Max Brunsfeld
5f8e406c18
Fill out ExcerptList API
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This restores the improvements that we had made on the `project-diagnostics-generic` branch.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-08 10:04:22 -08:00
Antonio Scandurra
a88cff4fa0
Remove lifetime parameter from TextDimension trait
...
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-12-08 09:45:57 -08:00
Max Brunsfeld
6a44a7448e
Consolidate Edit types in editor crate
2021-12-08 09:33:55 -08:00
Max Brunsfeld
fa379885f1
Give more specific names to all snapshot and text iterator types
2021-12-08 09:24:00 -08:00
Max Brunsfeld
6d9bf802e2
Don't pass GH auth header when following redirects for release assets
2021-12-07 12:34:55 -08:00
Max Brunsfeld
ad33111a22
Fix assertion in excerpt unit test after fixing edits
2021-12-06 17:40:32 -08:00
Max Brunsfeld
39cc0cac93
Fix Subscription re-export after moving it into its own module
2021-12-06 17:40:17 -08:00
Max Brunsfeld
102926d171
Implement and randomized test excerpt list point translation and clipping
2021-12-06 17:39:31 -08:00
Max Brunsfeld
09c0c3a0e7
🎨 excerpt_list::Chunks::next
2021-12-06 16:28:44 -08:00
Max Brunsfeld
416033a01c
Get random excerpts test passing w/ text in range, edits
2021-12-06 16:17:31 -08:00
Nathan Sobo
02f42f2877
WIP
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 14:51:23 -07:00
Nathan Sobo
88e3d87098
Get randomized test passing on basic excerpt list features
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 13:48:07 -07:00
Nathan Sobo
4578938ea1
Implement ExcerptList::subscribe
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 13:37:17 -07:00
Nathan Sobo
a02a29944c
Get the basic ExcerptList unit test passing again
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 13:01:09 -07:00
Nathan Sobo
6965117dd8
Allow patches to be composed with edit iterators in addition to other Patches
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This can avoid an extra allocation in some cases.
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 13:00:51 -07:00
Nathan Sobo
cff610e1ec
Rename FragmentList to ExcerptList
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-06 11:59:32 -07:00
Antonio Scandurra
42eba7268d
Introduce Buffer::edits_since_in_range
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2021-12-06 19:48:45 +01:00
Antonio Scandurra
e37908cf3b
Start on a simple randomized test for FragmentList
2021-12-06 16:08:17 +01:00
Antonio Scandurra
8354d1520d
🎨
2021-12-06 14:03:38 +01:00
Antonio Scandurra
45d6f5ab04
Start on maintaining edits in FragmentList
2021-12-06 12:10:25 +01:00
Antonio Scandurra
8f90d42723
Merge branch 'main' into project-diagnostics
2021-12-06 09:39:03 +01:00
Max Brunsfeld
b1ed9c88a4
Add tree-sitter-markdown, set up simple markdown higlighting
2021-12-05 21:37:31 -08:00
Max Brunsfeld
026c3476db
Upgrade tree-sitter to 0.20.1
2021-12-05 21:37:08 -08:00
Antonio Scandurra
45d1690f6e
Use 16-bit float to store path windings
...
Previously, we were using a normalized 8-bit unsigned integer which forced us
to represent each increment of the winding number as a fraction of the max
value (1 / 255) which we would then add up using additive alpha blending.
This had three major drawbacks:
- The max winding number could not be greater than 255.
- Adding up (1 / 255) several times could result in a loss of precision.
- Due to also computing anti-aliasing as a fractional winding number, we had to
reduce the max winding number to 32. This was still not good enough because
we would multiply a fractional value with `1 / 32`, thus introducing more and
more loss of precision.
This commit changes the texture type to an `f16` which doesn't require the
division by 255 and enables greater precision in the computation of the
anti-aliased parts of a curve. Note how this also removes the limitation of 255
windings at most per curve. The tradeoff is paying twice as much memory for
storing the texture, but that seems totally valid to achieve rendering accuracy.
Note that this kind of texture should be compatible with WebGL2 once we start
working on a web version of Zed.
2021-12-05 11:17:26 +01:00
Nathan Sobo
0be897d5ac
WIP: Edit one of the excerpted buffers and add an assertion
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We'll need to detect edits on the child buffers and understand their impact on the tree.
2021-12-04 07:19:30 -07:00
Nathan Sobo
811696670a
Start on a new FragmentList
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Here I'm exploring a new approach to the project-wide diagnostics view that can exactly mirror the contents of cargo check. The `FragmentList` composes an arbitrary list of fragments from other buffers and presents them as if they were a single buffer.
2021-12-04 06:57:56 -07:00
Antonio Scandurra
3426d46b69
Clear pending keystrokes after dispatching an action
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-03 17:59:46 +01:00
Antonio Scandurra
0e93bc41dd
In add_option_view
, avoid bumping view's ref counts if view is None
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-03 17:52:39 +01:00
Nathan Sobo
5ae46709b0
Fix alignment of blocks adjacent to other blocks
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:58:44 -07:00
Nathan Sobo
ee693a8d2b
Get all tests passing with new blocks API
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:52:34 -07:00
Nathan Sobo
512a10b037
Use new BlockMap API to render diagnostics
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-12-01 17:22:40 -07:00
Max Brunsfeld
0c714210ff
Start work on generalizing the BlockMap to allow arbitrary elements
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 15:25:55 -08:00
Antonio Scandurra
e668ff8bcd
Avoid allocating a Patch
just to check if there are no edits
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 16:47:04 +01:00
Antonio Scandurra
733e0cb21b
Use the new buffer subscription API to keep DisplayMap
in sync
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 16:08:53 +01:00
Antonio Scandurra
3b536f153f
Introduce text::Buffer::subscribe
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-12-01 15:55:05 +01:00
Antonio Scandurra
47c467dafc
Bump FoldMap's version in FoldMap::sync
(and not in DisplayMap
)
2021-12-01 12:05:02 +01:00
Antonio Scandurra
b841b3eb79
Don't produce invalid intermediate edits in Patch::compose
2021-12-01 11:44:33 +01:00
Max Brunsfeld
faba276fdc
WIP - maintain foldmap with Buffer::edits_since
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-30 17:23:02 -08:00
Max Brunsfeld
924e1578ea
Use &Snapshot
directly instead of impl Into<Content<'a>>
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The text::Buffer and its snapshot already used the same representation
for their content, so we can just make Buffer deref to a Snapshot.
2021-11-30 13:32:11 -08:00
Nathan Sobo
1445ce10b5
Name the root file of every crate after the crate to ease navigation
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:46:39 -07:00
Nathan Sobo
748b1ba602
Fix warning
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:27:00 -07:00
Nathan Sobo
d3f28166cb
Rename buffer crate to text and name its entrypoint after the crate
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-11-30 12:26:12 -07:00
Nathan Sobo
eacd2a45bb
Bump versions in preparation for release
2021-11-30 09:43:51 -07:00
Nathan Sobo
0ed488d93b
Avoid building up pending edits when soft wrapping is disabled
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This was causing us to get slower over time as we stacked up hundreds of thousands of pending edits whenever soft wrap was disabled.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-30 08:28:29 -07:00
Antonio Scandurra
2449834868
Use display coordinates for the highlighted row in "go to line"
2021-11-30 11:40:53 +01:00
Nathan Sobo
a1412166f0
Fix randomized test failures by waiting for client_b to be added to worktree_a
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We perform an async fetch of client_b's user data on worktree_a, which ends up holding a handle that prevents worktree_a from being released later in the test. By waiting for this fetch to finish before proceeding, we can be sure worktree_a actually gets released.
A more comprehensive fix would be some way to ensure we actually perform a release if an entity is fully dropped outside of an update cycle, but this fixes the issue for now.
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2021-11-29 16:48:09 -07:00
Max Brunsfeld
1a91aa8194
Introduce a collections crate w/ deterministic hashmap, hashset in tests
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 15:22:45 -08:00
Max Brunsfeld
5ec003530f
Consolidate pending effects logic into MutableAppContext::update
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 14:16:19 -08:00
Max Brunsfeld
4cc1556ca4
Introduce weak_handle methods on ModelContext and ViewContext
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 14:13:22 -08:00
Max Brunsfeld
88e0fe6f88
Paint highlighted lines correctly when horizontally scrolled
2021-11-29 11:28:43 -08:00
Antonio Scandurra
1803bd77ef
Fix test assertions
2021-11-29 18:15:03 +01:00
Antonio Scandurra
9d7039ed51
Embed a plain text grammar and override settings for that too
2021-11-29 18:01:51 +01:00
Antonio Scandurra
2c17ae9aa6
Introduce a new Grammar
struct and allow it to be optional
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 17:38:59 +01:00
Antonio Scandurra
b9edde7b26
Make settings fields that can be overridden private
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-29 17:08:43 +01:00
Antonio Scandurra
cc78ae14d4
Add a sample markdown grammar to honor the new soft wrap override
2021-11-29 09:39:16 +01:00
Antonio Scandurra
93de2bcfed
Allow overriding editor settings on a per-language basis
2021-11-29 09:39:13 +01:00
Nathan Sobo
815cc7ee91
Give avatar ribbons a rounded top
2021-11-28 14:04:31 -07:00
Nathan Sobo
fbc307cd5e
Associate collaborator avatars with "ribbons" corresponding to their cursor color
2021-11-28 13:25:05 -07:00
Nathan Sobo
a5039cad65
Tweak avatar sizes in titlebar
2021-11-28 12:41:46 -07:00
Nathan Sobo
6ce76ca13e
Render active worktree collaborator avatars in the titlebar
2021-11-28 12:28:10 -07:00
Nathan Sobo
4bd43e67ef
Introduce a TestClient and associate it with a PeerId
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This makes it easier to integration test peer interactions because now we know their PeerIds.
2021-11-27 12:33:25 -07:00
Nathan Sobo
b307a7e91d
Populate the user data of worktree collaborators
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This will make it possible for us to render their avatars. Previously we only had the user ids. During rendering, everything needs to be available synchronously. So now, whenever collaborators are added, we perform the async I/O to fetch their user data prior to adding them to the worktree.
2021-11-26 20:35:50 -07:00
Nathan Sobo
9930e92412
WIP: Give worktrees a reference to the UserStore
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This will allow them to fetch user data when peers are added or removed. Still work to do though.
2021-11-26 19:12:12 -07:00
Nathan Sobo
21aba54dc3
Introduce a worktree::Collaborator struct that holds the user_id
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We can use this to render avatars.
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-26 11:28:30 -07:00
Nathan Sobo
d78d5712be
Rename PeoplePanel to ContactsPanel
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Yeah, it's true they're people, but this is a more specific way in which they're people.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-26 11:13:05 -07:00
Nathan Sobo
c8ad5b68e0
Rename collaborator_logins to authorized_logins
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Again, this is about reserving the concept of a "collaborator" for actual collaborators on a worktree.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-26 11:08:34 -07:00
Nathan Sobo
cd2c3c3606
Rename Collaborators to Contacts
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This will allow us to use the word "collaborator" to describe users that are actively collaborating on a worktree.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2021-11-26 10:59:41 -07:00
Nathan Sobo
9f29eeda03
Associate Peers with a user_id
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This will help us render the collaborator avatars for the active worktree when we know its peers.
2021-11-26 10:22:34 -07:00
Nathan Sobo
f453928b44
Associate the project with an active worktree
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This is similar to the active entry, but it can remain assigned even if there is no active entry and we can potentially manipulate it in other scenarios such as interaction with the project browser. This prepares the ground to show the collaborators for the active worktree.
2021-11-26 10:21:56 -07:00
Nathan Sobo
74cdd32c58
Merge pull request #257 from zed-industries/go-to-line-plus-mouse
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Preserve selection when clicking on editor dismisses go-to-line dialog
2021-11-25 14:17:29 -07:00
Nathan Sobo
ad26362a82
Preserve selection when clicking on editor dismisses go-to-line dialog
2021-11-25 14:10:43 -07:00
Nathan Sobo
fc2ae42f4b
Implement cmd-k cmd-d to replace selection with next
2021-11-25 13:39:08 -07:00
Nathan Sobo
d249618ee6
Improve range-based selection queries to only resolve the requested selections
2021-11-25 13:19:49 -07:00
Antonio Scandurra
09a53a0c64
WIP
2021-11-25 17:11:30 +01:00
Antonio Scandurra
2f78d93383
Make summaries_for_anchors
/summaries_for_anchor_ranges
more generic
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-25 17:03:06 +01:00
Antonio Scandurra
2f43ef67fd
Allow a single start/end bias per AnchorRangeMap
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-25 16:53:10 +01:00
Antonio Scandurra
f42fd8e1bb
Return Selection
s from Editor::selections_in_range
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-25 16:45:06 +01:00
Antonio Scandurra
861893b7b6
Autoscroll vertically to the newest selection on SelectNext
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-25 16:02:39 +01:00
Antonio Scandurra
10b3fae2c3
Implement SelectNext
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Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-25 15:44:06 +01:00
Antonio Scandurra
543ebb7e4e
Adjust padding on sign in prompt in titlebar
2021-11-25 10:37:30 +01:00
Antonio Scandurra
0d8c68ae1d
Replace signed out silhouette with a "Sign in" label
2021-11-25 10:34:03 +01:00
Nathan Sobo
f7532c785e
Render the current line, column, and line count in go to line dialog
2021-11-24 16:52:18 -07:00
Nathan Sobo
a07fe3aa58
Improve styling of the go to line modal
2021-11-24 16:16:29 -07:00
Nathan Sobo
1e49b56626
Restore scroll position and selections when cancelling go-to-line
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But preserve the line when confirming.
2021-11-24 15:43:48 -07:00
Nathan Sobo
8c0541b455
Fix warnings
2021-11-24 15:24:27 -07:00
Nathan Sobo
0854976691
Highlight the selected line when typing in the go to line dialog
2021-11-24 15:23:45 -07:00
Antonio Scandurra
53a7da9d3f
Allow centering selections when requesting autoscroll
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We use this new capability in the "go to line" modal.
2021-11-24 19:50:47 +01:00
Antonio Scandurra
cea8107242
WIP: Start on go to line
2021-11-24 18:45:36 +01:00
Antonio Scandurra
afdac15572
Move integration test up into the zed
crate
2021-11-24 17:39:15 +01:00
Antonio Scandurra
e88d3bb97e
Invert dependency between editor
and workspace
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-24 17:07:16 +01:00
Antonio Scandurra
2cf44d30b7
🔥
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2021-11-24 16:17:41 +01:00
Antonio Scandurra
03bd6d6c33
Pull up diagnostic and cursor position status bar items creation
2021-11-24 16:04:24 +01:00
Antonio Scandurra
9bb195e177
Introduce "entry openers" but still register editors in workspace
2021-11-24 15:18:15 +01:00
Antonio Scandurra
a7186c643f
Skip over block lines when building columnar selections
2021-11-24 10:40:06 +01:00
Antonio Scandurra
3a9b69077e
Reverse columnar selections when head moves before tail's column
2021-11-24 10:37:35 +01:00
Antonio Scandurra
d19d3bbe45
Calculate an overshoot when mousing to build columnar selections
2021-11-24 10:28:32 +01:00
Nathan Sobo
2b9db911c7
WIP
2021-11-24 09:18:41 +01:00
Nathan Sobo
e0bf5337ca
Merge pull request #244 from zed-industries/mouse-selections
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Improve support for selecting text via the mouse
2021-11-23 18:11:04 -07:00
Max Brunsfeld
294769be35
Add outdent command, fix indent bugs
2021-11-23 16:44:05 -08:00
Nathan Sobo
bfecdb7bc0
Remove newest selection when adding a selection with a click count > 1
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This prevents selections added in earlier clicks from being rendered under the pending selection.
2021-11-23 16:30:33 -07:00