This PR improves support for rendering markdown documents.
## After the updates
https://github.com/zed-industries/zed/assets/18583882/48315901-563d-44c6-8265-8390e8eed942
## Before the updates
https://github.com/zed-industries/zed/assets/18583882/6d7ddb55-41f7-492e-af12-6ab54559f612
## New features
- @SomeoneToIgnore's [scrolling feature
request](https://github.com/zed-industries/zed/pull/6958#pullrequestreview-1850458632).
- Checkboxes (`- [ ]` and `- [x]`)
- Inline code blocks.
- Ordered and unordered lists at an arbitrary depth.
- Block quotes that render nested content, like code blocks.
- Lists that render nested content, like code blocks.
- Block quotes that support variable heading sizes and the other
markdown features added
[here](https://github.com/zed-industries/zed/pull/6958).
- Users can see and click internal links (`[See the docs](./docs.md)`).
## Notable changes
- Removed dependency on `rich_text`.
- Added a new method for parsing markdown into renderable structs. This
method uses recursive descent so it can easily support more complex
markdown documents.
- Parsing does not happen for every call to
`MarkdownPreviewView::render` anymore.
## TODO
- [ ] Typing should move the markdown preview cursor.
## Future work under consideration
- If a title exists for a link, show it on hover.
- Images.
- Since this PR brings the most support for markdown, we can consolidate
`languages/markdown` and `rich_text` to use this new renderer. Note that
the updated inline text rendering method in this PR originated from
`langauges/markdown`.
- Syntax highlighting in code blocks.
- Footnote references.
- Inline HTML.
- Strikethrough support.
- Scrolling improvements:
- Handle automatic preview scrolling when multiple cursors are used in
the editor.
- > great to see that the render now respects editor's scrolls, but can
we also support the vice-versa (as syntax tree does it in Zed) — when
scrolling the render, it would be good to scroll the editor too
- > sometimes it's hard to understand where the "caret" on the render
is, so I wonder if we could go even further with its placement and place
it inside the text, as a regular caret? Maybe even support the
selections?
- > switching to another markdown tab does not change the rendered
contents and when I call the render command again, the screen gets
another split — I would rather prefer to have Zed's syntax tree
behavior: there's always a single panel that renders things for whatever
tab is active now. At least we should not split if there's already a
split, rather adding the new rendered tab there.
- > plaintext URLs could get a highlight and the click action
## Release Notes
- Improved support for markdown rendering.
This PR adds the initial support for loading extensions in Zed.
### Extensions Directory
Extensions are loaded from the extensions directory.
The extensions directory has the following structure:
```
extensions/
installed/
extension-a/
grammars/
languages/
extension-b/
themes/
manifest.json
```
The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.
Extensions can provide Tree-sitter grammars, languages, and themes.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Reverts zed-industries/zed#7481
This would regress performance because we'd be using the standard
library's hash maps everywhere, so reverting for now.
* fix: avoid panics in case of non-existing path for watching
* fix: copy the themes and plugins
* Revert "add a few more libraries to the linux script"
This reverts commit 7509677003.
* fix: add vulkan validation layers to the system deps
* fix: fix the themes paths
Terraform and HCL are almost the same language, but not quite so
proposing them as separate languages within Zed. (Terraform is an
extension of HCL, with a different formatter.)
This is just adding the language definition, parsing and highlighting
functionality, not any LSP or formatting beyond that for either
language.
I've taken a bunch of inspiration from Neovim for having the separate
languages, and also lifted some of their `scm` files (with attribution
comments in this codebase) as the tree-sitter repo doesn't contain them.
(Neovim's code is Apache-2.0 licensed, so should be fine here with
attribution from reading Zed's licenses files.) I've then amended to
make sure the capture groups are named for things Zed understands. I'd
love someone from Zed to confirm that's okay, or if I should clean-room
implement the `scm` files.
Highlighting in Terraform & HCL with a moderate amount of syntax in a
file (Terraform on left, HCL on right.)
<img width="1392" alt="Screenshot 2024-01-31 at 18 07 45"
src="https://github.com/zed-industries/zed/assets/696/1d3c9a08-588e-4b8f-ad92-98ce1e419659">
Release Notes:
- (|Improved) ...
([#5098](https://github.com/zed-industries/zed/issues/5098)).
Adds settings for hiding breadcrumbs and quick action bar from
the editor toolbar. If both elements are hidden, the toolbar disappears
completely.
Example:
```json
"toolbar": {
"breadcrumbs": true,
"quick_actions": false
}
```
- It intentionally doesn't hide breadcrumbs in other views (for
instance, in the search result window) because their usage there differ
from the main editor.
- The editor controls how breadcrumbs are displayed in the toolbar, so
implementation differs a bit for breadcrumbs and quick actions bar.
Release Notes:
- Added support for configuring the editor toolbar ([4756](https://github.com/zed-industries/zed/issues/4756))
This PR updates the `theme_importer` to use `serde_json_lenient` to
parse VS Code themes.
This should allow us to parse themes that have trailing commas and such,
in addition to the comment support that we already had.
Release Notes:
- N/A
This change switches from using async_tungstenite::async_tls to
async_tungstenite::async_std with the async-native-tls feature.
The previous feature, async_tls, used async-tls which wraps rustls.
rustls bundles webpki-roots, which is a copy of Mozilla's root
certificates. These certificates are used by default, and manual
configuration is required to support custom certificates, such as those
required by web security gateways in enterprise environments.
Instead of introducing a new configuration option to Zed,
async-native-tls integrates with the platform-native certificate store
to support enterprise environments out-of-the-box. For MacOS, this adds
support for Security.framework TLS. This integration is provided through
openssl-sys, which is also the SSL certificate provider for isahc, the
library underlying Zed's HTTP client. Making websockets and HTTP
communications use the same SSL provider should keep Zed consistent
operations and make the project easier to maintain.
Release Notes:
- Fixed WebSocket communications using custom TLS certificates
([#4759](https://github.com/zed-industries/zed/issues/4759)).
Based on the great work in
https://github.com/zed-industries/zed/pull/7130 , now sends this data
```
[crates/lsp/src/lsp.rs:588] ClientInfo { name: name.to_string(), version: Some(version.to_string()) } = ClientInfo {
name: "Zed Dev",
version: Some(
"0.122.0",
),
}
```
with every LSP server initialization.
Release Notes:
- Added Zed name and version to LSP InitializeParams requests
Follow-up of https://github.com/zed-industries/zed/pull/6947 (cc
@alygin) that fixes a few style nits and refactors the code around:
* use already stored `currently_opened_path` to decide what to do with
the history item sorting
* use the same method to set history items, encapsulate the bubbling up
logic there
* ensure history elements are properly sorted before populating
The main reason to change all that is the new comparator in the previous
version:
https://github.com/zed-industries/zed/pull/6947/files#diff-eac7c8c99856f77cee39117708cd1467fd5bbc8805da2564f851951638020842R234
that almost violated `util::extend_sorted` contract, requiring both
collections to be sorted the same way as the comparator would be: it did
work, because we bubbled currently open item up in the history items
list manually, and that we have only one such item.
Release Notes:
- N/A
Adds a "markdown: open preview" action to open a markdown preview.
https://github.com/zed-industries/zed/assets/18583882/6fd7f009-53f7-4f98-84ea-7dd3f0dd11bf
This PR extends the work done in `crates/rich_text` to render markdown
to also support:
- Variable heading sizes
- Markdown tables
- Code blocks
- Block quotes
## Release Notes
- Added `Markdown: Open preview` action to partially close
([#6789](https://github.com/zed-industries/zed/issues/6789)).
## Known issues that will not be included in this PR
- Images.
- Nested block quotes.
- Footnote Reference.
- Headers highlighting.
- Inline code highlighting (this will need to be implemented in
`rich_text`)
- Checkboxes (`- [ ]` and `- [x]`)
- Syntax highlighting in code blocks.
- Markdown table text alignment.
- Inner markdown URL clicks
- Send app version and release stage to collab on connect
- Read the new header on the server
Release Notes:
- Added the ability to collaborate with users on different releases of
Zed.
We're seeing a bit of nonsense on telemetry. Although the checksum seed
isn't secret per-se, it does make sending nonsense a little more effort.
Release Notes:
- N/A
From https://github.com/microsoft/mimalloc:
> In our benchmarks (see
[below](https://github.com/microsoft/mimalloc#performance)), mimalloc
outperforms other leading allocators (jemalloc, tcmalloc, Hoard, etc),
and often uses less memory. A nice property is that it does consistently
well over a wide range of benchmarks. There is also good huge OS page
support for larger server programs.
Release Notes:
- Changed default allocator to mimalloc.
This PR adds a quick subcommand to the `theme_importer` to facilitate
printing out the JSON schema for a theme.
Note that you do need to pass a `<PATH>` to the subcommand still, even
though it will be ignored. I'll rework the CLI to this at some point.
The JSON schema for the current version of the theme can also be found
at
[`https://zed.dev/schema/themes/v0.1.0.json`](https://zed.dev/schema/themes/v0.1.0.json).
Release Notes:
- N/A
Part of https://github.com/zed-industries/zed/issues/7096
* [x] Load all queries for language plugins, not just highlight query
* [x] Auto-reload languages when changing the `plugins` directory
* [x] Bump Tree-sitter for language loading and unloading fixes
* [x] Figure out code signing
Release Notes:
- N/A
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR adds the ability to copy the permalink to a line from within
Zed.
This functionality is available through the `editor: copy permalink to
line` action in the command palette:
<img width="589" alt="Screenshot 2024-01-30 at 7 07 46 PM"
src="https://github.com/zed-industries/zed/assets/1486634/332282cb-211f-4f16-9eb1-415bcfee9b7b">
Executing this action will create a permalink to the currently selected
line(s) and copy it to the clipboard.
Here is an example line:
```
56c80e8011/src/lib.rs (L25)
```
Currently, both GitHub and GitLab are supported.
### Notes and known limitations
- In order to determine where to permalink to, we read the URL of the
`origin` remote in Git. This feature will not work if the `origin`
remote is not present.
- Attempting to permalink to a ref that is not pushed to the origin will
result in the link 404ing.
- Attempting to permalink when Git is in a dirty state may not generate
the right link.
- For instance, modifying a file (e.g., adding new lines) and grabbing a
permalink to it will result in incorrect line numbers.
Release Notes:
- Added the ability to copy a permalink to a line
([#6777](https://github.com/zed-industries/zed/issues/6777)).
- Available via the `editor: copy permalink to line` action in the
command palette.
This should prevent a class of bugs where one queries the wrong type of
global, which results in oddities at runtime.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
On Windows, `OsStr` must be a valid
[WTF-8](https://simonsapin.github.io/wtf-8/) sequence, and there are no
safety ways converting from bytes to OsStr in std. So I added
`PathExt::try_from_bytes` and use it in `sqlez`.
This PR adds support for loading user themes in Zed.
Themes are loaded from the `themes` directory under the Zed config:
`~/.config/zed/themes`. This directory should contain JSON files
containing a `ThemeFamilyContent`.
Here's an example of the general structure of a theme family file:
```jsonc
{
"name": "Vitesse",
"author": "Anthony Fu",
"themes": [
{
"name": "Vitesse Dark Soft",
"appearance": "dark",
"style": {
"border": "#252525",
// ...
}
}
]
}
```
Themes placed in this directory will be loaded and available in the
theme selector.
Release Notes:
- Added support for loading user themes from `~/.config/zed/themes`.
This PR adds a newtype wrapper around the global `ThemeRegistry`.
This allows us to limit where the `ThemeRegistry` can be accessed
directly via `cx.global` et al., without going through the dedicated
methods on the `ThemeRegistry`.
Release Notes:
- N/A
This adds cross-platform file-watching via the
[Notify](https://github.com/notify-rs/notify) crate. The previous
fs-events implementation is now only used on MacOS, and on other
platforms Notify is used. The watching function interface is the same.
Related to #5391#5395#5394.
Release Notes:
- N/A
This PR upgrades `tree-sitter-php` to v0.21.1.
Here is the diff between our current version and this version:
d43130fd15...29a49d3a53
The primary impetus for this change is to get this change that adds the
`license` field to the `Cargo.toml`:
https://github.com/tree-sitter/tree-sitter-php/pull/193
This will silence the warning that is shown when running
`script/generate-licenses`.
Release Notes:
- Upgraded `tree-sitter-php` to v0.21.1.
This PR bumps our version of `tree-sitter-haskell` for the addition of
the `license` field in
https://github.com/tree-sitter/tree-sitter-haskell/pull/112.
This will silence the warning that is shown when running
`script/generate-licenses`.
Release Notes:
- N/A
This PR adds **experimental** support for overriding theme values in the
current theme.
Be advised that both the existence of this setting and the structure of
the theme itself are subject to change.
But this is a first step towards allowing Zed users to customize or
bring their own themes.
### How it works
There is a new `experimental.theme_overrides` setting in
`settings.json`.
This accepts an object containing overrides for values in the theme. All
values are optional, and will be overlaid on top of whatever theme you
currently have set by the `theme` field.
There is JSON schema support to show which values are supported.
### Example
Here's an example of it in action:
https://github.com/zed-industries/zed/assets/1486634/173b94b1-4d88-4333-b980-8fed937e6f6d
Release Notes:
- Added `experimental.theme_overrides` to `settings.json` to allow for
customizing the current theme.
- This setting is experimental and subject to change.
We saw stack traces in our #panic channel pop up that failed on this line:
3330614219/alacritty_terminal/src/event_loop.rs (L323-L324)
With this message:
thread 'PTY reader' panicked at 'called `Result::unwrap()` on an `Err` value: Os { code: 9, kind: Uncategorized, message: "Bad file descriptor" }'
/Users/administrator/.cargo/git/checkouts/alacritty-afea874b09a502a5/3330614/alacritty_terminal/src/event_loop.rs:324
We don't know how to reproduce the error. It doesn't seem related to the number of open PTY handles,
because `openpty` itself didn't fail. We can only assume that something went wrong between
`openpty` and the setup of the polling.
Since Alacritty itself changed its polling mechanism significantly by switching
from `mio` to `polling` (https://github.com/alacritty/alacritty/pull/6846) we upgraded
with the hope that this will fix the bug.
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Federico <code@fdionisi.me>
Co-authored-by: David <dammerung2718@icloud.com>
Co-authored-by: Bennet <bennetbo@gmx.de>
This PR adds the `color` crate, which will be the home of a number of
color-related utilities, and also acts as an interface between
[`palette`](https://crates.io/crates/palette) and the way `gpui` colors
work.
The goal of this crate is to centralize color utilities like mixing and
blending, building color ramps and sets of colors for state and more.
## Todo:
- [x] hex -> Color
- [x] Color mixing
- [x] Color blending using blend modes (overlay, multiply, etc)
- [ ] ~~Build color ramp from color~~
- [x] Build state set from color
- [ ] ~~Update Theme to use the color crate~~
Release Notes:
- None (Internal changes: Adds the `color` crate for working with
colors.)
Honestly thought this was a bug with our terminal port lol. Turns out
its an oversight in the `dialoguer` crate but its seems pretty easy to
work around so might as well
Release Notes:
- N/A
This reduces size of release binary by ~20% from 134MB to 107MB without noticeable slowdown on startup. Assets are decompressed granularly, on first access
This PR adds some basic stories for collab notifications to make them
easier to work on:
<img width="1076" alt="Screenshot 2024-01-08 at 9 43 39 PM"
src="https://github.com/zed-industries/zed/assets/1486634/4a0adcfa-1134-49c2-b589-74ac1d52af4c">
I factored out a `CollabNotification` component that defines the general
structure for one of these notifications, and this is the component that
we use in the stories, with representative values passed to it to
simulate the different instances of the notification.
We can't use the actual notification components in the stories due to
their data dependencies.
Release Notes:
- N/A
This essentially shaves off about 10% off of an incremental build after
project change and potentially more if you're changing stuff like
`welcome` that's very close to the `zed` crate in the dep graph. That's
because macro expansion takes place even in incremental builds it seems?
And zed (lib) + zed (bin) could take up to 4 seconds out of an
incremental build, which is a *lot* in a 10s build. In reality though it
shaves 1 second off of 5 seconds incremental 'welcome'/ 1s off of 10s
'project' builds.
Note that we had `assets` crate in the past (removed in #2575 /cc
@maxbrunsfeld), but this is a bit different, because `assets` is a
dependency of *just* zed and nothing else. We essentially cache macro
expansion results ourselves.
Release Notes:
- N/A
This commit mostly fixes invalid URLs in docstrings. It also
encapsulates crates we reexport (serde stuff + linkme) into a public
module named "private" in order to reduce the API surfaced through docs.
Moreover, I fixed up a bunch of crates that were pulling serde_json in
through gpui explicitly instead of using Cargo manifest.
Release Notes:
- N/A
This PR decouples the generation of licenses for the themes we ship from
the TypeScript theme definitions.
For now, we are embedding the license information for the themes in the
`theme_importer`, and emit a combined `LICENSES` file in the `theme`
crate whenever we import themes. This is also where we check that each
theme has a valid license.
We then use this `LICENSES` file when building up the global license
file for Zed.
This decoupling is one step towards us being able to delete the old Zed1
styles.
Release Notes:
- N/A
This removes one of the path dependencies in gpui that's only really
needed by `workspace` (which can work around lack of these
implementations by itself). In theory it should also improve build
scheduling (as gpui doesn't have to wait for main dependency of sqlez -
libsqlite3 - to finish it's 25 seconds-long build in release), though in
practice I didn't notice a substantial improvement.
Moreover `sqlez` was unused by `settings` too, so that's removed
as well.
Release Notes:
- N/A
This PR upgrades our version of `ctor` to v0.2.6.
We were previously using a fork that contained this fix:
https://github.com/mmastrac/rust-ctor/pull/295.
A new version of `ctor` has now been released with that change, so we
can switch back to the mainline version.
I scanned through the diff between versions (since we're upgrading from
effectively v0.1.20) and didn't notice anything that seemed obviously
breaking:
564b87f1dc...ee6b4b1c7b
Release Notes:
- N/A
There are two issues with search in terminal as is:
- terminal's pane is not registered as a "legit" pane, so we dispatch buffer search bar::Deploy on the most recent "legit" pane. By legit I mean that
workspace::active_pane will *never* return terminal pane as active.
- We've had the implementation of as_searchable commented out. Duh!
This commit fixes second issue. That means that if you drag the terminal over to the main editor pane (so that it's in a "legit" pane), it'll work. 1st issue still stands though.
This PR decouples the `theme_importer` from the `theme` and `gpui`
crates.
We achieve this by inlining all of the relevant bits needed to
deserialize Zed1 themes.
This will allow us to continue to import Zed1 themes after we land
#3862.
Release Notes:
- N/A
This PR decouples the `theme_importer` from the `theme` and `gpui`
crates.
We achieve this by inlining all of the relevant bits needed to
deserialize Zed1 themes.
This will allow us to continue to import Zed1 themes after we land
#3862.
Release Notes:
- N/A
This PR adds undocumented functionality for loading custom language
plugins at runtime. I don't intend to expose the functionality to end
users yet, but this will allow the team to test the capability
internally.
### Implementation
There isn't much new code in Zed. Most of the work here is within
Tree-sitter, in PRs https://github.com/tree-sitter/tree-sitter/pull/1864
and https://github.com/tree-sitter/tree-sitter/pull/2840, which allow
Tree-sitter to load languages from WASM blobs. I've tested the
functionality in Tree-sitter's test suite and via its CLI, but having it
wired into Zed allows us to test the functionality more fully.
### Details
Now, on startup, Zed will look for subdirectories inside of
`~/Application Support/plugins`. These subdirectories are expected to
look similar to the per-language subdirectories in
[`crates/zed2/src/languages`](https://github.com/zed-industries/zed/tree/main/crates/zed2/src/languages),
except that they also contain a `.wasm` file for the parser itself.
I'll add more details here as I go.
**This PR also bumps wasmtime version from 0.38 to 2.0 as 0.38 does not
build with Rust 1.75**. I did not test the plugin runtime as (AFAIK) we
intend to deprecate it; also, wasmtime's most recent version is 16.0, so
it'd make sense to bump the version at some point anyways. I did not
bump the version to 16.0 straight away as that'd require code changes in
`plugin_runtime`.
Release Notes:
- N/A
This PR fixes the names of the Rosé Pine themes.
We want to keep the Unicode "é" in the theme name, both because this is
the actual name of the theme, and also to maintain parity with Zed1.
Release Notes:
- N/A
This PR adds the ability to warn in the `theme_importer` when a theme is
missing values.
Providing the `--warn-on-missing` flag to the `theme_importer` will
print a warning for missing theme value when printing the theme.
```sh
cargo run -p theme_importer -- --warn-on-missing
```
Release Notes:
- N/A
This PR builds on top of #3652 by adding a selection prompt to the
storybook to allow you to choose from the available list of stories if
you don't provide one explicitly:
<img width="1387" alt="Screenshot 2023-12-14 at 12 00 26 PM"
src="https://github.com/zed-industries/zed/assets/1486634/640d62a3-1340-45f1-9746-69b513faff62">
This way we don't have to keep generating the `script/storybook` script
whenever stories are added/removed.
#### Usage (through `cargo`):
```sh
# Select from the available stories
cargo run -p storybook2
# Run a specific story
cargo run -p storybook2 -- components/list_item
```
#### Usage (through `script/storybook`):
```sh
# Select from the available stories
./script/storybook
# Run a specific story
./script/storybook list_item
```
Release Notes:
- N/A
Header and footer are gonna be added in a separate PR as they require
changes to Picker trait that I feel are separate from the contents of
this PR.
Release Notes:
- N/A
This was broken because of the async hop introduced by should_dismiss.
Change that API to instead be syncronous, and require that implementors
(of which there is only one) to call dismiss again if they want to.
We can also use these maps and sets in place of `SeaHasher` because
they are also deterministic. Note that we're not swapping std's
`HashMap` and `HashSet` wholesale inside of `collections` because
on the server we need cryptographically secure collections.