antonio Scandurra
9efa39e81e
Merge branch 'main' into capture
2022-09-15 12:02:07 +02:00
Antonio Scandurra
44553875d0
Allow contacts popover to be activated even if app isn't foregrounded
2022-09-15 11:44:51 +02:00
Antonio Scandurra
1c9c7ef7ae
Add the ability to specify a level when creating windows
...
This lets some windows stay on top of others, independently of
whether the application is in the foreground.
2022-09-14 17:40:04 +02:00
Antonio Scandurra
c1f448d8a8
Use viewDidChangeEffectiveAppearance
to detect appearance changes
2022-09-14 15:49:08 +02:00
Antonio Scandurra
d10f6f60ad
Toggle contacts popover when clicking on status bar icon
2022-09-14 15:43:51 +02:00
Antonio Scandurra
9b8492a3ba
Extract a common App::register_platform_window
2022-09-14 11:58:05 +02:00
Antonio Scandurra
f67e2bea29
Refresh windows when OS appearance changes
2022-09-14 11:47:43 +02:00
K Simmons
a7d0732f95
fixed release build issue
2022-09-13 15:26:10 -07:00
K Simmons
0b5952e1bd
Fix incorrect rendering of toolbar in right anchored dock
...
Make dock keybinding activate the dock if it wasn't hidden, and hide it if it was already active
Make clicking the expanded dock wash, hide the dock
Fix some issues with programmatically activating other panes, not hiding the dock
Tweak dock anchor menu text
Swap dock hide button for thin variant
Fix dock sidebar interactions
Add clicked state to search button and fix presenter issue sending clicked events when mouse not overlapping MouseRegion
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2022-09-13 15:17:27 -07:00
K Simmons
6bc17cc9a4
Fix remaining test failures
2022-09-13 13:17:49 -07:00
Antonio Scandurra
97ccb16c97
Rework status bar item to use a custom view
2022-09-13 16:20:34 +02:00
Antonio Scandurra
b3dd09a0f2
🎨
2022-09-13 14:50:18 +02:00
Antonio Scandurra
a34eaa3606
Pass reused
parameter to Presenter::dispatch_event
for status items
2022-09-13 14:49:49 +02:00
Antonio Scandurra
11d47f5c72
Use a transparent layer for status bar
...
This allows the compositor to blend the GPUI view with the background.
2022-09-13 14:11:50 +02:00
Antonio Scandurra
a9c2881831
Set contents scale and drawable size when creating status metal layer
2022-09-13 14:11:50 +02:00
Antonio Scandurra
2acd215bb8
Wire up event handling for status items
2022-09-13 14:11:50 +02:00
Antonio Scandurra
6578af6f3b
WIP: Start rendering GPUI views to macOS status bar
2022-09-13 14:11:48 +02:00
Antonio Scandurra
f50c6af001
Encapsulate metal layer into Renderer
2022-09-13 14:10:13 +02:00
Antonio Scandurra
e803dd9f72
Remove platform::WindowContext
trait
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
1c810d7e8d
WIP: Show status bar item with a backing metal layer
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
2b9fe0a2e6
WIP
2022-09-13 14:10:13 +02:00
Antonio Scandurra
c03300df29
WIP: Start on App::add_status_bar_item
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
21c91a29e7
Add the ability to hide the titlebar when creating windows
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
ca618b02b6
Render surfaces correctly when encoded in 420YpCbCr8BiPlanarFullRange
2022-09-13 14:10:13 +02:00
Antonio Scandurra
d407f521db
WIP: render screen-sharing frames
2022-09-13 14:10:13 +02:00
Antonio Scandurra
a02e388ea2
Honor scale factor when rendering
2022-09-13 14:10:13 +02:00
Antonio Scandurra
fcf6aa15eb
Return results for fallible media APIs
2022-09-13 14:10:13 +02:00
Antonio Scandurra
79a7a0e0e7
Capture screen in BGRA8 and render it in capture
example app
2022-09-13 14:10:13 +02:00
Nathan Sobo
37da841716
Start on using CVMetalTextureCache
2022-09-13 14:10:13 +02:00
Nathan Sobo
531ffc01c9
Pass CVImageBuffers into GPUI instead of IOSurfaces
2022-09-13 14:10:13 +02:00
Nathan Sobo
0430bbf7d9
WIP: Start on Renderer::render_surfaces but really it's nothing
2022-09-13 14:10:13 +02:00
Antonio Scandurra
c4110edb78
Extract io_surface
crate and invoke custom callback on frame sample
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
e12eaf8c58
Start on Scene::push_surface
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra
30a3c0fb46
WIP
2022-09-13 14:10:13 +02:00
Antonio Scandurra
45519cdd27
WIP
2022-09-13 14:10:13 +02:00
Nathan Sobo
7918bf39f5
Make capture example its own crate
2022-09-13 14:10:13 +02:00
Nathan Sobo
ad0f75f386
Add capture example to GPUI
...
Added a linker arg to the GPUI build script. Not sure if we'll want to bake
this into GPUI or do it via another crate, but this is convenient for
exploration for now.
2022-09-13 14:10:13 +02:00
K Simmons
df59b28aaf
Extract panel resize code from sidebar into Resizable element
...
Make resizable work in vertical axis
Make dock resizable
Have dock preserve size based on Anchor position
Make pane buttons work more correctly in pathological cases
Sync status bar dock button with dock visibility/anchor position
Co-Authored-By Mikayla Maki <mikayla@zed.dev>
2022-09-12 18:32:15 -07:00
Mikayla Maki
31a3fdb23e
Started to make the dock better, major issue's resizing child elements
2022-09-12 14:53:26 -07:00
K Simmons
f2b72eb6d2
WIP working on resizable dock
2022-09-12 14:24:57 -07:00
K Simmons
444417203b
Move workspace overlay elements into an actual overlay in order to get proper stacking context depths
...
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2022-09-11 15:34:12 -07:00
K Simmons
6b26965074
Permanent fix to repeat MouseRegion Tag failure in Workspace
...
Polish tab bar buttons
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2022-09-11 15:34:10 -07:00
K Simmons
69ecbb644d
DOCK WORKING!
...
Update editor element to use mouse regions instead of dispatch event for mouse events
Fix bug in presenter where mouse region handlers were stored on click and called instead of more up to date handlers from subsequent renders
Changed MouseRegion to require discriminants in all cases
Add scroll wheel event to MouseRegion
Polished a bunch of dock inconsistencies
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2022-09-11 15:32:20 -07:00
K Simmons
28965dc5b6
Make MouseRegion Click handlers, also handle Down events by default.
2022-09-11 14:19:35 -07:00
Mikayla Maki
d189972a0d
Merge branch 'terminal-scrolling-sensitivity' into terminal-polishing
2022-09-02 15:48:49 -07:00
Mikayla Maki
1502c19208
Polished scrolling significantly
2022-09-02 15:47:35 -07:00
Mikayla Maki
7730039e31
Sketched out program manager API
2022-09-01 20:07:30 -07:00
K Simmons
227cc66594
Simulate mouse up if mouse was released outside window, don't report dragged payload if it was dragged from a different window
2022-08-31 14:06:38 -07:00