Commit graph

468 commits

Author SHA1 Message Date
Nathan Sobo
cff610e1ec Rename FragmentList to ExcerptList
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 11:59:32 -07:00
Antonio Scandurra
42eba7268d Introduce Buffer::edits_since_in_range
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2021-12-06 19:48:45 +01:00
Antonio Scandurra
e37908cf3b Start on a simple randomized test for FragmentList 2021-12-06 16:08:17 +01:00
Antonio Scandurra
8354d1520d 🎨 2021-12-06 14:03:38 +01:00
Antonio Scandurra
45d6f5ab04 Start on maintaining edits in FragmentList 2021-12-06 12:10:25 +01:00
Antonio Scandurra
8f90d42723 Merge branch 'main' into project-diagnostics 2021-12-06 09:39:03 +01:00
Max Brunsfeld
b1ed9c88a4 Add tree-sitter-markdown, set up simple markdown higlighting 2021-12-05 21:37:31 -08:00
Max Brunsfeld
026c3476db Upgrade tree-sitter to 0.20.1 2021-12-05 21:37:08 -08:00
Antonio Scandurra
45d1690f6e Use 16-bit float to store path windings
Previously, we were using a normalized 8-bit unsigned integer which forced us
to represent each increment of the winding number as a fraction of the max
value (1 / 255) which we would then add up using additive alpha blending.

This had three major drawbacks:

- The max winding number could not be greater than 255.
- Adding up (1 / 255) several times could result in a loss of precision.
- Due to also computing anti-aliasing as a fractional winding number, we had to
  reduce the max winding number to 32. This was still not good enough because
  we would multiply a fractional value with `1 / 32`, thus introducing more and
  more loss of precision.

This commit changes the texture type to an `f16` which doesn't require the
division by 255 and enables greater precision in the computation of the
anti-aliased parts of a curve. Note how this also removes the limitation of 255
windings at most per curve. The tradeoff is paying twice as much memory for
storing the texture, but that seems totally valid to achieve rendering accuracy.

Note that this kind of texture should be compatible with WebGL2 once we start
working on a web version of Zed.
2021-12-05 11:17:26 +01:00
Nathan Sobo
0be897d5ac WIP: Edit one of the excerpted buffers and add an assertion
We'll need to detect edits on the child buffers and understand their impact on the tree.
2021-12-04 07:19:30 -07:00
Nathan Sobo
811696670a Start on a new FragmentList
Here I'm exploring a new approach to the project-wide diagnostics view that can exactly mirror the contents of cargo check. The `FragmentList` composes an arbitrary list of fragments from other buffers and presents them as if they were a single buffer.
2021-12-04 06:57:56 -07:00
Antonio Scandurra
3426d46b69 Clear pending keystrokes after dispatching an action
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-03 17:59:46 +01:00
Antonio Scandurra
0e93bc41dd In add_option_view, avoid bumping view's ref counts if view is None
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-03 17:52:39 +01:00
Nathan Sobo
5ae46709b0 Fix alignment of blocks adjacent to other blocks
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:58:44 -07:00
Nathan Sobo
ee693a8d2b Get all tests passing with new blocks API
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:52:34 -07:00
Nathan Sobo
512a10b037 Use new BlockMap API to render diagnostics
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:22:40 -07:00
Max Brunsfeld
0c714210ff Start work on generalizing the BlockMap to allow arbitrary elements
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 15:25:55 -08:00
Antonio Scandurra
e668ff8bcd Avoid allocating a Patch just to check if there are no edits
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 16:47:04 +01:00
Antonio Scandurra
733e0cb21b Use the new buffer subscription API to keep DisplayMap in sync
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 16:08:53 +01:00
Antonio Scandurra
3b536f153f Introduce text::Buffer::subscribe
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 15:55:05 +01:00
Antonio Scandurra
47c467dafc Bump FoldMap's version in FoldMap::sync (and not in DisplayMap) 2021-12-01 12:05:02 +01:00
Antonio Scandurra
b841b3eb79 Don't produce invalid intermediate edits in Patch::compose 2021-12-01 11:44:33 +01:00
Max Brunsfeld
faba276fdc WIP - maintain foldmap with Buffer::edits_since
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-30 17:23:02 -08:00
Max Brunsfeld
924e1578ea Use &Snapshot directly instead of impl Into<Content<'a>>
The text::Buffer and its snapshot already used the same representation
for their content, so we can just make Buffer deref to a Snapshot.
2021-11-30 13:32:11 -08:00
Nathan Sobo
1445ce10b5 Name the root file of every crate after the crate to ease navigation
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:46:39 -07:00
Nathan Sobo
748b1ba602 Fix warning
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:27:00 -07:00
Nathan Sobo
d3f28166cb Rename buffer crate to text and name its entrypoint after the crate
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:26:12 -07:00
Nathan Sobo
eacd2a45bb Bump versions in preparation for release 2021-11-30 09:43:51 -07:00
Nathan Sobo
0ed488d93b Avoid building up pending edits when soft wrapping is disabled
This was causing us to get slower over time as we stacked up hundreds of thousands of pending edits whenever soft wrap was disabled.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-30 08:28:29 -07:00
Antonio Scandurra
2449834868 Use display coordinates for the highlighted row in "go to line" 2021-11-30 11:40:53 +01:00
Nathan Sobo
a1412166f0 Fix randomized test failures by waiting for client_b to be added to worktree_a
We perform an async fetch of client_b's user data on worktree_a, which ends up holding a handle that prevents worktree_a from being released later in the test. By waiting for this fetch to finish before proceeding, we can be sure worktree_a actually gets released.

A more comprehensive fix would be some way to ensure we actually perform a release if an entity is fully dropped outside of an update cycle, but this fixes the issue for now.

Co-Authored-By: Max Brunsfeld <max@zed.dev>
2021-11-29 16:48:09 -07:00
Max Brunsfeld
1a91aa8194 Introduce a collections crate w/ deterministic hashmap, hashset in tests
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 15:22:45 -08:00
Max Brunsfeld
5ec003530f Consolidate pending effects logic into MutableAppContext::update
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 14:16:19 -08:00
Max Brunsfeld
4cc1556ca4 Introduce weak_handle methods on ModelContext and ViewContext
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 14:13:22 -08:00
Max Brunsfeld
88e0fe6f88 Paint highlighted lines correctly when horizontally scrolled 2021-11-29 11:28:43 -08:00
Antonio Scandurra
1803bd77ef Fix test assertions 2021-11-29 18:15:03 +01:00
Antonio Scandurra
9d7039ed51 Embed a plain text grammar and override settings for that too 2021-11-29 18:01:51 +01:00
Antonio Scandurra
2c17ae9aa6 Introduce a new Grammar struct and allow it to be optional
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 17:38:59 +01:00
Antonio Scandurra
b9edde7b26 Make settings fields that can be overridden private
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 17:08:43 +01:00
Antonio Scandurra
cc78ae14d4 Add a sample markdown grammar to honor the new soft wrap override 2021-11-29 09:39:16 +01:00
Antonio Scandurra
93de2bcfed Allow overriding editor settings on a per-language basis 2021-11-29 09:39:13 +01:00
Nathan Sobo
815cc7ee91 Give avatar ribbons a rounded top 2021-11-28 14:04:31 -07:00
Nathan Sobo
fbc307cd5e Associate collaborator avatars with "ribbons" corresponding to their cursor color 2021-11-28 13:25:05 -07:00
Nathan Sobo
a5039cad65 Tweak avatar sizes in titlebar 2021-11-28 12:41:46 -07:00
Nathan Sobo
6ce76ca13e Render active worktree collaborator avatars in the titlebar 2021-11-28 12:28:10 -07:00
Nathan Sobo
4bd43e67ef Introduce a TestClient and associate it with a PeerId
This makes it easier to integration test peer interactions because now we know their PeerIds.
2021-11-27 12:33:25 -07:00
Nathan Sobo
b307a7e91d Populate the user data of worktree collaborators
This will make it possible for us to render their avatars. Previously we only had the user ids. During rendering, everything needs to be available synchronously. So now, whenever collaborators are added, we perform the async I/O to fetch their user data prior to adding them to the worktree.
2021-11-26 20:35:50 -07:00
Nathan Sobo
9930e92412 WIP: Give worktrees a reference to the UserStore
This will allow them to fetch user data when peers are added or removed. Still work to do though.
2021-11-26 19:12:12 -07:00
Nathan Sobo
21aba54dc3 Introduce a worktree::Collaborator struct that holds the user_id
We can use this to render avatars.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-26 11:28:30 -07:00
Nathan Sobo
d78d5712be Rename PeoplePanel to ContactsPanel
Yeah, it's true they're people, but this is a more specific way in which they're people.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-26 11:13:05 -07:00
Nathan Sobo
c8ad5b68e0 Rename collaborator_logins to authorized_logins
Again, this is about reserving the concept of a "collaborator" for actual collaborators on a worktree.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-26 11:08:34 -07:00
Nathan Sobo
cd2c3c3606 Rename Collaborators to Contacts
This will allow us to use the word "collaborator" to describe users that are actively collaborating on a worktree.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-26 10:59:41 -07:00
Nathan Sobo
9f29eeda03 Associate Peers with a user_id
This will help us render the collaborator avatars for the active worktree when we know its peers.
2021-11-26 10:22:34 -07:00
Nathan Sobo
f453928b44 Associate the project with an active worktree
This is similar to the active entry, but it can remain assigned even if there is no active entry and we can potentially manipulate it in other scenarios such as interaction with the project browser. This prepares the ground to show the collaborators for the active worktree.
2021-11-26 10:21:56 -07:00
Nathan Sobo
74cdd32c58
Merge pull request #257 from zed-industries/go-to-line-plus-mouse
Preserve selection when clicking on editor dismisses go-to-line dialog
2021-11-25 14:17:29 -07:00
Nathan Sobo
ad26362a82 Preserve selection when clicking on editor dismisses go-to-line dialog 2021-11-25 14:10:43 -07:00
Nathan Sobo
fc2ae42f4b Implement cmd-k cmd-d to replace selection with next 2021-11-25 13:39:08 -07:00
Nathan Sobo
d249618ee6 Improve range-based selection queries to only resolve the requested selections 2021-11-25 13:19:49 -07:00
Antonio Scandurra
09a53a0c64 WIP 2021-11-25 17:11:30 +01:00
Antonio Scandurra
2f78d93383 Make summaries_for_anchors/summaries_for_anchor_ranges more generic
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-25 17:03:06 +01:00
Antonio Scandurra
2f43ef67fd Allow a single start/end bias per AnchorRangeMap
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-25 16:53:10 +01:00
Antonio Scandurra
f42fd8e1bb Return Selections from Editor::selections_in_range
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-25 16:45:06 +01:00
Antonio Scandurra
861893b7b6 Autoscroll vertically to the newest selection on SelectNext
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-25 16:02:39 +01:00
Antonio Scandurra
10b3fae2c3 Implement SelectNext
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-25 15:44:06 +01:00
Antonio Scandurra
543ebb7e4e Adjust padding on sign in prompt in titlebar 2021-11-25 10:37:30 +01:00
Antonio Scandurra
0d8c68ae1d Replace signed out silhouette with a "Sign in" label 2021-11-25 10:34:03 +01:00
Nathan Sobo
f7532c785e Render the current line, column, and line count in go to line dialog 2021-11-24 16:52:18 -07:00
Nathan Sobo
a07fe3aa58 Improve styling of the go to line modal 2021-11-24 16:16:29 -07:00
Nathan Sobo
1e49b56626 Restore scroll position and selections when cancelling go-to-line
But preserve the line when confirming.
2021-11-24 15:43:48 -07:00
Nathan Sobo
8c0541b455 Fix warnings 2021-11-24 15:24:27 -07:00
Nathan Sobo
0854976691 Highlight the selected line when typing in the go to line dialog 2021-11-24 15:23:45 -07:00
Antonio Scandurra
53a7da9d3f Allow centering selections when requesting autoscroll
We use this new capability in the "go to line" modal.
2021-11-24 19:50:47 +01:00
Antonio Scandurra
cea8107242 WIP: Start on go to line 2021-11-24 18:45:36 +01:00
Antonio Scandurra
afdac15572 Move integration test up into the zed crate 2021-11-24 17:39:15 +01:00
Antonio Scandurra
e88d3bb97e Invert dependency between editor and workspace
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-24 17:07:16 +01:00
Antonio Scandurra
2cf44d30b7 🔥
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-24 16:17:41 +01:00
Antonio Scandurra
03bd6d6c33 Pull up diagnostic and cursor position status bar items creation 2021-11-24 16:04:24 +01:00
Antonio Scandurra
9bb195e177 Introduce "entry openers" but still register editors in workspace 2021-11-24 15:18:15 +01:00
Antonio Scandurra
a7186c643f Skip over block lines when building columnar selections 2021-11-24 10:40:06 +01:00
Antonio Scandurra
3a9b69077e Reverse columnar selections when head moves before tail's column 2021-11-24 10:37:35 +01:00
Antonio Scandurra
d19d3bbe45 Calculate an overshoot when mousing to build columnar selections 2021-11-24 10:28:32 +01:00
Nathan Sobo
2b9db911c7 WIP 2021-11-24 09:18:41 +01:00
Nathan Sobo
e0bf5337ca
Merge pull request #244 from zed-industries/mouse-selections
Improve support for selecting text via the mouse
2021-11-23 18:11:04 -07:00
Max Brunsfeld
294769be35 Add outdent command, fix indent bugs 2021-11-23 16:44:05 -08:00
Nathan Sobo
bfecdb7bc0 Remove newest selection when adding a selection with a click count > 1
This prevents selections added in earlier clicks from being rendered under the pending selection.
2021-11-23 16:30:33 -07:00
Nathan Sobo
73afb29b04 Use alt modifier instead of cmd to add selections 2021-11-23 16:23:30 -07:00
Nathan Sobo
9e651ee127 Simplify handling of shift-click to extend selections 2021-11-23 16:03:21 -07:00
Nathan Sobo
d969f38850 Implement shift-click to extend the newest selection 2021-11-23 15:42:21 -07:00
Max Brunsfeld
f0db748ba1 Implement toggle-comments 2021-11-23 14:13:28 -08:00
Max Brunsfeld
091ed9ab47 Maximize new windows 2021-11-23 10:24:31 -08:00
Antonio Scandurra
63089badf1 Simulate line-wise selection when clicking on the gutter 2021-11-23 19:14:39 +01:00
Antonio Scandurra
7a79df7a24 Implement line-wise selection 2021-11-23 19:10:15 +01:00
Antonio Scandurra
bcf38e6bb5 Implement word-wise mouse selection
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-23 18:50:17 +01:00
Max Brunsfeld
a0287920e5 Remove cargo-bundle from dev-dependencies
The cargo-bundle crate is installed separately in the
'bundle' script via 'cargo install'.
2021-11-23 09:25:22 -08:00
Antonio Scandurra
3269b9925f WIP: Start integrating SelectMode and movement::surrounding_word 2021-11-23 17:04:58 +01:00
Antonio Scandurra
a0ea5b38a0 Add a new movement::surrounding_word function 2021-11-23 17:04:37 +01:00
Antonio Scandurra
005a7076af Expose a count field on Event::LeftMouseDown 2021-11-23 16:18:17 +01:00
Antonio Scandurra
6b7ee10287 Retry flaky test_soft_wraps 5 times before giving up
We have other tests that rely on loading fonts that intermittently
fail on CI and for which we used the same mitigation.
2021-11-23 11:25:04 +01:00
Max Brunsfeld
4002be882f Clear sprite cache when scale factor changes 2021-11-22 16:47:51 -08:00
Max Brunsfeld
23fbeaf978 Include scale factor in glyph cache keys 2021-11-22 16:37:01 -08:00
Max Brunsfeld
66e27b7420
Merge pull request #233 from zed-industries/fix-split-selection-into-lines
Place the cursor at end of first line when splitting selections into lines
2021-11-22 16:25:19 -08:00
Max Brunsfeld
ce71ed3959 Adjust assertion in test for split_selection_into_lines 2021-11-22 16:19:24 -08:00
Nathan Sobo
68223bdb67 Place the cursor at end of first line when splitting selections into lines 2021-11-22 15:53:37 -07:00
Nathan Sobo
2f39dee28b Use uniform biases in AnchorMap, AnchorRangeMap
Specifying a different bias for every point makes the interface feel pretty unwieldy and we don't really use it.
2021-11-22 15:30:46 -07:00
Max Brunsfeld
612b4404a9 Fix the bias of deserialized selection sets
Fixes #224

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-22 14:14:48 -08:00
Max Brunsfeld
cfe6103daf Fix selection set id mismatch when rendering guest selections
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-22 14:10:17 -08:00
Max Brunsfeld
ca4086b844 0.8.0 2021-11-22 13:33:54 -08:00
Max Brunsfeld
c13a26ff7b Bump RPC protocol version 2021-11-22 13:33:05 -08:00
Max Brunsfeld
cfaab6cfb6
Merge pull request #228 from zed-industries/faster-clock-global
Switch to a dense representation for `clock::Global`
2021-11-22 13:31:27 -08:00
Max Brunsfeld
7474813a17 Impose a timeout on writing RPC messages
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-22 13:23:55 -08:00
Antonio Scandurra
b25c3eb740 Switch to a dense representation for clock::Global
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-22 17:20:43 +01:00
Max Brunsfeld
447f710570
Merge pull request #226 from zed-industries/1d-block-map
Allow full diagnostic messages to be displayed in the editor
2021-11-19 09:16:49 -08:00
Antonio Scandurra
6f5ca6064b Use anchor_after in randomized tests to match BlockMap 2021-11-19 18:04:31 +01:00
Antonio Scandurra
c844fcdc09 Invalidate active diagnostic when its primary range collapses
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-19 16:46:54 +01:00
Antonio Scandurra
b0afc80678 Ignore diagnostics with empty ranges
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-19 16:30:26 +01:00
Antonio Scandurra
a023950f28 Remove unused group_range field
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-19 16:17:50 +01:00
Antonio Scandurra
8e74cc178e Invalidate active diagnostics when they are removed
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-19 16:15:22 +01:00
Antonio Scandurra
61d8848b31 Make BlockMap::sync private
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-19 15:44:19 +01:00
Antonio Scandurra
dfbfa86548 WIP 2021-11-19 15:31:33 +01:00
Antonio Scandurra
2664dad2bc Allow styling of invalid diagnostics
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-19 14:35:00 +01:00
Antonio Scandurra
8d5e3fb159 Allow styling of the gutter for block lines 2021-11-19 11:30:01 +01:00
Max Brunsfeld
8d1a4a6a24 Start work on allowing blocks to be styled 2021-11-18 18:16:35 -08:00
Max Brunsfeld
c04151f999 Bind ShowNextDiagnostic to f8 2021-11-18 14:24:03 -08:00
Max Brunsfeld
0b63d882ce Allow key bindings to F1 through F12 2021-11-18 14:23:36 -08:00
Max Brunsfeld
6aa346dec8 Fix switched input + output rows in BlockSnapshot::buffer_rows 2021-11-18 12:41:58 -08:00
Max Brunsfeld
bef09696f6 Align block text with the anchor's column
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-18 12:17:22 -08:00
Antonio Scandurra
1a8b23e118 Color diagnostic messages based on their severity
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-18 17:47:10 +01:00
Antonio Scandurra
f39942863b Dismiss active diagnostics when hitting escape
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-18 16:57:05 +01:00
Antonio Scandurra
5094380c83 Enhance keyboard navigation when showing next diagnostic
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-18 16:55:18 +01:00
Antonio Scandurra
643545e91e When showing the next diagnostic, advance to the next *primary* one
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-18 16:04:16 +01:00
Antonio Scandurra
0e51365770 In a diagnostic group, mark the highest-severity diagnostic as primary
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-18 15:53:00 +01:00
Antonio Scandurra
401b59be5c Refactor retrieving oldest and newest selection
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-18 15:18:35 +01:00
Antonio Scandurra
0a6293bcda Support highlighting in blocks
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-18 14:08:21 +01:00
Antonio Scandurra
0f1eb3dd2e Skip block lines when moving up and down
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-18 13:45:06 +01:00
Antonio Scandurra
856768a43c Remove aggressive logging from WrapMap update code paths 2021-11-18 11:13:40 +01:00
Antonio Scandurra
08e0444ee4 Use char count instead of byte count to determine longest row 2021-11-18 11:01:12 +01:00
Antonio Scandurra
b80887dabe Don't insert blocks within multi-byte characters in randomized test 2021-11-18 10:54:25 +01:00
Antonio Scandurra
572e571927 Test longest row only when tabs are not present or the tab size is 1
This is because the longest row calculation is best-effort at the moment,
since this information is not indexed in the `TabMap`.
2021-11-18 10:54:22 +01:00
Antonio Scandurra
5a9dea5299 Ensure TabMap works correctly when there are folds 2021-11-18 10:37:04 +01:00
Antonio Scandurra
9ba24794c7 Re-enable tabs, spaces and multi-byte characters in randomized tests 2021-11-18 10:35:31 +01:00
Antonio Scandurra
84d257470a Fix empty range edge case in FoldMap 2021-11-18 10:33:31 +01:00
Antonio Scandurra
4967a8d5ef Trim expanded tabs if they overshoot the provided range 2021-11-18 09:52:42 +01:00
Antonio Scandurra
b10c82c015 Stop at range.end when computing text summary for range in TabMap 2021-11-18 09:52:05 +01:00
Nathan Sobo
213aa36e1c WIP: Track down bugs with longest_row on wrap map
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-17 19:45:56 -07:00
Nathan Sobo
c5956a0363 Start at the end of the last transform when catching up to edits during wrapping
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-17 19:44:17 -07:00
Max Brunsfeld
8230dd9a3b WIP - BlockSnapshot::longest_row 2021-11-17 16:00:52 -08:00
Max Brunsfeld
cb18131432 Represent scroll position correctly when scrolled mid-block
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-17 14:56:55 -08:00
Max Brunsfeld
707ffe8ff3 Implement BlockSnapshot::line_len, use it in DisplayMap
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-17 14:56:05 -08:00
Max Brunsfeld
00b5cc472e Fix BlockSnapshot::chunks when starting in a block
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-17 14:54:47 -08:00
Max Brunsfeld
1c3bf90a8a Reimplement BlockSnapshot::{clip_point,to_block_point,max_point}
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-17 12:54:14 -08:00